What do you think of this custom character I've made?
The basic template comes from the Barbarian build "Ostog" but I tweaked it a bit.
[BARBARIAN]
STRENGTH d12 [] +1 [] +2 [] +3 [] +4
MELEE: STRENGTH +2
DEXTERITY d6 [] +1 [] +2
CONSTITUTION d8 [] +1 [] +2 [] +3 [] +4
FORTITUDE: CONSTITUTION + 3
INTELLIGENCE d4 [] +1
WISDOM d6 [] +1
CHARISMA d6 [] +1 [] +2 [] +3
WEAPON 6
SPELL -
ARMOR -
ITEM 2
ALLY 3
BLESSING 4
Hand Size 4 [] 5
Proficiencies - Weapons
(1) At the start of your turn, you may recharge 4 (or [] 3) cards from your hand to shuffle one random card from your discard pile into your deck.
(2) When you are dealt Combat ([] or any) damage, you may recharge a card to reduce the damage by 2 ([] 3).
(3) You may bury a card to add 1d12 ([] +1) to your Strength, Melee or Constitution check; If you fail, you may discard it instead.
ROLES:
"Wanderer of the North"
(1) At the start of your turn, you may recharge 4 (or [] 3) cards from your hand to shuffle one random card from your discard pile into your deck.
(2) When you are dealt Comb9at ([] or any) damage, you may recharge a card to reduce the damage by 2 ([] 3).
(3) You may bury a card to add 1d12 ([] +1) ([] +2) ([] +3) to your Strength, Melee or Constitution check; If you fail, you may discard it instead.
(4) [] Before your first exploration, you may roll 1d6, if it’s result is ([] 4 or) 5 or 6, you may move to a different location.
(5) [] During your exploration and you encounter a barrier card, you may discard a card, if you do so, separate the top 2 cards of the location deck and shuffle the barrier card to the location deck, put the separated cards on top of the location deck afterwards. Ignore the barrier’s if undefeated effect.
(6) [] You gain “Survival: Constitution + 2 + the number of buried cards under your character.”
"Executioner"
(1) At the start of your turn, you may recharge 4 (or [] 3) cards from your hand to shuffle one random card from your discard pile into your deck.
(2) When you are dealt Combat ([] or any) damage, you may recharge a card to reduce the damage by 2 ([] 3) +1.
(3) You may bury a card to add 1d12 ([] +1) ([] +2) ([] +3) to your Strength, Melee or Constitution check; If you fail, you may discard it instead.
(4) [] You may discard an ally ([] or item) to draw a weapon card from your discard pile.
(5) [] If you fail a combat check by 6 or less, you may discard a card to re-roll your lowest die, take the re-roll’s result.
(6) [] If you have three or more cards buried under your character you may add a 2d8 + 2 to defeat a bane. Use this ability only once per scenario.
What do you think? Are the powers "fair"?