Machine Slayer

Samuel Soulkeeper's page

763 posts. Alias of Balacertar.


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HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel tries to ease the man, and stares at Letitia with a look of complicity "Don't worry Finngarth, we just wanted to make sure we were not tricked again"

Before they leave, Samuel will help to ignite a torch and burn down the mold in the cave.

Then, he will help take the man to Sygia.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

"I think he is in no condition to use the axe for now Alec. You better safe it for him" Samuel tries to help move the man "I guess Sygia must be the woman that sent us here. Why otherwise she will send us to help this poor man? But let's stay alert, in case she is not whom she says to be..."

An idea crosses the Taldan's mind "Fyrir nokkru tækifæri ... á konan þín hala?"

Skald:
"By any chance... does your wife have a tail?"


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

"This man seems very confused... we shall bring him to Sygia, whom seems to be his wife" Samuel shrugs and try to help the man up "You only need a couple of days rest with good cares and you will start feeling much better"

Before we leave Samuel will search the cave were the moss was living and its environments.
Perception: 1d20 + 9 ⇒ (20) + 9 = 29

Then, if everyone is ok, he will help bring back the man to his home.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

I see now. Well sorry for that, I meant to say that your mind might be cloudy, dizzy, confused or something like that, as usually Wisdom helps to perceive the world, I understand Wis damage as hitting your senses somehow.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

It takes a time for Samuel to process, but by now he is starting to understand the local language, as it is close to her mother's one.

"Fyrirgefðu maður. Ég held að þú hafir verið ráðist af mold sem tók stjórn á sjálfum þér. En hver er þessi Sylgia?" the Taldan looks for some bandages in his healing kit that might alleviate the axe cut "Getum við hjálpað þér frekar?"

Skald:

"Sorry man. I think you were attacked by a mold that took control of yourself. But whom is this Sylgia?" "Can we further help you somehow?"


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -
Callix Ingritdottir wrote:
Callix winces at Samuel's choice of words

Sorry, I am no native speaker and some jargon or double senses my skip my mind. Has Samuel said something inconvenient or offensive? :D


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel nods as if noticing something about Letitia and Lazlo "You should be ok soon enough, although the spores probably leave you a bit dumb until we rest and you have time to recover. Fortunately it had no time to grow a colony on you... we could have lost you as Finngarth"

The Taldan approaches then the man and takes his pulse "He is still alive" then takes some liquids from his healing kit and puts them on his nostrils attempting to wake him up from the mold effects "Hey wake up!"
Heal: 1d20 + 8 ⇒ (20) + 8 = 28

"I don't know what role the woman plays in all this, but I don't think this man was trying to prepare a trap for us in the end... He was likely only the victim of the mold"


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

As the man collapses under Letitia's power, Samuel quickly reloads his musket with his remaining move "Quickly, try to kill the mold now without waking up the man!"

While he readies to make another shot he eyes to Letitia and Lazlo trying to discern how the spores might have affected them.
Heal: 1d20 + 8 ⇒ (18) + 8 = 26


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel scowls as he sees the spores flying over Lazlo and then Letitia "What's that?"

Despite it, he resolves to continue trying to blast the mold and only the mold "It's wounds are healing, I need to take more risk at damaging Finngarth" the Taldan steps forward and shots over Ashling's shoulder on the spore creature, but this time he does try to shot at the mold vitals with deadly aim.
mwk Musket+PB-DA (cover, touch and precise shot): 1d20 + 9 + 1 - 2 ⇒ (19) + 9 + 1 - 2 = 27
Piercing/Bludgeoning damage+PB+DA: 1d12 + 1 + 4 ⇒ (11) + 1 + 4 = 16

HP 17/34 | AC 18 TAC 15
Bullets: 34


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

" The moss eh? Let me do it" Samuel steps back and raises his musket trying to blast only the moss.
mwk Musket+PB (touch and precise shot): 1d20 + 9 + 1 ⇒ (14) + 9 + 1 = 24
Piercing/Bludgeoning damage+PB: 1d12 + 1 ⇒ (4) + 1 = 5

The Taldan quickly reloads the musket afterwards.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

The positioning is good GM!

