Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) Seeing someone coming towards, Rathan casts Freeze again. Ray of Frost; ranged touch; dmg: 1d20 + 3 ⇒ (13) + 3 = 161d3 + 1 ⇒ (3) + 1 = 4
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) Still mumbling all sorts of not nice thins to himself, once again, the wizard tries to shoot a Ray of Frost at the man in the window. "Freeze." Ray of Frost; ranged touch; dmg: 1d20 + 3 ⇒ (20) + 3 = 231d3 + 1 ⇒ (3) + 1 = 4
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) Mumbling all sorts of not nice thins to himself, once again, the wizard tries to shoot a Ray of Frost at the man in the window. "Freeze." Ray of Frost; ranged touch; dmg: 1d20 + 3 ⇒ (5) + 3 = 81d3 + 1 ⇒ (2) + 1 = 3 *sigh*
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) And once again, the wizard tries to shoot a Ray of Frost at the man in the window. "Freeze." Ray of Frost; ranged touch; dmg: 1d20 + 3 ⇒ (10) + 3 = 131d3 + 1 ⇒ (1) + 1 = 2 -- Really dice roller! I maybe hit for minimum damage!
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) The two men are still inside the building. I did not think that I could see them. If I can, then I will wait till everyone else goes: initiative = 11, then move behind someone and then cast the spell
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) Rathan delays till he can actually see one of the folks coming at them, and then "Freeze, damnit!. Ray of Frost: 1d20 + 3 ⇒ (6) + 3 = 91d3 + 1 ⇒ (2) + 1 = 3
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) "Well, lets go back to the front now that all those things are dead, and you can show the others what to do!" and he gently grabs the girls arm and leads her back to the front. Once there, "She can tell you what to do" he lets the others know.
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) "Let us go to the back of the cathedral. If some of those things approach us, I will hold them off and you run." and he and the girl head towards the doors.
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) Rathan, realizing that his spells are no longer helpful, moves to the other side of the altar and waits, while keeping a sharp eye on the ghostie thingies.
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) Rathan tries one more time to hit the ghostie thingies with Freeze. Rathan shoots a Ray of Frost at the one that he burned last round. "Freeze, damnit! you dang ghostie thingie!" Miss %; att; dmg: 1d100 ⇒ 91d20 + 3 ⇒ (4) + 3 = 71d3 + 1 ⇒ (2) + 1 = 3 Next round, Rathan grabs the two pom-pom's from his pack and he starts a cheer leading routine to help the rest of the group! (lol!) (j/k)
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) Rathan shoots a Ray of Frost at the one that he burned last round. "Freeze you dang ghostie thingie!" Miss %; att; dmg: 1d100 ⇒ 451d20 + 3 ⇒ (19) + 3 = 221d3 + 1 ⇒ (1) + 1 = 2
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) "BURN" Rathan yells, as he casts his last burning hands at the two ghostie thingies in front of him. Burning Hands: 3d4 + 1 ⇒ (1, 3, 3) + 1 = 8
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) "Only one more Burn. Freeze just HAS to work this time, mutters the wizard as he casts Ray of Frost at the ghostie on the keyboard in front of Ennoia. Miss %: 1d100 ⇒ 48 If needed, I am a bit lost on that piece of information.
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) Well, it works this morning. Not sure why it didn't yesterday, or perhaps I was too tired from all the driving on Sunday to do it correctly. Don't know, but it is ok now.
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) DM - Ok. Also, can not move my token on the map. Rathan decides that he can only burn one of the ghostie thingies, so he climbs on the altar and moves to a spot where his spell will reach a ghostie thingie on the keys, and casts burning hands on it. "BURN" he yells and flames shoot from his fingertips at the ghost. Burning Hands: 3d4 + 1 ⇒ (2, 4, 2) + 1 = 9
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) Back from our out of town visit with relatives, so can post daily now. Question? - If Rathan moves, on the ground level, in front of the ghostie thingy just to the right of the altar, will his burning hands be able to get both of the ghostie thingies, including the one 15 feet and 30 feet high? The "spread" pattern is correct, but I don't know about the height stuff.
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) intelligence check: 1d20 + 4 ⇒ (8) + 4 = 12 david is lousy about riddles. If you allow an intelligence check then maybe I have a chance, otherwise not a clue.
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) Thinking about the ghostie thingies, Rathan gets angry and starts muttering to himself "freeze doesn't work, freeze doesn't work, FREEZE DOESN'T WORK." Will save: 1d20 + 2 ⇒ (11) + 2 = 13
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) GM: Observant is Perception; 7 = 3 (class skill) + 1 (trait) + 1 (rank) + 2 (alertness feat because of familiar)
Sense Motive; 2 = 2 (alertness feat because of familiar)
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) "Yes, let us get out of here and on our way" Then the wizard starts muttering to himself, "freeze don't work, burn works. Remember that."
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) Angry that he either can't hit the things, or they shrug it off, Rathan grits his teeth and tries again. "Freeze you beasties" Ray of Frost - Miss Chance; Ranged Touch; Damage:: 1d100 ⇒ 331d20 + 3 ⇒ (7) + 3 = 101d3 ⇒ 3
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) "Damn ghostie things. Let's try Freeze again." cackles the wizard. Ray of Frost - Miss Chance; Ranged Touch; Damage: 1d100 ⇒ 491d20 + 3 ⇒ (2) + 3 = 51d3 ⇒ 2
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) When it is Rathan's turn.... He will back away if one of those things comes near him and cast Ray of Frost at the closest thing. "Last time Burn! This time Freeze." cackles the wizard. Ray of Frost - Ranged Touch; Damage: 1d20 + 3 ⇒ (17) + 3 = 201d3 ⇒ 3
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) Survival: 1d20 ⇒ 10 Looking at the open door and empty antechamber, Rathan looks at the others, "after you ladies. Just follow the blood trail to the right", which he points out to any that don't see. heh, just noticed, mine is the only male and only human character.
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) "Then lead us on to this Grandmaster Torch so we can deal with him and proceed on. Anywhere out of this muck and wet is good.
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) "And where would this Nessian fellow be? queries Rathan, and thinking to himself as long as it is out of this bloody wet mess.
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) Not caring if they are going to surrender or not, Rathan moves into position to affect the most thugs that he can without harming the innocents. "Burn you cowardly curs." DC 17 Reflex for half: 3d4 + 1 ⇒ (4, 3, 3) + 1 = 11
Male Human Wizard (evoker) / 1 (HP 7 AC:13 T:13 F:10 Saves F:+1 R:+3 W:+2 CMB:+0 CMD:13 Init:+7 Perc: +7)
Spells:
0th - Dancing Lights, Detect Magic, Ray of Frost; 1st - Burning Hands (x0) Rathan reporting in. As I said in the other thread, I can not post on Christmas Day, nor on the Friday, Saturday and maybe Sunday after as we will be out of town. -- Rathan
Rathan Summercloak wrote:
*crud* Missed the edit window timeout. Description and Biography done. -- Rathan
Rathan Summercloak submitted for your consideration. I have not quite finished his background and description, but will get that done today. Regarding Christmas and New Years. I am not available at all on Christmas (over my son's house for the day), and the Friday (12/27) thru Sunday (12/29) after Christmas, as my wife and I are going on a trip to Boston MA and I have been told that if I bring my computer that I will have to sleep outside in the car instead of the hotel room (heh!). -- Rathan (aka david) edit: Brand new level 1 Wizard. Never played this scenario. |
