NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe nonchalantly raises a hand over his mouth, itching his nose to conceal a small amused chuckle, then takes a few steps in the direction that the skeletons first approached from. "I imagine this should get us started on the right path to begin with, yes?" he asks, primarily of Rath, and waits for the rest of the group to follow or the pseudodragons to say otherwise.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe chuckles a bit, feeling silly for his concern. It's older, is that it? No wonder its speech is smoother than that of the others. He nods to the small dragon. "Ah, I see. Well, hold still a moment, and let me see if I can't help you out with that." He places his free hand on the creature's back, trying to avoid touching any particularly sensitive area, before he channels energy to heal its wound. Well, I realize HP damage is a bit more abstract than a real injury, but I'm hoping they work more or less the same :P I'll roll it up regardless, but if it doesn't matter, feel free to disregard. Cure Light Wounds: 1d8 + 2 ⇒ (1) + 2 = 3 Ha, accidentally rolled a d20 first, and go figure, I wasted a crit.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 The fur on the back of Rethe's neck bristles a bit at the unusual tone and the curious request. Still, they've been kind to us so far... he thinks to himself. I can't imagine they'd attack us now for any particular reason... "Sure," he says, taking a few slow steps forward. He keeps his hands up in a non-threatening gesture, so as not to alarm or distress the small beast.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe smiles at Chara. "Oh? That sounds good. Considering all the monsters we've been running into, may prove pretty useful," he says with a chuckle. "And yes, I agree," he says to Layali, before directing his attention toward the one perched on Chara's shoulder. "Especially if you'd all be so kind as to help us find the area they may have come from, we certainly don't want you to have any trouble taking to the air in case there is anything else around. If your friend will come down, I'll see if I can fix up that injury."
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Cure Light Wounds on Layali: 1d8 + 1 ⇒ (8) + 1 = 9 Same as above, not entirely sure if it's a +1 or +2 to be tacked on to the end. Rethe returns the smile and places a hand on Layali's shoulder, channeling energy to heal her. "Well, I am glad it didn't come to such danger. I think you did well, considering the monstrosities we faced," he says, his expression taking on a more bitter note as he looks over the collapsed bones. Shaking his head to clear the thoughts, he takes a step forward, looking up at the pseudodragons perched above. "We owe the two gratitude for alerting us about those fiends before we stumbled upon them. Perhaps the least I could do would be to assist their friend if no one else is heavily wounded," he says, looking back around at the party. "I would need some time to rest before providing any more aid for anyone else however." Seems a little silly, but since the healing on Layali stuck pretty well, Rethe's got one spell left for the day, and I think he would be happy to repay the dragons for their help, if he can. Heh, he sure does play medic though.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7 Not sure if we already count as having leveled? If so, there'd be another hit point restored. Rethe nods to Warrok and closes his eyes a moment, focusing inward. Spirits, return life to this one. His valor yet burns brightly. Placing his hand on Warrok's back, golden light spills forth, knitting his wounds back together. Afterwards, he dips his head respectfully, then chuckles. "Yes, the strength of the undead can be alarming," he says, before turning to Layali. "How do you fare?" he asks.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 I am a fan of average HP over rolling, so I will do that as well, which makes +6 if this is indeed PFS style. Got one more spell per day, for a total of 4 plus his Cha bonus. Also learned Ill Omen as a mystery spell through Dual-Cursed. I'll be picking up a 0-level spell as well... I'm actually considering Purify Food and Drink, in case our investigations take us somewhere it could actually be useful. Maybe unlikely, but kinda seems possible with the setting... I'll think on it a bit, any advice from the party is welcome. And I get a good ol' 4 skill points, 1 of which will go into Knowledge (Planes), Knowledge (History), Perception, and Acrobatics each. And I believe that is about all that needs doing. Edit: Actually, I'll skip history and put the point into Spellcraft instead. And I forgot my favored class bonus, which will be the Catfolk special to add to his spell list. So, I will go ahead and take Purify Food and Drink, as well as Light. Edit 2: Summary: +6 HP
+1 Will +1 BAB +1 1st Level spell/day +4 Skill Points (1 to Knowledge (Planes), Perception, Acrobatics, and Spellcraft each) Learned Ill Omen (1st), Purify Food and Drink (0), and Light (0)
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe dusts himself off after the battle, shaking free any shards of bone that had became lodged in his fur during the fight, before he turns and bows to Warrok. "Your assistance was most welcome, friend. I am Rethe Carron, and pleased to make your acquaintance." He looks over Layali and Warrok's injuries. "If you require any healing, I'd be happy to do what I can," he says to both of them.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe's ears pin back as he tries to keep track of the battle - including the owlbear yet fighting Layali, and the surprising arrival of the new catfolk. Gonna be vague here, as I don't know if Djon's attack put down the skeleton that us three are battling. If not, Rethe will continue to attack it, keeping in a flanking position as best as possible (which, assumedly, shouldn't require any movement, since Djon stepped into it).
