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130 posts. Alias of BloodWolven.


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Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She goes with Davod and quickly looks first.

Perception: 1d20 + 17 ⇒ (18) + 17 = 35

"I see several traps, what about you? I see a magical rune trap, scything blade trap and an alarm." She relays, once disarmed she states, "I believe they are disarmed what do you think?"

Rolls:

Disarm: 1d20 + 22 ⇒ (12) + 22 = 34

Disarm: 1d20 + 22 ⇒ (19) + 22 = 41

Disarm: 1d20 + 22 ⇒ (17) + 22 = 39

Once confirmed she touches the door.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Davod:
Sasha would like you to be her mentor in the fact of becoming a full rogue... to that end please adjust and flavorful the following blurb!

She had always carried a storm in her breath—a draconic discipline that shaped every motion, every strike, every heartbeat. As a Scaled Fist Monk, her spirit had been honed like a talon: sharp, unyielding, disciplined. The essence of dragonkind coiled within her muscles, filling her limbs with explosive grace. Each stance echoed ancient wyrm-lore, every breath technique a tribute to scales, fire, and majesty.

But even dragons cast shadows.

It was during a hunt through a forsaken city—alleys drowned in dusk and streets thick with silence—that the second path found her. A darkness unlike any she had known curled at the edges of her vision, not cold but intentional, as if waiting for her alone. She sensed no malice in it… only a challenge.

She met the challenge head-on.

From the gloom emerged the silhouette of a master thief—faceless, voiceless, composed entirely of shadow and instinct. He did not attack; he invited. His hand, draped in living midnight, stretched toward her chest. Not to harm, but to offer a pact.

A pact not of surrender—but of evolution.

When their palms met, shadow wrapped around her forearm like ink seeking parchment. It did not drown her inner dragon. It tested it.

And her dragon roared back.

Power collided—scaled ferocity against silent cunning. Yet neither force sought dominance. They circled each other in her mind, sparks and smoke, until strength recognized subtlety… and subtlety acknowledged strength. Then, in a single breath, they intertwined.

Shadow sank into muscle. Discipline wove through darkness.

She inhaled—and the darkness obeyed her.
She struck—and her fist left a dragon’s echo in the air.

Her eyes opened to a world brighter and dimmer all at once. The shadows welcomed her as kin, but they bowed to her will. Her steps made no sound. Her presence folded into the night like a blade into a sheath. The dragon within her body now moved with the precision of a master thief—silent, focused, unstoppable.

She had become something new:

A predator of twilight.
A draconic silhouette dancing between light and dark.
A monk whose scales gleamed even in absolute night.

Where dragons bring fear, she brought silence.
Where rogues vanish, she appeared with the inevitability of thunder.

Heroism, she realized, was not always forged in fire or brilliance.
Sometimes it was born in the perfect union of discipline and shadow.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Ever vigilant she moves further in and returns. Her sparks flying like the rest of you.

She then relays, "Wow I feel great! Just a door further in."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Round 11

reflex DC 22 and 28: 1d20 + 21 ⇒ (3) + 21 = 24
reflex DC 22 and 28: 1d20 + 21 ⇒ (5) + 21 = 26

She screams in pain as she dodges backwards. 80 acid damage!

Round 12

She heals herself, the dragon, anyone within 30 feet and Aukan.
1d6 ⇒ 4

23 healing with fast healing too, 57 damage. Nima gives me 44, 13 damage now.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Round 9
She goes puts her gloves into the blood of the first dragon killed.

Round 10
She strikes out to get a sneak attack on the creature.

Cold Iron dagger of slashing grace +1: 1d20 + 13 + 2 ⇒ (8) + 13 + 2 = 23
damage: 1d4 + 11 + 1d6 + 2 ⇒ (1) + 11 + (3) + 2 = 17
( 1d6 sneak, studied target)

Round 11
She strikes out again to no avail as the blade is deflected by the creature's thick scales.

Cold Iron dagger of slashing grace +1: 1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26
damage: 1d4 + 11 + 1d6 + 2 ⇒ (1) + 11 + (1) + 2 = 15
( 1d6 sneak, studied target)


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Round 9
She looks at the others and states, "That can't be good. One more dragon for us to play with?! Let us get into position around it, incase it does come out to play. She moves to the far side of the dragon statue.

[b]Round 10
She readies to strike.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Surprise Round 1

Sasha Line wrote:

She moves into the center of the room also going slowly steathily.

Stealth]1d20+19=38

stealth: 1d20 + 19 ⇒ (11) + 19 = 30

Surprise Round 2
stealth: 1d20 + 19 ⇒ (4) + 19 = 23
stealth: 1d20 + 19 ⇒ (6) + 19 = 25

Surprise Round 3

She slowly stealthily gets into position and attacks with her dagger.
stealth: 1d20 + 19 ⇒ (18) + 19 = 37
Cold Iron dagger of slashing grace +1: 1d20 + 13 ⇒ (14) + 13 = 27
damage: 1d4 + 11 + 1d6 ⇒ (3) + 11 + (3) = 17


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She moves into the center of the room also going slowly steathily.

