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HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Moving forward one step at a time, Rotaan continues to fire, aiming at taking out the slower, easier to hit targets in front, given the distance of the foes, and the speed of Erenyes. 1d20 + 10 - 1 ⇒ (11) + 10 - 1 = 201d8 + 15 ⇒ (8) + 15 = 23
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HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann continues to fire, moving forward a step and targeting the beasts as he goes. 1d20 + 10 - 1 ⇒ (15) + 10 - 1 = 241d8 + 15 ⇒ (5) + 15 = 20
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HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann steps to the side to get a somewhat clearer shot off, and then fires near a half dozen shots off into the closest hound. 1d20 + 10 + 1 ⇒ (6) + 10 + 1 = 17
The beast is battered and torn by the hail of gunfire, but remains alive. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Reflex Save: 1d20 + 19 + 1 ⇒ (12) + 19 + 1 = 32
Rotann steps to the side, bringing his guns to bear on the insect-like ice monster. With that, he unleashes a hail on gunfire. 1d20 + 10 + 1 + 1 ⇒ (8) + 10 + 1 + 1 = 20
Rotann's shots tear into the beast, tearing off chunks of it and spraying blood and viscera around it. Too bad there are no crits in there. One crit in the mix (19-20) and I would have one shotted this baddy.
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HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Seeing the monster above, and that it has somehow gotten the drop on the party, Rotann lets of a quick spell, enhancing the abilities of each of his comrades. A bolt of green light flies to each of his team mates, giving them greater speed. Casts Haste ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Seeing the last visible monster slashed and bloodied, and looking so injured as being barely able to stand, Rotann raises a single pistol, and fires a single shot into its head. Deadshot: 1d20 + 16 + 1 ⇒ (7) + 16 + 1 = 241d20 + 11 + 1 ⇒ (12) + 11 + 1 = 24
The creature's body falls backwards, crashing into all the chairs, crushing and scattering them about. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann draws aim on the position of the other bone creature, shooting first at the wall of ice to break through it, and then into the body of the creature behind. 1d20 + 10 ⇒ (9) + 10 = 19
Damage to Ice: 2d8 + 32 ⇒ (1, 5) + 32 = 38
Rotann shoots into the ice, shattering a section of the wall 5 ft above the ground to make an opening about 5 ft round. His next three shots slam into the devil creature behind the wall, rocking it backwards. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann draws his guns in unison, taking aim and firing at the creatures. DA: 1d20 + 10 + 1 ⇒ (2) + 10 + 1 = 13
5d8 + 80 ⇒ (4, 5, 4, 2, 5) + 80 = 100 All five shots find their marks on one of the monsters, opening large bloody wounds that spray black blood into the air. His body recoils with the impacts, before collapsing dead to the ground. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann floats slowly down to the ground. He is breathing hard from all the exertion, mental and physical. Though he looks calm, his hands are in motion as always, clearing the chambers of his weapons of spent cartridges and loading in fresh ones. He spends a few more moments clearing chambers that appear to have misfired at some point. "Well, that went better than expected, yes? Not to bad considering an elder devil was involved. What next, hmmm?" ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann continues to move forward, to where he has a better vantage point of the room. Spotting two of the remaining devils, he opens fire. 1d20 + 10 + 2 + 1 + 1 ⇒ (7) + 10 + 2 + 1 + 1 = 21
1d8 + 15 + 2 + 1 ⇒ (8) + 15 + 2 + 1 = 26
The gunfire tears apart the two that are visible to the gunman, and their bodies vanish as they die. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann moves up at an angle to get a better view through the door, floating a few feet above Rost's head. He levels his guns and fires again, aiming at each of the ones he can see, and killing them off in a straight line. Each time one falls, he adjust his aim to take the creature behind it. It takes two shots to kill the first, three to down the second, but only gets off a single shot into the third, who though wounded, still lives. At wounded one: 1d20 + 10 + 2 + 1 + 1 ⇒ (6) + 10 + 2 + 1 + 1 = 20
Damage to Wounded one: 2d8 + 30 + 2 + 4 ⇒ (1, 6) + 30 + 2 + 4 = 43
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HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann flies down the hall at expeditious speed. Moving as far as he can, one of the lesser devils comes into view, just around the corner. Rotann levels a gun and fires. 1d20 + 16 + 2 + 1 + 1 - 4 ⇒ (2) + 16 + 2 + 1 + 1 - 4 = 18
He hits the creature, spraying blood from its shoulder. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Round 5: Moving slowly towards the last remaining Angel, Rotann aims carefully at it with his weapons. 5ft Step to come within 30 ft. 1d20 + 10 + 2 + 1 + 1 ⇒ (1) + 10 + 2 + 1 + 1 = 15
