Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
AoO, right dagger: 1d20 + 4 ⇒ (19) + 4 = 23 Confirm crit. AoO, right dagger: 1d20 + 4 ⇒ (6) + 4 = 10 Then he continues in a full attack against her. Right dagger: 1d20 + 2 ⇒ (12) + 2 = 14
Damage AoO right dagger: 1d6 + 3 ⇒ (5) + 3 = 8
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
GM wrote: Wardak, DC 15 Will: 1d20 + 2 ⇒ (14) + 2 = 16 The captain shakes off Uaine's attempt to cloud her mind, as her seething rage to defend her boat keeps her fixated on the task at hand. @GM: with my two Favor points used I remain now with 1 HP less than the maximum.
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
The warpriest takes a path behind him and casts a spell. It's dangerous to let you with these knives. You could hurt yourself. Drop them on the floor. I cast a Command DC 15. In swift action I use a fervor point to heal. Fervor: 1d6 ⇒ 2
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
Euh, I don't understand how the monster passed from 20 damages to 24 as I did him at least 11 damages if critic not confirmed and left dagger missed. The warpriest moves and throw a dagger at the captain. Dagger, thrown: 1d20 + 4 ⇒ (13) + 4 = 17 Damage: 1d6 + 3 ⇒ (1) + 3 = 4 You're right. We have to discuss. In swift action, he's getting his cold iron dagger in the hand through his wrist's sheath. I'm still under Protection of Evil and have a good blessing (Holy strike) on my right dagger.
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
The warpriest takes a five-foot and try to finish what has begun. Right dagger: 1d20 + 2 ⇒ (20) + 2 = 22
Right dagger threat:1d20 + 2 ⇒ (13) + 2 = 15 Damage right dagger: 1d6 + 3 ⇒ (4) + 3 = 7
Right dagger threat damage, in case: 1d6 + 3 ⇒ (2) + 3 = 5 Left dagger damage, in case: 1d6 + 2 ⇒ (3) + 2 = 5 I think it should be enough.
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
Acrobatics: 1d20 + 3 ⇒ (8) + 3 = 11 (Against Grease)
The warpriest quits the grease section and continue then to pass through the hold. Do I notice the Pathfinder among the slaves?
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
The warpriest hears the crackling below in the boat. He also observes the reaction of the first-mate and the remaining gnoll. Finally, he hears the strangled voice of the druid coming from downstairs. That’s fine. Instead of having a conversation and gaining eveything needed so, now they’ll have to fight with the whole crew without knowing how the captain is. Is it a human or a kind of beast ? The goal was to catch up the captain before engaging the fight with the whole crew. Sandokar was sure that seeing the captain dead would have impressed the crew. Now this plan was down. The warpriest has to find out a plan B in emergency. He could still have easily managed to remain on the diplomacy level without the shout of the small druid. Now that’s the worst situation he could diplomatically handle with. What happens below there ? He asks to the half-orc. Then he goes to the hold of the ship to have a look by himself, as if he wasn’t part of what happens. He draws his daggers once not in view anymore. Double move. As flat-footed the enemies don’t have any AoO. In swift action I spend one Fervor point to cast Protection from Evil.
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
The warpriest continues his speaking. Well, of course. But I would say that I will pilot you to the grange for the inspection. I wanted only to be sure you would have all the requested documents before to go. Diplomacy: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
Right after casting Enhanced diplomacy, the warpriest comes up as the third one. Once on board, he also tries to identify the chief in charge here and he also checks the boat to notice something special. Once done, he begins to talk to this one. Perception: 1d20 + 4 ⇒ (6) + 4 = 10 Hi, it's the normal inspection. Can you show me the usual documents concerning the merchandise on board?
