AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
boon: 1d20 ⇒ 14 In other news this scenario does have a follow up 7-05 school of spirits featuring a more grown up rescuee
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Leave the ring with the young human for now. Removing it wont kill her immediately but it looks like it has been sustaining her a long time and I would refer to see her eat before removing it. I am not sure what being sustained solely by magic will have done to her body If we have searched the tombs as much as we can getting her body to the surface should be the priority
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
heal: 1d20 + 1 ⇒ (6) + 1 = 7 I suppose her mother would like to see her body recovered and given the proper rites Sarathor checks the ghast for other items and magic in the area
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor also tries to smash the ghast power attack smash: 1d20 + 5 ⇒ (9) + 5 = 14
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor moves round and hits at the undead thing with all his might staff: 1d20 + 6 - 1 ⇒ (5) + 6 - 1 = 10
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Hmm may have made a mistake as I believe both being in water and being on ground applies to the ghast Water Mastery (Ex) A water elemental gains a +1 bonus on attack and damage rolls if both it and its opponent are touching water. If the opponent or the elemental is touching the ground, the elemental takes a –4 penalty on attack and damage rolls. These modifiers apply to bull rush and overrun maneuvers, whether the elemental is initiating or resisting these kinds of attacks. Made the roll thinking only the both in water bit applied
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
urghh well I will call a friend Sarathor begins a full round cast
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor will check the first sarcophagus on the left for inscriptions and the like
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
With his staff shrinking basck to its normal heft sarathor follows the others
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor inspects the bodies of the ghouls for any sign of who they were in life
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor steps up and swings at red with his magic staff with all his might power attack: 1d20 + 7 - 1 ⇒ (8) + 7 - 1 = 14
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Let me see Sarathor strides forward know religion untrained: 1d20 + 1 ⇒ (12) + 1 = 13 ah yes ghouls Let them come to us He then infuses his staff with magic casts shilleleagh
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor moves up to be the third to enter the narrow corridor My keen elven senses may be better at the front but I'm sure Rast knows what he is doing. besides if something decides to jam us in the corridor I will call an eagle behind it Sorting marching order can be a three day event. I am happy with current set up but putting this there for after the next encounter
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor checks his wayfinder is giving light then sweeps the room for magic. Then he will inspect the body if no one else has
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor strides forward and gives the creature a mighty thump with his staff staff with power attack: 1d20 + 5 - 1 ⇒ (20) + 5 - 1 = 24
crit confirm?: 1d20 + 5 - 1 ⇒ (14) + 5 - 1 = 18
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Stay right here Sarathor says to croaki as he heads down the hole Sorry I really need to work out how my animal companion will get down a shaft some time but for now bye bye croaki
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
I've had some sad but expected news posting may be spotty. Please bot as appropriate
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor looks at Croaki spalshing the water and then at Malon You wouldn't have that cleaning spell prepared that wizards so like
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor approaches the man cutting the dead trees Hello there. How did you get inside?
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Well I don't think your daughter will be looking that well if we find her thinks Sarathor So they did not recover the bodies at the time?
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
So on whose authority are we poking around the Tri Towers Yard if anyone asks? Do we have an actual writ? I know how you city dwellers like your bits of paper. So does Croaki In any case we will only find anything by actually exploring looks around What mischief are you up to now? follows Croaki out of the door ie ready to move on
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor tries to think of the ways nature might reclaim such a site and what manner of creatures would find such a place interesting.
Have we garnered the favour of all the local lords or just some. Fae lords are rather capricious and city lords can be prone to such changes of mood
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
I am not averse to say waiting say until the 13th to start I would prefer people play real characters rather than pregens I have but one vote on this and we all need to agree but this is not a multi table special where we all need to start on the same day
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
An elven man bursts into the room wearing a dragonhide breastplate and a longsword on his left hip/ Croaki I told you to FOLLOW me although he is clearly addressing the dinosaur the dinosaur continues to inspect the room paying not the blindest bit of notice to the elf He sighs No treats for you tonight or my name isnt Sarathor Naefiel
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Merisiel the risen
actually the concordance
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Player jeff cook
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor moves up and attacks the prone shaman staff: 1d20 + 5 + 4 ⇒ (11) + 5 + 4 = 20
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
"Thanks lini" Sarathor swings at the nearby apeman staff: 1d20 + 5 ⇒ (14) + 5 = 19
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
reflex: 1d20 + 3 ⇒ (12) + 3 = 15 "Easy Tiger!" Sarathor tells the bad feline as he steps away from the entngling vines and tries to smash it on the head staff smash: 1d20 + 5 ⇒ (13) + 5 = 18
"Get this one Croaki!" indicating the tiger
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
reflex 15: 1d20 + 3 ⇒ (18) + 3 = 21 Dodging the ball of flame Sarthot edges towards the apeman covered in purple pollen and brings his staff down hard q staff: 1d20 + 5 ⇒ (14) + 5 = 19
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor again smashes the spider qstaff attack: 1d20 + 5 ⇒ (18) + 5 = 23
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor takes a swipe at the spider qstaff ic pa: 1d20 + 5 ⇒ (10) + 5 = 15
if spider splatted:
]Ands then edges forward towards the druid at the back He calls on croaki to attack the blue pollen covered ape man
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Mm I have an idea for an admirer of Colson Moldris (old liberties edge leader) and the way he just gets things done. Of the same school of doing what needs to be done and keeping his cards close to his chest [spoiler]probably cleric of norborger but maybe rogue[/dpoiler]
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor moves forward to swipe at the tiger staff: 1d20 + 5 ⇒ (10) + 5 = 15
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor will attempt to stabilise the tiger heal: 1d20 + 1 ⇒ (11) + 1 = 12 not sure a successful check would have worked
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor picks his way round the grease to strike at the druid staff (power att inspired): 1d20 + 5 ⇒ (8) + 5 = 13
in elvish: "Croaki attack this one"
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor will continue to swing at the most damaged target still standing (blue then yellow then white tiger)
As a druid he knows the difference between a snow leopard and white tiger
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Saraathor AOO staff swipe: 1d20 + 5 + 4 ⇒ (17) + 5 + 4 = 26
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
”Guard Durval!” Sarathor commands Croaki pointing at the dwarf before swinging his staff at the blue thing threatening him 1d20 + 5 ⇒ (6) + 5 = 11
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor spellcraft: 1d20 + 7 + 2 + 6 + 2 ⇒ (16) + 7 + 2 + 6 + 2 = 33 Thats with three aids and a +2 inspire competence "Possibly some kind of control device? Not entirely sure how it works though"
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
clw wand: 1d8 + 1 ⇒ (7) + 1 = 8 One tap of his wand cures Sarathor of the ghoul scratch He then inspects the strange cube with detect magic Complex magic there not quite sure what it does Spoiler: cant make the spell craft check on a twenty
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
fort 13: 1d20 + 4 ⇒ (15) + 4 = 19
AC 18, touch 12, flat-footed 16 (+6 armor, +2 Dex) Fort +4, Ref +3, Will +4; +2 vs. enchantments Immune sleep low light vision CLW wand 43 charges remaining hp 25 (bot instrctn hit with staff/buff croaki if dr encountered)
Sarathor swings at the ghoul dripping green ichor staff pa and IC: 1d20 + 5 ⇒ (18) + 5 = 23
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