Elvish Fighter

Sethran Aeleanir's page

226 posts. Alias of Hassan Ahmed.


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Sethran Aeleanir wrote:

Ohhh... three people with the same thought?! Dang it! LOL

Quirky Transmutation Wiz... whip-tripper!

A beloved misfit, sent sent to Sandpoint, "for her own safety". She has nothing but time to sit, learn and watch. And, learn about the exciting things that happened in... the past.

** spoiler omitted **...

Oopsie, gender is incorrect in the character sheet... Selene is female.


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Ohhh... three people with the same thought?! Dang it! LOL

Quirky Transmutation Wiz... whip-tripper!

A beloved misfit, sent sent to Sandpoint, "for her own safety". She has nothing but time to sit, learn and watch. And, learn about the exciting things that happened in... the past.

Selene Atreyu:

Male half-orc transmuter (enhancement[APG]) 1 (Pathfinder RPG Advanced Player's Guide 145)
NG Medium humanoid (human, orc)

Init +2; Senses darkvision 90 ft.; Perception +1

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Defense
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 10 (1d6+4)
Fort +3, Ref +2, Will +3

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Offense
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Speed 30 ft.
Melee
. . dagger +2 (1d4/19-20) or
. . whip +2 (1d3 nonlethal)
Space 5 ft.; Reach 5 ft. (15 ft. with whip)

Transmuter Spells Prepared (CL 1st; concentration +5)
. . 1st—enlarge person (DC 15), identify, magic missile
. . 0 (at will)—detect magic, mage hand, message
. . Opposition Schools Enchantment, Necromancy

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Statistics
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Str 10, Dex 14, Con 16, Int 18, Wis 12, Cha 7

Base Atk +0.5; CMB +6; CMD 16

Feats Agile Maneuvers, Knowledge Is Power, Scribe Scroll

Traits magical knack, sacred touch, scholar of the ancients

Skills

Know (arcana) +9
Know (geography) +8
Know (history) +9
Know (local) +10
Know (planes) +8
Linguistics +8
Spellcraft +8

Racial Modifiers +2 Intimidate, +2 Knowledge (local)

Languages Celestial, Common, Draconic, Giant, Gnoll, Goblin, Orc, Thassilonian

SQ arcane bond (ring), augment, finesse weapon attack attribute, orc blood, physical enhancement (+1)

Other Gear dagger, whip, arcane bond ring, backpack, bedroll, belt pouch, blanket[APG], mess kit[UE], mug/tankard, soap, teapot[UE], trail rations (5), waterskin, wizard starting spellbook, 24 gp, 5 sp, 7 cp

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Special Abilities
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Agile Maneuvers Use DEX instead of STR for CMB
Arcane Bond (Ring) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Augment (+2 ability or +1 AC, 1 round, 7/day) (Sp) Grant either +2 to an ability score or +1 natural armor by touch.
Darkvision (90 feet) You can see in the dark (black and white only).
Enchantment You must spend 2 slots to cast spells from the Enchantment school.
Enhancement Associated School: Transmutation
Finesse Weapon Attack Attribute Finesse weapons use Dexterity on attack rolls.
Knowledge Is Power (Ex) Add intelligence bonus to CMB, CMD, and to Strength checks to break or lift objects.
Necromancy You must spend 2 slots to cast spells from the Necromancy school.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Physical Enhancement +1 (Constitution) (Su) When preparing spells, chosen physical attribute gains enhancement bonus.


NotEspi wrote:
Goblin party?

Goblins, Halflings and Kobolds. Small party.


I can go Wizard Universalist... and suggestions for the free Archetype?

Cleric, Ranger, Summoner? Seen some suggest Archer.

What does free mean? What is the usual cost?


Always wanted to play alongside Storyteller Shadow (he's an excellent roleplayer - GM's one of my games).

If you're leaning towards him, would love to toss my hat into the ring (as it were) with a Half-Orc Barbarian/Rogue "fighter" type.

Are you ready to rumble?

Please don't let my exuberance count against him, he comes highly recommended!


@GM West

If you're interested... Tome of Battle, Warblade 3.5

Best of luck to all!

If you still need someone to RP and fill in gaps, keep me in mind. Any gaps, as I love niche characters with a twist.


Will this be a run through the gauntlet type of game, or more heroic, legend building, etc...

I suppose a lot of Transmutation Wizards and Giant Slayers in the applicant mix?


Breaking his silence... So, potlatch is a term of use to make you believe "a thing" is unimportant. Hide it in plain sight?

I can extrapolate uses for contraband, smuggling, the list goes on.


Perhaps, we could negotiate a truce or peace... People don't usually rebel unless they've endured all they can and with something to gain.

Perhaps the consortium could use our services? Sethran nearly sniffs the air.


A lass with a hammer, lovely. E should pay her a visit.


Kn Local: 1d20 + 10 ⇒ (3) + 10 = 13

Several looks like he's about to say something profound. Knowledge of this locale... escapes me.

