Wolverine

Selmothin, "Smoky"'s page

47 posts. Organized Play character for Jim Crase.


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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Will save DC 13: 1d20 + 4 ⇒ (7) + 4 = 11
Rounds: 1d4 ⇒ 2

Smoky feels a shiver of ice going down her spine.....and she hates it...but can't do anything about it.

With the ice going through her veins, she does what all bears do...fight or flight.

1 fight, 2 flight: 1d2 ⇒ 1

She leans back her head and ROARS! She then charges the creature that made her afraid!

Ferocious charge, can charge without penalties

Swinging her paw, she uses her sharp claws on the dragon.

Unarmed Paw (KAC): 1d20 + 5 - 2 ⇒ (12) + 5 - 2 = 15
Damage (Slashing) (nonmagical): 1d3 + 8 ⇒ (2) + 8 = 10

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky shakes her head...coming out of the semi-fugue state she apparently got while swimming....probably water in her ears or something.....

Pulling out her shuriken she throws it at the dragon using her eyes to help with the surrounding area.....looking for just the right spot.

Trick Attack (survival): 1d20 + 17 - 20 ⇒ (6) + 17 - 20 = 3 CR that is tricked
Shuriken (thrown) KAC: 1d20 + 7 ⇒ (10) + 7 = 17
Damage, Piercing (magical: 1d4 + 6 ⇒ (3) + 6 = 9
Trick Damage: 1d8 ⇒ 5

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Getting the 2 androids--and hearing about the pods of the other androids from Oz--Smoky is not at all sad that they basically ruined Bogdin's day.

****
Hearing where they are going for the next place in their trip, Smoky hears they are going to be going to one of the more--colder--places.

"Great....a frozen moon.....where methane is both a liquid and a solid depending on pressure and temperature.....what fun. I better go get some salmon and honey before we get there...just incase the bitter cold makes me want to hibernate....." she says somewhat jokingly.

Getting to the moon, she would run a couple of surface scans to make certain they are in the right place, and use the more powerful ship sensors to help them if at all possible.

Computers (with loreseeker bonus): 1d20 + 7 + 4 ⇒ (17) + 7 + 4 = 28

With what she finds...she shivers a little...and puts on her environmental protections, and her cold protection on her reconfigurable clothing....

Heading out, she would highly suggest they all get tied together by rope or cable--and has 50 ft of titanium cable if people agree. With that said, she would use her survival skills to help the group navigate the horrible weather and the moon itself.

Survival 1: 1d20 + 13 ⇒ (4) + 13 = 17
Survival 2: 1d20 + 13 ⇒ (6) + 13 = 19
Survival 3: 1d20 + 13 ⇒ (17) + 13 = 30

I will be able to post tomorrow, and maybe early Sunday morning, but after that it will be iffy on when I can post.

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky looks on as the shuriken slices through the vesks throat.

"Huh....maybe I put a little to much english in that throw.", she says to her friends.

Shrugging her bare shoulders she quickly holds out her hand as the shuriken--now coated in blood--returns to her hand. She palms it back into the melee hold between her thumb and index finger, moves slightly closer to their foe, and slashes at Karelite...trying for something a little less lethal.

Trick attack survival: 1d20 + 17 - 20 ⇒ (8) + 17 - 20 = 5 The CR tricked
Shuriken (melee) (shuriken assassin) vs flat foot?): 1d20 + 7 ⇒ (10) + 7 = 17
Damage (Piercing): 1d4 + 6 ⇒ (4) + 6 = 10
Trick damage: 1d8 ⇒ 8

Now....guess it won't be less lethal if I hit...poor man's crit if I did (max damage on both dice.....)

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky is finally getting mad....seeing Charlie getting the carp kicked out of him...yum, carp. Smoky pulls her head back out of the bushes and does her best to throw the shuriken at the person shooting at Charlie.

Smoky roars, "Stop hurting our Charlie!"

