Sesserak

Scott Bianchi's page

FullStarFullStarFullStar Venture-Agent, California—Los Angeles (Santa Clarita) 25 posts. No reviews. No lists. No wishlists. 16 Organized Play characters.


RSS

Scarab Sages

I just made an old Vesk Mystic. I think he's got a strength of 10...maybe 12. I took a feat to let him wield a Doshko. I'm pretty sure he'll absolutely suck with it. But that's kind of the point. I'm anti-powergaming. But he can swing it. So. Melee Mystic.

So. Ya.

Scarab Sages

Erkenbard the Eyeful wrote:
The players in my group often try and eat monsters/creatures they have killed. This is not an issue with things such as wild boars or even owlbears, but last session they ran out of rations in the wilderness and chopped up a basilisk they had just killed. Fresh basilisk blood has certain unique properties such as returning a creature from stone to flesh if applied soon after the basilisk's death. Would it be edible? They also have xill eggs? Are xill eggs edible? Or would they get diarrhea? I usually use common sense as a DM but the basilisk steaks got me thinking.

I've actually got a PFS character that specializes in this. Since he's a good guy, he tries not to eat sentient things. Because eating sentient things is generally considered wrong by society...unless it's a dragon I suppose..I dunno.

But any knucklehead can cut stuff up to eat, but a high Survival to be able to cut out and around the bad bits would be useful. Maybe a knowledge [whatever your trying to cut up] to know about said bad bits you probably shouldn't be eating?

Just my random thoughts on this.

Scarab Sages

Holy Water

Scarab Sages *** Venture-Agent, California—Los Angeles (Santa Clarita)

I also enjoy that they seem to have gone out of their way to cut down on ..uhh...how shall I put it...."ridiculously optimized builds"

Any ideas on where we'd get one of those racial boons? I was kinda hoping my first Space Pathfinder character would be a nod back to my Pathfinder characters and their deeds.

Scarab Sages

Before I knew they weren't allowed in Space Pathfinder Society, I made a Halfling Mechanic. In the Halfling entry it reads that as they feel the Halfling body is pretty much perfect the way it is and they don't like mucking it up with technology and implants.

So, for that reason I picked a drone.

Scarab Sages

Ya, this is my first 'Alien' Race build. I thought it'd be neat to make a soldier who uses 4 pistols. (or melee Weapons for when the fight comes to him)

Scarab Sages

I'm fairly excited.
Having robots and ray guns and cybernetics in Pathfinder was ridiculously dumb.
"I'm an elf, but I have a ray gun, and cyber-lock picks, but it's still totally a fantasy game."

However, having robots and ray guns and cybernetics in Space-Pathfinder setting might be cool.

"I'm an elf, and I have a ray gun and cyber-lock picks in my space ship"

Scarab Sages

bearinjapan wrote:
Should I punished the adventurers or always allow them to get away with abusing/insulting powerful NPCs? A dwarf adventurer (level 3) has just hurled some sustained abuse at a powerful NPC centaur leader in front of his tribe of 80 centaurs on their holy ground during one of their annual rituals. The dwarf was part of a group (average Level 2-3) that had rescued one of the centaurs (cousin of centaur leader) as he was about to be eaten by a troll. But upon rescuing and returning with the centaur to the tribe, the dwarf was unhappy that he was not given a lot of money (hence the insults). Already the scenario notes warn that the centaur leader, Neutral in alignment, is easily angered. Also the centaurs are not fond of outsiders. (This is one in a series of abuses at NPCS from the dwarves in the party who I think they believe are acting in character; I feel it is time to teach them a lesson).

If it's a problem, have the Centaurs beat the entire party down to 1 HP, and then toss them out of the forest or settlement of whatever with just their skivvies.

Scarab Sages *** Venture-Agent, California—Los Angeles (Santa Clarita)

Kelly Youngblood wrote:
or play a phantom thief rogue, which trades out sneak attack

Trades out Sneak Attack, Trap sense AND Trap finding.

And you can take Skill Focus for Rogue talents.

This is absolutely perfect.

Seriously.
Thanks guys!

I don't even have to nerf anything!

Scarab Sages *** Venture-Agent, California—Los Angeles (Santa Clarita)

It seems I'll have to go with this Phantom Rogue thingy, and get stats to make all of his abilities null and void. Thanks for all your help guys!

Scarab Sages *** Venture-Agent, California—Los Angeles (Santa Clarita)

I'm still hoping for an expert, but ...