They usually make use of map-tiles for the random encounters. On the GM threads for each adventure sometimes people publishes community made maps to use for each encounter. I found a good bunch of maps like that for the Runelords campaign.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Perception: 1d20 + 9 ⇒ (9) + 9 = 18
Sense motive: 1d20 + 9 ⇒ (1) + 9 = 10
K. nature (untrained): 1d20 + 2 ⇒ (4) + 2 = 6
"That's weird. It seems the moss is not a disguise, but it is growing directly from his back!" Samuel quickly comments his observations before moving forward.

"Ok, you should be Finngarth. What happened to you? What is this moss?" on his advanced position, the Taldan readies to hit the man to the ground with his musket if he approaches aggressively moving through his threatened area.
mwk Musket Pistol-whip: 1d20 + 5 ⇒ (13) + 5 = 18
Black Powder Bravado reroll if fails: 1d20 + 5 ⇒ (19) + 5 = 24
Bludgeoning damage: 1d10 ⇒ 6
Free Trip: 1d20 + 5 ⇒ (14) + 5 = 19

HP 34/34 | AC 18 TAC 15
Grit: 1/3 (if reacting with the pistol whip)

If Letitia's hex sleeps him:

Samuel instead moves forward next to the man readied to remove the axe from his hands as soon as possible.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel arches an eyebrow when Letitia reveals her observations "A tail? Well... that does not discard the woman is telling truth. But it is certainly remarkable. At least for someone coming from the south..."

Perception: 1d20 + 9 ⇒ (18) + 9 = 27
As the group approaches the cave, Samuel attempts to discern what are the movements he perceives inside and then whisppers the others what he has spotted "Look... it is large and covered in moss and fungal growths... but it is still human-sized and the cover is just that... a cover, not the real skin of a moss troll... I think Letitia is right and this might be a trap... Let me see if I can make it come out of the hiding"

The Taldan steps forward and looks for a cover close to the cave, likely a rock or a tree, from there he tries to call the attention of the creature "Hey! We caught the woman. If you want to see her again alive, you better show off with your hands up. We perfectly know about your trap!"
Bluff: 1d20 + 6 ⇒ (17) + 6 = 23


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

"Although we are far from the Border Woods, the code of the High Sentinels compels me to help you and your man. Let's eat something very quick and move on to find him" Samuel proposes.

If no one is against, he will help Alec find their way towards the area the man was last seen, and find tracks of either the man or the troll in the area of the cave.
Survival (find the location): 1d20 + 9 ⇒ (12) + 9 = 21
Survival (track): 1d20 + 9 ⇒ (18) + 9 = 27
Perception: 1d20 + 9 ⇒ (7) + 9 = 16


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

K. local: 1d20 + 6 ⇒ (14) + 6 = 20
"Mmmm... it's curious, I would find moss troll live mostly up in the branches of trees rather than in a cave. The trees in this forest are mostly evergreen and do not offer the kind of supportive branches that a moss troll would find most to their liking..."

Nevertheless, Samuel accepts the woman's words, trusting her "We will find Finngarth... mmm... woman. You say he was a mercenary. Was he part of any group in particular?"

And looking at his companions "I am all up to immediately look for him, as time might be tight here. But I am open to rest if you are tired from the trip"


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel breaths deep, caught by the lady's trouble "What's your husband's name and how does he look? I am compelled to help you lady, but let me ask my companions"

The Taldan makes a sign for everyone to approach, then he walks near the group where he is not at direct ear distance from the lady "She says a moss troll took her husband in a nearby cave... If that's true, we might be able to help her. This woman is desperate"

Samuel looks back again at the woman, trying to make sure this is not yet another witch trick.
Sense motive: 1d20 + 9 ⇒ (5) + 9 = 14


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel shouts back in order to let the others hear his own voice "I am traveling North with some companions. We are looking for shelter"
Bluff: 1d20 + 6 ⇒ (15) + 6 = 21

"What do you need help with red haired woman? We might be of help" the man attempts to inspect if the woman is truthful, and also looks around trying to see if there is a trap being set.
Sense motive: 1d20 + 9 ⇒ (11) + 9 = 20
Perception: 1d20 + 9 ⇒ (2) + 9 = 11


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel stares too at Letitia "You do probably well to fear her. But without her we wouldn't make it this far. I think what she tries to do here will do good to your country Nadya"

