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Hello everyone! I have a question for what happens in the event of a canine catastrophe. If a pet eats a chronicle, what are your options? My dog loves to take things and bring them to my room. Sometimes he also loves to chew on them and roll around on my bed. Most of the time they are safely in my backpack, but I set that one aside earlier in the day. When I finished my shower I found him like that. Thankfully it was not so bad in this instance because the character died permanently. I didn't want to cut into my friends' gold for my own Res; so he was completely gone. The chronicle in question was just a blank one that says "DIED!" Still, this could easily have happened to an important character. I'm hoping the answer is not "scotch tape."
Hello everyone! I know there are a lot of threads on Mystic Bolt already, but I don't recall seeing this specific topic. This question is also for a PFS Character, so hopefully there's not too much risk of variation. If I use an Acid Mystic Bolt with the Corrosive Weapon property, are both d6s totaled before applying Energy Resistance? Same basic question applies to Fire Mystic Bolt with Flaming, Cold Mystic Bolt with Frost etc. Corrosive states that it deals an "extra" 1d6 Acid damage. For the majority of weapons, that means it doesn't pierce Energy Resist 10 because most weapons deal Bludgeoning, Piercing, or Slashing and the extra Acid damage is a maximum of 6. Mystic Bolt is a little unique in that it already deals elemental damage. For what it's worth, I believe extra damage from similar effects like Vicious, Holy, and Bane are totaled before applying DR. Thank you very much! :)
Hi everyone! I see that Promethean Alchemists are surprisingly legal in PFS. Their companions are a bit unusual, so I wanted to know how item slot rules work for Homonculi in Society. For example, Animal Companions get restricted slots, and Eidolons take slots from their Summoner. I'm not sure how Phantoms work, but I imagine it's the same sort of thing. However, I can't find any rules about Prometheans' Homonculi. I did a forum search using Paizo's own search tool, as well as Google's. Couldn't really find anything. Any help is appreciated!
Hello everybody! I'm planning to create an eventual Gunslinger 1/Inquisitor 10 for my next PFS character. I've never made a character who uses firearms before, because it takes a few levels and a few feats to get comfortable. My solution is to start Level 1 as a Human Inquisitor (with a Longbow) so I can start immediately with Point-Blank and Precise Shot. I can also heal right away, including CLW Wands without UMD after my first chronicle. There are some downsides, like losing the extra starting HP and Dex to Damage. But Inquisitor gets my Favored Class Bonus at least. Can you get the free starting gun from Gunsmithing even if you take Gunslinger after Level 1? I don't plan to dip in Gunslinger until Level 3 when I pick up Rapid Reload. I read the text and asked some of my friends, but it's kind of ambiguous. It says "At 1st level" but that could mean either 1st Character Level or 1st Class Level.
Hello everybody! Pathfinder Society and its community have helped me so much that I wanted to express my gratitude for my PFS region San Diego, as well as all the PFS regions and Pathfinders involved in my favorite game. All the people I have met and all the adventures I have embarked upon have been such a positive influence on my life. Ever since I was very young, I have had trouble socializing with people. It was extremely difficult making friends in school, and I was bullied often. Eventually my school psychologist diagnosed me with Asperger's Syndrome, which was confirmed when my parents brought me to a clinical psychologist. I struggle with social interaction and talking to others. It took me years to be able to look people in the eye. I was miserable when it came to interacting with anyone outside my family. Until I worked up my courage and went to my first PFS Game Day at At Ease Games. My intro game was a great experience. Although it was my first RPG ever, I was able to somewhat grasp the rules from my mechanical knowledge of Dungeons and Dragons videogames. I still struggled with social interaction, but I just pretended I was brave like my pregen (Amiri!). I went back the next day. And to the next event, followed by the one after. I believe I have gone to the vast majority of events in the region ever since that day. It is the community that keeps me coming back. All my amazing friends. The Organizers, GMs, and Players. My wonderful Venture Officers in San Diego are Venture Captain Eric Brittain, Venture Lieutenant Joanna Gore, and Venture Lieutenant Sean Ennis. They have all done so much to make me feel welcome and safe when I play. No one treats me any differently based on my condition, and everyone is kind and understanding. I have gained real friends, but more importantly confidence. I used to be afraid to leave the house, but not long after I joined PFS I used what I learned to get my very first job in my whole life. I can talk to people without being scared, and I have made friends outside the PFS community. I look forward to meeting the forum community as well. I was scared, but not anymore. Thank you all so much.