Trick attack survival: 1d20 + 17 - 20 ⇒ (11) + 17 - 20 = 8 The CR tricked
Shuriken (ranged) (farshot (20 ft range)): 1d20 + 7 ⇒ (20) + 7 = 27 No penalties for range...maybe for cover.
Damage (Piercing): 1d4 + 6 ⇒ (4) + 6 = 10
Trick damage: 1d8 ⇒ 8
Woohoo....finally an amazing roll....finally....

Critical Damage (Piercing): 1d4 + 6 ⇒ (3) + 6 = 9
Critical Trick damage: 1d8 ⇒ 6
Critical Bleed damage: 1d4 ⇒ 2

With that crit, 33 damage with 2 bleed.....

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky is getting pretty irked, and wonders if the universe is against them.....

She decides to go old school and thinks that a paws might be in order....

Unarmed (paws) strike vs KAC: 1d20 + 5 ⇒ (6) + 5 = 11
Unarmed (slashing): 1d3 + 8 ⇒ (1) + 8 = 9

Yep....the universe is against us finishing this.....the RNG is broken......

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

I can front load any and all skills needed.....

I have most of Smoky's in the paizo page for bonuses and such....

I can also send The DireGM Smoky's character sheet if needed while I am out.

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky growls lightly as her ability to grab Bogdin and her hand quickly dips into the sleeve of her arm.

In her hand she holds a shuriken that she uses almost as a dagger. Her eyes looking around to make certain that all avenues for Bogdin to flee are limited or closed.

Trick attack survival: 1d20 + 17 - 20 ⇒ (4) + 17 - 20 = 1 The CR tricked
Shuriken (melee) (Shuriken assassin): 1d20 + 7 ⇒ (2) + 7 = 9

Of for the love of......I think the dice are trying to kill us....again

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Hearing that Bogdin decides to tell somebody to shoot her in the face, Smoky decides to give him a bear hug....

Grapple Bogdin (vs KAC+8): 1d20 + 5 ⇒ (18) + 5 = 23

"Ifff they shooot at meeee, theey shooot at youuuu."

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Seeing that Oz will hopefully move to Bogdins, back Smoky looks at Bogdin and grins (with teeth) at Bogdin, saying loudly (and not psychically) "Ooohhhh.....I ennnngjoy tttthinnnnngs, buutttt youuuu cannnn'tt ennnticcee me."[b]

With that she drops the pole (CLANG), and strides to one side of Bogdin, grinning and bearing all her teeth.

A little quieter, but still [b]"Yoooouuuu cannn surrrennndder nnnooowww. Weee have viddeooo onnnn yourrrr annndrooid slaavvee rinnng. Sennntiennttss shooould Nnnnot be keeppt like caggeed annnimalls."

Move around the conga line, and gives Oz a flank if he wants.

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

That is what I am thinking...trying to get Oz to the club owner.

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Thinking to her allies she says ""If this works, get at close as you can to to Bogdin...I think we need to pacify him and his goons...so we can get the rest out."

Smoky quickly looks around, and tries to find some kind of pole....either one of those stupid poles they use with rope to form lines or something. Barring that she will grab a stool.

She walks over to the conga line, holding her improvised Limbo pole about hip level to most medium humanoids, and keeps it level. She mentally broadcasts to all people near her (60 ft), "HOW LOW CAN YOU GO!"

And did that for you Oz

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

[]i]"I hate zoo's....and slavery of a sentient being is worse than that....I do NOT want to leave these androids here...and I would really like to give this owner a big BEAR HUG to show him how much I love his club."[/i]

Smoky sees that Charlie is able to keep the Conga line going while she slipped out.

"You know...for being built so compactly and so densely...Charlie really can bust a move if he wants to and you can tell that once he is moving, you don't want to be in his way..."

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky will, pop open the safe, and then add the controls to Oz's datapad if he wants, otherwise she will put it on hers.