Attack: 1d20 + 5 ⇒ (12) + 5 = 17 (+2 Regular, +1 Bless, +2 Flank or Charge)
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 As the walking bones come into his sight, Rethe's fur bristles and he lets out a roar out at them, hoping to gain their attention. As that fades out, he yells, "Come and face me, foul creatures! I will return you to the peace of death." With that, he raises his mace and shield, ready for battle and trusting in his companions to make the most of the spectacle. Rethe will ready an action for if/when they approach, to Total Defense (giving him 21 AC total), and 5-foot step away if it can place him out of reach of any attacks (not really sure what their reach is? A step to the north or west would be most likely direction, though).
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Assuming we have enough time... "One moment," Rethe says, before his companions go to take their positions. He holds the hand with his weapon to his forehead and closes his eyes, in contemplation. "Ancestors, guide us to victory," he intones, a wave of unseen power rippling through the air around him. Bless on everyone, including the pseudodragons if they're still around, for a +1 on attack rolls and saves vs. fear for the next minute. He then watches his companions secret themselves. "Heh, I'm not so great at hiding, so I'll try and drawn their attention past you all," he says. He takes an unhidden position, further away from the direction the beasts are coming, such that should they approach him, it may allow the other catfolk to surround the creatures. Yeah, seeing as taking 10 on stealth would give him 8, gonna skip that part. Not entirely positive where they're coming from and where everyone else is, so I'll not mark a specific position yet on the map, but basically, he'll try to remain visible in an area where, once they approach, they could be set up for flanks by the rest of the team or surrounded.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe snorts a bit and smiles. "More than usual, yes," he agrees with Djon. At Layali's note about his weapon, he taps the end in the palm of his other hand and nods. Directed toward the pseudodragons, he says, "Thank you for the warning, and if you wish to avoid these monsters, I think no one here would blame you. Feel free to take to the air. We shall see what we can do about them though." He then moves a short ways to the front of the party, in the direction the dragons came from, and takes up a defensive stance, in case the unnatural creatures might be following close behind.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe's fur bristles and his teeth show as the two creatures approach, rambling, but he settles once more as he makes out that it is a plea for help - even if the rest of their speech is a bit more difficult to follow. He holds his hands up in a nonthreatening gesture, intending to try to calm them, but stops as Chara attempts to soothe them. Not bad, he thinks to himself, then simply takes a step back, so as not to crowd the beasts or frighten them with his appearance. He does look back in the direction from which they appeared however, as he watches and listens for anything that might be following them. Perception: 1d20 + 1 ⇒ (6) + 1 = 7 ...Ha, wonderful.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Chara Ring wrote: Finding that Rethe is somewhat sad and likes to beat himself up. I do what now? :P And yeah, mostly in agreement. I would like some more IC conversations between party members, but for the most part, I'm not really sure what our characters (or at least my character) have to say to the others, so I'm mostly only doing that reactively. Also, sorry for scarce posting as of late. I've been somewhat busy, but will try to be around pretty frequently. However, if you ever need or want to move something along quickly and I haven't posted, feel free to autopilot Rethe for anything that's pretty straightforward (e.g. party is moving on -> Rethe goes with them). Like I said, I'll try to post pretty regularly of course, though I have also purposely held off posting on a few basic things, just to avoid clutter.