Beltias Kreun

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Organized Play Member. 7 posts. No reviews. No lists. No wishlists. 5 Organized Play characters.


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Liberty's Edge

goblins

Liberty's Edge

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Hi all!

Liberty's Edge

I wish I could be there but...

Liberty's Edge

Awesome! Quite useful!

Liberty's Edge

Maybe this group isn't fit to you.

Liberty's Edge

That's great to get so many resources!

Liberty's Edge

It's my era!



The best ones I can think of are Marid Genies or Glabrazu Demons. Other options?


First, what is the swordpact, exactly?

Are all the kings in the area sword lords? What about the counts, barons, dukes, etc?


Are they the same thing? Are they different? What are examples of each?

I ask because of the craft rules:

Core p. 549
Note that all items have prerequisites in their descriptions.
These prerequisites must be met for the item to be created.
Most of the time, they take the form of spells that must be
known by the item’s creator (although access through another
magic item or spellcaster is allowed). The DC to create a magic
item increases by +5 for each prerequisite the caster does not
meet. The only exception to this is the requisite item creation
feat, which is mandatory. In addition, you cannot create spelltrigger
and spell-completion magic items without meeting
their spell prerequisites.

Thanks


For example, can you craft rods without the "Craft Rod" feat and take the additional 5 to the spellcraft DC? I always thought that the feat was always needed, but I've heard this is not always the case.


1 person marked this as FAQ candidate.

What's the morality of binding outsiders, exactly? Is binging a good-aligned creature with their Name considered evil? Is binding and working with an evil-aligned creature considered evil? Is the binding of ANY outsider considered slavery? Am I thinking too hard about this and should just consider a true-named outsider to be a faceless summoned creature?


9 people marked this as FAQ candidate. Staff response: no reply required. 1 person marked this as a favorite.

This debate came up in my group yesterday when my intimidate-happy barbarian decided to fight a paladin of Imoedae. Apparently this particular paladin was immune to any and all fear effects, and therefore he could not be affected by any status effect that suggests he was afraid. My argument was that although the demoralize effect creates the shaken condition, nowhere in the description of the skill does it say "this is a fear effect" like fear spells would. Furthermore, the demoralize ability has no magical component to it, so saying it's a "mind-affecting ability" would be misrepresenting the ability. A magical or divine defense against magics that instil fear would doubtfully also work against someone trying to scare you manually.

That's my take on the effect, anyway. Is there a clear answer to this?


The wording of the feat is:

"Your ranged attacks ignore the AC bonus granted to targets by anything less than total cover, and the miss chance granted to targets by anything less than total concealment. Total cover and total concealment provide their normal benefits against your ranged attacks."

Bolded is where I'm confused. It says your ranged attacks ignore the AC bonus granted to targets by ANYTHING less than total cover, so does that include, like, the AC bonus granted by armor?