Magus

Ruby Songdance's page

36 posts. Organized Play character for Steven Hume.


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Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

have you send out sheets?

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

1d20 + 7 ⇒ (4) + 7 = 11
3197-3

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Ruby nods "Well done people!"

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

i just realized too late i could have given those that failed saved another save with final save spell as i am bard dancing, got to try to remember that...

1d8 + 1 ⇒ (8) + 1 = 9

Ruby gets rope and tries to tie up the women

1d20 ⇒ 18 no clue my bonuses.

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

"Ouch" Ruby says as her teeth chatter and lighting shoots through her. "Lets disable her not kil her!" She steps back and uses her wand to heal herself.

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

att: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16
dmg: 1d6 + 5 ⇒ (1) + 5 = 6

Ruby cuts into the tentacles and cuts deep

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

att: 1d20 + 4 + 2 + 2 ⇒ (20) + 4 + 2 + 2 = 28
att: 1d20 + 4 + 2 + 2 ⇒ (9) + 4 + 2 + 2 = 17
dmg: 2d6 + 10 ⇒ (2, 4) + 10 = 16

Ruby cuts into the tentacles and cuts deep.

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Knowledge (Planes): 1d20 + 7 ⇒ (18) + 7 = 25

Ruby tries to ID the being trying to break through or how best to defeat this foe.

Charging into combat with her dances in full swing,she makes a slash with her weapon at whatever seems to best target.

waiting for info on knowledge before deciding what to attack, wand, body or tentacles

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Ruby is ready to take out these threats, she drops into our battle dance, starts her Spell Dance and casts shield with her scimitar out ready to strike.

battle Dance Move (+2 Morale att/dmg)Spell Dance +10 MV, +2 AC vs AOO(Swift),Cast shield New AC 22, 24 vs AOO

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

sorry guys busy few days

Ruby offers to heal anyone they needs it with their wands or hers, she uses one charge on herself. "Man i hate spiders, need to get me some swarm weapons when we get back, i was less than useful against those things!.

1d8 + 1 ⇒ (5) + 1 = 6

i think thats 3 charges used yea?

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

please tell me someone has al fire with them? man i am missing Sark right about now....

Before Ruby can tell Rhoswen to leave the box alone we can look in it later she across the room and opening it. The sound has alerted now any foes up ahead and we got some spiders to deal with. Ruby cant think of anything she has to deal with the spiders and hope others have come better prepared.

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

"Move? I think you did all the moving not the ground heh" Ruby looks around for any danger in the area.

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Ruby watches the dwarf bounce down the stairs when they reach the floor the easy way she says "Thats one way to scout ahead, you break anything important other than your pride?"

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Ruby moves down at normal speed wondering why everyone is going so slow.

take 10 for 16

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Ruby just shake's her head "There is something very wrong with you, at least your antics will not allow you to procreate with a early death am sure...."

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

"Lets go back to the mold room, should have fire ready to burn anything that moves on us what you think? Or we can just feed Stag to whatever and hope he dies of stomach ache." Ruby makes her way back to the other room

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Ruby moves over to the fool "You do something this dumb again and I will put a sword in you, now grow up we are in a dangerous place stop acting the fool before you get all of us killed!" With that she takes out a wand and smacks him hard with it.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Ruby goes listens to other door while they decide if they will enter new room.

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Ruby pushes the drunk human back "Hey watch it, i am not the door, try laying off the drink a bit and maybe you would better!"

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

ruby helps

aid other: 1d20 ⇒ 8

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Ruby dropping her bow, moves behind Rhoswen and swaps places with her, drawing her weapon as she moves

can i use Reposition to swap places?

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

with her bow already out she steps into the room to the right and fires an arrow at the thing.

1d20 + 3 ⇒ (7) + 3 = 101d8 ⇒ 4

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Late to the party it seems Ruby enters the room, glances at the body and just stands guard taking out her bow in case something tries to surprise them. She asks the group "Can anyone tell how long the dead body has been there, since someone was using this place to write, if the time is short, it means they sat in here with a dead body to do the writing meaning they or someone they knew did the killing. Also where did the acid come from? Could it be he was killed trying to get info?"

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Ruby adds to the assault of the living statue hoping her prize sword does not break on its hard skin. Dancing around the slow statue her moves leaves it open to her attacks

1d20 + 6 ⇒ (5) + 6 = 11 1d6 + 5 ⇒ (3) + 5 = 8

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Ruby moves into combat with the statue,all the while dancing a strange step that has her flowing like wind then darting to one side and back to flowing like wind.

1d20 + 6 ⇒ (12) + 6 = 18 1d6 + 5 ⇒ (4) + 5 = 9

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Dervishes of dawn are trained in the use of the Perform skill, especially dance, to create magical effects on himself. This works like bardic performance, except that the performances grant double their normal bonuses, but these bonuses only affect him.

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

know(arcane): 1d20 + 7 ⇒ (6) + 7 = 13

Ruby draws her curved blade saying "Guess your the welcoming committee, i take my tea with two sugars please." With that she starts a dance that is used in combat to fool foes in attacking where you are not and leave themselves open to attack.

Start battle dance Move, Draw sword Move. +2 saving throws against charm and fear effects, attacks, damage

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

Ruby looks around and goes to lit the lamps when the dwarf calls out, she draws and notches an arrow and waits to see what comes out of the darkness.

am moving this weekend so a bit slow on posts

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

local: 1d20 + 7 ⇒ (10) + 7 = 17

A red haired Elven women has been quiet while each speaks, she eyes the human without trying to show her disapprovement, eying the flask with distaste. She gives a cold nod to the dwarf and gives a warm smile to other elf and greets her in their mother tongue "Well met, glad to have another Tel-quessir on this quest. Not sure about these N-Tel-Quess." Her accent is one you have never heard and some of her words have slight different sounds on them like a strange local favor. You never heard your people call Tel-quessir before( Translation "THE PEOPLE") or non elves called N-Tel-Quess( NON PEOPLE). Switching back to common she just says "Name's Ruby." Its clear from her reactions that she is cold to the males in the group and friendly towards the females.

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

not see any new post in there

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

anyone alive here?

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

ok done

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

hmmm none of my PCs are listed

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

how do i reset default posting PC?

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

ok cant do those three but can i combine these?

Spire Defender Spell Dancer

Grand Lodge

F Perc +5, Acrobat +7(+2 Crowd Dodger), Bluff/Dip +7, Stealth +6, Spellcraft +7, Know(Arcana,Local, Planes) +7 M Scimitar +4 (1d6+3, 18-20/x2) Abilities Str 11, Dex 16, Con 12, Int 17, Wis 10, Cha 14 C-G Elf Class Magus/Bard, Level 2, Init +5, HP 15/15, DR 0,Fort +3, Ref +5, Will +5,

am here but waiting on game to finish to update ruby to 2nd level