Note To Self: willamoak wrote:
Checks this later...
No syntesist aren't unstoppeable - but if you play a paizo AP there's liek 1/10 encounters that might hurt the synetesist. The rest is a matter of waiting for the syntesist player to add up all his damage dices and see how many enemies within his reach fell that round...
My group allowed syntesist once... Found syntesist extremely broken. Only a natural 20 could hit him. twice the number of HP of some of the others chars - not that it mattered since they didn't get hit. Extremely dangeous and just got more and more attack. On the bright side - didn't need loot, but even with above WBL non-syntesist didn't matter. They made no real chance. There was nothing the syntesist couldn't do in combat.
I had a player that wanted to start a shoeshop... I didn't see that comming... So I later had the antagonist burn it down... Plenty of player statisfaction when they finally managed to kill him (he kept running away when the players got to close). In his final lair i put an emty tresure chest - and next to it alot of bills for mercenaries the antagonist had sent after the party... (they were ahead of WBL)...
Metagaming solutions don't fly at my tabel.. Only if the target made a spellcraft check to indentify the spell would i consider letting him make any kind of free action to negate the spell. But then i'm playing with 5 year olds so i never have enforce that rule... Free knowledge checks - well you made that at the start of combat if you have the skill. Why else would you have the skill. But now you take a keen interest in the arkitecture? Great you have just spend a full round action looking at the walls. Now don't meta game again...
Debattet here: I would like an official ruling on the following: 1) Does natural weapons count as "light weapons" so they can be used for spellcombat, without having to have a actual weapon in your hand? 2) Spellcombat says: "As a full-round action, he can make all of his attacks with his melee weapon at a –2 penalty and can also cast any spell from the magus spell list with a casting time of 1 standard action (any attack roll made as part of this spell also takes this penalty)"
3)Spells like frostbite have charges. If a tengus magus with 2 claws and a bite attack cast Frostbite in round 1, can he make 3 natural attacks and deliver a charge with each attack in round 2? Please mark for faq.
here's a troll:
Have them stand in front of the necromancer. have the necromancer use his action buffing the troll skeletons, or debuffing the players... Troll Skeleton
Why wouldn't you know all about syntesists?
The second rule of fighter club would be "seriously sytesists are f¤%& ing bad ass"
If you really don't want to be an arcane caster - then go with divine caster: battle oracle, cleric or druid. Just refuse to be the healbot - if people want magic vestment make them buy you a pearl of power/runestone. People want healing - buy a wanf of cure light wounds. people want in combat healing? Ask them to get out of the way while you take out the BBEG - and take out the wand of cure light wounds afterwards. The Divine spell list don't have all the nice utility spells the arcane spell list have - but there is still alot of lifesaves.
As a GM I don't like it when a player uses a tactic (in this case a spell) that negates 75% of what I like to throw after them. (Some) Players that like pit spells - I assume - like to play casters. Casters have ways of getting out of pits - so you get to feel awesome with no downside. One spell BFC for the win - now the rest of the party just have to clean up the rest. But what if you are a fighter with no fly potion? If I have to redesign encounters to match a single player then something is wrong. And yes in some settings/campagins Pit spell might lose their effectivness with level - Rise of the Runelord have plenty of large encounters - but what if the setting is a human city? Humans aren't large or able to fly unless their class allows them to. So if I want to make city adventure I can either design encounters that will be effecient/challeling to the party - with the knowledge that this is a world with pit spell (and every one who have every heard about an angry wizard isn't afraid he will turn them into a toad - but throw them into a pit) OR i can just ban the spell, and focus more on the story and less on the encounters.