I'll take a look at this.

Where is this phantom thief rogue class listed?

Scarab Sages *** Venture-Agent, California—Los Angeles (Santa Clarita)

yeah, I thought about a crappy rogue or crappy bard.

But then I thought about the classes out there. With people out there making characters who can fling mountains or oceans and others that can explode monster's brains with a quickened thought, Still others that wander around with ungodly powerful spirits and monsters. I began to wonder what I could do that would let me play a simple traveling cook with no abilities whatsoever.

I'd love to PC an NPC class.

Scarab Sages *** Venture-Agent, California—Los Angeles (Santa Clarita)

My core group just recently beat the Silver Mount Collection.
They ALL b%%~#ed and moaned that it couldn't' be done core.
People even backed out and flatly refused to start it up.
"It's too hard" they said.
"They'll all die" They said.

I'm quite proud of them as well as Core PFS.

Scarab Sages *** Venture-Agent, California—Los Angeles (Santa Clarita)

....aaaaand Fast forward nearly 5 years:

With the release of all these countless books with all these countless variations on the classes. I actually want to play an Expert. I know. NPC classes aren't legal for Pathfinder Society play.

Call me crazy, but I'd really like the opportunity to under-powergame. I'd feel it would make the character roleplay heavy, and way more fun.

Given the time that has passed, and the books that have been released since the last post on here, is there currently any wiggle room on this?

Can I perhaps get a boon or something? Maybe a letter from an official PFS person saying it's kosher?

Scarab Sages

Tormsskull wrote:
Scott Bianchi wrote:
Am I alone on this?

When my group changed from core only to PRD, we noticed a definite uptick in the power level of the characters. One player even made the statement: "There is no point in making a character from the book because all of the newer stuff is better."

We tend to play in lower magic campaigns, and at lower levels, and with some serious RP/setting controls on magic though.

For the record, I'm happy to play in a core only game. The one thing I usually like beyond core is additional playable races.

Nice. Very cool.

You can play at my table. :D

I guess I do tend to play "Characters" rather than straight numbers on pieces of paper.

For example, my heavy fighter right now is a halfling dog rider.

Everybody has their own play style I suppose. I just far prefer the Roleplayers to the Rollplayers.

Thanks for the input guys. I appreciate it.

Scarab Sages *** Venture-Agent, California—Los Angeles (Santa Clarita)

Personally, I'll choose save my ten bucks and just buy a collar and barding.

Scarab Sages

1 person marked this as a favorite.

So I'm a core book guy. I love the core book. 99.99% of my characters and their equipment are core.

But now, my heavy fighters are completely being outgunned and out-damaged by lower level newer classes. Gunslingers, Alchemists & Kineticists to name a few. It's really getting to the point where I'm not having fun playing anymore. I've even got the 'nuclear blast' video bookmarked on youtube and tend to play it when the powergamers attack.

I play my characters because I enjoy them. I roleplay them. I have fun with them. But when somebody comes along with characters solely based upon the numbers of damage then can output, that annoys me. And there's alot more of them nowadays.

I'm really finding out that I'm a gamer of a different sort. I have characters that aren't min/maxed to the point of stupidity. 5 strength? Really?

Remember that it's a Roleplaying game. Have fun. Don't just break the game with your nuclear blast flinging characters.

I'll defend the race book a bit, it adds a bit of flavor. But again, Rules Lawyers and powergamers can break anything they put their minds too.

/endrant.

Am I alone on this?

Scarab Sages *** Venture-Agent, California—Los Angeles (Santa Clarita)

This seems pretty straightforward to me.

Unless you have the animal book, they can wear barding(armor) and a neck slot(collar)

If you have the animal book, look at the chart indicated, and even then you can get that feat that gives you an extra slot.

Quit trying to break the game.

Scarab Sages

For the most part, I find all these new classes in all these new books pretty damned broken and goofy. But, I am going against my natural core book instincts on this occult book thing.

I've decided that I'm going to make a gnome medium with the criminal background trait.
A.K.A. A small medium at large.

Wakka Wakka Wakka!!!

Scarab Sages *** Venture-Agent, California—Los Angeles (Santa Clarita)

3 people marked this as a favorite.

I appreciate it, I'm just in the beginning of planning this out, and can certainly switch scenarios around if it'd be best for the story.

So here's my thought on a plan...

