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Recorva's page
252 posts. Alias of Art Burd.
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Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Chain Damage: 2d8 ⇒ (6, 4) = 10
Acrobatics (DC 30): 1d20 + 16 - 2 ⇒ (17) + 16 - 2 = 31
Even as she feels the chains around her continue to restrict her movements, Recorva manages to just struggle her way out of their grasp. Now free, Recorva will quickly move to get slightly further away from the hound in an attempt to stay just outside of melee range, while still staying on the ground. She does try her best to do so while avoiding any potential retaliatory attacks from the hound, but her recent binding from the chains has slowed her reflexes somewhat.
Acrobatics (DC = 15+1.5*CR): 1d20 + 16 ⇒ (3) + 16 = 19 (Unless these are CR 3 or less, that is a failure.)
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva feels her temporary shield she had created around herself shatter under the pressure of the chains and claws of the strange hound attacking her. She will attempt to get herself out of the grip of the chains to enable her to have greater mobility. She will also tap at her armor and activate several small temporary fields of force across her body to better protect herself.
Acrobatics Check (DC 30): 1d20 + 16 - 2 ⇒ (7) + 16 - 2 = 21 Ugh
Activated Miracle Worker on my Armor to increase both my AC's by 2, effectively giving a net 0 modifier to my AC.
EAC: 27; KAC: 28
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Reflex Save (DC 19): 1d20 + 12 ⇒ (6) + 12 = 18
Recorva isn't quite able to dodge out of the way as the chains are launched up to wrap around her this time. As they wrap around her, she feels her wings pinned against her back as she plummets down to the ground below. Once down on the ground, she attempts to pull her way out of the chains keeping her wrapped up. She will also stand up if she is able to, to better defend against any potential melee attacks that might be coming her way imminently.
Acrobatics Check (DC 30): 1d20 + 16 - 2 ⇒ (4) + 16 - 2 = 18
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Reflex Save (DC 19): 1d20 + 12 ⇒ (16) + 12 = 28
Nimbly dodging out of the way of the chains launched up at her from below, Recorva will grimace at the sight of Rain being made inoperable. Flying around the room to a new position, she will aim at the doctor with her rifle, once again forcing extra energy to be stored in the shot before firing.
Activating Improved Overcharge Mechanic Trick
Laser Rifle vs EAC: 1d20 + 13 ⇒ (19) + 13 = 32
Damage (F) (+OC): 2d6 + 12 + 2d6 ⇒ (2, 6) + 12 + (3, 5) = 28
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Remaining flying up in the air above the battle below, Recorva will aim another shot at the doctor. Similarly to before, she forces excess energy to build up in the shot before firing.
Activating Improved Overcharge Mechanic Trick
Laser Rifle vs EAC: 1d20 + 13 ⇒ (17) + 13 = 30
Damage: 2d6 + 12 + 2d6 ⇒ (1, 5) + 12 + (3, 1) = 22
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Reflex Save: 1d20 + 12 ⇒ (7) + 12 = 19
Recorva manages to just avoid getting tangled up in the chains that the nearest hound tries to entangle her with. Not wanting to get into a drawn-out melee brawl, she quickly activates her personal energy shield around herself. Once it is fully active, she launches herself straight up into the air in order to hopefully get out of reach of both the claws and chains of the hound-like creatures below.
Activating Energy Shield Mechanic Trick, providing 18 Temp HP
Current Elevation: flew 15 feet up, so she should be adjacent to the ceiling.
Current Temp HP: 18
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
"This shouldn't take too long." That said, Recorva will take comparatively careful aim at Doctor Gragant. Before she fires though, she forces excess power to build up in the weapon before firing.
Activating Improved Overcharge Mechanic Trick
Laser Rifle vs EAC: 1d20 + 13 ⇒ (20) + 13 = 33
Crit Damage (+OC): 4d6 + 24 + 2d6 ⇒ (2, 3, 4, 5) + 24 + (4, 3) = 45 Crit Effect: Burn 1d6 (DC 17)
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
"This whole place just keeps getting worse and worse." Recorva will level her rifle at it. As she lets some excess power build up in the shot, she says "I'll see about trying to limit its ability to act once Rain is next to it. For now though..."
Activating Improved Overcharge Mechanic Trick
Laser Rifle vs EAC: 1d20 + 13 ⇒ (20) + 13 = 33
Crit Damage (F) (+OC: 4d6 + 24 + 2d6 ⇒ (1, 1, 1, 1) + 24 + (4, 5) = 37 Crit Effect: Burn 1d6 (DC 17)
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Seeing Shabad move in to deal with the floating machine, Recorva will continue to focus her attention on the doctor herself. She fires two rapid shots in her direction.