I don't like crafting in pathfinder - It's just more loot without a price.
That said - I kinda like a world with level appropriate buylimits - at lvl 12 I would like to be able to buy a +4 str item. But if I can't get EVERYTHING i want it makes it easier for the master to but a gem of a magic item in the loot every now and then.
Now you are just adding more Nova to the exsample - I think we have established the magus can make quite a crit - hey he migth roll all 6's - let use that as an exsample as well! Can he do this all day long? If he can bring that kinda pain in every encounter - and not just when he's lucky - then we can talk about broken - but he can't. Let's just assume he want to survive and have to use defensive spells as well. And spellstoring - that's once pr combat - AND he will have to see the combat coming to A) Enhance his blade and b) cast vam touch into it.
And okay he killed something - we don't even know if if was just "the first troll" - the apprentice wizard or just a random scary looking heachman...
1) don't think the feat it self is broken - but getting to much AC in general is a problem.
Spending 4 feats to get +4 AC is quite ok. Not broken. 2) Stalwart + imp stalwart? - Why would I want DR when I get to NOT BE HIT? High AC is just better than DR - since DR - even with imp stalwart just doens't keep up with the damage output by most monsters at midt to high lvl. I can't see how that should be broken...
Added a few more abilities (still haven't looked at spells, items, might have missed a class feature or two).
Getting X to Y(a work in progress) Str:
STR The Flexing Arm (Kurgess) (faith Trait) use str instead of dex to ecsape artics checks Intimidating Prowess (feat) add Str to Intimidate checks in addition to Cha Dex:
DEX Dex to ranged dam (crossbow) Figter ACF Crosbow man3 ½ dex to ranged attacks Dex to ranged dam (crossbow) Figter ACF Crosbow man11 dex to ranged attacks Weapon Finesse (use dex instead of str to attack rolls) Feat Agile Maneuevers (feat) Use Dex instead of Str to CMB Dervish Dance (combat feat) Use dex for to hit and damage with scimitar Fury’s Fall (combat feat) use dex to trip attacks in addition to str Agile (+1 weapon enhancement) use dex instead of str to dam on finesse able weapon Con:
CON Indomidale Caster (rage prophet 3, class feature) add con to concentration checks Ragecaster (rage prophet 7) con to DC on spells while raging Int:
INT
Focused Scroll (Cyphermage, Cypher lore) 2x Int to casterlevel checks with scrolls Insightfull Scroll (Cyphermage, cypher lore) use int to DC from scrolls Mind over metal (Student of war 2) int to AC instead of dex Blodline Arcane (Sorcerer, Sage ACF) use Int instead of cha to Sorcerer class features and effects Tactical expertice (Cleric ACF Divine strategist8) add int to hit when flanking and on AoO, and 1/day (+1/day every 2 lvl) int to a single d20 roll made as a readied action Canny Defence (Duelist 1) Int to Ac while unarmored addition to dex, max 1 pr class level Canny Defence (Magnus, ACF Kensai 1) Int to Ac while unarmored addition to dex, max 1 pr class level Iaijutsu (Magnus, ACF Kensai 7) Add int to initiativ in addition to dex Critical perfection (Magnus, ACF Kensai 9) add int to critical confirmation rolls Superior reflexes (Magnus, ACF Kensai 11) add int to the no. of AoO pr round stacks with combat reflexes Iaijutsu focus (Magnus, ACF Kensai 13) Add Int to dam in surprise round against flatfooted foes Wis:
