Sagian -2008 4.0's page

No posts. Organized Play character for Sagian.




Clicking the link has me just going in circles. What am I missing?


Was trying to create a zombie with a 90’s Valley Girl ish personality for a blood lord campaign. My initial thought was someone from Jalmeray, who was on spring break at Geb, as one is want to do, but accidentally killed by something ridiculous. I initially had them as a monk/martial artist, because the idea of a zombie doing morning yoga and stretches is funny to me. But I’m curious what other infinitely many class options might be out there that are better than this one. Oh, free archetype is in play. Zombie feats are more or less free.

Thoughts and suggestions welcome, and thanks in advance.


Is the meteor shield a thrown weapon or shield? Can I attaché the returning rune to like weapon or for that matter a plus 1 rune? What if I had a shield bash, can that have returning rune? Is there any answer other than no?


Was thinking about the alchemist and other than limiting the batches per day, is there any reason that alchemist couldn’t have a variable Key Ability?

Their uniqueness is in their adaptability and versatility why not have them able to focus the class ability on what they want to master. Throwing crumpled parchment of failed formulas into the trash can, stronger from constant use of bestial mutagens, tougher from tasting or spilling the poisons, smarter from late night study sessions, wiser from learning from their assurance fatal mistakes, more charming from spoking the coffee with cool juice.

Appreciate the thoughts and feedback from every odd reply.


I am trying to argue my way out of a box, a vector screen box. Can you stand inside the vector screen’s 5x5x5 area and be protected? I couldn’t find a reason why this would not work, save being bigger than the area. Any help would be appreciated. Thanks.


Curious if players out there have found if command undead, and like abilities, work given the level -3 limitations? How often do level -3 enemies appear in APs? As always, I appreciate the feedback and insights.


Will be staring a short (levels 1-7ish) undead slayer campaign and I’m curious what possible atypical characters (builds) the PF2 community has thought up and/or played. This campaign will involve the free archetype feature, though not required in your submissions.

Thanks in advance for those who share their fantastical ideas!

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Hello Starfinders and OP

I wanted to double check to see if the “Remote Monitoring System“ (Source Starfinder #34: We’re No Heroes pg. 47) is a legal armor upgrade. It doesn’t seem so. I’m asking because I was interested in playing an original unoriginal someday famous, vidgamer character who ups their game to a live action reality show. Saw part of the idea on several threads and it looked fun. I figured a good a good vidgamer/realty show needs some good quality production equipment which led me to the remote monitoring system. The fans can watch my progress even my health as I go live on missions. Anywho, if this upgrade isn’t legal is there a workaround? Or is the idea unfundable? Maybe there is an AP or one-off in this concept? I ramble now.

Thanks for reading and I appreciate your thoughts.


Trying to find some more details on using a pantheon for a character and I got stuck on the favored weapon. Rules say

Quote:
"A pantheon is a group of related gods worshipped either individually or together. Most pantheons are associated with a specific ancestry or geopolitical region, but rarely, a pantheon consists of deities with overlapping areas of concern. Followers work to advance the shared interests of their pantheon, directing prayers to whichever god presides over their current activity or circumstance. At the GM’s discretion, champions and clerics can dedicate themselves to a pantheon. In such cases, the characters still worship a specific patron deity among those in the pantheon, but also follow the edicts and anathema of the pantheon as a whole. A character who worships a pantheon this way can gain the domains, alternate domains, and spells from the pantheon instead of those from their patron deity. They must uphold the ideals of both their patron deity and the pantheon, though the patron deity’s edicts and anathema take precedence. For example, a worshipper of Iomedae could worship the Godclaw, but they wouldn’t take the tyranny domain, as it would be in conflict with Iomedae’s edicts. In rare cases, a character can worship a pantheon without following a patron deity. Such cases are unique and subject to GM approval."

https://2e.aonprd.com/Rules.aspx?ID=1386

But what about the favored weapon? Can I choose either? Do I have to choose the Pantheon's weapon over the specific deity or vice versa?

Your thoughts?


Korada and Qi Zhong are both deities with an anathema to causing lethal damage to creatures. Korada, specifically, speaks about seeking and allowing for redemption. So how does that work for undead, more so for the mindless ones than those with a mind? It would seem that even nonlethal damage would destroy the undead as soon as it reaches 0 hp. Is redemption possible? Are there spells that would undo the creation of these undead without “killing” or causing lethal damage?

Your thoughts and insight will be most appreciated.


I have a question regarding the height of the High Jump given these feats Sudden Leap vs Fantastic Leap vs Flamboyant Leap. How high?