Stealth: 1d20 + 19 ⇒ (19) + 19 = 38


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

17 days until the Fire bleeder is free...

Worked on restoring the scroll of Kakishron for


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Sense Motive: 1d20 + 9 ⇒ (2) + 9 = 11

"I believe her too. So are we ready to take on a blue or black dragon?!"


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

"Deal!!! I will go down first!"

She quickly goes down the stairs until she springs a trap. Then she goes slower looking for more traps. Luckily for her she finds none and goes all the way down... Floor 15...

"Is this the bottom floor?"


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

k planes: 1d20 + 15 ⇒ (4) + 15 = 19

She smiles and approaches this escort, "Yes, like our sister said are you willing to take a risk? We are the new rulers of this plane."

diplomacy: 1d20 + 24 ⇒ (12) + 24 = 36


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

"Does it automatically resest? I still don't see the trap!" She says frustrated.

perception: 1d20 + 12 ⇒ (4) + 12 = 16


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

"I like Alexandria's Pleasure Plane but perhaps we can tweak it to just, The Pleasure Plane." She states and partakes in the drinking. She sits close to Aukan to feel his body.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

"I vote we wait for the wishes. I could use the time to train some, hunt some creatures and get stronger." She states her opinion and welcomes the time.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Bluff: 1d20 + 20 ⇒ (1) + 20 = 21

Diplomacy: 1d20 + 24 ⇒ (8) + 24 = 32

She tries to stay as close to the truth leaving out details that the shaitens don't need to know. "Master Obberreck, we come seeking an alliance with yourself and all denizens of Kakishron. We have secured the help of the smith, the proteans, Dilix Mahad, and now you. We wish to mend the scroll which we have started with wishes and will continue to fix with wishes. My sister Pharos Alexandra is an efretti and is working on a fix for the scroll. We know you are most likely happy staying here and making this your domain and we won't interpose on that. Give us the protean you hold and you will not be disturbed for years. Unless you wish to leave in which we will gladly help you with that."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Round 11

"Woah! Settle down now we came to see your boss. We will kill you all if we need to but would choose to talk. You can kill us after if you think you can."

intimidate: 1d20 + 20 ⇒ (3) + 20 = 23


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Round 1

She casts vanish and is flung over the guardian with ease. She lands with grace though no one can see her... but the construct!

She probably gets slammed once. Then attacks with one dagger.

Cold Iron dagger of slashing grace +1, flanking: 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29
damage: 1d4 + 11 ⇒ (1) + 11 = 12


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Sasha takes the rope and ties it to the rope around the gold skinned shaiten's foot bindings. She offers the other end to Aukan or Kazko. "Okay I am going to free your arms now. Slow and steady..."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She removes the gag with her dagger in her other hand. "Any funny business and we pummel you again."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She takes her time looking for a way in... taking a 20... for 32 It takes her about 10 minutes and she finds that a 10-foot-diameter area lacks the faint inscriptions found elsewhere.

spellcraft: 10 + 17 = 27
She takes her time and identifies the work of stone shape and wall of stone to cover something up.

K planes: 1d20 + 15 ⇒ (9) + 15 = 24 What do I know about Shaitens?

8 is good...: 1d8 ⇒ 6

She looks over at the golden skinned Shaiten and asks, "You have some abilities to weaken stone or metal right? We can beat you again or you can open the door."

intimidate: 1d20 + 20 ⇒ (10) + 20 = 30


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

A bit unsure she states, "I, or any of us don't have the understanding of such spells. We would likely need to do a wish just to get that knowledge."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

"The Sphinx asked a puzzle and Kazko answered correctly." She points at the golden skinned shaiten, "She antagonized the Sphinx and Kazko was direct with asking for 'help'. They acted quickly and he was shoved off the temple into the golden bowl. We subdued them, killed the gargoyles, and I believe you are caught up. We let the boys deal with this situation."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Getting out of the same bedroll as Aukan, she begins to stretch as well. Helping Aukan as he helps her. "I miss it too but we won't have it until we are out of this place. Then we will have this as well! Look to the future for it is bright."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20
Davod wrote:

"Do you think we could ask Kalypso to come with us", Davod asked. "Nature is her specialty. She might be a boon. Wait.. she is a boon! Kalypso could help inspire us and lay any diplomatic roads inward."

"Sure you could invite her. I should then ride with Alexandria... no, that won't work she might not be able to fly Kazko, Nima, and I. Well shall we try?"


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She is missing for most of the travel from isle to isle.

