Vale Temros

.Shadow's page

46 posts. Organized Play character for Feral.


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Grand Lodge

Male Mwangi Bard 6

Woo! Thanks a ton for the game.

Grand Lodge

Male Mwangi Bard 6

After dodging the simulacrum's attacks, Shadow strikes back!

Slash: 1d20 + 6 - 2 + 1 ⇒ (14) + 6 - 2 + 1 = 19
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

Offhand: 1d20 + 6 - 2 + 1 ⇒ (6) + 6 - 2 + 1 = 11
Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Grand Lodge

Male Mwangi Bard 6

Sure, I'll get it.

Grand Lodge

Male Mwangi Bard 6

Shadow joins the occultist's attack.

Slash: 1d20 + 6 - 2 ⇒ (17) + 6 - 2 = 21
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

Offhand: 1d20 + 6 - 2 ⇒ (14) + 6 - 2 = 18
Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Grand Lodge

Male Mwangi Bard 6

Shadow charges into the melee to defend his companions.

Slash: 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

Confirming: 1d20 + 6 ⇒ (13) + 6 = 19
Extra Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Grand Lodge

Male Mwangi Bard 6

Shadow joins his companions in the melee.

Slash: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

Reflex: 1d20 + 7 ⇒ (19) + 7 = 26

Grand Lodge

Male Mwangi Bard 6

Surprised by the appearance of the hostile ooze, Shadow casts a spell to steel his nerves.

Casting remove fear.

Grand Lodge

Male Mwangi Bard 6

Shadow can cast it on himself. I'm waiting to see what we do.

Grand Lodge

Male Mwangi Bard 6

Will: 1d20 + 4 ⇒ (7) + 4 = 11 Bummer.

I agree. If it's unclear at this point we'll keep pursuing harbingers.

Grand Lodge

Male Mwangi Bard 6

I don't mind rolling but I don't really understand what I'm rolling for. Are we gambling or something?

Bluff: 1d20 + 1 ⇒ (16) + 1 = 17

Grand Lodge

Male Mwangi Bard 6

Shadow can't do any of those. I can buff whoever is going to try the sleight of hand.

Grand Lodge

Male Mwangi Bard 6

"I don't think any of us want to die here."

Diplomacy Aid: 1d20 + 7 ⇒ (7) + 7 = 14

Grand Lodge

Male Mwangi Bard 6

I'll aid Radagash.

"It's as the little ones say. It's in everyone's best interest for you to work with us", Shadow adds.

Diplomacy Aid: 1d20 + 7 ⇒ (11) + 7 = 18

Grand Lodge

Male Mwangi Bard 6

Trusting his allies's abilities, Shadow follows closely behind Bambang.

Grand Lodge

Male Mwangi Bard 6

Shadow tries his best to help smooth over the situation despite the language barrier.

Aid: 1d20 + 7 ⇒ (16) + 7 = 23

Grand Lodge

Male Mwangi Bard 6

Shadow nods toward the gnome. "Use it. At the very least we can understand what they're saying."

Grand Lodge

Male Mwangi Bard 6

Shadow will recover four bardic performance rounds.

"I'm afraid I'm not fluent in Azlanti. Does anyone have a spell that might help?"

Comprehend languages or tongues would be nice.

Grand Lodge

Male Mwangi Bard 6

Shadow advances and adopts a defensive stance with his blades at the ready.

Readied Attack Defensively: 1d20 + 6 - 4 ⇒ (7) + 6 - 4 = 9
Damage: 1d6 + 4 ⇒ (5) + 4 = 9

Grand Lodge

Male Mwangi Bard 6

Shadow watches anxiously from a distance while his companion tries to retrieve the tablets.

Grand Lodge

Male Mwangi Bard 6

Shadow mends his wounds with a healing wand while Negi does what he can to communicate with the slaves.

CLW: 3d8 + 3 ⇒ (1, 8, 4) + 3 = 16

Grand Lodge

Male Mwangi Bard 6

Despite his difficulty penetrating the trog's thick scaly hide, Shadow presses the attack!