Damage from 4 hits: 4d8 + 60 + 8 + 4 ⇒ (6, 6, 5, 6) + 60 + 8 + 4 = 95 The flying creature is pummeled with four hits from the guns, spraying its lifeblood out into the air before both body and blood fade away. Unfortunately, two of Rotann's guns proceed to jam through the exercise, and will need to be cleared to effectively continue the fight. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann, feeling the attention of the Fallen Angels upon him, moves his weapons, taking aim the center creature, he fires. 1d20 + 10 + 2 + 1 ⇒ (16) + 10 + 2 + 1 = 29
7d8 + 105 - 5 ⇒ (2, 7, 3, 2, 2, 8, 5) + 105 - 5 = 129 The second one, the one in the middle, is struck four times. The first three shots pepper his stomach and torso, spinning him round while his eyes go wide staring at the gunman. The fourth hits him directly in the middle of the head, causing it to explode in a shower of brain, skull, and gore, until an instant later, before the corpse can hit the ground, the summoned creature vanishes, returning to whatever Hell he was summoned from. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Seeing Angelo start to be swallowed within the tentacle skirt of the Gylou, he moves up further into the air and continues to fire at the woman. 1d20 + 10 + 2 + 1 ⇒ (8) + 10 + 2 + 1 = 21
Three shots connect, knocking the creature back as her blood sprays forth from the wounds. She remains floating in the air for a second, her eyes fixed on her killer, and then she drops from the sky, her tentacles relaxing and releasing Angelo from their grip. He is left floating above her mutilated corpse. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Hearing Angelo's call for help, Rotann rises up a little further, and moves forward a touch to avoid banging his head into the balcony. He draws aim at the Gylou and unleashes everything he can muster. 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23
Rotann hits the agile beast with a total of four rounds, but one, added only due to the effects of Angelo's Hasting spell, strikes the woman in the head, knocking her reeling from the impact. She retains her connection to Angelo, but her inky black blood splashes out from her face and flows down her dress. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Reflex: 1d20 + 19 ⇒ (14) + 19 = 33
Continuing to rise into the air (15ft high now), and shifting his aim to the larger devil, Rotann continues to fire, this time avoiding the illusory Handmaiden. 1d20 + 10 + 1 ⇒ (1) + 10 + 1 = 12
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HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann moves up a few more feet into the air (10 ft above the ground now) and opens fire on the Handmaiden. 1d20 + 10 + 1 + 1 ⇒ (8) + 10 + 1 + 1 = 20
Six rolls and the highest was a 9. Sheesh. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Raven Hawthorne wrote:
No, you are right. I forgot that eidolons do not follow the regular level/hit-dice curve. I was wondering why i had only 6d10 listed for my THP before and assumed I'd forgot to up it last level. I was in a hurry and didn't review the rules closely. Thanks for the correction. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() I'm tempted to grow another set of arms... technically with quickdraw he could move his guns to another set of hands and fire again with multi-weapon fighting, but I always found that to be cheezy. It's a game mechanic loophole with no real basis in reality. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() "Rost, do you have any way to fly? I think we can expect that Tentacle chick to pull her Black Tentacle trick again if any of us are on the floor..." "Should we try to coordinate targets? Take one out before the other? Who should take priority, the Handmaiden, or the Contract Devil?" ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() "So, Angelo said that there were two in that last room when he saw it. Presuming both are still there, and there are not in fact more of them since then, whats our gameplan? Do we let them talk, let 'em tempt us, and then hopefully pull through and start the fight, or do we just go in kill everything on site." ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann Level 7 to 9
HP: 2d10+10 (+30)
Skills: +6 Skill Points
Eidolon: +3 Evolution Points
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HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann steps back and centers himself in the room, his back against the dim outline of the portal that brought the group to this strange place; this way his allies are out of the line of fire. Now seeing the golden outline of the attacker, he discharges each weapon, throwing hot lead at the woman. PB/DA: 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 29
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HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann jumps to his feet, though dazed and disoriented from sleep, and calls out to his more powerful form to join him. Casting Summon Eidolon, defensively in case there is something close enough to strike at him.
