DM Brainiac's Signal of Screams (COMPLETE!)
(Inactive)
Game Master
Brainiac
Battle Maps on Google Slides
Ship Handout
Non-binary Android Technomancer 12 SP 84/84 HP 64/64 RP 10/13 | EAC 27 KAC 29 Reflecting Armor 2/2 DR 5/ vs Kinetic | Resistance Electricity 6 Cold 6 | F +9 R +8 W +13 | Spells 1: 6/7, 2: 6/7, 3: 1/6, 4: 0/4 Cache: 0/1 | Perception +20 | Aura Goggles Arcane Sight 1/1 | Active spells: Instant Upgrade (biosynthetic Nanites Mk 2), Lesser Resistant Armor (DR 5/ vs Kinetic), Comprehend Languages
I'm past the transition to a new school term, so I should have more time. I'll level up Shabad as soon as I can. I have a bit of catching up to do on some other games.

Non-binary Android Technomancer 12 SP 84/84 HP 64/64 RP 10/13 | EAC 27 KAC 29 Reflecting Armor 2/2 DR 5/ vs Kinetic | Resistance Electricity 6 Cold 6 | F +9 R +8 W +13 | Spells 1: 6/7, 2: 6/7, 3: 1/6, 4: 0/4 Cache: 0/1 | Perception +20 | Aura Goggles Arcane Sight 1/1 | Active spells: Instant Upgrade (biosynthetic Nanites Mk 2), Lesser Resistant Armor (DR 5/ vs Kinetic), Comprehend Languages
Shabad is updated to level 12.
Significant changes
SP up to 84, HP up to 64, RP up to 13
Saves all went up by 1.
Bab went up to +9
Two New Spells: 4th level, Greater Invisibility, duration 12 rounds.
1st level: Life Bubble. She can cast this on everyone and it has a duration of 1 day.
Skills: Computers up to 26, Engineering, Life Science, Medicine, Mysticsm, and Physical Science all now +22, Perception up to +18 (+20 with Keen Senses spell.
Theme Ability: Gnawing Hunch
If a clue can be found by taking 20 on a Perception check or a skill check in your field, the GM must tell you such a clue exists, but not what it is. Once you know a clue exists, you just have to find it. GM take note!
Non-binary Android Technomancer 12 SP 84/84 HP 64/64 RP 10/13 | EAC 27 KAC 29 Reflecting Armor 2/2 DR 5/ vs Kinetic | Resistance Electricity 6 Cold 6 | F +9 R +8 W +13 | Spells 1: 6/7, 2: 6/7, 3: 1/6, 4: 0/4 Cache: 0/1 | Perception +20 | Aura Goggles Arcane Sight 1/1 | Active spells: Instant Upgrade (biosynthetic Nanites Mk 2), Lesser Resistant Armor (DR 5/ vs Kinetic), Comprehend Languages
Game Concluded
T'was an interesting moving, to be sure. :)
Although I do enjoy pretty much anything with Mr. Lithgow in it.
Non-binary Android Technomancer 12 SP 84/84 HP 64/64 RP 10/13 | EAC 27 KAC 29 Reflecting Armor 2/2 DR 5/ vs Kinetic | Resistance Electricity 6 Cold 6 | F +9 R +8 W +13 | Spells 1: 6/7, 2: 6/7, 3: 1/6, 4: 0/4 Cache: 0/1 | Perception +20 | Aura Goggles Arcane Sight 1/1 | Active spells: Instant Upgrade (biosynthetic Nanites Mk 2), Lesser Resistant Armor (DR 5/ vs Kinetic), Comprehend Languages
It had a great cast, including Peter Weller, Jeff Goldblum, Ellen Barkin. But I love watching for all the quirky humor. Odd comments. The aliens all having the first name John. Rock and Roll scientists. Great theme music. Sad it never got any sequels.
