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Male Rng 6/Ftr 1 | HP 53 | AC 22; Touch 16; FF 17 | F +9; R +11; W +4 | CMB+10; CMD 26 | Speed 30 ft | Init +5 | Perc +11 | Stealth: +14 Ranger 6/Figter 1
![]() Damm these things won't quit Shagratt grabs a handful of cold iron arrows and fires a volley at the fey. attack yellow then green 1st shot attack: 1d20 + 16 ⇒ (10) + 16 = 26 damage: 1d8 + 6 ⇒ (5) + 6 = 11 2nd shot attack: 1d20 + 16 ⇒ (7) + 16 = 23 damage: 1d8 + 6 ⇒ (5) + 6 = 11 3rd shot attack: 1d20 + 13 ⇒ (3) + 13 = 16 damage: 1d8 + 6 ⇒ (7) + 6 = 13 haste attack attack: 1d20 + 16 ⇒ (16) + 16 = 32 damage: 1d8 + 6 ⇒ (6) + 6 = 12 ![]()
Male Rng 6/Ftr 1 | HP 53 | AC 22; Touch 16; FF 17 | F +9; R +11; W +4 | CMB+10; CMD 26 | Speed 30 ft | Init +5 | Perc +11 | Stealth: +14 Ranger 6/Figter 1
![]() provoke from the creatures attack the green one w/ cold iron attack: 1d20 + 16 ⇒ (16) + 16 = 32 damage: 1d8 + 6 ⇒ (1) + 6 = 7 Urrgh these fey hate us ![]()
Male Rng 6/Ftr 1 | HP 53 | AC 22; Touch 16; FF 17 | F +9; R +11; W +4 | CMB+10; CMD 26 | Speed 30 ft | Init +5 | Perc +11 | Stealth: +14 Ranger 6/Figter 1
![]() "Damm fey" Shagratt grabs a few cold iron arrows from his quiver and unleashes a volley at the quicklings. attack the yellow one, if it drops target the next closest one 1st shot
damage: 1d8 + 5 ⇒ (2) + 5 = 7 2nd shot
3rd shot attack with cold iron: 1d20 + 11 ⇒ (3) + 11 = 14
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Male Rng 6/Ftr 1 | HP 53 | AC 22; Touch 16; FF 17 | F +9; R +11; W +4 | CMB+10; CMD 26 | Speed 30 ft | Init +5 | Perc +11 | Stealth: +14 Ranger 6/Figter 1
![]() Shagratt glances at the goblins wrecking the machines and appears annoyed. he shoots the one closest to him yellow or other closet if it drops. If the Know Nature is out of character knowledge let me know. "Won't these things die! Maybe cold iron works better." his tucks flare out as he yells. He switches to cold iron arrows. know nature: 1d20 + 7 ⇒ (8) + 7 = 15 1st shot attack: 1d20 + 14 ⇒ (9) + 14 = 23 damage: 1d8 + 6 ⇒ (1) + 6 = 7 2nd shot attack: 1d20 + 14 ⇒ (4) + 14 = 18 damage: 1d8 + 6 ⇒ (5) + 6 = 11 3rd shot attack: 1d20 + 11 ⇒ (20) + 11 = 31 damage: 1d8 + 6 ⇒ (5) + 6 = 11 crit confirmation: 1d20 + 11 ⇒ (15) + 11 = 26 damage: 2d8 + 12 ⇒ (7, 2) + 12 = 21 ![]()
Male Rng 6/Ftr 1 | HP 53 | AC 22; Touch 16; FF 17 | F +9; R +11; W +4 | CMB+10; CMD 26 | Speed 30 ft | Init +5 | Perc +11 | Stealth: +14 Ranger 6/Figter 1
![]() Shagratt attacks the closest foe near him. I provoke a AoO. If the red one dies I'll move the next shot to the other closest gremlin. 1st shot attack: 1d20 + 14 ⇒ (10) + 14 = 24 damage: 1d8 + 6 ⇒ (8) + 6 = 14 2nd shot attack: 1d20 + 14 ⇒ (12) + 14 = 26 damage: 1d8 + 6 ⇒ (1) + 6 = 7 3rd shot attack: 1d20 + 11 ⇒ (15) + 11 = 26 damage: 1d8 + 6 ⇒ (4) + 6 = 10 ![]()
Male Rng 6/Ftr 1 | HP 53 | AC 22; Touch 16; FF 17 | F +9; R +11; W +4 | CMB+10; CMD 26 | Speed 30 ft | Init +5 | Perc +11 | Stealth: +14 Ranger 6/Figter 1
![]() Shagratt growls at the gremlins and unleashes a volley of arrows. target orange "Argh We'll finish all of you if you don't leave this place." 1st shot
damage: 1d8 + 6 ⇒ (5) + 6 = 11 2nd shot attack: 1d20 + 14 ⇒ (2) + 14 = 16 damage: 1d8 + 6 ⇒ (4) + 6 = 10 3rd shot
damage: 1d8 + 6 ⇒ (2) + 6 = 8 ![]()
Male Rng 6/Ftr 1 | HP 53 | AC 22; Touch 16; FF 17 | F +9; R +11; W +4 | CMB+10; CMD 26 | Speed 30 ft | Init +5 | Perc +11 | Stealth: +14 Ranger 6/Figter 1
![]() I'll delay right before the sack. If its alive I'll attack. pre-rolling 1st shot