Laser Rifle vs EAC (+CS, -FA): 1d20 + 13 + 1 - 4 ⇒ (1) + 13 + 1 - 4 = 11
Laser Rifle vs EAC (+CS, -FA): 1d20 + 13 + 1 - 4 ⇒ (6) + 13 + 1 - 4 = 16 Highly doubt either of these hit.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
"I don't think it matters all that much. She'll try to kill us either way." Recorva will level her rifle at the furious woman, letting loose a single shot at her before sending computational power to Rain.
Laser Rifle vs EAC: 1d20 + 13 ⇒ (16) + 13 = 29
Damage (F): 2d6 + 12 ⇒ (4, 3) + 12 = 19
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
"Agreed. Let's end this thing quickly." Recorva will aim her rifle at the grotesque creature, firing off a pair of rapid shots at it in order to try and do as much potential damage to it as possible.
Laser Rifle vs EAC (-FA): 1d20 + 13 - 4 ⇒ (8) + 13 - 4 = 17
Damage (F): 2d6 + 12 ⇒ (2, 3) + 12 = 17
Laser Rifle vs EAC (-FA): 1d20 + 13 - 4 ⇒ (20) + 13 - 4 = 29
Crit Damage (F): 4d6 + 24 ⇒ (1, 5, 5, 3) + 24 = 38 Crit Effect: Burn 1d6 (DC 17)
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Calmly aiming at the shrieking creature, Recorva will fire off a singular shot from her rifle at it.
Laser Rifle vs EAC (+CS): 1d20 + 13 + 1 ⇒ (9) + 13 + 1 = 23
Damage: 2d6 + 12 ⇒ (3, 3) + 12 = 18
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
"Hopefully it won't have any affect on Rain." Recorva looks down her rifle at the Mementor, trying to guage where best to shoot it before firing off a single shot.
Laser Rifle vs EAC (+CS): 1d20 + 13 + 1 ⇒ (8) + 13 + 1 = 22
Damage (F): 2d6 + 12 ⇒ (5, 2) + 12 = 19
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva will move into the room, heading towards the corner to the left of the door in order to stay out of the way of the others. Shifting to face the insectile-looking creature, she will aim at it with her rifle. As the charge in her rifle builds up, she holds it back from firing for an extra second or two to allow more energy to build up.
Activating Improved Overcharge Mechanic Trick
Laser Rifle vs EAC: 1d20 + 13 ⇒ (13) + 13 = 26
Damage (F) (+IO): 2d6 + 12 + 2d6 ⇒ (5, 2) + 12 + (6, 6) = 31
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva will take another shot at the three-eyed creature as it is blinded by Shabad's miniature sun.
Laser Rifle vs EAC (+CS): 1d20 + 13 + 1 ⇒ (9) + 13 + 1 = 23
Damage (F): 2d6 + 12 ⇒ (3, 4) + 12 = 19
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva will aim her rifle up at the creature above the opening of the gate, letting loose a single shot once she has lined it up.
Laser Rifle vs EAC: 1d20 + 13 ⇒ (11) + 13 = 24
Damage (F): 2d6 + 12 ⇒ (6, 6) + 12 = 24
She then looks at Rain and sends him some mental commands to enable him to better get up towards this creature.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Mechanic 12:
BAB +1
Saves +1
HP up to 78
SP up to 96
RP up to 12
Skills: +1 to Acrobatics, Athletics, Computers, Culture, Engineering, Medicine, Perception, Physical Science, Piloting, & Stealth
Mechanic Trick: Improved Overcharge
Theme Ability: Technical Knack (1/day can cast Make Whole, but only on construct creatures or damaged technological items)
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva continues targeting the same Draelik that she had previously (Orange), taking only a single shot to allow Rain to better target them with his own attacks.
Laser Rifle vs EAC (+CS, -FA): 1d20 + 12 + 1 - 4 ⇒ (10) + 12 + 1 - 4 = 19
Damage (F): 2d6 + 11 ⇒ (6, 1) + 11 = 18
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Sorry for the lack of posting on my end. I've only just got back onto the site after the recent issues that the site has been experiencing.
