| Full Name |
Sandokar |
| Race |
Human (Garundi) |
| Classes/Levels |
Warpriest / 3 (Archetype Champion of the Faith) |
| Gender |
Male |
| Size |
5 ft 6 |
| Age |
20 |
| Alignment |
N |
| Deity |
Pharasma |
| Languages |
Common, Osiriani |
| Strength |
14 |
| Dexterity |
16 |
| Constitution |
12 |
| Intelligence |
7 |
| Wisdom |
18 |
| Charisma |
12 |
About Sandokar
PFS #212081-4
Experience 7
Faction Grand Lodge
Wealth 1646 GP, 12 PP 12 Fame
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Sandokar
Warpriest 3
N Medium humanoid (Human, Garundi)
Init +3; Senses Perc +4, SM +4,
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Defense
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AC 17, touch 13, flat-footed 14
HP 24
Fort +4, Ref +4, Will +7
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Offense
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Speed 30 ft.
Melee Dagger +4/+5 (1d6+2/1D6+4) or +7 (1d6+4)
Ranged Dagger +5 (1d6+3)
Space 5 ft.; Reach 5 ft.
Special Attacks None
Spell-Like Abilities None
Warpriest Spells Prepared (CL 3)
. . 1st—Command (DC 15), Shield of Faith, Protection from Evil, Murderous command (DC 15)
. . 0 (at will)—Light, Detect magic, Enhanced diplomacy, Vigor
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Statistics
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Str 14, Dex 16, Con 12, Int 7, Wis 18, Cha 12
Base Atk +2; CMB +4; CMD 17
Feats Weapon Focus (Dagger), Two-Weapon Fighting, Weapon Finesse
Traits River Rat, Undead Slayer
Languages Common, Osiriani
SQ Aura (Ex), Blessings (Su), Focus Weapon, Fervor (Su), Sacred Weapon
Skills Diplomacy +5, Intimidate +5 (+2 gobelins), Knowledge Religion +2, Swim +3
Combat Gear 2 Dagger, 1 Cold iron Dagger, Dagger of venom (lesser), Sling
Other Gear Lamellar (Leather), Bandolier, Backpack, Blanket, Holy Symbol Wood, Waterskin, Flint & Steel, Holy Text, Spell Component Pouch, Trail rations (5)
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Special Abilities Blessings (4/Day) : Death Blessing, Good Blessing
Fervor (5/Day)