Season/ Name/ Levels
N/A Master of the Fallen Fortress 1
0-5 The Mists of Mwangi 1-5
1-35 Voice in the Void 1-7

1-45 Delirium’s Tangle 1-5
2-11 The Penumbral Accords 1-5
3-07 Echoes of the Overwatched 1-5

3-25 Storming the Diamond Gate 3-7
4-09 The Blakros Matrimony 3-7
5-14 Day of the demon 3-7

0-7 Among the Living 1-7
1-49 Among the Dead 1-7
3-08 Among the Gods 3-7

5-03 The Hellknights Feast 5-9
5-23 Cairn of Shadows 5-9
6-02 The Silver Mount Collection 3-7

Scarab Sages *** Venture-Agent, California—Los Angeles (Santa Clarita)

3 people marked this as a favorite.

I'm trying to do this, but with the Blakros scenarios.
There's a few bits where I need to insert scenarios to get the characters enough sheets to make the jump from one scenario to the next.
Anybody try this before?

This is what I've got so far...

Season/ Name/ Levels
0-5 The Mists of Mwangi 1-5
1-35 Voice in the Void 1-7
2-11 The Penumbral Accords 1-5
3-07 Echoes of the Overwatched 1-5
[Scenario Needed Here]
4-09 The Blakros Matrimony 3-7
5-14 Day of the demon 3-7
[4 Scenarios Needed Here]
5-03 The Hellknights Feast 5-9
5-23 Cairn of Shadows 5-9
6-02 The Silver Mount Collection 3-7

Scarab Sages *** Venture-Agent, California—Los Angeles (Santa Clarita)

2 people marked this as a favorite.

My group has gotten weak with all the goofy dumb bullcrap advanced classes that I feel are kinda stupid and broken. So I'm trying to run a core blakros game. I've got a list running from season 0 through 6, but there are gaps in levels. Can anybody suggest scenarios that mesh well that I can stick in there to bridge the gaps so they can have enough sheets to progress?
Will they work if you arrange them in level ascending order?

They've got 1 core game under their belt already...so....1 XP

Season/ Name/ Levels
0-5 The Mists of Mwangi 1-2
0-35 Voice in the Void 1-7
2-11 The Penumbral Accords 1-2
3-07 Echoes of the Overwatched 1-5
[Scenario Needed Here]
4-09 The Blakros Matrimony 3-7
5-14 Day of the demon 3-7
[4 Scenarios Needed Here]
5-03 The Hellknights Feast 5-9
5-23 Cairn of Shadows 5-9
6-02 The Silver Mount Collection 3-7

Thanks a million!

Scarab Sages *** Venture-Agent, California—Los Angeles (Santa Clarita)

Silhren Rilbahn wrote:

How many of you have characters that get funny looks based on the things I mentioned in the title?

This is NOT a place to come and make fun of character concepts.

I'm merely curious what ideas people have that are probably viewed as out of the norm in society play.

For example, one of my characters is a Paladin of Shelyn who loves performing with wind instruments. I have recieved plenty of funny looks at first, but it doesn't change anything. What about the rest of you?

I made a halfling druid with a Brachisaur animal companion.

I got comments of "That's a stupid animal companion, it's only got one attack, why would you ever pick that?!?!"

I like my character idea.
I'm here to have fun and play what I want to play.
Not to powergame.
It seems there's quite a few of them in Society.

Scarab Sages

I've started growing a certain affinity for the Dire Rat.
Dire Rats have scent. So they can track right along with the best of the wolves. If a party has a rhinoceros in a dungeon, what happens if you hit stairs...or a ladder? If your GM is a dick. (Which I've experianced) You'll have to leave your rhinocerous behind at that point.
Dire rats have a regular speed of 40, a climb speed of 20, and a swim speed of 20.
Terrian isn't going to be an obsticle for these lil' guys.

And they're small enough to carry if the need arises...and they're fuzzy wuzzy to snuggle with.

I just don't see a cuddle session with a rhinocerous..or spinosaurus working out too well.

Scarab Sages

2 people marked this as a favorite.

I made a Kobold Bard.
He was awesome. Jarrdregg.
I actually created him after I ran the group though the Crown of the Kobold King module. In it, the group frees two slave kobolds. I used one of them as my character.
Eventually the group reclaimed the monestary, and rebuilt it, where Jardregg assembled a group of Kobolds loyal to the party. (Leadership Feat for a bard gets you a billion followers)
I had fun.