damage: 1d8 + 6 ⇒ (7) + 6 = 13 2nd shot
damage: 1d8 + 6 ⇒ (4) + 6 = 10 3rd shot
damage: 1d8 + 6 ⇒ (6) + 6 = 12 ![]()
Male Rng 6/Ftr 1 | HP 53 | AC 22; Touch 16; FF 17 | F +9; R +11; W +4 | CMB+10; CMD 26 | Speed 30 ft | Init +5 | Perc +11 | Stealth: +14 Ranger 6/Figter 1
![]() Shagratt unleashes a flurry of arrows at the animated bag. 1st shot
damage: 1d8 + 6 ⇒ (7) + 6 = 13 2nd shot shot
damage: 1d8 + 6 ⇒ (3) + 6 = 9 3rd shot attack w/Point Blank shot: 1d20 + 11 ⇒ (13) + 11 = 24 damage: 1d8 + 6 ⇒ (3) + 6 = 9 ![]()
Male Rng 6/Ftr 1 | HP 53 | AC 22; Touch 16; FF 17 | F +9; R +11; W +4 | CMB+10; CMD 26 | Speed 30 ft | Init +5 | Perc +11 | Stealth: +14 Ranger 6/Figter 1
![]() switch to regular arrows. Shoot at the green twigjack first. If that drops then the blue one. with point blank shot. Then the gremlins but I wouldn't have point blank Shagratt continues to fire at the creatures. 1st shot attack: 1d20 + 17 ⇒ (6) + 17 = 23 damage: 1d8 + 9 ⇒ (5) + 9 = 14 2nd shot attack: 1d20 + 17 ⇒ (16) + 17 = 33 damage: 1d8 + 9 ⇒ (8) + 9 = 17 3rd shot attack: 1d20 + 12 ⇒ (15) + 12 = 27 damage: 1d8 + 9 ⇒ (5) + 9 = 14 Haste attack attack: 1d20 + 17 ⇒ (3) + 17 = 20 damage: 1d8 + 9 ⇒ (1) + 9 = 10 ![]()
Male Rng 6/Ftr 1 | HP 53 | AC 22; Touch 16; FF 17 | F +9; R +11; W +4 | CMB+10; CMD 26 | Speed 30 ft | Init +5 | Perc +11 | Stealth: +14 Ranger 6/Figter 1
![]() Shagratt attacks the faerie dragon with blunt arrows not wishing to kill it. first shot (rapid shot) attack: 1d20 + 13 ⇒ (17) + 13 = 30 damage: 1d8 + 5 ⇒ (6) + 5 = 11 second shot attack: 1d20 + 13 ⇒ (2) + 13 = 15 damage: 1d8 + 5 ⇒ (8) + 5 = 13 third shot attack: 1d20 + 10 ⇒ (5) + 10 = 15 damage: 1d8 + 5 ⇒ (4) + 5 = 9 ![]()
Male Rng 6/Ftr 1 | HP 53 | AC 22; Touch 16; FF 17 | F +9; R +11; W +4 | CMB+10; CMD 26 | Speed 30 ft | Init +5 | Perc +11 | Stealth: +14 Ranger 6/Figter 1
![]() Yes I haven't much experience in these things. Doesn't seem something up my alley so to speak. Give me a bunch of goblins in the woods any day. Just like in Isger." ![]()
Male Rng 6/Ftr 1 | HP 53 | AC 22; Touch 16; FF 17 | F +9; R +11; W +4 | CMB+10; CMD 26 | Speed 30 ft | Init +5 | Perc +11 | Stealth: +14 Ranger 6/Figter 1
![]() Can we destroy the mechanism that delivers the darts and stabilize the front of the logs so they don't fall out? I'm assuming they're piled up in a group to fall. Or do we need Disable Device for that? ![]()
Male Rng 6/Ftr 1 | HP 53 | AC 22; Touch 16; FF 17 | F +9; R +11; W +4 | CMB+10; CMD 26 | Speed 30 ft | Init +5 | Perc +11 | Stealth: +14 Ranger 6/Figter 1
![]() Know nature: 1d20 + 7 ⇒ (5) + 7 = 12 Perception: 1d20 + 11 ⇒ (7) + 11 = 18 Perception: 1d20 + 11 ⇒ (4) + 11 = 15 Perception: 1d20 + 11 ⇒ (4) + 11 = 15 Perception: 1d20 + 11 ⇒ (16) + 11 = 27 "Oloch I look at some of the animals and children as well" Heal: 1d20 + 8 ⇒ (15) + 8 = 23 ![]()
Male Rng 6/Ftr 1 | HP 53 | AC 22; Touch 16; FF 17 | F +9; R +11; W +4 | CMB+10; CMD 26 | Speed 30 ft | Init +5 | Perc +11 | Stealth: +14 Ranger 6/Figter 1
![]() A tall half orc with a large rat perched on his backpack sits chewing something in the meeting room. A large worn unstrung elm bow sticks out from the back, bits of water buffalo horn visible in its belly. He raises a small wooden cup to his mouth. Small pointed tucks are visible in his mouth. He quietly spits in the cup and continues chewing. Then pauses and asks. "Can we expect any trouble along the way?" Do we know about the Aspis attack on the Grand Lodge? |