Computer: 1d20 + 7 ⇒ (10) + 7 = 17

Okay....will use my shirt now....
1d20 + 7 + 4 ⇒ (11) + 7 + 4 = 22

Two completely average rolls...sigh

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

As quietly as she can, Smoky says "Eeyyyee Doo....Buutt....Eeyyye mmmiggghhtt haaavvee pprrooblems gheetting thheere..."

Even saying that...she does her best to try to slip through the door....

Stealth: 1d20 + 9 ⇒ (19) + 9 = 28

If she makes it:
Smoky will take the quick way to Oz...doing her best to not knock over things to get the computer hacked.
Computers: 1d20 + 7 ⇒ (11) + 7 = 18 If that doesn't do it, and I can use my promotional reroll...roll with +4 novas

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky gets the party going...and going, and going. She does her best to keep the energy up....hoping to set the stage for the after-party...where hopefully she can get the two androids out of here, along with the tablet.

Taking a quick breather, seeing Kozmos-14 come up and pass her another drink, she smiles and telepathically says "Thanks...all this fun has worked a gal into an unbearable mess....this should help"...and proceeds to knock back the drink in one quick gulp.

"Back out there to make it more fun...hopefully with all the lights and such we can make this a night for you to truly remember."

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky keeps a partial eye as Oz moves towards the door. When he starts to work on the lock, she gets everybody to be more energetic with the Conga, turning it into a Aposte Conga--where you dance in the line, but add more twirling and spinning.

Acrobatics: 1d20 + 10 ⇒ (15) + 10 = 25

Mentally smiling as she hopes her dancing has allowed Oz--and anybody else who wants to slip in with him--enough time for their caper to be unnoticed.

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky will just cause as much a distraction as a dancing bear can cause. Though she does attempt to get people to work on such things as break dancing, and if that fails, she will definitely want to set up a Castrovelian Conga Line--like a normal Conga line, but with more eccentric dancing.

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky will nod once to them, and project to the 2 androids, "Good....if something happens...try to follow, or at least find me at Lot B6, Hanger 53."
Diplomacy: 1d20 + 7 ⇒ (11) + 7 = 18

With that, Smoky will down both drinks, smile to Oz and 'flounce' (as much as a large bear can flounce) off, looking to get seen dancing around the floor.

Doing Acrobatics for natural grace when dancing: 1d20 + 10 ⇒ (15) + 10 = 25

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

With Kozmos-14 mentioning a collar, Smoky gives the collar a quick glance at it.

Engineering: 1d20 + 9 ⇒ (7) + 9 = 16

To both Kozmos (and only them)"I hate seeing creatures in zoo's....and seeing sentients treated the same if not worse makes me very unhappy. If I can find a way to disable those, care to make your escape with me?"

Mental thought to Kaixik (if in range)"The two androids at the main bar seem to have some kind of collars on. I believe Oz said something about Verthani like to buy and sell androids. Abhorrent practice...barbaric really. If I am right, we definitely need to see about somehow disabling the collars so that these two--and any others here--can get out of under the thumb of this Verthani. Maybe get them back to our ship?'

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky smiles, and pays the 2 credits...and a 10 credit tip for each.

"Got to love the music here. Though I do prefer Vesk heavy metal...or Skitter Jazz. Does the owner rotate his bands?"

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky walks confidently up to the central bar.

Telepathically to both Kozmos-13 and -14, "A Honey Castrovielian Orange Caipirinha for me please, one from each of you, as normal serving sizes just don't do it for me."

She gives them the barest of a smile.

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky will also keep people in the loop with telepathy as much as she can.

Being trained in Disguise, she will do her best to make certain that everybody looks a little different...and obvious trackable items (like Starfinder Society Badges, or her Xenowarden badge) is no longer on said person.

Disguise check: 1d20 + 6 ⇒ (12) + 6 = 18

I do have limited telepathy up to 60 ft...I got a psychic booster and never remember it...