Once the ship makes its landing nest to the dock she slips out and with a yawn begins to stretch. Her sultry body is built with slender yet athletic muscles. She is only wearing a simple shirt and shorts, besides her gear as she warms up.

Following the group as well with high kicks and other exercise moves along the way.

She nods at the plan and nudges Davod, "We are the trap detectors and shades to help keep the group informed of threats. As we plan to fly. Let me know if this plan works. Pharos will take Nima and Kazko. Davod will be upon his carpet. Aukan will be taking me with his fire wings. Is there anyone else?"


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

"Yes the Pleasure Palace was the palace that looked like it was destroyed. Where we met Diliex." She reminds the group. "Kazko you were not with us yet. Actually you missed most of the adventures here for better or worse. Why were you in that prison?"


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She unwraps the present and finds a set of gloves. The original color of these supple, calfskin gloves is obfuscated by layers of brown bloodstains that persist through any amount of cleaning.

Blood-stained gloves.

spellcraft DC 21: 10 + 17 = 27

---

She walks over to the Well of Tears and asks, "What is the time frame for when Jafar's plans are to come to fruition with the Fire Bleeder?"

Will save DC 23: 1d20 + 19 ⇒ (16) + 19 = 35

"The sands of time move slower here. If we stay for five more days, we will have twelve more days before the Fire Bleeder awakens." She relays.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She goes over and comforts Alexandria before asking, "What should I ask about?"


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Assuming no one objects, Sasha then makes a wish, "I wish Pharos Alexandria would know Kakishron scroll's percentage of repair and what actions need to be done to repair it with no curses or negative ramifications to herself or those in our party."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

After the encounter:
She walks up and tries to identify it.

Spellcraft: 1d20 + 17 + 1 ⇒ (7) + 17 + 1 = 25

She confidently walks up and offers, "It is a immovable rod. With a push of a button it cannot move!."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Sasha and Alexandria slowly walk around the room, circumventing the floating skull. They seem to be making sure there are no more surprises.

Sasha goes over and puts a ration on the sarcophagus leaving it for the cat. She tries to coax it over to her... saying soothing words hoping it will believe her.

diplomacy: 1d20 + 24 ⇒ (15) + 24 = 39

---

She giggles and affectionately pets the cat.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Sasha points out, "The cat slipped in as we approached... speaking of the cat... it sure is a spooky cat. This place looks great but I don't see any loot that is easily collected."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She brings out the Flint she acquired ontop of the Spire.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She quickly speaks up, "We are here with new material for your master to work and hope that he can aid us. In return we hope to give him freedom!"

Diplomacy: 1d20 + 24 ⇒ (4) + 24 = 28


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

On the trip...
She offered, "We also made it to the end of this place and fell! We found Braxston down there and the proteans. They are willing to help us get out of here if we can first... what were we suppose to do?"


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Round 1

She quickly follows Davod and gets into a flanking position with him.

Acro: 1d20 + 17 ⇒ (9) + 17 = 26

Round 2

Cold Iron dagger of slashing grace +1: 1d20 + 13 ⇒ (7) + 13 = 20
damage: 1d4 + 11 + 1d6 ⇒ (3) + 11 + (6) = 20
( 1d6 sneak, studied target)

Round 3

Cold Iron dagger of slashing grace +1: 1d20 + 13 ⇒ (6) + 13 = 19
damage: 1d4 + 11 + 1d6 ⇒ (4) + 11 + (3) = 18
( 1d6 sneak, studied target)


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Doubtful she states, "I have a four pound bag of flour, spices, vodka, wine, and jerky." She fills her waterskins.

Enough for 1 ration, who can bake bread?

Spellcarft
1d20 + 15 ⇒ (11) + 15 = 26 arrow
1d20 + 15 ⇒ (9) + 15 = 24 arrow
1d20 + 15 ⇒ (14) + 15 = 29 arrow
1d20 + 15 ⇒ (20) + 15 = 35 scroll
1d20 + 15 ⇒ (16) + 15 = 31 periapt

She follows and comforts Nima.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Sasha states, "I will collect some 'Flint' since we are up here. Anyone want to help? The rest of you find a way down. Not over the ledge."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She casts detect magic and does her best to identify them.
1d20 + 17 ⇒ (2) + 17 = 19 staff ???
Its slender crystal shaft is about 5 feet in length, with facets covered in deeply etched white runes of unknown make. It glows purple.
1d20 + 17 ⇒ (1) + 17 = 18 kukri is identified
1d20 + 17 ⇒ (16) + 17 = 33 necklace is identified
1d20 + 17 ⇒ (17) + 17 = 34 white bow

She states, "Well we know those items the staff is still a mystery."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She walks up after Aukan gets through the portal and gives him a big hug. A black dog follows her. "Welcome back my love!"


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Stabby mack Stabberston here! We would love to have another rogue to flank with or any class really.