As the sleds start to slide through the snow the High Sentinel takes a large breath of air "Can you believe it? Just a few days back we were sitting at Heldren's square sweating like dogs and we are here now, in the middle of Winterland"

----------------

When the group approaches to the cabin, Samuel takes the opportunity of the approach to descend early from the sled and go around the cabin to check who is there without being noticed and with his musket ready.
Stealth: 1d20 + 2 ⇒ (19) + 2 = 21
Perception: 1d20 + 9 ⇒ (15) + 9 = 24


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel, sensing the hatred on the word, interposes himself between both women and tries to refocus the situation "Aye, you are right Nadya. We must take care of these kind of attacks. Is there a way to divert or distract the ravens?"

The Taldan will later pack back all belongings that fell from the sleds as they reacted to the attack so the group can soon continue.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

"Nadya get out of there!" while holding the musket in one hand, Samuel retrieves one alchemist fire flask with the other and tosses it at the crows attacking Nadya.
Alchemist fire throw (touch): 1d20 + 8 ⇒ (5) + 8 = 13
Fire damage: 1d6 ⇒ 1


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

I think this might be a great opportunity to make use of the elixir of fire breath. Whom does make sense to be carrying it?

I have updated the loot spreadsheet with everyone's picks, please make sure you add those to your profile, I will try to check it out later and remind you, but it might slip my mind. Thanks for the ID of the two items.
Letitia, I am ok with people taking whatever is useful for them if that gives more chances for the party to succeed, even if that means someone has more wealth, like in this case.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

"Quickly! Disperse before they can catch us all!" Samuel quickly advances as fast as the snow and his snowshoes allow him. By when he reaches as far he can, he lowers his musket at shots at the crows coming over Nadya.

mwk Musket-DA (touch and precise shot): 1d20 + 9 - 2 ⇒ (2) + 9 - 2 = 9
Piercing/Bludgeoning damage+DA: 1d12 + 1 + 4 ⇒ (6) + 1 + 4 = 11

The musket suddenly gets stuck "Rats!!!" the Taldan starts hitting the firearm frantically until the bullet frees out of the chamber.
Expending 1 grit point to use quick clear as a free action.
2 of 3 grit points remaining


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel remembers the Aerie of the tower as Letitia points out the Ravens with Alex "They are spying us"

" Shall I scare them?" the man looks at Nadya hoping she knows what to do. If she, or other ones, is not against, he shots at the mass of birds hoping a death and the noise will make them fly away.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

On the morning Samuel uses the coin to buy another wand for healing and gives it to Letitia in order to split the healing potential of the party.

"Yes, let us be off as soon as possible Nadya" the Taldan mounts on the sled covering his feet from the freezing coldness "What can you tell us about the trip? How long will it take?"


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Let's buy that second wand then.

Samuel would be interested on the magical studded leather, but that's way ahead of our current richness even if we sell out stuff at Waldsby.

The shield and belt are interesting too, but we cannot buy them either.

Ashling, that's ok, which ones do you want? We can split the rest of the potions among us.

Letitia, are you interested in the other scrolls and the Cauldron?

What shall we do with the remaining stuff? Sell?


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

We have around 4100 gp of disposable gold to buy stuff in Waldsby. Is there anything we notably need? Perhaps a new wand of healing (how is the one we bought going)?

@GM Red Sun, what type of magical items can we expect to find at town?

As for the remaining equipment, and having into account what Callix and Letitia have claimed, this is the relevant stuff we still have to figure out how to distribute.

Unidentified equipment
unidentified potion (from Mierul)
unidentified vial of blue liquid (from Mierul)
unidentified robe (from treasure)
unidentified ring (from treasure)

Remaining equipment (pick this stuff please!)
alchemist's fire [x8]
Scroll - endure elements (Letitia?)
Scroll - magic weapon [x2] (Letitia?)
resist energy (fire) scroll (Letitia?)
remove curse scroll (Letitia?)
animate object scroll (Letitia?)
cold weather outfit [x8]
potion of feather step [x2]
potion of endure elements
potion of interrogation
potion of cure light wounds [x3]
potion of cure moderate wounds [x3]
screaming bolts [x2] (Letitia?)
mwk light crossbow (Letitia?)
elixir of fire breath
mwk greatsword
amulet of natural armor +1 (Callix?)
Radosek's Cauldron (Letitia?)
enlarge person potion (Callix? Alec?)
feather token (bird)
feather token (tree)
bag of holding (type II)