In regards to whether or not we narrate through up to the finale encounter or not, I would be fine with us doing it either way. I'll go ahead and post Recorva's and Rain's actions for this round though.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Aiming her rifle at the target that Rain is currently threatening with his hammer, Recorva fires a pair of rapid shots at them. Targeting Orange
Laser Rifle vs EAC (+CS, -FA): 1d20 + 12 + 1 - 4 ⇒ (4) + 12 + 1 - 4 = 13
Laser Rifle vs EAC (+CS, -FA): 1d20 + 12 + 1 - 4 ⇒ (20) + 12 + 1 - 4 = 29
Crit Damage (F): 4d6 + 22 ⇒ (2, 4, 6, 2) + 22 = 36 Crit Effect: Burn 1d6 (DC 17)
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva will simply sigh at finding more fanatical devotees to this 'lady' and her goals. Raising her rifle at the nearest of the Draeliks, she fires off a single laser shot at them before shifting some attention to Rain.
Laser Rifle vs EAC: 1d20 + 12 ⇒ (1) + 12 = 13 Definite miss.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Letting Stef and Damon focus on the Strix in the upper parts of the room, Recorva shifts her aim towards the remaining Verthani.
Laser Rifle vs EAC (-FA): 1d20 + 12 ⇒ (20) + 12 = 32
Crit Damage (F): 4d6 + 22 ⇒ (4, 6, 1, 6) + 22 = 39 Crit Effect: Burn 1d6 (DC 17)
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva will take a single shot towards the same Verthani she had been targeting, before sending extra computational power to Rain so that he can catch up to the Verthani.
Laser Rifle vs EAC: 1d20 + 12 ⇒ (1) + 12 = 13 Definite miss
Also, did the Verthani I set on fire earlier take fire damage and/or make their save against it?
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Would the Verthani's movement have triggered an AOO from Rain?

Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva will also hesitate upon seeing the other Strix, it having been so long since she had seen another of them. Not much of a talker in general, she lets the others lead the conversation, eyeing the Strix woman the whole time. She still reacts fairly quickly once combat begins though, responding to what Shabad says with a quick "Sounds like a good idea Shabad. Maybe go for non-lethal hits too." She then fires off a pair of shots at the nearest of the two Verthani.
Laser Rifle vs EAC (-FA): 1d20 + 12 - 4 ⇒ (20) + 12 - 4 = 28
Crit Damage (F): 4d6 + 22 ⇒ (3, 6, 5, 1) + 22 = 37 Crit Effect: Burn 1d6 (DC 17)
Laser Rifle vs EAC (-FA): 1d20 + 12 - 4 ⇒ (17) + 12 - 4 = 25
Damage (F): 2d6 + 11 ⇒ (5, 3) + 11 = 19
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva wouldn't have a use for it aside from boosting her own Dex, which wouldn't be as beneficial as boosting Stef's, so that is her vote as well.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva waits to see how well Shabad will handle the hall of mirrors.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Revorva takes the ship on evasive maneuvers, aiming to get the Lady out of the enenmies front weapons arc in the hope of evading one or more of their weapons. She turns at the end of the movement to place the other ship in the Lady's port arc, moving in a curving flight path to do so. "You can target them with the missiles this time."
Performing the Evade Stunt, DC 26
Piloting: 1d20 + 18 ⇒ (7) + 18 = 25
Currently a failure, but only by 1 point. Rain will boost this to make it a success.
After Rain's action:
Success, +2 to AC and TL until the start of next round.
.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
What arc would you like for me to aim towards the opponents this round? Front or one of the sides?

Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
"Looks like they are going to be able to out-maneuver us again this time. I'll try and find a position where they hopefully won't be able to target us with weapons as easily. I'll also try and make sure that you can get a shot on them with your new gun Damon." That said, she angles the ship to fly directly past the enemy ship in a flyby maneuver, before then bringing the ship around in a tight loop to fly back the other direction. Her route has her end up near to where the enemy ship has been previously.
Performing the Flyby Stunt, DC 31 (making use of 1 of the +3 computer bonuses)
Piloting (+Comp): 1d20 + 18 + 3 ⇒ (11) + 18 + 3 = 32
Success, no free attack from them. We can also count one of our arc's as being able to fire at any one of their arcs as if it were in close range.
.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Currently the token is currently pointing directly at us, which is part of the issue. If it is the hex it is currently in, it would need to be slightly off directly at us (this wouldn't have changed any of the previous attacks).
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Sorry for the delay in posting, this last week has been really busy for me. I'll try to get a post up soon.
As a question though, which direction is the enemy ship facing? It is currently angled in a way that it doesn't point to any of faces of the hex it occupies, and knowing which way it will face will affect how Recorva moves this turn.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
I don't think either of our +3 bonus's from our Computer have been used yet Stefani. Would you have wanted to use one of them? Although I don't know if it would matter, as I think with them using Evade their AC would have been 29.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
I figured as much, I just don't want to take choices away from your character as to what they would do.

Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
"Finally, a chance to test this Lady out." Shifting position in the pilot's seat ever so slightly as she shifts the ship to combat maneuvering, Recorva looks quickly across the gulf of shadowy space between them and the other ship. Glancing over at Rain, she says "Rain, see if you can figure anything out about that ship, or head over and try to boost the weapons. I'll try and keep us at range for now, and get into one of their side arcs."
That said, Recorva engages the thrusters and angling off to the port, before turning back to face the same direction as at the start of the face-off, placing the other ship just in range of their missile systems. As she flies, she engages in preemptive evasive maneuvers to throw off any weapon shots aimed their direction.
Performing the Evade Stunt, DC 26
Piloting: 1d20 + 18 ⇒ (9) + 18 = 27
Success, +2 to AC and TL until the start of next round.
.
To keep track of the ship's current condition:
Rain will either do Scan as Science Officer or Divert as Engineer, depending on Shabad's actions for the round. I'll wait to post for him until then.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Like Stefani, Recorva will also take up Father Gloom's offer.
Fort Save vs DC 16: 1d20 + 9 ⇒ (11) + 9 = 20
Whatever it is that she got to help her cope, whether a piercing or a tattoo, it isn't clearly visible on her as she comes back.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Maintaining her current position, Recorva takes careful aim at Herembour. Forcing excess energy to build up in the weapon, she takes a single shot at him.
Activating Overcharge Mechanic Trick
Laser Rifle vs EAC: 1d20 + 12 ⇒ (20) + 12 = 32 Crit Effect: Burn 1d6 (DC 17)
Crit Damage (F): 4d6 + 22 + 1d6 ⇒ (3, 4, 4, 5) + 22 + (2) = 40
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva keeps her rifle aimed at the bodies for a few seconds, ready in case they aren't really dead. Afterwards though, she visibly relaxes a little while still keeping her guards up. "I could definitely use a breather after that last fight. And while he isn't too damaged, Rain could use some fixing up as well."
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Fort Save (DC 18): 1d20 + 9 ⇒ (13) + 9 = 22
Managing to continue breathing past the undead's vacuum-mimicing ability, Recorva shifts her aim to the individual that is next to Rain.
Laser Rifle vs EAC (-FA): 1d20 + 12 - 4 ⇒ (20) + 12 - 4 = 28 Crit Effect: Burn 1d6 (DC 17)
Crit Damage (F): 4d6 + 22 ⇒ (3, 6, 1, 3) + 22 = 35
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Fort Save (DC 18): 1d20 + 9 ⇒ (15) + 9 = 24
Recorva manages to take a deep breath as she overcomes the vacuum-like aura of these creatures. As she does, she aims at the nearest of the undead and unloads a pair of laser blasts at it.
Laser Rifle vs EAC (-FA): 1d20 + 12 - 4 ⇒ (20) + 12 - 4 = 28 Crit Effect: Burn 1d6 (DC 17)
Crit Damage (F): 4d6 + 22 ⇒ (5, 3, 3, 5) + 22 = 38
Laser Rifle vs EAC (-FA): 1d20 + 12 - 4 ⇒ (16) + 12 - 4 = 24
Damage (F): 2d6 + 11 ⇒ (5, 1) + 11 = 17
Targeting Red, shifting to Green if red dies
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Fort Save (DC 18: 1d20 + 9 ⇒ (8) + 9 = 17
Blud Damage: 1d10 + 6 ⇒ (5) + 6 = 11
Feeling the air pulled out of her lungs, Recorva manages to still focus on the current situation with the enemies in front of her. Carefully stepping away from the nearest undead that had taken a swing at her, she aims at the one next to both Rain and Stefani.
Laser Rifle vs EAC (+CA): 1d20 + 12 + 1 ⇒ (10) + 12 + 1 = 23
Damage (F): 2d6 + 11 ⇒ (5, 2) + 11 = 18
Taking a guarded step to new location, before firing at Pink
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva levels her rifle at the same creature Stefani targeted, firing off a pair of quick laser shots.