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Before they get to the club, Smoky looks at the othe three.

"So what is the plan? I am assuming that because of my size and....well distinctive look I will be the distraction?" She says, as she waves at the designer power suit she found. Black, with glittering sequins on it, the highly raised shoulder pads making the outfit even more striking. The designer Raymond Shades on her eyes, and her grey/brown fur tips artfully (and temporarily) died blue and yellow.

Link of power suit (well..the top half of it....Smoky won't be in a dress), minus the sequins....sigh.
Another scenario got me to think Smoky would look GOOD in sequins

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

"Verces club....great. I probably should get some kind of dance wear. Just no tutu and I do NOT balance on large balls....."

Smoky will want to stop somewhere to get some party clothing....will deduct 131 credits....for reconfig clothing of Party, Everyday, Zero G, Radiation and Athletic

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Umm...you didn't take off the damage that the River Rat did to our aft shields...should be 11/10/10/2

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky grumbles and ponderously moves back to a Science officer computer, paws-ing only long enough to mentally say something.

"I agree with Kaixik...Charlie stop reading the manual and just shoot with the gun you have figured out...."

Smoky does her best to rebalance the shields again....

Did she???:
Computers to Balance (DC 16): 1d20 + 7 + 4 ⇒ (7) + 7 + 4 = 18
She Barely did by the fur on her toes. Looks like 42 pts in 4 quadrants, so 11/10/10/11 before taking another shot.

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Nah, Engineering would be done before Piloting....and the River Rat has mostly hit our forward shields...so Forward and Back....Smoky can work on balancing shields next round....or disabling that turret...

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

I said I was heading to Engineering

The Bear goes to Engineering....and wonders how she--a naturalist--got into this position.

Divert:
Engineering to Divert: 1d20 + 9 ⇒ (18) + 9 = 27
She smiles...remembering that the Starfinders made the Engineering so easy that even a skittermander could do it....
8 pts back. Put 4 in forward and 4 in back

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky growls a little....

"Going to balance shields again....then if needed I can go hop to engineering to get more power to the shields..."

Computers...again:
Computers to balance shields: 1d20 + 7 + 4 ⇒ (18) + 7 + 4 = 29
Taking all the points (42) and redividing them to the quadrants again (11/10/10/11)

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky attempts to balances shields--as she does in her life, try to balance every aspect of her life--trying to make them as equal as possible.

Balance?:
Balance shields DC should be 16: 1d20 + 7 + 4 ⇒ (10) + 7 + 4 = 21
If so...51 total pts, therefore 13/13/13/12

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

As Kaixik starts to ramble about unobtanium and all the other fictional metals....Smoky knows that the gig is about up....she does her best trying for one last scan...to see what is around the area.

Computers: 1d20 + 7 + 4 + 2 ⇒ (5) + 7 + 4 + 2 = 18

Staying in the science officer position, Smoky will do her best to attempt to target the opposing ship's core. She leaves the duonode alone for the gunner(s) and maybe the pilot.

Computers check during Helm phase:

Computers on targeting system: 1d20 + 7 + 4 ⇒ (14) + 7 + 4 = 25

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Mysticism: 1d20 + 3 ⇒ (13) + 3 = 16

She psychically sends to her allies, "It sounds like this ysoki--and their brood?...littermates?--are worshippers of Lao Suo Po. So, this likely won't turn out great in the end for one group of us....but keep them talking as much as you can Kaixik...."

Hoping that Kaixik can keep the chattering ysoki talking...maybe by summoning their inner skittermander maybe....Smoky does her best to covertly start to scan the ship, using the ships duonode to help.

Computer (with normal bonus from ship, and duonode): 1d20 + 7 + 4 + 2 ⇒ (11) + 7 + 4 + 2 = 24

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky sits down at one of the undersized chairs.....why haven't the Starfinders figured yet that they have some 'plus' sized species applying to be Starfinders...but yet still only put puny sized beds and seats in their ships.....