Primary (sickened, inspire, bless): 1d20 + 4 - 2 + 1 + 1 ⇒ (11) + 4 - 2 + 1 + 1 = 15
Damage: 1d6 + 4 - 2 + 1 ⇒ (4) + 4 - 2 + 1 = 7

Offhand: 1d20 + 4 - 2 + 1 + 1 ⇒ (9) + 4 - 2 + 1 + 1 = 13
Damage: 1d6 + 2 - 2 + 1 ⇒ (3) + 2 - 2 + 1 = 4

Inspire 8/9

Grand Lodge

Male Mwangi Bard 6

Shadow is bloodied by a blow from the trog's club. He strikes back with a vengeance.

Primary (sickened, inspire, bless): 1d20 + 4 - 2 + 1 + 1 ⇒ (12) + 4 - 2 + 1 + 1 = 16
Damage: 1d6 + 4 - 2 + 1 ⇒ (6) + 4 - 2 + 1 = 9

Offhand: 1d20 + 4 - 2 + 1 + 1 ⇒ (3) + 4 - 2 + 1 + 1 = 7
Damage: 1d6 + 2 - 2 + 1 ⇒ (3) + 2 - 2 + 1 = 4

Grand Lodge

Male Mwangi Bard 6

Shadow takes a deep breath in an effort to center himself as he brings his blades to bear once again.

Primary (sickened, inspire, bless): 1d20 + 4 - 2 + 1 + 1 ⇒ (13) + 4 - 2 + 1 + 1 = 17
Damage: 1d6 + 4 - 2 + 1 ⇒ (2) + 4 - 2 + 1 = 5

Offhand: 1d20 + 4 - 2 + 1 + 1 ⇒ (19) + 4 - 2 + 1 + 1 = 23
Damage: 1d6 + 2 - 2 + 1 ⇒ (2) + 2 - 2 + 1 = 3
Confirming: 1d20 + 4 - 2 + 1 + 1 ⇒ (2) + 4 - 2 + 1 + 1 = 6
Extra Damage: 1d6 + 2 - 2 + 1 ⇒ (1) + 2 - 2 + 1 = 2

Grand Lodge

Male Mwangi Bard 6

Shadow reels from the blow but it doesn't stop him.

With a fierce battle cry he brings his blades to bear on the trog attacking him.

Primary (sickened, inspire, bless): 1d20 + 4 - 2 + 1 + 1 ⇒ (11) + 4 - 2 + 1 + 1 = 15
Damage: 1d6 + 4 - 2 + 1 ⇒ (3) + 4 - 2 + 1 = 6

Offhand: 1d20 + 4 - 2 + 1 + 1 ⇒ (4) + 4 - 2 + 1 + 1 = 8
Damage: 1d6 + 2 - 2 + 1 ⇒ (3) + 2 - 2 + 1 = 4

Grand Lodge

Male Mwangi Bard 6

Forts: 3d20 ⇒ (15, 6, 10) = 31

Overwhelmed by the powerful stench, Shadow coughs and hacks. He gathers his wits long enough to draw a horn and play a long powerful note.

Inspire Courage 4/9.

Grand Lodge

Male Mwangi Bard 6

Shadow draws his blades in a flash and slashes at the slaver harrying him.

Slash: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Grand Lodge

Male Mwangi Bard 6

Bah! I just missed the edit window.

Diplomacy: 10 + 7 = 17

Grand Lodge

Male Mwangi Bard 6

"Well done", Shadow offers the seemingly self-liberated slaves. "My name is Shadow and these are my companions Negi, Bambang, Selkin, and Radagash. Can we give you a hand? It looks like you've been through quite the ordeal."

Grand Lodge

Male Mwangi Bard 6

Shadow joins the melee, lunging with one of his long knives.

Slash (inspire, bless): 1d20 + 6 + 1 + 1 ⇒ (12) + 6 + 1 + 1 = 20
Damage: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Grand Lodge

Male Mwangi Bard 6

Shadow advances drawing his blades smoothly as he moves. He brandishes one at the further lizardfolk filling its mind with dread.

Daze (dc 11) on the blue lizardfolk.

Grand Lodge

Male Mwangi Bard 6

I forgot I have knowledge nature!

Shadow briefly reflects on the beast as it approaches.

Nature: 1d20 + 6 ⇒ (10) + 6 = 16

Grand Lodge

Male Mwangi Bard 6

Despite being a committed Pathfinder, Shadow is equal parts amazed and terrified by the power displayed by the assembled Sky Key.

The appearance of hostile lizard-beasts snaps the tall Mwangi from his contemplation. In a flash a hollowed horn appears in his hand and he begins a stirring melody.

Inspire Courage +1.

