Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
Stomping, shouting, and waving a weapon around? Easy stuff! For this, Rickle leaves his sword sheathed and pulls his horsechopper out of its harness instead. And then he starts stomping, shouting, and waving a weapon around. Athletics: 1d20 + 12 ⇒ (11) + 12 = 23
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
"I can do a warrior dance!" says Rickle excitedly, "Or, um, freestyle?" The others sound hard. "Or any of them!" the goblin boasts.
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
Rickle laughs. "Sounds like you do mean harm." The goblin shrugs at Mahatma. "I'm better at fighting. But you're not supposed to stab people if you don't have to unless you're a Bad Guy."
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
Rickle tries to remember what a Narven is. Oh wait, now he's got it mostly!
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
"Uh. Okay. I'll go talk to the fire one!" Hireling Nature: 1d20 + 8 ⇒ (10) + 8 = 18 "Let's see... why do I know about bigshot elementals and planes?" Rickle's halfling partner whispers something in his ear. "I already knew that!" Description based on the fact that he would have succeeded at the Religion check without hireling help.
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
"...are you sure you guys wanna keep doing this? Sarenrae grants me magic to help convince bad guys that doing bad stuff is bad, but it doesn't even work if you can't hurt anybody! You're just not very good at this. Just stop." But, well, as long as they are doing this... ◆ Raise Shield
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
Rickle's in a pretty good position, and already drawing enemy attacks. So, keeping his shield up, he just attacks with his own sword. ◆ Raise Shield
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
Reflex: 1d20 + 8 ⇒ (5) + 8 = 13 "That's not nice!" Pushing himself up from where he's suddenly fallen, Rickle moves to get close to as many of the creatures as he can. He's ready to use Sarenrae's power to show them that they shouldn't attack people unprovoked--but first he uses his sword to give a more immediate argument that it's just unwise. ◆ Stand up
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
"So everyone agrees the dwarf is the healer. So the rest are probably right, too!" Tired of pushing heavy statues around, Rickle rings the bell.
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
"She doesn't go in the bottom left, either," says Rickle, pointing at the dwarf. He indicates her baton. "That's a wand, and the decoration tells me it's primal life magic! I'm sure she's not the Gardener, so she must be the Healer." "The Donkey is prepared for all kinds of conditions and weather. Traveler, maybe?" "The Human's pouch is for seeds or herbs. Gardener?"
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
Level 3 and 4 characters should have Mentor Boons. Oh, and you asked for downtime rolls: Fishing Lore: 1d20 + 8 ⇒ (4) + 8 = 12
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
"Those are funny names," says Rickle. This observation isn't terribly helpful, so he follows his associate's lead.
Nature (human): 1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19
"Yeah, we never really got elves."
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
Nature: 1d20 + 8 ⇒ (6) + 8 = 14 Rickle's halfling companion points out something to him.
Since the Venture-Captain said something might be dangerous in the Maze, Rickle had held his shield and dogslicer at the ready. But now he sheathes the weapon to climb.
"That's surprisingly hard to climb--and I can't get over if I try. Guess that makes sense. There's magic capping the top." PFS Lore: 1d20 + 6 ⇒ (5) + 6 = 11
As they reach the courtyard, Rickle looks around in wonder and apprehension at the large buildings contained within the Maze. "Dunno what that is, but that guy--" he points at the statue "--is Narven, who built the maze. Are those the same flowers? Fresh? I'm gonna check!" Athletics: 1d20 + 12 ⇒ (19) + 12 = 31 Rickle climbs up close to examine (or collect?) the roses on the garland.
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
"Rickle of Sarenrae!" says a goblin with a big grin. Rickle carries traditional goblin weapons, but his shield is painted with the symbol of Sarenrae, and he also has a silver pendant bearing her symbol. He's accompanied by a halfling wearing outdoorsy clothing--but it's certainly not armor, nor is he armed with more than a knife.
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
Rickle is a Skillful Mentor: While working with less experienced Pathfinder allies, you provide vital advice to sharpen your newer colleagues’ skills. For any
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
"The box with lizards in it really does have lizards but they're really big and dangerous lizards that attacked us when we opened the box so we had to fight them off so they may be a little bruised but they're still alive in the box and the box with the incense has some broken sticks and they're all powdery and it gives off stinky fumes that make you feel sick so it's dangerous and you should wear a mask to open it but most of it is there and it's not sabotage and the other two boxes are yucky but it looks like that's what you wanted so they're okay but the barrel that was supposed to be ale was just rats and bombs," says Rickle, "We put 'em out. The bombs. And most of the rats but don't tell Zekki."
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
Rickle looks around and sees that he's successfully prevented any of the rats from escaping in this direction. That's good, but it means he's no longer anywhere near the action! He hurries over. **** StrideStrideStride
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
Rickle uses his shield to push the rat away so it doesn't do as much damage.
He then continues attacking with his dogslicer.
* Strike Attack: 1d20 + 10 ⇒ (18) + 10 = 28 for slashing damage: 1d6 + 4 ⇒ (5) + 4 = 9; that looks like a crit? Rickle has Crit Specialization with his Divine Ally, so if so it's flat-footed until the start of his next turn--assuming that it survives the damage, anyway.
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
"Whoa! No, uh-uh!" Rickle chases after the fleeing rat. It moved so quickly! He runs past it to cut off its escape--really can't let a mobile bomb go that way--before swinging his weapon again. * Stride
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
No, no AoO. I think for Champions that's a sixth-level feat. Less concerned about the rats than the apparent explosives, Rickle sets off after the one running along the docks. He's not equipped to disable the bomb, but disabling the rat and throwing it in the water is a solid option. He brings his dogslicer down.
* Stride
Male Goblin Champion 4 | AC 22/24 | HP 54/54 | Shield HP 20/20 | F+9 R+8 W+8 | Perc +5 | Speed 25 ft | Hero Points 1 | Focus [_] | Exploration: Defend | Active Conditions: None
Rickle's training was unorthodox. Ritual is the aspect of religion he knows the least about. Still, he'll always try! Religion: 1d20 + 4 ⇒ (1) + 4 = 5
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