Truly apologize for not being useful this far. I'll make it up to you.


I typically like intrigue! This character just isn't built for it.

He needs to mix it up.

It had been difficult to wrap my head around the whole enchilada! I'm usually better with enchiladas, burritos, chimichangas and the like!


Looking toward the holy man. I am at a loss in this situation. My previous assignment was more... direct.

Intrigue is not my strong suit.


I know this is weird and lame, but I built Sethran as a Combat Mage.

So, sadly... All this investigative, social stuff is out of his element.


I'm not used to matters going so smoothly... Then again, I'm no charmer.


The Elf, nearly a dutiful servant... Bows politely and heels.


I'm here. Little swamped.


The priest is a bit full of himself, best tag along.

diplomacy, aid another: 1d20 - 1 ⇒ (9) - 1 = 8
sense motive: 1d20 + 1 ⇒ (5) + 1 = 6


Let's...


I'm sure it was discussed before, but I wanted to say I love the "idol hands". Just haven't remembered to comment on it...

... love wordplay!


Let me know if you need anything... I may have a trick or two.


Drovic, up!


I think he was just testing the new guys, D is already in the circle of trust.


I'm fond of symmetry, I'll extend myself and take care of... both tithes.

Sheepishly, Sethran passes gems valued at 500gp.


Now that you mention it, I've never really considered the size of Iomedae's tithes...

...apologies.


Yes, welcome! I'm the interning arcanist.


We can each play 2 characters... Party of 6!

We can use them to complement our current ones.


I trust you'll have things well in... hand. But, if you need any help from the arcane arts, you have but ask.

I'll need to procure scrolls, probably as I've not focused on Stealth or Subterfuge in some time. But, they should be readily available.


Dash-ing... indeed.


So... Which one of you handles the ladies?


Dashel. While they're inside checking the idol out, should we case the outside or perimeter?


I appreciate a good discussion, but... I merely said ambiguous.


Sethran shrugs in agreement, Let's go.


I was merely informing you, that I have forsaken the arcane schools of enchantment and... necromancy, while we're at it.

I specialize in evocation and conjuration. I hope I've been clearer.


Charms are ethically ambiguous, not a fan. But illusions, I've got a few. So, we're going for subtle.

Usually, I'm more of a knock'em on their arse kinda guy.. He smile genuinely.


Sounds reasonable. Let me know what sort of spell support you would appreciate.


DM Carbide - Dark Road wrote:

Where to from here?

ETA: Missed this the first time around. Sethran, it's small--about nine inches across, and not very tall. Probably weighs a couple of pounds.

Mage Hand friendly!

Could we find it here, create a mold... Fabricate a replica there and swap it for the real thing?


How can I help?

kn local: 1d20 + 10 ⇒ (20) + 10 = 30

Do we have dimensions & weight?


Do we know what the place has for security, both mundane and magical?

I'm assuming money was no object, the question would be how much value they placed on their exhibits and how much risk the can stomach. Is rather innocents don't get hurt, it's unprofessional.


Sethran conveys all that he knows.

If we have to spend some time there, it is a museum... Shouldn't be too hard.


Generosity, accepted! Take 10 makes it 22, if aid another from Gallowsmith is allowed then 24. Not trying to take the spotlight, just pitching in folks.


kn history, pyrite: 1d20 + 12 ⇒ (4) + 12 = 16


The object is composed of pyrite. Maybe a mine? My geology is rusty. There was another term for the stuff... fool's gold, I believe.

Perhaps Mr. Gallowsmith can help us cross-reference such a location or where similar pyrite deposits may be found? An anomaly, sky metal, something.

kn nature, pyrite: 1d20 + 12 ⇒ (11) + 12 = 23

If the Gallowsmith manifestation acts as a library, +4 knowledge?


Sethran noticed Gallowsmith's hesitation.

Would one of you mind bringing me up to speed on this idol?

Or, we can assume Sethran was "read in" already, up to you.


You do what you have to do, we'll be here, playing nice!


Sethran chuckled, himself. He's full of himself, what's not to like? We should all be, at least a little.

As to your path, I'll try not to get ahead or fall to far behind... Seems unhealthy.


In alright with character conflict as long is it isn't an assault on their sense of self.

Calling a good pious character, wicked. A brave character, cowardly... and so on.

Chiding is alright, to spur them into action.

Whatever the DM allows.


Touché. Noted. In going to like you, Drovic.


It appears, I've illustrated my lack of social skills adequately enough.


Maybe not, sorry if I've offended you.

I'm a student of geography and linguistics among other things. And, I don't know, but something about the timbre of your voice when you said your name.

He pause, then continues.

Probably selfish of me, actually. I'm blessed or cursed with darkvision, it's served me well over the years. But, those individuals more close minded... Well, ignorance is deplorable in whatever form.

Perhaps, selfishly I hope to find a kindred spirit. Someone who might at least begin to understand. I've projected this on you. And, I shouldn't have.

Sorry, thought there was RP potential. Does anyone else know?

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