Doing her best, she carefully types into the computer to see if she can figure anything out..

Computers: 1d20 + 7 ⇒ (13) + 7 = 20

Wayfinders

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky sees a small furry skittermander, and puts on her 'patience parental hat'.

"Thank you Buddy. Glad that you were able to get us the loreseeker. I hope it handled decently. And yes, you make take a picture with me...maybe Oz or Kaixik will take it for you."

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky does her best to show why there is no real reason to arm bears.

She swings her paw into the lizards solar-plexis...olr at least what she thinks counts as the equivalent analog of that on this creature....

A Non-lethal Armed Bear Paw (KAC): 1d20 + 5 - 4 ⇒ (17) + 5 - 4 = 18
Damage (Slashing-NL): 1d3 + 8 ⇒ (2) + 8 = 10

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Hearing that at least Kaixik is likely wanting this ikeshti alive....Smoky lightly shrugs her massive shoulders, and decides to see if this ikeshti's head is like punching bag.

A Non-lethal Armed Bear Paw (KAC): 1d20 + 5 - 4 ⇒ (17) + 5 - 4 = 18
Damage (Slashing-NL): 1d3 + 8 ⇒ (1) + 8 = 9

One of the weird wording on Vesk's (and hence almost all other natural attacks) is

CRB wrote:
Vesk can attack with a special unarmed strike that deals lethal damage, doesn’t count as archaic, and threatens squares.

My personal reading is that a Vesk can do this as either a lethal or non-lethal--the word 'can' instead of 'must' or 'will' in that sentence is my reasoning--but others say it is always lethal. So adding the -4 penalty in there to slap the ikeshti around a little

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Reflex save DC13: 1d20 + 7 ⇒ (4) + 7 = 11

Medium sized creature built stairs seems to trip up Smoky....the electricity seems to arc into her and down through the metal stairs. The smell of slightly singed fur...and oregano and basil?....seems to permeate the air.

Shaking her head, Smokey puts the shuriken between two of her fingers on one paw and swipes out with the sharp edge of the shuriken as a melee weapon at the other verthani.

Shuriken Assassin allows it to be used as if it was a operative weapon to hit only, but not count as operative for damage. So...with that...

Trick Attack Survival vs. CR: 1d20 + 17 - 20 ⇒ (1) + 17 - 20 = -2 or below is flat-footed
Returning Cold Iron Shuriken melee: 1d20 + 7 ⇒ (4) + 7 = 11 vs. KAC
Piercing Damage: 1d4 + 6 ⇒ (4) + 6 = 10
Trick Attack Damage: 1d8 ⇒ 8

But because of the railing of the stairs seems to have problems getting a good angle to hit her opponent.

And nice damage too....oh well....bad to hit roll and definitely not tricked

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky growls at the verthani's. She realizes that there is zero change to get them to back down and give up.

She strides forward, her one of her hands on her shovel, with the other dipping into one of the folds of her loose clothing....coming out with a dull piece of metal with a small rune on it. Barely taking any time, she tosses it at the verthani to the left, trying to use the environment to her best advantage.

Trick Attack Survival vs. CR: 1d20 + 17 - 20 ⇒ (14) + 17 - 20 = 11 or below is flat-footed
Returning Cold Iron Shuriken: 1d20 + 7 ⇒ (16) + 7 = 23 vs. KAC
Piercing Damage: 1d4 + 6 ⇒ (1) + 6 = 7
Trick Attack Damage: 1d8 ⇒ 2

Right after the shuriken hits it target...or misses...it starts its return trip back to Smoky's hand.

The verthani that gets hit seems to be flat footed. Lvl 4 operative...woohoo.

I think I finally have found a way to get Shuriken Assassin to work...put it into the large hands of a Bear....

