AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose sighs. Probably Uliyara's aunt or mother or whomever that wolf worked for. She looks to see what Uliyara is doing and for signs of recognition. "Rose Haddleton at your service. We have been given permission to be here, and were just leaving."
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"What a sad story. Poor man left here to freeze without the rest of his clan." Rose puts her rapier away, and waits for the rest of the group to be ready to go. "Too bad we couldn't find a piece, but at least we have some information."
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose moves into the room. She jumps on the desk right next to the block of ice, and pokes at it with her rapier. I moved Crann, Skodir, and Lenora where I think they said they went on the map.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Undead? I wonder if he has anything to do with the reason where here? I"ve never faced undead before. What do I do? Anything special beside stabbing it?" She readies her rapier. I'll take a protection from evil wand tap.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"The door to the north works for me." Rose moves along carefully. What a pretty place. It would have been amazing with all the dwaves living here. My Da wouldn't believe the things I'm seeing."
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"Yeah but I wouldn't have been half dead if I'd been given the good stuff in the first place." Rose points out with what she considers unarguable logic. Well unarguable logic to a halfling, but that's what matters, right?
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"Hey I'm the one who almost died last time. No good stuff for me?" Rose pouts at Untir, and Lenora. Then she grins and slips behind Skodir in the marching order. Just being a young hafling here.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose shrugs "So far your deception hasn't harmed me. The wolf ran quickly enough. I have no problem with continuing. It's not as if you betrayed us. You still intend to complete the mission so let's go." She moves forward with her rapier at the ready.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"What was that about Haltani or is it Uliyara?" Rose asks. Her tone makes it clear she's asking for clarification and not in accusation. She enters the room carefully, and looks around. Perception: 1d20 + 7 ⇒ (13) + 7 = 20
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose draws her rapier while moving to stand in front of Haltani/Uliyara and waits for an attack to come. "If she is this person, we still wouldn't hand her over. She's our ally."
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"I don't know who or what Uliyara is. I also don't know who this Baroness is. Why are you asking us for something we don't have?" Rose huffs It's cold and now we have to deal with a talking wolf.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"Why don't we let Amhrinai work the first block of clay. It should help warm her up." She moves up and helps Skodir by moving the chipped pieces of ice away from the block. "I can take a turn with the pick when you get tired."
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"Can't hurt to give it a try. I agree start with just a little bit and see what it does. How did that stuff work again?" Rose asks. She shivers slightly, but not nearly as much as Amhranai is.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"I'm good on supplies. I think." She rummages through her bag. "Trail rations, Holy Water, Tanglefoot Bag, Wand of Cure Light. Oh Lenora can you carry that for me? I can't use it, but I've found there is usually someone who can. I offer it to anyone who needs it." She hands over the wand.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose hands her potion to Skodir. "Here you are. I'm sure Untir is happy to cast the scroll on you Lenora. I wonder how deep the snow will be? I'm not very tall after all." Rose smiles and looks excited at the chance to play in the snow
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose snuggles herself into her warm furs. "I've been learned from experience that mentioning the Societies name generally ends badly when you want something from people. Maybe it wouldn't have been so bad this time." she whispers to Lenora. She makes herself ready to head out.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose not knowing what say that won't make it worse decides to stay quiet and try to look like a trader. We sure can't tell her we want to break into a Dwarven stronghold. That will for sure get us in trouble.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose walks up next to Lenora. Maybe this time I won't stumble so badly. "Madam we are here on a trade mission, and as Lenora said want to go further inland to seek trade good. Are you the esteemed personage who we need to get permission from for this trip? Esteemed personage that sounds fancy. It should help./ Diplomacy Aid: 1d20 + 3 ⇒ (16) + 3 = 19
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"Pardon me! Haltani sends her regards. We're here to speak about business and traveling north." Rose raises her voice in order to be heard in the middle of the garden. Her yelling clearly isn't helping. Diplomacy: 1d20 + 3 ⇒ (1) + 3 = 4
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
I've never seen one of the Winter Witches before. Are they like other witches and not very nice? Rose moves through the garden with the group. She looks at the "foliage" in amazement. She bows polity to the woman when they get in front of her seat. "Good day to you. You are Baroness Nadya? We've come to meet with her. This is Lenora, Untir, Skodir, Amhranai, and Crann." She introduces everyone in turn. "I am Rose."
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose is relieved to see Lenora come up behind her. She's diplomatic enough she should be able to get us out of this. "Skodir. Let's go. We need to give Haltani's regards to the Baroness. I'll bet she has ale. If she doesn't I'll buy a round after we're done talking to her."
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose hears yelling in the street, and moves to see what's going on. She comes around a corner where she hears the commotion and sees Skodir in an argument with a. What is that thing? "Skodir what is wrong? Why are you yelling about mothers?" Rose approaches quickly.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose looks around and then moves close to the group. "We should keep our real mission and our affiliation quiet. I don't know how people will feel if they know we're here to get you know what from you know where for the you know who." "We should be as honest as possible about the letter of credit. There's no reason we can't get the best deal possible for our employer." Rose murmurs.
