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                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   Oso's ears perk up and he looks at Shalagor quizzically. "Go ahead boy" the bear seems to smile as he trots over at picks up a femur from one of the skeletons. Shalagor shrugs "he likes bones" he exclaims. And then searches the room for any evidence or hidden treasures. Perception: 1d20 + 6 ⇒ (8) + 6 = 14 -Posted with Wayfinder  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   I also don't know where they are, but I'll act as though they are on the map. True to his ways Shalagor howls his challenge and charges the skeleton on the left. Falchion Charge: 1d20 + 6 ⇒ (15) + 6 = 21
 New AC 14 He calls back to the bear "Oso guard the little man." The bear will attack anything that comes into a square threatening Tathane  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   "Protect me" Shalagor howls and charges the creature swing his flachion in a great stroke. Shalagor AC 14 Falchion: 1d20 + 6 ⇒ (18) + 6 = 24
 As commanded Oso follows Shalagor and attacks the creature that Shalagor just took a swing at. Oso AC 13 Bite: 1d20 + 5 ⇒ (8) + 5 = 13
 What is the knowledge to ID these guys? Shalagor Crit Confirm: 1d20 + 6 ⇒ (10) + 6 = 16
  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   Fort: 1d20 + 3 ⇒ (18) + 3 = 21
 Shalagor enters the room and it reminds him of his time living in a cage in his own filth. It isn't a pleasant memory. Oso Fort: 1d20 + 4 ⇒ (18) + 4 = 22
 Oso is more used to this kind of stench. 
  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   Well then shalagor has no idea what it is and I take a -4 on that wild empathy check meaning that if he is indifferent or worse then I did not improve his attitude towards me, if however he was friendly to begin with then the DC is 10 and he is now helpful. "I have no idea what this little guy is, do any of you other magic users have a clue" -Posted with Wayfinder  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   "Hey there little fella," Shalagor says in a gruff voice taking a tentative step forward and reaching out his hand. "What are you doing here?" Knowledge Nature to Identify: 1d20 + 6 ⇒ (19) + 6 = 25
  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   Once everyone has climbed the rope Shalagor will stow it and hand it to whoever had lent it to him, then he and Oso will procede into the next room. Perception: 1d20 + 6 ⇒ (5) + 6 = 11 I just picked a room and went with it, sorry I have been so absent lately, I've had two wedding in different states the past 2 weeks I'll be better next week  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   "I'll climb up give me that rope." Shalagor makes his way over to the best place to climb and makes his way up Oso follows him and even though it is far different from climbing a tree trunk the bear attempts the climb. Shalagor Climb : 1d20 + 10 - 2 ⇒ (11) + 10 - 2 = 19 Once at the top he ties some knots in the rope and holds it over the edge sitting down he braces with his feet and calls for the others to climb up. If those rolls don't work out could I take 10. Also I am driving all weekend so posting will be sporadic -Posted with Wayfinder  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   so my last post gotten eaten. There is terrible wifi at the hotel I am at. Shalagor doesn't really have range so he will just go total defense in the square south west of Mayven this round, I'll try to check back when I can but it may not be till sunday night -Posted with Wayfinder  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   "Oso go guard the half elf," the bear moves to the where the rogue is being attacked and takes a bite at the wild dog. Bite: 1d20 + 3 ⇒ (11) + 3 = 14
 Shalagor roars and charges up next to the Female half orc and chops at the dog that she is fighting. Falchion: 1d20 + 4 ⇒ (10) + 4 = 14
  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   "So we're not going to climb the tower, humpf" Shalagor grunts clearly interested in scaling the wall. instead he trudges behind the women and peers into the tower. Perception: 1d20 + 6 ⇒ (19) + 6 = 25  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   Shalagor grunts at Rolanda's account of fighting in the pits. "too many of our kind have been enslaved it seems. Oso's mother saved me and Oso has been by my side ever since. Where did ya fight?" -Posted with Wayfinder  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   Shalagor is reeling from the 2 hits that he took but attempts to save himself, the orc blood courses through him and he is able to continue standing for another moment. He takes a hand from his sword and touches his heart. Casting Defensively: 1d20 + 3 ⇒ (1) + 3 = 4 DC 17 In the haze he is unable keep hold of the spell and drops to the ground. GM:  So it looks like I have taken 21 damage putting me 9 under my con. So do I need to make a DC 19 con check this round or next Seeing his master fall Oso savagely attacks the Minotaur Bite: 1d20 + 3 ⇒ (2) + 3 = 5
 Damage: 1d3 + 2 ⇒ (1) + 2 = 3 If that 1st claw hit  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   Shalagor, bleeding profusely,he takes a 5 foot step and takes a another swing at the Minotaur but this time more tentatively. Fighting Defensively: 1d20 + 2 ⇒ (8) + 2 = 10
 New AC 18 And seeing his friend from afar Oso charges forward
 Acrobatics: 1d20 + 6 ⇒ (12) + 6 = 18  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   I mean this could go badly In his rage Shalagor leaps into the air trying to clear the rushing river. Acrobatics: 1d20 + 2 - 2 ⇒ (19) + 2 - 2 = 19 for a running long jump this is how far I travel He soars nearly 20 feet over the river and lands running at the minotaur He swings his huge Falchion at the beast Falchion: 1d20 + 4 ⇒ (2) + 4 = 6
 But his swing is wild and doesn't even come close to the creature. "Get out of here," He yells at Janira  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   Shalagor wakes up and looks around. "I'm, I'm alive."he says quietly as oso pads over to him and nuzzles him. He winces in pain, feeling the burns from the acid, still sitting down he taps himself with the wand a couple of times to heals his wounds and raises to his feel. "what happened, is anyone else hurt." He wands his fallen comrades and turns and looks down at the Grippli. Clw: 1d8 + 3 ⇒ (1) + 3 = 4 me -Posted with Wayfinder  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   I will be conscious in about a minute, how much damage did I end up taking, I honestly couldn't keep track and it seemed like I was calculating differently than you GM. when I am conscious I have the wand with 5 charges and I don't know where they are but we have yet to use the 2 CLW pots.  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   There I edited out my post, left just the information we might need when it's dead. By my count I took 7 Damage is that correct, and now that it is over am I still taking damage? Also we should have 2 potions of CLW and I have 5 charges on the wand of CLW.  
 
            
              
                 Male Half-Orc Druid 1  HP 12/12 AC: 16 TAC: 12 FF:14  Saves: F:3 R:2 W:4  Init: +1 Per: +6 (Low-light) 
              
              
                
                   
	
		   He tries to jump back but the corridor is too packed and he can't get away fast enough as the amoeba begins to engulf him Shalagor grows rigid. Unable to so much as move he begins to feel the acid burning his skin. He lets out a scream but it is a silent scream, for even his vocal cords are unable to vibrate. Completely helpless he can only think to himself "So this is how it ends." -Posted with Wayfinder 
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