Thank you for your feedback.


Hello all,

Quick question, is the Desecrator Champion’s reaction, selfish shield, “resistance all” or something else?

Thanks.


Quote:
You enter a specialized stance for a unique martial art centered around the use of a bow. While in this stance, the only Strikes you can make are those using longbows, shortbows, or bows with the monk trait. You can use Flurry of Blows with these bows. You can use your other monk feats or monk abilities that normally require unarmed attacks with these bows when attacking within half the first range increment (normally 50 feet for a longbow and 30 feet for a shortbow), so long as the feat or ability doesn't require a single, specific Strike.

Question: How does the last line (in bold) impact some of these monk abilities, like one-inch punch, disrupt Ki, etc?

Thanks


Trigger: You would take damage from an attack, spell, or other effect.
Your supernatural connection sometimes causes you to phase from reality when under threat, disappearing for split seconds before reappearing—often surprising you as much as your enemies. Roll a DC 16 flat check. On a success, you gain resistance to all damage equal to your level against the triggering effect, you gain a +2 circumstance bonus to saving throws against that effect until the start of your turn, and you gain the dazzled condition for 1 round. (Character Guide, p. 32)

Questions: what is the order of events for which this takes place. Say, for example, a fireball is sent my way. Does the saving throw come first then the reaction or the reaction then the saving throw? When does the +2 circ. bonus take place? It makes sense that it is all before the saving throw.

Thanks for the assist.

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Does evolving destiny boon allow you to change your abilities? Is there not a description for each of these boons we can purchase?

Thanks

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Doesn’t evolving destiny boon allow you to change your abilities? Is there not a description for each of these boons we can purchase?

Thanks


First question: Can Duskwalkers remember anything from their past life, anything at all?


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Given that the description of both the Message Cantrip and Demoralize Skill is talking, can this be used as one action with the range of the cantrip?

Also would this be a good way to maintain a Hidden or Undetected state?


Statement: A 2nd level Cleric with the Communal Healing feat casts Healer’s Blessing upon themself. During the duration of this focus spell they cast a 1st level HEAL spell on anyone else. I believe the cleric would then get 1 point of healing from siphoning positive energy from the healing spell the casted thanks to the Communal Healing and 1 point from being healed by any healing spell thanks to the Healer’s Blessing focus spell. Thus our 2nd level Cleric would get 2 hit points.

Do we think this combination works within the rules??

“Healer’s Blessing
Source Core Rulebook pg. 393
Domain Healing
Cast Single Action verbal
Range 30 feet; Targets 1 willing living creature
Duration 1 minute
Your words bless a creature with an enhanced connection to positive energy. When the target regains Hit Points from a healing spell, it regains 1 additional Hit Point.
The target regains additional Hit Points from healer's blessing only the first time it regains HP from a given healing spell, so a spell that heals the creature repeatedly over a duration would restore additional Hit Points only once.
Heightened (+1) The additional healing increases by 2 HP.”

“Communal Healing
Cleric Healing Positive
Source Core Rulebook pg. 122
You’re a conduit for positive energy, and as you channel it through you, it heals some of your minor injuries. When you cast the heal spell to heal a single creature other than yourself, you regain Hit Points equal to the spell level of the heal spell.”


Can (should) gauntlets with +1 or greater runes add this item bonus to skill actions such as grapple, shove, disarm, trip? Other weapons with the appropriate trait gets to add this modifier to their rolls and while gauntlets and unarmed attacks (for the case of hand wraps) do not specifically have these traits (grapple, disarm, etc.) you do need to have at least one free hand to perform these “attack” actions (unless your weapon has these traits with the exception of gauntlets as they have the free hand trait).

Your thoughts?


Strait questions. Can you use aid on your own animal companion for example his attack roll? In other words is your animal companion considered an ally? On that same thread would it be different if you aided an ally’s animal companion?

Thanks in advance!


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I get you can use Bargain Hunter in Downtime to earn income. I get that you get 2 extra GP during character creation. What I don’t get is the middle part of the description,
“You can also spend time specifically sniffing out a great bargain on an item; this works as if you were using Earn Income with Diplomacy, except instead of gaining money, you purchase the item at a discount equal to the money you would have gained, gaining the item for free if your earned income equals or exceeds its cost.”
When is this used, downtime in addition to earned income or is this done in-game?
If during downtime how many times could this be done? And how is this different than just earning money and buying the item?
Or, maybe it’s used in game. Again, how often can this be used and how does this work for organized play?
Thanks.