Grand Lodge

Male Mwangi Bard 6

Oops.

Done!

Grand Lodge

Male Mwangi Bard 6

Quite accustomed to climes heavy with heat and humidity, the mwangi man grins up at the punishing sun.

Shadow is a tall well-muscled man with cocoa-colored skin that contrasts sharply with his bright beaming smile. He's dressed in leathers that cover most of a mail shirt and wears a pair of long knives at his hips.

Diplomacy: 1d20 + 7 ⇒ (1) + 7 = 8

Grand Lodge

Male Mwangi Bard 6
GM Lithrac wrote:

One more thing: please let me know if the character you're playing this scenario with has played through any of the following scenarios and recovered a piece of the Sky Key:

• Pathfinder Society Scenario #6–00: Legacy of the Stonelords
• Pathfinder Society Scenario #6–16: Scions of the Sky Key, Part 3: The Golden Guardian
• Pathfinder Society Scenario #6–19: Test of Tar Kuata
• Pathfinder Society Scenario#6–20: Returned to Sky
• Pathfinder Society Scenario #6–21: Tapestry’s Toil

Thanks!

This character hasn't played any of those scenarios.

Grand Lodge

Male Mwangi Bard 6

Hey guys, sorry to do this in the middle of an encounter but I'm a huge dork and double booked myself for this scenario. I'll have to bow out. Thanks for having me and good luck!

Grand Lodge

Male Mwangi Bard 6

Shadow advances on the rescue team and raps the butt of his staff on the ground. "Shimye-Magalla show this man mercy..."

Blessings of the Faithful on Gunther. He gets a +2 sacred bonus to AC for a turn.

Grand Lodge

Male Mwangi Bard 6

Shadow seeks out a safer path down the steep cliffs.

Survival: 1d20 + 3 ⇒ (19) + 3 = 22

Grand Lodge

Male Mwangi Bard 6

Nature: 1d20 + 6 ⇒ (18) + 6 = 24

Shadow clicks his tongue at the sight of the steep surface.

"These old bones don't be likin' the look of that cliff. We'll need to take our time if we want to get down without no broken bones."

Shadow's a frail old man but he can hit whoever's the weakest climber among us with blessings of the faithful for +2 each round.

Grand Lodge

Male Mwangi Bard 6

Survival: 1d20 + 3 ⇒ (19) + 3 = 22
Perception: 1d20 + 3 ⇒ (19) + 3 = 22

"Nature be beautiful but she be deadly too. Be careful where you're steppin'."

Grand Lodge

Male Mwangi Bard 6

Shadow holds his driftwood staff high. "Get you off the face of this world filth!"

Channel: 1d6 ⇒ 6

DC 14 for half.

Grand Lodge

Male Mwangi Bard 6

"I promise you mon, we ain't the most veteran Pathfinders but we ain't no pups either", Shadow chastises.

But happy to appease praetor, Shadow goes on to describe in detail the horrific hexes worked by the witches of his tribe.

Spellcraft: 1d20 + 5 ⇒ (12) + 5 = 17

Grand Lodge

Male Mwangi Bard 6

Shadow spends most of the trip chanting and praying. Every little thing that occurs aboard the vessel seems to hold some deep religious significance for the old mwangi man.

Standing before the fort, he shakes his driftwood cane at its gate. "Only a fool ignores what the wind's tryin' to tell him. Let's see what the soldiers here have to say before we waste the good commander's time."

Grand Lodge

Male Mwangi Bard 6

"This Praetor sounds like bad business mon", Shadow says alongside a shake of his staff. "But if we be needin' to meet with him to track down Nieford, I be happy to help."

Geography (untrained): 1d20 + 1 ⇒ (17) + 1 = 18
Local (untrained): 1d20 + 1 ⇒ (16) + 1 = 17

Shadow is an aged mwangi man with rich cocoa-colored skin and dressed in faded windswept robes. With one arm he leans heavily on a driftwood staff and from the other a brass bangle decorated with a number of charms hangs from his bony wrist, the most prominent being the symbol of Gozreh - a large leaf partially filled with sea water. Despite his advanced age and withered frame, the old man's smile is infectious when he's mirthful and his scowl frightening when he's displeased.

Grand Lodge

Male Mwangi Bard 6

Got it.

Were we holding out for a sixth?

Grand Lodge

Male Mwangi Bard 6

. <---- that's a dot