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky looks at the others, and will actually speak "Iiihhhh ssspppeak ffor onnnly myyselfff." Then switches back to telepathically talking, "But I would think that they all would agree....we--the Starfinders--need that tablet. And if the only way you would give that to us is for us to get this information that will clear your name."

Wayfinders

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky nods slowly, "Normally I would say you should just grin and bear it and deal with the judicial system...but I unfortunately have had some...dealings....with Verces sense of law and justic. And I can agree that if you were framed by somebody who has clout and influence on that planet, you would have had ZERO chances of even presenting that evidence. Now....getting a datapad back shouldn't be hard...though we might have to find a way to deal with the local laws if we get into a scrap with these thugs."

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky pauses and grins...can she bear it....nah...."Names Smoky, a naturalist. I wouldn't work for anybody named Bogdin....we are Starfinders. We just want to talk and maybe find out if you have seen any weird pieces of sandstone."

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

I have ran this and played this many times....good set of quests IMO....

I don't remember if this scenario allows boons. Smoky doesn't have much.

But if I can:

Boons:
-------------------------------
Social: Yaraesa's Wisdom
Starship: Skitterfriend (whichever is best for what we need for a 4 player combat)

Slotless: Khizar Admittance (please deduct 10% from the normal credits given out. Those credits goes to the Xenowardens).

Starship Role Options:
-------------------------------
Chief Mate: +10 (3 Ranks)
Pilot: +9 (1 Ranks)
Engineer: +9 (3 Ranks)
Gunnery: +6 (3 Ranks)
Captain: Diplomacy +7 (2 Ranks), Bluff +7 (2 Ranks), Intimidate +7 (2 Ranks)
Science Officer: Computers +7 (1 Rank)
Magic Officer: Mysticism +3 (1 Rank)

Wayfinders

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Smoky, being a naturalist, is best suited to looking around and tracking her prey....err...target.

Survival: 1d20 + 13 ⇒ (1) + 13 = 14

But because of the nature of this unnatural place...has a hard time doing so....

....Oh natural 1...how I detest you.....

Wayfinders

Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

"I am being pulled off of Nakondis to do a...as the living elebrian said....scavenger hunt. Very well, though I do hope that the Xenowardens will be notified of my reassignment to this."

"I have yet to meet the dreamer....their words are very poetic....makes me wonder if that is what the dreamer sends to their keeper, or if the keeper does the poetry to do their best to portray the vision...."

Smoky shrugs, knowing that it is likely a moot point, and gets to her feet. " To Aballon then....though it pains my heart to see a planet so technologically built up with so little natural environment."

Wayfinders

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

A large grey-brown bear wanders into the room no...this isn't Canada or Alaska.... Walking on two legs, she wears some natural looking clothing with lots of green and brown. On her back she wears a backpack, and in one hand is a shovel, though she seems to hold it more like a weapon than a digging implement.

Out loud she says, "Name's Selmothin.". Though it sounds more line "Nnnammmes Slmthn.".

In your heads you hear a much higher (almost soprano) feminine voice, "Though I prefer you call me Smoky."

I will be using italics for telepathy....she rarely wants to talk with her voice as it is hard for people to understand her....though she does only have 30' telepathy....going to buy that headband to help with distance soon.

Wayfinders

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Female Uplifed Bear, LN Wild Warden Operative (Explorer) 4 | SP 28/28 HP 30/30 | RP 5/5 | EAC 17; KAC 18 | Fort +2; Ref +7; Will +4 | Init: +5 | Perc: +8, SM: +6SM: +6[/ooc] | Speed 50ft/20 ft Climb | limited telepathy (30 ft) | Active conditions: None.

Player Name/Alias: Jim C.
Character Name: Selmothin (Nickname Smoky)
Character Level: 4
Organized Play # / Character #:56565-715
Perception Modifier: +8 (+10 vs traps)
Initiative Modifier: +5
Day Job Roll: Profession (Naturalist): 1d20 + 14 ⇒ (17) + 14 = 31