Callix
ring of protection +1
mwk throwing axe

Letitia
Cloak of the yeti
comprehend languages scroll
cure moderate wounds scroll
delay poison scroll
dispel magic scroll
Irriseni mirror sight scroll
remove disease scroll
remove sickness scroll
threefold aspect scroll
youthful appearance scroll
(there are other scrolls available in case you want them also, look at the top)

Samuel
chain shirt
mwk cold iron longsword
cure moderate wounds potion
cloak of resistance +1
reduce person potion [x2]


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel nods to Nadya in acknowledgement of her feelings "The road will be safer with you as our guide Nadya"
K. local (recall knowledge about the Heralds of Summer's Return): 1d20 + 6 ⇒ (3) + 6 = 9

"If we are to do this, we should have into account Whitethrone is the capital. The most powerful allies of the witches will be there. We must be discrete by all means. We need to think about a good cover" then turning first to Nadya then to Letitia "We will need contacts or other source of information to discover where exactly has Nazheena gone. As well as what weak points we might find on there to succeed on our goals"
K. local (recall knowledge about Whitethrone): 1d20 + 6 ⇒ (19) + 6 = 25


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

To Samuel surprise he had already taken his decision before he thoughts about Letitia's question "Nazheena has taken my sister Ariadna to Whitethrone. I don't want her..." the man looks at Nadya and rephases his sentence "I am sure coming after with you Jadwiga. This Nazheena needs to be stopped and she must pay for its crimes. Count on my musket"


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

As soon as the sled approaches Nadya's house Samuel jumps out and runs to the door knocking there insistently. When the woman opens up, he cannot avoid smiling back "Nadya!" Samuel hugs the woman and kindly accepts her table.

"We were all very worried about you. We thought they might have taken you to Whitethrone or worse..." the Taldan goes dull quickly when Nadya brings the conversation to her daughter. Samuel does not see fit to hide the truth from her, but he does not want her to over worry about how she passed away "Nazheena killed her even before we set foot in Irrisen. She did not suffer, the girl found her own ways and courage to take her life before the witches did, there was no pain for her. I am sorry for your loss Nadya"
Bluff: 1d20 + 6 ⇒ (15) + 6 = 21


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Wow! Congratulations everybody! And specially to GM Red for his consistent daily posting.

It has been 15 months, but they past very fast. I feel we are starting to know each other and working together better and better.

And there have been very good roleplaying in the party. It is a joy to sit everyday in the computer and face together the children of the freezing north!

Thanks a lot for it everybody!


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel inspects the gem, then he eyes Letitia "Surprisingly that has... sense, to me. If you are right, the girl soul has not even had the opportunity to find Pharasma's Boneyard. That's awful. Nadya helped us. Is there anything we can do for her daughter?" The Taldan hides the idea her own sister might end similarly.

"Good. Let's hurry up to the town then, because if they were coming to the Tower they would have arrived here already" the Taldan presses up his pace in the direction to the sled "And let's travel openly, it will save us time and might give us the opportunity to find the tracks of the soldiers in the snow if the flocks have not covered them already. If you are right... Nadya might be in real trouble"


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

"Good lad. You took the good side on this fight. Things will soon take a better sight in here, your new Jadwiga is a fair one" pulling back the musket and looking at Letitia he notes something is going on.

Turning to the others Samuel follows up on Letitia's orders "You heard that. We are moving back to Wadsby. Let's get us moving"

"Let's walk back to our sled out of the tower. The travel will be faster and more safe" and while the group walks back to the sleds he eyes back at Letitia "What's it. The doll thing struck something on you. Perhaps you found the doll up in the tower? Do you think... they trapped the girl's soul like in the Babba Yagga tales?"


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel takes breath deeply and frowns while touching the man's face with the tip of his musket while Callix picks up the guards equipment "Answer!"