Male Combat Drone 12 | HP 0/120 | DR: 2/- | RP 5/6 | EAC 25 KAC 28 | F +6 R +7 W +5 | Perc +17 (LL-Vision, Darkvision 60 ft, Blindsense (sound) 60 ft) | Speed 40 feet; Climb 20 feet | Skills: SM +0 | Temporary Effects: none | Total Effects: none
Drone 12:
HP up to 120
AC +1
Female Strix Roboticist Mechanic 12 | HP 78/78 SP 69/96 RP 11/12 | EAC 27 KAC 28 | F +10 R +12 W +6 +2 vs Illusion Spells & Effects | Init +10 Perc +17 (darkvision 60 ft) | Speed 30 feet Fly 30 feet | Spells: 1st (3/3); 2nd (1/1) | Skills: SM +1 | Temporary Effects: Entangled | Total Effects: half move speed, -2 AC, attack rolls, Reflex, Init, Dex-based skills
Mechanic 12:
BAB +1
Saves +1
HP up to 78
SP up to 96
RP up to 12
Skills: +1 to Acrobatics, Athletics, Computers, Culture, Engineering, Medicine, Perception, Physical Science, Piloting, & Stealth
Mechanic Trick: Improved Overcharge
Theme Ability: Technical Knack (1/day can cast Make Whole, but only on construct creatures or damaged technological items)
Non-binary Android Technomancer 12 SP 84/84 HP 64/64 RP 10/13 | EAC 27 KAC 29 Reflecting Armor 2/2 DR 5/ vs Kinetic | Resistance Electricity 6 Cold 6 | F +9 R +8 W +13 | Spells 1: 6/7, 2: 6/7, 3: 1/6, 4: 0/4 Cache: 0/1 | Perception +20 | Aura Goggles Arcane Sight 1/1 | Active spells: Instant Upgrade (biosynthetic Nanites Mk 2), Lesser Resistant Armor (DR 5/ vs Kinetic), Comprehend Languages
I will be out of town on a camping trip from 4/10 through 4/17. I will be unable to post until the following Monday.
Non-binary Android Technomancer 12 SP 84/84 HP 64/64 RP 10/13 | EAC 27 KAC 29 Reflecting Armor 2/2 DR 5/ vs Kinetic | Resistance Electricity 6 Cold 6 | F +9 R +8 W +13 | Spells 1: 6/7, 2: 6/7, 3: 1/6, 4: 0/4 Cache: 0/1 | Perception +20 | Aura Goggles Arcane Sight 1/1 | Active spells: Instant Upgrade (biosynthetic Nanites Mk 2), Lesser Resistant Armor (DR 5/ vs Kinetic), Comprehend Languages
Heckuva cliffhanger. I don't know if Jimbles will be interested, but would anyone be open to more adventures with our PCs? It's fun having a higher level character facing more challenging threats.
We'll see how everybody is feeling once we finish things up here.
Recorva may still act this round.
Game Concluded
Sorry to say, but I think this will be Stefani's final adventure.
Non-binary Android Technomancer 12 SP 84/84 HP 64/64 RP 10/13 | EAC 27 KAC 29 Reflecting Armor 2/2 DR 5/ vs Kinetic | Resistance Electricity 6 Cold 6 | F +9 R +8 W +13 | Spells 1: 6/7, 2: 6/7, 3: 1/6, 4: 0/4 Cache: 0/1 | Perception +20 | Aura Goggles Arcane Sight 1/1 | Active spells: Instant Upgrade (biosynthetic Nanites Mk 2), Lesser Resistant Armor (DR 5/ vs Kinetic), Comprehend Languages
I wanted to say how much I enjoyed this adventure. Thanks to the GM for making it possible and interesting. Thanks to the other players. If we don't take this any farther, I'll be happy, although if anyone wants to GM the further adventures of the Starfinder Ghostbusters team, I'm game.
If anyone knows of new campaigns starting up, preferably Starfinder but also Pathfinder (either ed.), let me know.
Everybody is welcome to write an epilogue for your character, if you'd like. Otherwise, that closes the book on the Signal of Screams adventure path. I hope you all enjoyed it! Unfortunately, we did have some players drop off midway through which did take away from the experience. I thought the first book of the AP was fantastic, but the second and third ones didn't quite live up to the initial promise of a full-on horror story. Still, I did have fun running it. :)
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