Laser Rifle vs EAC (-FA): 1d20 + 12 - 4 ⇒ (18) + 12 - 4 = 26
Damage (F): 2d6 + 11 ⇒ (4, 1) + 11 = 16
Laser Rifle vs EAC (-FA): 1d20 + 12 - 4 ⇒ (12) + 12 - 4 = 20
Damage (F): 2d6 + 11 ⇒ (4, 6) + 11 = 21

Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
A moment after Damon and Shabad step up into the room and begin working their way towards the robot, Recorva slips up as well. Sticking to the darker areas of the room, she activates her Mindlink Circlet to send the others a silent message. {If your spell doesn't work, I can try something else to temporarily disable the robot, but it would last only seconds.} She then moves in a route that goes to the side of that of the other two, sticking to the darkness whenever possible. She has Rain stay in position for the time being, knowing he isn't stealthy at all.
Stealth: 1d20 + 18 ⇒ (18) + 18 = 36 +2 if in dim light or darkness
OOC, Recorva could try to use her Override class feature to try and Daze the robot for one round.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Ignoring the side conversation occurring between Stefani and Damon, Recorva looks at Father Gloom. Seeming to ignore his appearance - or at least not being overly bothered by it - she speaks up after a moment. "This pulse of energy you detected. Have you ever noticed anything quite like it before or since that time?" She keeps her wings held against her back.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
With the first Kayal dropped, Recorva shifts her aim to one of the ones that has gone to attack Rain, aiming for one that is more injured if possible.
Laser Rifle vs EAC (+CA, -FA): 1d20 + 12 + 1 - 4 ⇒ (2) + 12 + 1 - 4 = 11
Damage (F): 2d6 + 11 ⇒ (3, 6) + 11 = 20
Laser Rifle vs EAC (+CA, -FA): 1d20 + 12 + 1 - 4 ⇒ (19) + 12 + 1 - 4 = 28
Damage (F): 2d6 + 11 ⇒ (1, 5) + 11 = 17
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva keeps her aim on the most wounded Kayal, supporting Rain and hoping to bring down at least one of these individuals before they can continue.
Laser Rifle vs EAC (+CA): 1d20 + 12 + 1 ⇒ (9) + 12 + 1 = 22
Damage (F): 2d6 + 10 ⇒ (2, 6) + 10 = 18
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Spotting the approaching kayals with their weapons drawn, Recorva aims her rifle at the same individual that Stefani had fired at. Firing a single shot, she then makes use of her Mindlink Circlet to send a telepathic message to the others in case they are still asleep. {Intruders approaching with weapons drawn. Get up now.}
Laser Rifle vs EAC: 1d20 + 12 ⇒ (4) + 12 = 16
Damage (F): 2d6 + 10 ⇒ (5, 5) + 10 = 20
She then quickly sends a power up command prompt to Rain.
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva will have accepted the ultrathin dagger, looking it over with an appreciative eye as she did. She would then attach it to the bayonet bracket on the underside of her rifle.
On arriving at Shadow Skydock
Perception: 1d20 + 16 ⇒ (12) + 16 = 28
Looking towards the ominous looking tower on the horizon, Recorva pauses for a moment as she looks carefully at it. "I don't know how well any of you can see, but there is a distinctive lack of traffic either approaching or leaving Skydock. From what Veyla said, this seems highly unusual."
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Managed to already forget the Energy Shield that I activated on the first round. I'll take that into account now. I'd also been forgetting Coordinated Assault.
Recorva grunts as the giant's shot blasts into her, wearing away her summoned energy shield as it does so. She aims at the giant once again, but this time focuses more on sending instructions to Rain for the moment.
Laser Rifle vs EAC (+CA): 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21
Damage (F): 2d6 + 11 ⇒ (5, 1) + 11 = 17

Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Recorva feels frost coating her wings as she tries to dodge out of the way of the weapon blast from the giant's rifle. Not wanting to risk being potentially knocked out of the sky by any further shots, she folds her wings and drops towards the ground, flaring them back out after only a second to parachute herself and avoid any injuries.
Acrobatics Check to Avoid Fall Damage: 1d20 + 15 ⇒ (5) + 15 = 20 Should succeed in less than Windstorm conditions (51-75 mph winds).
Landing with her knees slightly bent, she crouches a little as she aims at the large giant and fires a pair of quick shots.
Laser Rifle vs EAC (-FA): 1d20 + 12 - 4 ⇒ (3) + 12 - 4 = 11
Damage (F): 2d6 + 11 ⇒ (1, 5) + 11 = 17
Laser Rifle vs EAC (-FA): 1d20 + 12 - 4 ⇒ (20) + 12 - 4 = 28 Crit Effect: Burn 1d6 (DC 17)
Crit Damage (F): 4d6 + 22 ⇒ (3, 2, 2, 6) + 22 = 35
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