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe nods. "That works for me. I probably have enough ghosts for the lot of us," he says, with an embarrassed laugh, before packing up his things. Once done, he heads to the edge of the watchtower, and turns to look back. "Meet ya down there, then," he says, before dropping down and clawing his way to the base of the tree. Once safely upon the ground, he looks around for anything unusual. Normally, he'd probably say something to Aradesh, but assuming he's still AWOL, he'll just do a quick perception instead. Perception: 1d20 + 1 ⇒ (15) + 1 = 16
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 With the arrangement brought to his attention, Rethe inspects it, curious. "It's true, this might have nothing to do with the creature we hunt," he says in response to Chara. "Still, if there's anything of import to it, disregarding it could be a poor choice. It does look like it might be catfolk, perhaps an old version of it?" he muses. So, Linguistics is a trained only skill in most cases, but it seems to have a special clause of trying to identify older versions of languages you know (or rather, specifically racial ones I think). If this is some archaic form of Catfolk, he'll attempt to decipher it, though his odds may be somewhat poor... Linguistics: 1d20 ⇒ 8 Yeah, doubtful. Assuming that tells nothing... He shrugs after his moment of study, unsure whether there is really any connection. "Of course, I've also well known enough spirits to cause random mischief as well, so it is quite possible there's nothing to it. In which case, we should probably just move on." He turns to start preparing for their travel, but then looks back a moment, tail twitching in thought. "I suppose at the least though, we could get a quick sketch of it or something. Perhaps an elder or someone else might make sense of it as we go." I don't know if we actually have any means of recording it though... at the very least, I don't think Rethe can scrounge up any writing materials amongst his things. Dunno about anyone else. Heh, we might have been able to do a better job of preparing, huh? :P
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 So, Rethe learned nothing of the scroll? :P Also, did we indeed bar the entrance? If so, this post might be a little off. During his turn of watch for the night, Rethe wanders to the edge of the watchtower's landing. Making sure he can see both Aradesh and the others, he situates himself upon a suitable ledge. There, he perches like a gargoyle, close to being outside but still safe from getting wet. His tail twitches behind him at first, but it soon settles as he himself does, relaxing while he listens to the sound of the rain. He'd always found the noise rather peaceful, and gained a new appreciation for it when it began to also help drown out the whispers in his mind. After a moment, he stretches languidly and smiles, feeling at ease, before settling down to watch for danger in the night. Don't mind me, just seemed like the scene was one Rethe would enjoy :P
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe makes his way into the tower and looks around. "Well, this place seems cozy enough," he says, taking his backpack off and placing it upon the ground. At Layali's direction, he picks up the scroll and takes a look at it, muttering a few words under his breath for a weak spell, before seeing what he can learn of its purpose. Read Magic, so I think if it's a basic scroll, that lets me automatically identify it? If it's something more fancy, here's a Spellcraft check too.
Edit: Also, so if it's been two days, I guess we all got 2 HP back, and our renewable resources?