When It's Time for Rolls: Diplomacy Aid: 1d20 + 3 ⇒ (9) + 3 = 12
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"Please go ahead and introduce us to the merchants." Rose looks around at all the stalls. I wonder what all the sell up here, beside carnivorous trees. Maybe I can get a stone or two for my rapier.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"We should speak to the town's leader. We're looking for permission to go travel out of town. If we have any goods left after our visit with that person, we'll trade with the locals." Rose says quietly to Haltani. "Can you lead us there?"
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"I guess you could say I have a field commission. I'm not much for reporting. I'm more the exploring type. I grew up poor as most haflings do. This was a good way to make some money and learn more about the world. Scholars always need muscle. Even if it's small muscles." she laughs.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose sits next to Lenora and cleans her rapier. Field work is very different. Did you spend much time in classrooms? I learned my skills at home, but I don't have classroom experience. Was it fun?" "I've never heard of cabins moving on legs? Th wolf is pretty. It's probably not friendly though." Perception: 1d20 + 7 ⇒ (3) + 7 = 10
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose will grab a couple of the Alchemist Fires. None of the gear will fit her. "That's what I was thinking Haltani. They wanted to know about our trip, but who exactly wants the details." She tucks two Alchemist's Fires into her pack. "Thank you all for your help. I may have been a little more aggressive than I should have been. Especially since he had a longspear." She rubs her arm in the place where one of the spear attacks hit.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
"Thank you for the healing Untir. I appreciate it." she tucks her wand back into her belt. "The man said something interesting to me. He said they were told to take us alive. I wonder who wants us alive, and for what purpose." she sets herself to rights, and goes to help figure out how to remove the net from the river.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Con is 13. I was -11 HP two HP away from dead dying. I have problems figuring out the stabilization rolls. I read what the rulebook says. I think I understand it, but I seem to add the penalties wrong when I make the checks.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Stabilize: 1d20 + 1 - 9 ⇒ (1) + 1 - 9 = -7
Rose slips to the ground without a sound, and continues to bleed. Her blood mixing with the mud at the side of the river.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose grits her teeth in anger at his laughter, and attempts to tumble past the man to get into a flanking position with Amhranai. Then she slashes out with her rapier. Acrobatics: 1d20 + 9 ⇒ (3) + 9 = 12
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
If he didn't have a longspear, I'd be in his square by now really causing some havoc. I have the mouser archetype. I can get in their square and give them -4 to attack rolls, and it counts as flanking.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
AOO
Regular Action
Dodging Panache:
Dodging Panache (Ex): At 1st level, when an opponent attempts a melee attack against the swashbuckler, the swashbuckler can as an immediate action spend 1 panache point to move 5 feet; doing so grants the swashbuckler a dodge bonus to AC equal to her Charisma modifier (minimum 0) against the triggering attack. This movement doesn’t negate the attack, which is still resolved as if the swashbuckler had not moved from the original square. This movement is not a 5-foot step; it provokes attacks of opportunity from creatures other than the one who triggered this deed. The swashbuckler can only perform this deed while wearing light or no armor, and while carrying no heavier than a light load. "What do you mean told to take us alive? She steps in and attacks again. "I'll whittle you down drop by drop if I have to." Rapier Attack: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose slashes out at the Ulfen dressed in red as he steps by hitting him hard for such a small weapon. Then she ducks out of the way of his spear thrust, and steps up next to him. She attacks him again. Actions: Attack of Opportunity Rapier: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29 Damage: 1d4 ⇒ 4 Rapier Crit Confirm?: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14
Rapier: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose attempts to acrobatics across the five feet with a diving roll. She attempts to pull her weapon out at the end of the roll with a flourish. Not much to say. Just get this business over with. Acrobatics with Panache: 1d20 + 9 + 1d6 ⇒ (2) + 9 + (2) = 13
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"I don't want to fight if we don't need to. Let's allow them on board, and travel to their village. I assume it's in the direction we are heading anyway." Rose whispers to the group. She's ready just in case but willing to wait and see.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"Skodir I'll let you decide for me whether allowing these men on board is a wise decision. I have no love of fighting just for fighting's sake." she leaves her hand on her rapier, and waits to see what will happen.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"Gentlemen there's no need for this. We are merely traveling to Naldak's Point er Peak, something like that, to do some trading. See we even have a pack mule. He's kind of grumpy, and really stinky. You don't want to come on this boat trust me. I don't know what he's been eating but pew." She keeps her hand on her weapon, but does not draw it out. Diplomacy: 1d20 + 3 ⇒ (5) + 3 = 8
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
"Lenora. You are a Paladin? Who is your god? How did you arrive at your calling? I'm a swordswoman myself. Daring deeds and all that." Rose asks while she concentrates hard to keep the rudder straight in the river. She's short and that dratted mule keeps shifting making it hard for her to see out the front of the boat.
AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6
Rose pulls our her rapier and hands it hilt first to Skodir. "Would you sharpen my weapon please?" -Posted with Wayfinder |