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel nods, accepting the guard surrender, but aiming at him for extra intimidation "Good. Our Jadwiga requires the prisoners for her own. Lead us now to where they are hold"

The Taldan keeps an eye to measure the man response and to quickly react if he tries something.
Sense Motive: 1d20 + 9 ⇒ (16) + 9 = 25


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

"Ouch!" Samuel growls when the sergeant's bolt lodges on his shoulder. The Taldan rises his musket once more and shots at the man in cold retribution.
mwk Musket+PB-DA (touch and precise shot): 1d20 + 9 + 1 - 2 ⇒ (9) + 9 + 1 - 2 = 17
Piercing/Bludgeoning damage+PB+DA: 1d12 + 1 + 4 ⇒ (6) + 1 + 4 = 11

Noticing the new guard in the courtyard he steps forward to protect Letitia's back while he reloads the musket "How is the troll going? We have a visit here!"

HP 31/34 | AC 18 TAC 15
Bullets: 37


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

I was tempted to pick Sizzling Shot feat to deal fire damage :)
But I noticed Samuel was starting to fall apart on damage and so I picked Deadly Aim.

He has though a couple of alchemist fire flask he took from the common equipment, and an acid flask. Remember, at the loot sheet there are many equipment to share between us, including 8 alchemist fire flask, which I am pretty sure we should have split among us, at least during our wait at the tower.

I know, bookkeeping items is a headache, but it is a necessary one if we want to be prepared for combats like this. Please note what you pick in the spreadsheet and transfer the items to your profile!


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Ashling please, be considerate with your poor fellow companions already waiting 3 days for this round to be resolved :P

You could have cast a spell or attacked the troll in addition to ask your question. In my opinion, from the map, I would tell there might be some kind of slope in the small openings that give access to the ramparts. You could also added an action in case your assumptions were right or wrong.

PbP is a slow enough beast with a group of committed players. We all have busy days. Let's all try to make it as smooth as possible when we are able to place a post!


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

"Letitia get out of there!" Samuel starts shouting worried about his companions while he raises his musket towards the sergeant "Black Rider! Behind me and heal yourself!"

The Sentinel makes an step forward to close up, and uses his grit to extend his musket touch range "I will take that as a not surrender" then, he fires at the sergeant.
mwk Musket+PB-DA (touch and precise shot): 1d20 + 9 + 1 - 2 ⇒ (6) + 9 + 1 - 2 = 14 Expending 1 grit for 80' touch range
Piercing/Bludgeoning damage+PB+DA: 1d12 + 1 + 4 ⇒ (8) + 1 + 4 = 13

Quickly after, he reloads the musket with great skill.

HP 34/34 | AC 18 TAC 15
Bullets: 38
Grit: 2/3


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Today was my last holidays day, and I spared some of the time to update our loot sheet.

I will need some help from GM Red with:
- what type is the bag of holding?
- what is the value of Radosek's cauldron?

There are many useful stuff you probably want to pick up, or at least carry until we find where to sell it. Please, add your name in column G (Who took). It will automatically add the item in your inventory tab and track the wealth distribution in the party. Don't forget to write it down in your profile as well!

I claimed Radosek's cloak of resistance, the swordwoman potion of cure moderate and the two potions of reduce person for Samuel. I will have a look at what lies unclaimed after a few days and probably pick a bit more.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Callix insisted to heal Samuel before resting, and thus his HP was topped after rest.

She also healed later Ashling and herself which I don't think it was computed in the status box.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

"I will take the ones in the wall. You can focus on the troll problem!" figuring out his melee companions can manage the troll, Samuel shots at the guard dressed in green clothing.
mwk Musket-DA (touch and precise shot): 1d20 + 9 - 2 ⇒ (20) + 9 - 2 = 27
Piercing/Bludgeoning damage+DA: 1d12 + 4 ⇒ (4) + 4 = 8

Crit? (touch and flatfooted?): 1d20 + 9 - 2 ⇒ (6) + 9 - 2 = 13
Piercing/Bludgeoning damage+DA: 3d12 + 12 ⇒ (10, 9, 8) + 12 = 39
Total damage: 8 + 39 = 47

The Taldan quickly reloads his musket "The witch is dead. You are free men now. Surrender your prisoners and none else will die!"