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 So... we are still missing Aradesh? :/
Rethe smirks as the centipede crumples from his blow, but returns his attention to the rest of them quickly enough. Sparing a brief glance over his shoulder, he ascertains the condition of his companions. His ears pin back as he sees Layali engaged with another, but he turns back to face the closer enemies. I can't imagine any bug bringing down a huntress, right? he thinks to himself. He holds still a moment to let Chara fire off an arrow, then snarls at the centipedes, bringing his weapon to bare. As said, either a readied action, or move to attack or possibly flank. Attack: 1d20 + 2 ⇒ (5) + 2 = 7
Welp XP
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 The Lost Voice wrote: Rethe can be reached by two centipedes this turn, if going up the tree was your intention. . Well actually, if Djon is dropping back down and Rethe can indeed be reached by centipedes while he's still climbing, then he would probably prefer to stay on solid ground (his AC takes a relatively big hit while climbing). If it's too late to change that though, no worries.. If he is up the tree and the enemies are too close for him to move back toward the ground safely, then he will draw his weapon and attack. . If he is at the base of the tree still, then he'll just have a readied action to attack any that get down to the ground within range of him. . I'll go ahead and roll an attack now though, to keep things moving :P Attack: 1d20 + 2 ⇒ (16) + 2 = 18
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe hisses and mutters in catfolk, "What a surprise, things can't ever seem to be simple, can they?" He chuckles and shakes his head, before stowing the morningstar on his belt. Forgoing the lowered rope, he leaps onto the tree, his claws digging into the bark as he ascends it. After the surprise round, Rethe will take a move action to put away his weapon, and standard -> move to head up 20 feet. I assume these centipedes are currently farther above Djon (that is, he didn't go straight past them on his way up) and Rethe isn't walking into one or more by heading up as well.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 The Lost Voice wrote: Opinions on the game so far? Anything I'm doing wrong (or right?) One thing I've been meaning to mention is that I very much like your descriptions of environments. You seem to do a great job of setting the scene and build up a fitting mood/atmosphere. At least in my opinion. As Djon and Layali said, sometimes a few of the more pertinent details do seem to get lost. Still, I think this is going fairly well so far and I imagine the beginnings of games are probably the most disorganized, for both GM's and players, until things start to smooth out as people get used everyone else. Also, like Layali, I'm pretty new to PbP's (and, in terms of years playing, relatively new to that too), so if I do something that's nonsensical, feel free to let me know. But I'm definitely enjoying this game so far :P
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Also assuming Djon brings attention to it... Heh, why not, let's see what happens if Rethe tries this. Rethe moves in front of the party, weapon at the ready, and growls, baring his teeth at the mantis, the fur on the back of his neck standing on end. After a moment, the growl escalates into a snarl, and finally into a loud rumbling roar, as he attempts to frighten the creature away. 'Cuz why not, right? :P Intimidate: 1d20 + 2 ⇒ (16) + 2 = 18
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Assuming a climb speed would allow one to get up the watchtower then: Would a 50-foot rope allow people who can't climb easily to get up? Rethe has the rope and the climb (though, I think at least Chara does as well, and maybe others?). I don't know how the heck we'd get Tandi up though :/
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 @ Chara: If I recall correctly, I believe it was supposed to be about a week to where we were headed, and the rain was coming in a day or so (maybe less). So, seems unlikely for us to get there before the rain, I think, though I could be wrong. Rethe smirks as the cache is revealed. "Sharp eyes," he compliments to those who discerned its location. Otherwise however, he seems to have little interest in revealed items. "So, some of those might help if we're caught in the wilderness. Anyone know of a more sturdy shelter to be found, though?" he asks, and eyes the surrounding landscape personally. Can't do any Know (Geo), but if Survival might be used to find more natural shelter (caves or some such), he'll make an attempt at that, in case we can't find any watchtower. I just made that up on the fly though, I have no idea if something like that actually falls under Survival. Feel free to ignore this if it's a no go :P Survival: 1d20 + 5 ⇒ (17) + 5 = 22
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Hmm, I've never heard anything say you couldn't, besides the fact that you can't make them untrained in the first place. Dunno though, perhaps not. Either way, it is untrained for Rethe, so at the very least, he can't aid on it :P
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe listens, then nods. "Sounds good to me. I'll keep my eyes peeled." Survival to aid Layali: 1d20 + 5 ⇒ (6) + 5 = 11 Wow, barely.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Alrighty then, that clears some things up, thank you :) And okie doke, I will add a scroll case to Rethe's inventory. Can I ask what some travel times would be to nearby locations and/or if they would take us much out of our way? If it's a week to head south, perhaps we'd like to detour for some other places such as tribes and allies on the trip? Since we're already heading south of course, we probably won't want to change direction again, but accomplishing some other objectives on the way to save time could be good :P Then again, we don't have a lot of information to give out yet anyway, so heading south first may very well be the best idea.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 I see. So, when we were heading NNW-ish, it was for locating Djon and... anything else? I think I'm actually a little fuzzy on what the Elders plan for us was to begin with - if their path had us slated to run into an Elven outpost after the meet-up and now with our decision to head south, we are no longer on that track, I take it they had suggested a different destination before we began a more direct hunt (that is, before we were meant to turn south)? I hope this wasn't all explained somewhere and I simply missed it. If that's the case, I apologize :/ And yes, I imagine Rethe would be fine with sticking to the Elders' instructions. I think I might just be a bit mixed up on what those were ^_^;
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Aquiescing to the majority, Rethe moves with the rest of the group as they head for the beast's last known location. As usual, he keeps his weapon at the ready, tapping it against his shoulder as they go, and generally remaining towards the front of the group as they travel. He stays alert as they move through the tree, and looks for any signs of the trail they seek. He also attempts to gauge the weather as the storm clouds move in. Take 10 on Survival for 15 to track, although if our huntress is tracking as well, this could be changed to an Aid (of course, Taking 10 would not work for that).