Once wrapped in the safety of his snake form, his hands move to his guns, yanking them free of their holsters. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann's disembodied voice sounds out if the ether. "Agreed, yes? The element of surprise adds a great deal, there is no doubt. Well, do we still wish to rest, or shall we press on to the next chamber while some of our spells remain active?" ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann turns his aim on the spined devil, firing rapidly and with deadly intent. 1d20 + 9 + 1 + 1 ⇒ (12) + 9 + 1 + 1 = 23
Damage: 5d8 + 50 - 10 ⇒ (6, 7, 5, 1, 5) + 50 - 10 = 64 ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Active effect: Greater Invisibility and Haste Rotann moves swiftly into the room, taking up a position on the far side from Rost's host of forms. Once in position, he unleashes his firepower. He aims at the Undead creature since Rost attacked it first; best to reduce their numbers quickly. 1d20 + 9 + 1 + 1 ⇒ (19) + 9 + 1 + 1 = 30
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HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() "Then ready your weapons all and use your magics, yes? When all are prepared we will enter the room together and attack! Shall we stay together or spread out upon entry? Any special tactics anyone should use? Angelo, you said the enemy inside is Undead correct? Any other threats?" Rotann moves to the door, makes certain all four of his guns are loaded and ready, and then waits for a cue from the others that they are ready to proceed. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() "As for preparing, I have few spells that would benefit us in that manner. I can cast Greater Invisibility, but only once. It would allow me to provide uninterrupted range cover for the team. Alternatively, I could cast it on Angelo, as he seems adept at using surprise to inflict greater wounds. Of course, using it now means I'll have no chance to use my strongest spells on the fight with the Contract Devil. Of course, since survival is of more import than any prize, we could rest at some point to regain our strength; destroy this undead in the next room and then fall back to a defensible position to rest. I for one require only two hours of sleep to fully regain my strength. Doing this would allow us to throw everything into this encounter and hopefully still be at full strength when we face the Master of this realm." ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() "So, what is our next move? Angelo says there is a devil and an undead in that next room, we cannot explore the laboratory for tools and potions to use against these enemies until the tentacles subside, and at best, we will still have to face that she-beast again; and even though she fled, I would not count this conflict a clean victory. It could easily have gone the other way." "Options? Opinions?" While speaking, Rotann's hands move with practiced coordination, reloading his guns. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() With his target gone, Rotann immediately turns his attention to his allies. He reaches down and grabs a hold of Rost and attempts to pull him free. Aid another vs. Grapple: 1d20 + 8 ⇒ (12) + 8 = 20
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HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Good point on Hero Points. Rotann has not used any yet. I'll edit his turn. That will give you the +1 on attacks retroactively, which will make your Claw attack hit, and give you one more attack! Edit: Good call. Adding in the haste before Rotann's full attack also gave him an extra shot, as well as bumped one of his other hits up to a hit, for an extra 40 damage! We have a good shot now. I feel slightly guilty about this, but as it's within the editing window, it is generally legal as far as PbP rules go, and we needed all the help we could get. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann growls in a hiss of rage, allowing his anger at this creature to fill him. Activating Urban Rage: Dexterity Rotann does not have a lot of variety in what he can do. He's designed to do just one thing very well: shoot guns. I'll pull out what stops I can, but I'm not sure how much more he can do. Pulling up a surge of energy and pushing himself beyond his normal limits, Rotann casts a spell, Hasting himself and his allies. Hero point spent. DA: 1d20 + 11 + 1 + 1 ⇒ (4) + 11 + 1 + 1 = 171d8 + 11 + 1 + 4 - 10 ⇒ (1) + 11 + 1 + 4 - 10 = 7
Just noticed that the last two rounds he took the minus for Deadly Aim, but didn't apply the damage bonus. That should mean another +16 points of damage inflicted. That knocks her down to 30. If we can press her, we have a shot. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann glides back a pace to try and avoid the devil's lashing tentacles, firing again at her distorted form. 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 171d8 + 9 + 1 - 10 ⇒ (1) + 9 + 1 - 10 = 1
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HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann rises up 5 ft into the air, using a not often wielded ability to fly, when the circumstance required it. As with the threats faced before, four arms reach out and pull forth weapons from four holsters. With each he draws aim on the devil, and fires as many shots as he can manage. As soon as he moves to fire however, he draws the attention of foul devil and she lashes out at him with her tentacles. AoO vs. Rotann: 1d20 + 20 ⇒ (13) + 20 = 33 Miss
1 hit. 8 damage after DR. This b@%*! is going to be tough. She still has 2 AoO's left this round if anyone else provokes. ![]()
HP 53/53 | AC 19 (T 15, FF 16) | CMD 23 | F +9 | R +6 | W +6 | Init +3 | Per +10
![]() Rotann redraws all his weapons, and taking a small sidestep to get a clear view, unleashes hell at the elemental at Raven's back. 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 271d8 + 10 ⇒ (8) + 10 = 18
18 + 18 + 18 + 13 + 18 = 85 The bullets tear into the form, knocking it back and tearing it to shreds. Each shot that hits sends gold dust flying as the impact shakes the entire form. When the last shot hits, the whole form melts away, becoming nothing but the air from which the creature was born. One down.
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