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
There are still two others points which are interesting and which you'll give us for free because you're full of understanding now. First, who are your others clients? Second, the slave you sold to Lady Silvana made a problem. So you ought to accept a refund as a commercial sign with a such a nobility in the city. Diplomacy, aid for Turen: 1d20 + 5 ⇒ (18) + 5 = 23
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
Once the halforc and his men are away, the warpriest begins to speak to the remaining man in the office. Well, you're right. You have a debt to us. You can pay it giving us some informations. First, you sold a slave named Atlag to Lady Silvana. Where from did you get this slave? Who is your supplier for this one? Where can we find him? We will discuss the second after that. Diplomacy, to aid Turen: 1d20 + 5 ⇒ (6) + 5 = 11
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
The warpriest arrives next Turen into the office. As he can see the man he supposes is Madhi is in a difficult situation. Sandokar doesn't want a fight with the people here. He continues what Turen has already begun. Please, we'd like to meet this manpointing Madhi. We don't have for long with him. You could come back later to finish your job with him. I'm sure you'd like to have a break in your job. Don't be suspicious, we only want to ask questions to him. Diplomacy, aid: 1d20 + 5 ⇒ (12) + 5 = 17
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
Katapesh says the warpriest after the end of the storytelling by the young slave. Indeed that is in fact as she says not that bad here for her. She's not free, but slavery can be worst. Then he says goodbye to the two women. They have some job to do. Yes, I think to Misery Row to Mahjub Madhi.
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
The warpriest remains quiet hearing what the woman says. Then he continues. Well, I've no doubt that Lady Silviana Dimora has important things to do right now. But it doesn't matter. You should be able to answer the questions we have to ask. In fact you seems in position in this house to be able to help us and Lady Silviana Dimora at the same time. A person like you must know the importance of the relation between Lady Silviana Dimora and Lady Darchana. Diplomacy: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
Surprised isn't the right term to use to describe the Sandokar's feeling at this time. But he's not pleased to hear the little staff speaking like this. It is perhaps right that by our days, the rich ones don't come to find good servants. Well, let's see. Sorry, but we're not here to ask for any... solicitations. In fact, we are in business with Lady Silviana Dimora... It should place the pieces a bit different manner in the guy's mind. To others players: I've Diplomacy +5
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
Well, it is one of these stories between the upper class and the poor one. By the way, Xiao asked to know where to find the two rich women and the slave. But where can they find the retail from where the slave was coming from? Can you tell us where the slaves are sold in Absalom? And of course, the question he would love to have the answer but already think it would be to easy. Did the magic of Lady Darchana cleared who was behind this sensor's story?
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
Sandokar read the pamphlet. It sounds like an advertisement. Well, for sure he will have to be careful not throwing his waste on the floor. Thank you. For my part, I'm reading The Bones Land in a Spiral. The holy book written by a prophet long ago.
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
A male well built human enters at this turn. His skin and hair are both colored with black and brown. His hairs are long and attached. Two daggers can be seen on a bandoleer. His clothes are in blue and white colors. He's wearing a spiraling comet on his torso, hanging around his neck.
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
Sandokar cries to Meleren: Hear me! No, you won't die here! Will save: 1d20 + 7 ⇒ (19) + 7 = 26 The warpriest strikes the construct with his two daggers. Adamantine dagger: 1d20 + 3 ⇒ (14) + 3 = 17
Damage adamantine dagger: 1d6 + 3 ⇒ (4) + 3 = 7
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
Hello, I would like to play this one with my warpriest, actually already playing the first session with you. Player name: J.G.
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
Well as I said, I suppose you can get one of the brown E-Picks. You have already got one vial of Cure light wounds. For now we have to try this lift. But the message says "Last logged in monitor room to access atmospheric controls for atmospheric nullification." Sounds like we could find no air, may we?
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
An arrangement? What for an arrangement? Should I remember you I just gave you one vial of Cure light wounds? That's the arrangement. If you know something, you tell it. If you can fight, you fight. If you can cure, you cure. We're here to help each other. But, I think you could get one of the devices anyway. We have to bring back one to the venture-captain, not all. To the text: Well, so we know how to use the lift. The lift be the last door of the stage.
Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)
Well, we have now something else to heal. Thinking better to give these vials to somebody who can't heal by himself, he gives one to Cork, another to Safa and the third to Meleren. You are the ones who took the more damages during the last combat. But he doesn't know what's the hollow wand-like device. If nobody can help, he places it in his bag. |