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe gives a glance over the found items. "I don't see anything I'd make much use of, so whoever wants something, I've no objection." "As for our next destination, the Elders have indeed not appointed anyone as leader - so perhaps we should just put this to a vote? I'm in favor of heading to the city. We have a few things that might be worth going there for, and currently we know nothing about this beast (I'm glad we have a name for this thing now :P ) except its general location. If we can find any information that would help us in locating or destroying it, I think it'd be worth a small detour." He then spreads his arms wide in something of a shrug, the tip of his tail twitching. "My thoughts anyway. If most of us simply want to continue the hunt immediately though," he nods to Layali, "I'll abide by that as well."
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Well, did Layali succeed on picking up any new tracks? My vote towards the city was partially contingent on whether or not we have any other clear destination. As for the wagon, Rethe is mostly uninterested. General consensus on that seems to be to scrap it, I think?
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Truth be told, I doubt Rethe knows much about the humans in the city. Rethe tilts his head to the side at Layali. "You think?" he asks sincerely, crossing his arms. "If they're unaware of the current dangers and still have people traveling through the forest, it might be best if they were warned. Of course, if we can put a stop to whatever's going on quickly enough, then I guess there's not really any difference. If we can follow the trail, that's fine. If not, I think it might be worth looking for some information in the city - without the wagon, if that would cause a problem." He then scratches the back of his head and gives a sheepish grin. "Maybe, anyway. I don't actually know too much about the humans - what with my, uh... quirks, I'm not sure I'd make a great impression of catfolk on them, so I don't tend to get sent there often." He shrugs, and settles back against a tree, listening. Idly, he also releases a small stream of energy to help further close his wounds, in case danger arises. Since no one else seems to need any healing, and just in case battle breaks out, so he hopefully won't drop in one hit. Another CLW: 1d8 + 1 ⇒ (2) + 1 = 3 Heh, probably still could.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Agreed on that. Though it might look a bit odd if a bunch of catfolk come into town with the wagon of a dead family who, as performers, may or may not have been somewhat known throughout the area... Ya know, just a thought >_>;;
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe looks at Djon dubiously, judging his wounds. "Are you sure?" he asks. "I think I'd rather we all be in good condition before moving out, in case we run into more enemies." Not to metagame or anything, so if Djon's gonna be quiet about it, that's fine. But handling this ahead of time so people don't get knocked unconscious in battle might be the better choice... He then nods to Layali. "That sounds like a good plan. I did receive some papers from Elder Kalthiss though, to be sent to contacts in the city. If we're unable to find any kind of trail, perhaps that should be our next stop, and we can seek some more clues about this incident while we're there."