HP 34/34 | AC 18 TAC 15


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel makes sure his musket is loaded, then smiles and succinctly adds "I am ready. I hope it does not require to much grease to go through this one" while holding Letitia on the shoulder with one hand.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Hi! I am on travel up to October. Please bot me as needed.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Does any of you have access to feather fall? That might be enough to ease our escape and strike a surprise on the yard if it comes to that.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel chuckles at Alec's appreciation "There is a heart inside all those layers of recklessness"

The man smiles at Ashling "And exactly, I am making them know they have not defeated him and he will come after them. Striking them in fear I hope"

While he was preparing a escape plan, gathering ropes and clothes that might work as one he is struck by Letitia's words "You are just so right... the child..."

After looking around... "There is that icy teleporter we do not know where it brings. It might be the prison of the child. I say we step in and discover. If that does not work, I suggest we descend from the window, then come back through the entrance once more. They expect us inside the tower, we can catch them by surprise a second time"


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel takes the potions after identifying them, then softly kicks the chest "Can you open it Alec?"

"It is now time to leave the tower. I suggest we break one of the windows, the least exposed to the fortress court, and descend there with a rope" he turns to Letitia and Callix "Do we have access to some magics able to help us in a suble escape?"

Before leaving, the Taldan looks for ink in Nazhena's room, whatever she uses to write her letters or make up will serve, and writes in her mirror THE BLACK RIDER LIVES.

After finishing his art, he turns to the others and says "A final present for emptying Nazhena's treasure. Let's strike fear on them" and openly smiles.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

"Ok, look, you erased the runes Alec. I think you disabled the trap somehow after all" given Letitia seems to also enter the room unperturbed, the Sentinel decides to step in as well.

"There is plenty of magic stuff for you sorcerers... is there anything of use?" Samuel picks up the potions and looks at the color and smell to try identify them with some already seen by him.
Perception (take 10): 10 + 9 = 19

I will make some rolls in case take 10 is not usable here
Perception: 1d20 + 9 ⇒ (18) + 9 = 27
Perception: 1d20 + 9 ⇒ (1) + 9 = 10
Perception: 1d20 + 9 ⇒ (18) + 9 = 27
Perception: 1d20 + 9 ⇒ (8) + 9 = 17
Perception: 1d20 + 9 ⇒ (7) + 9 = 16

"It is probably time we start to think how the hell we get out of the tower without being attacked by the guards"


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel taps Alec's shoulders "You see man. She will figure something out. And we will help her"

"It's not that bad, you do know now how will you look when you get older. If you find someone who gives you an eye like that, you will truly know she loves you for life" the Taldan attempts a cheering up smile.

Then turns to the trap and checks if the trap has rearmed itself.


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

Samuel opens his eyes wide upon Alec's fortuitous transformation. The man rushes to help his friend "Are you ok Alec?! Your... your hair... and your face... you suddenly became old"

"This must be the works of Nazhena. That wicked witch! We have to do something to finish her" the Taldan examines Alec to see if there is anything he can do for him, but he ultimately turns to Letitia hoping the witch might know what has Nazhena sent over his friend.
Heal: 1d20 + 8 ⇒ (5) + 8 = 13

@GM, does Alec has right to any kind of save roll?

After firstly making sure Alec is ok, the Sentinel examines the runes the ranger has triggered, to see if the trap is still active or the triggering has dissipated the magic.
Perception: 1d20 + 9 ⇒ (7) + 9 = 16


HP 17/34 | AC 18 TAC 15 FF 13 | CMD 19 | F +7 R +9 W +5 (+2 vs divinations; reroll vs charm/compulsion) Resist cold 2 | Grit: 1/3 Bravado: 1/1 Oath: 1/1 Bullets: 34 Cartridge: 10 Flare: 10 | Ini +7 | Senses +9
Skills:
Acrobatics+9,Bluff+6,Climb+2,Diplom-1,HandleAnimal+3,Heal+8,Intimidate-1,K. eng+6,K.Local+6,Ling+3,S.Motives+9,SoH+8,Stealth+2,Survival+9,Swim+2
Male Human Gunslinger (Musket Master) 4 | -

"Aye, there is hope then. Now that the portal to Taldor is closed I have to keep pushing forward for Ariadna" Samuel seems comforted by Callix words "Did you ever traveled with your mom to help those who felt on the witches hands?"

"You are right. If the witch has some things of value here, we are better making sure we get rid of them" the Taldan readies his musket pointing at the statue "Shall I shot it down? Do you think it will help?"

In any case, he readies to shot the statue if for any reason it suddenly animates while Alec works on what he has found.

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