WIS AC bonus (monk 1) add wis to Ac and CMD when unarmored and unencumbered Monkey moves (wis to climb checks) Monkey Style (wis to acrobatic checks) Maneuver Master 5 (wis to CMB) Zen acher 3 (wis instead of dex to ranged to hit) Hungry Ghost Monk 5 - Steal Ki (wis to saves vs disease Focused shot (combat feat) Add int to ranged dam (standard action only) Conversion Inquistion (Inquisitor 1 ACF) use wis to bluff, diplomacy and intimidate instead of cha Guided hand (feat) Use wis as to hit instead of str/dex with deity’s favored weapon Bloodline Arcane (Sorcerer, Empyreal ACF) use wis instead of cha to Sorcerer class features and effects Ki Pool (Rogue trick) gain a Ki poll from wis, or add wis to pool Rogue Talent->Ki Pool (ninja trick) add wis to Ki pool Wind Blast (Cleric subdomain: wind) make blast and use cl+ wis to Bull rush instead of str and bab Guarded Hearth (Cleric home subdomain) wis to saves and to hit, in warded area Tunnel Runner (cleric8 cave subdomain) wis insight bonus to initiativ, while undergound, 1 min/Cleric lvl(?) Recall (Cleric, memory subdomain) retry knowledge checks with wis as insight bonus, 3+wis/day Hand of the Acolyte (cleric magic domain) 3+wis/day wis instead of dex to ranged attack w/ melee weapon Surge (cleric Oceans subdomain) 3+wis/day make a bullrush/drag with cleric lvl +wis Earth Child Style (Style feat) add wis to unarmed strikes against giants Cha: CHA Wand mastery (Bard ACF Magicain 10) cha to Wand DC Cha to hit against undead Smite Abonomation (spell) Cha to hit single undead, +more Noble Scion (trait) Cha to initiativ Natures Whisper (Oracle, nature mystery; revelation) use Cha to AC and CMD instead of dex Lore Keeper (oracle, lore mystery, revelation) Use Cha to knowledge checks instead of int Sidestep Secret (oracle, lore mystery, revelation) Use Cha to Ac and reflex saves instead of dex Unholy fortitude (Agent of the grave 1, class feature) use cha to bonus HP instead of con Smite evil (paladin 1,4,7,10,13,16,19, class feature) add cha to hit/AC against evil smite target Smite Evil (chevalier 3, 1/day) as paladin Divine Grace (Paladin2) Cha to all saves Insightfull Scroll (Cyphermage, cypher lore) use Cha to DC from scrolls Smite Chaos (Hellknight 1, 4, 7, 10) as paladin ability against chaos aligned cretures Sure Shot (Justicar 2,3) to hit with crowbow in addition to dex Class lvl/day Final Revalation (Oracle 20, Ancestor Mystery) Add Cha to Will saves Guiding star (Oracle, Heavens Mystery) add cha in addition to wis to all wisdom based checks, only while night sky visible Knowledge of the ages (Oracle, Time Mystery) retry knowledge checks with cha bonus, cha times/day Friends to animals (oracle, nature mystery) Animals within feet gain your Cha to all saves Stoic (feat) Use cha instead of con to fort saves Final revalation (Oracle20, Enlightened Pliosopher ACF) add cha to all saves in addition to dex,con and wis non-paizo
The Oracle seems to be an oracle of life - from what i gather - being a heal bot and all.
The Oracle doesn't want the cold blooded assasin to have what she considers to a a holy sword from her God? The assasin that is treating her, because she doesn't want to heal him? If you have all the loot and don't want to share - I would ask you to go buy a healing wand, or pay for healing untill you were willing to share...
@ainslan if the groúp had spread their wealth perhaps more of them would have made their save :-)
Sorcerer bloodlines added (already had dervish dance).
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X to Y so far: Getting X to Y(a work in progress) STR
DEX
CON
INT
WIS
CHA
non-paizo
Okay currently I'm just making a google doc. A work in progress.
So here's your finds and a few i found:
STR
DEX
CON
INT WIS
CHA
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