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Hmm, then if we have no other pressing matters to attend to, or tracks to follow through the forest, perhaps the city would make a worthwhile destination soon. I suppose this can all be discussed IC though ;)
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe gets to his feet, unsteadily, and stretches a bit, groaning. He closes his eyes, seeming to focus inward a moment, then nods. "Yes, I believe so." He lifts one hand into the air, and golden light winds across his arm and over the rest of his body, closing some of his wounds. So, we all got 1 HP back from resting, yes? And he is now healing himself for... CLW: 1d8 + 1 ⇒ (5) + 1 = 6 6 HP, putting him at 3/9. Not bad. Afterwards, he stretches again, more smoothly this time, though his wounds are still visible. "That does well enough for now," he says, then looks around their resting place. "Is anyone else still ailing from our battles?" he asks.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 I recall Rethe getting some papers for some contacts of the tribe, in the city. Not sure if that goes out of the way of our hunting through the forest. Not actually sure what they're about in the first place, or time-sensitive, etc. If it was more than just a hook to get Rethe into the party, I guess now would be a good time to find out? :P
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 With the ministrations of his allies letting him rest more soundly, Rethe moves back into consciousness some time after the battle. A bit bleary-eyed, he looks around at the others and stretches, testing his wounds and wincing slightly. "What happened?" he asks, his voice somewhat thick between the disorientation and injury. "I remember we found the monsters and then..." he looks around at the freshly shifted dirt and the fact that no other catfolk are missing. "I take it they've been dealt with, at least." He gives a grim chuckle as he looks over his wounds. "I suppose that wasn't one of my finer moments, huh? Thank you, whoever did this," he says, indicating the treatment. At Chara's words, he dips his head. "I suspect I'm not up for any battle in this condition. And my magic is still spent for the day, so I'm afraid I can't speed my recovery any faster. I think I'm capable of walking however, if we would like to reach a more defensible location." After the short bout of talking, he takes a deep breath and leans back against a tree while he listens to the others.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 The Lost Voice wrote: Rethe is halted at his current HP total. A Con(10) check will render him disabled but stable. Actually, HP updated to -4, since he would have lost 1 for the failed Con check (sorry for the delay, been out most of the day for bday). And thanks for the 'not letting me die' deal from everyone, much appreciated. I'm sure Rethe will make more note of it IC as well, but ya know, worth mentioning :P Anywho, will do a Con check to see if he regains consciousness quickly. Constitution Check to regain consciousness: 1d20 - 3 ⇒ (18) - 3 = 15 And so he does. I think it shouldn't be until about an hour after the battle that he wakes up though, and it looks to still be shortly after that ended, so I'll hold off on describing his waking up until the party gets settled. For now, he'll still be unconscious awhile.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Should I roll any stabilization checks on this? I should have about 10 rounds to stabilize, so hopefully this won't be too life-threatening. I'll roll one now, just to start, depending on whatever else people do. Stabilization: 1d20 - 2 ⇒ (9) - 2 = 7 +1 Con Mod -3 HP Heh, if he ends up dead in the second fight of the campaign, after a battle that only lasted 1 round, that'd be interesting. Like he's cursed or something!
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 You know, and I was gonna say that if any of the enemies rolled an 18 or higher, I would Misfortune it, and then I didn't. Welp, Rethe's out of combat, paralysis or no (that puts him into negative hit points). Ancestors guide your paws then, people ;P Too focused on the foes in front of him, Rethe fails to see the one in hiding. Caught off guard, he receives a slash from its claws, and his limbs lock up once more. The wound is more severe than before however, and his vision soon goes dark as he passes into unconsciousness.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 I actually had assumed that enemies were visible from the description given. If a Perception is needed to locate them, I suppose you could assume I take 10 or roll passively for me. If it would cause him to not see them and need to change actions, let me know.
Initiative: 1d20 + 2 ⇒ (7) + 2 = 9
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 This is something I meant to ask about earlier, are we running initiative as party vs. party (or more simply, us vs. them) as was discussed before our first combat, or as per normal rules? With the way most of us started this battle, it seemed a bit like the former, and I meant to ask, but then forgot.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 There you are, Rethe thinks, eyeing the creatures warily. He scans the trees to get a sense of the battlefield, then moves up a bit slower than Layali, his steps careful and steady, and bares his fangs at their opponents. Move to E4, and readied action to attack any enemy that comes into melee range with him.
NG Male Catfolk Dual-Cursed Oracle 1
Stats:
HP 15/15 | Init +2, Perception +2 | AC 17, Touch 12, FF 15 | Fort +2, Ref +2, Will +2 Rethe gives a grim smile to Layali. "I'm not sure the spirits would care overmuch about material belongings, but if nothing looks terribly useful, I doubt we'd need any extra baggage on our hunt anyway." He nods his own readiness to continue, weapon and shield in hand. "I suggest we all be ready for any sign of danger, in case the fiends should decide their injuries are not so severe and turn back upon us. Especially with some of our own wounds after that battle, we'd do well to be cautious."
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