Slayer 2/Sorcerer 1/Monk of the Scaled Fist 1

Stab... die!
Vanish... now you see me, now you don't!
Can't touch this! @$$


Charisma of a 40!


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

"You two keep looking this way, I will check the other end of this long hall."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She states to the two of you, "This doesn't look good. We need to find Nima. She should know or at least should be able to figure out what Alexandria needs."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She pulls a wad of cloth from her pack. Unfolding you see the naked blade without a sheath. It does seem to give off an aura of destruction or of the like.

There is Dwarven writing on it.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

She comes back from the back room and states, "Not many magical items back there. A silver dagger with a ruby in its hilt, it gives me the chills. Also a belt of Constitution +2. Last a wand of burning hands, I think it has 13 charges left in the Birch branch. Yes all pilfered, we can move forward."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Sasha quickly intercepts Nima from seeing their fellow adventurer's body and quickly reassures her, "There is nothing to be done. There is nothing you could have done."


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Round 11

Her dagger finds purchase and cuts into a weak point as she strikes it from behind.

Cold Iron dagger of slashing grace +1: 1d20 + 13 + 1 + 2 ⇒ (10) + 13 + 1 + 2 = 26
damage: 1d4 + 11 + 2d6 + 1 ⇒ (2) + 11 + (4, 4) + 1 = 22

Round 12

Cold Iron dagger of slashing grace +1: 1d20 + 13 + 1 + 2 ⇒ (20) + 13 + 1 + 2 = 36
damage: 1d4 + 11 + 2d6 + 1 ⇒ (1) + 11 + (4, 1) + 1 = 18

crit: 1d20 + 13 + 1 + 2 ⇒ (10) + 13 + 1 + 2 = 26
damage: 1d4 + 11 + 1 ⇒ (3) + 11 + 1 = 15

With Aukan's aid they are able to take down the huge hound.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Round 6-9

She recovers from her fear and quickly grabs her dagger.

attacks:

Round 6
Cold Iron dagger of slashing grace +1: 1d20 + 13 + 1 ⇒ (13) + 13 + 1 = 27
damage: 1d4 + 11 + 2d6 + 1 ⇒ (4) + 11 + (5, 1) + 1 = 22
( 1d6 sneak, studied target)

Round 7
Cold Iron dagger of slashing grace +1: 1d20 + 13 + 1 ⇒ (5) + 13 + 1 = 19
damage: 1d4 + 11 + 2d6 + 1 ⇒ (3) + 11 + (6, 3) + 1 = 24
Round 8 - 5 foot maneuver
Cold Iron dagger of slashing grace +1: 1d20 + 13 + 1 ⇒ (19) + 13 + 1 = 33
damage: 1d4 + 11 + 2d6 + 1 ⇒ (2) + 11 + (1, 1) + 1 = 16
Round 9 - 5 foot maneuver
Cold Iron dagger of slashing grace +1: 1d20 + 13 + 1 ⇒ (3) + 13 + 1 = 17
damage: 1d4 + 11 + 2d6 + 1 ⇒ (3) + 11 + (4, 2) + 1 = 21

32 vs. blue, total
34+48 vs. Yellow, total
31+34 vs. gray, total

With her slashing grace she is able to dodge and leave precise cuts upon the dogs in coordination with Aukan. When Davod comes to aid she salutes him with a quick finger to the head and then dives in to get into flanking with the big one.

Round 10

She continues to tumble to get behind the huge beast. It bites and halts her tumble from the previous round but she agilely dodges the coming bites.

Acro: 1d20 + 17 ⇒ (7) + 17 = 24
Acro: 1d20 + 17 ⇒ (16) + 17 = 33

Cold Iron dagger of slashing grace +1: 1d20 + 13 + 1 + 2 ⇒ (6) + 13 + 1 + 2 = 22
damage: 1d4 + 11 + 2d6 + 1 ⇒ (4) + 11 + (6, 4) + 1 = 26

Even with flanking she can't hit her mark this turn.


Vital:
HP: 91/91, AC: 44_ T: 34_ FF: 35_ Perception +8, Sense Motive +9, Initiative: +9, Fort: +18 _ Ref: +21_ Will: +25, CMB: +7, CMD: 24, Speed: 40
Skills:
Acro+17_Ap+15_Bluf+20_Climb+10_Dip+24_DD+17_Disg+20_EscA+15_Heal+5_Intimida te+20_K(Pla,Loc,Dun)+15_Ling+17_P Dance+20_Ride+10_SoH+17_Spell+17_Ste+17_Sur+12_Swim+10_UMD+20

Round 5

first will save...: 10d20 ⇒ (3, 13, 9, 9, 1, 20, 11, 6, 5, 9) = 86 +19!
3d4 ⇒ (2, 4, 4) = 10 Panicked for 2 rounds!

She cowers in the corner, drops her dagger and goes into full defense.