[GD VII] [Session 1] GM zebeev's 6-01 - Trial By Machine (Inactive)

Game Master zebeev

Session 1 of GameDay VII - Aug. 13th, 2018

Maps and Handouts


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The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

Oops will choose magic missile I guess since it’s guaranteed damage.
I...will not run!Oops does not avert his gaze, instead he turns his back, looks in his mirror and casts a spell at the construct.
Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2

Dark Archive

Brawler 3

Safa will sonce again kick the machine with her eyes closed.
Melee unarmed: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24 20/x2
1d6 + 5 ⇒ (4) + 5 = 9 bludgeoning damage
Concealment: 1d100 ⇒ 17

Dark Archive

Goblin Expert 1 | HP: 7/7 | AC: 14/13/12 | F+1 R+2 W+1 | Init:+2 | Perception: +3 | Active Conditions: None

Kyra steps into an advantageous spot and swings her scimitar two-handed.

scimitar, flanking: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20
damage: 1d6 + 4 ⇒ (4) + 4 = 8

Grand Lodge

Maps: |

The party's onslaught of attacks put an end to the the Machine Mage Karamoss' fearmonger prototype. It lay on the red stone floor, motionless - the last light of its eerie faceplate fading to a dim nothing.

As such, you can all pretty much retrace your steps now that you're out of the security sublevel, and head back to the entrance of the Redoubt to make it back to Absalom.

By the time you make your way back to the surface, the sun has started to set. You're relieved to spot a campfire near the entrance of the Redoubt.

As you approach, you recognize the men who drove you out in the caravan. The older man raises his arms in salutations, then speaks in accented Common tongue. "I see your party has grown by two! Luckily, there is some room in the back, though you will have to make due with sitting next to some rather pungent Mwangiland spices. Apologies for any inconvenience this might pose." He doffs his hat to you all, as the younger man pours the remains of a teapot into the small cookfire, then kicks sand over the smouldering embers. "Back to Absalom, no?"

And that's all there is! I'll get chronicles out to everyone tomorrow, and hopefully if you're looking to play these characters in a Session 2 game, you can get to doing so come then.

Just double check and make sure you have all your pertinent information in the Recruitment thread, then I can easily fill them out on my lunch break tomorrow!


Was there a sign up sheet for that? Am I on it? What are you running next? Thanks for the game, I liked the simplicity of this one and will be running it for my PFS table friends. We all just now got involved in PFS.

Dark Archive

Goblin Expert 1 | HP: 7/7 | AC: 14/13/12 | F+1 R+2 W+1 | Init:+2 | Perception: +3 | Active Conditions: None

Thank you so much for running. That was touch and go with those skeletons!!!! pre-gen chronicle details in recruitment thread.

Grand Lodge

Maps: |

Chronicles!
(Google Drive folder is here)

Let me know if there's anything amiss. For OG3, I haven't dealt with a Chronicle for a pregen credit, so let me know if that works or not.

Dark Archive

Goblin Expert 1 | HP: 7/7 | AC: 14/13/12 | F+1 R+2 W+1 | Init:+2 | Perception: +3 | Active Conditions: None

I believe you'll have to report it with a PFS ID. You can use the details in the recruitment thread.

any luck on the boon rolls?

Dark Archive

Brawler 3

Are we rolling for boons since it's Gameday?
1d20 ⇒ 14

Grand Lodge

Male Human (Garundi) Warpriest / 3 (Archetype Champion of the Faith)

Thank for the adventure !

The Exchange

Male HP:13/13, AC:14, T:13, FF:12 CMD: 10, CMB: -2, Fort:+1, Ref:+2, Will:+3, Init: +2, Perception: +3, NG Gnome Tattooed Sorcerer lvl 2 Burning Hands(DC:16) (4d4+4, x2) 15ft.
Jinx:
Familiar: Raven HP:6 AC:15/14/13, F: +1, R:+4, W:+5 Ini: +2, Speed: 10ft/,40ft avg Per:+6, Melee: +5(1d3-4,x2)

DM I am very much interested in session 2 with this character, is there a sign up sheet for it? Had a great time and you did a great hobby GM and I look forward to another great game!
Boon: 1d20 ⇒ 2

Dark Archive

Goblin Expert 1 | HP: 7/7 | AC: 14/13/12 | F+1 R+2 W+1 | Init:+2 | Perception: +3 | Active Conditions: None

boon: 1d20 ⇒ 14

Grand Lodge

Maps: |

The session 2 game is already full and about to start, but I will certainly consider you for any future games!

Cork, Boon Roll: 1d20 ⇒ 13
Sandokar, Boon Roll: 1d20 ⇒ 18
Zeviss, Boon Roll: 1d20 ⇒ 7

I'm just finishing up the reporting, and then this one's in the books. Thanks everyone for a great session. :]

Dark Archive

M half-elf spiritualist 1 | HP: 8/10 | AC16, FF14, T12 | Fort +4, Ref +2, Will +2 | Init +3, Perc +0 | Spells: 1st - 2/2, DC15 | Speed 30ft | Conditions: none

Thanks for running! I may bump into some of you in future games, so here's looking forward to that.

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