Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
My name is mine, RAGNAR SKUGGASON! In the name of the Lord in Iron, I deny your rights to your name, as to my means, I CHOOSE VIOLENCE! Bloodrage goes on as the half fiend roars! Lucerne hammer bludgeoning: 1d20 + 9 ⇒ (2) + 9 = 11
While not accurate, a wall is easy enough to hit, he then 5 foot steps and smashes his head into the wall biteheadbut secondary: 1d20 + 3 ⇒ (10) + 3 = 13
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Hmm, Are these those who multiply? My hammer can do bludgeoning and I got some reach with it, as well as resistance to acid damage from my... condition
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
By Gorrums brass balls what are those to be? Whatever, one less now. If feasible, I can fly people over, best not bathe in that.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Ragnar smashes any already torture implements, even they are already smashed I can respect some of the f&!&ing demons, but never a torturer.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Ragnar is close to the iron maiden when things suddenly erupt into violence willsave: 1d20 + 4 ⇒ (17) + 4 = 21 Госпожа Белана? А? У вас есть бесплотное плутание по желанию, я не думаю, что орудие пыток считается хорошим выравниванием, и никто здесь не поймает клинок полуночи. He says something in rapid fire abyssal Abyssal:
Lady Belana? Huh? You got ethereal jaunt and teleport at will, I dont think that torture instrument counts as good aligned and there is no way anyone here catches a blade of midnight. Some type of illusion in the iron maiden, probably whatever female you know and consider most attractive. Stay away from it and crush the things attacking us! bite: 1d20 + 8 ⇒ (9) + 8 = 17
His attacks however are inaccurate
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Magiks arent neccessarily part of my skillset, but I have a degree of baseline knowledge spellcraft wand: 1d20 + 6 ⇒ (7) + 6 = 13 spellcraft rope: 1d20 + 6 ⇒ (14) + 6 = 20 I think I have an idea what the rope is, no clue about the wand.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Round 2 will: 1d20 + 5 ⇒ (8) + 5 = 13 Ragnar flips out at the shout, dropping his weapon and 5 foot stepping closer to the foe! Cuka-Blyad
claw 1: 1d20 + 10 ⇒ (4) + 10 = 14
Fueled by his amulet of mighty fists, he strikes twice with effect!
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
[b]Smash contest? Get rekts[7b] Ragnar advances and strikes with his 2 handed Reach hammer attack: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15
Unfortunately he doesnt do the bestesst of jobs
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
And both the hammers and the skulls have evil auras? Very suspicious, as far as I know they do not persist long after being slain. The Towering bloodrager states
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Await them with reach weapons? Ragnar asks as he is 5 feet from the door and draws his crypstone bec der Corbin. If they outnumber us, chokepoints are in our advantadge.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Ragnar is 30ish feet behind the sneaking pair. His half fiend nature easy enables him to see well. Slight retcon I shall charge at the sound of battle. Does either of you have a message cantrip for more precise coordination between the scout team and the heavy metal?
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Ragnar drops his bec de corbin, 5 foot steps on the space once occupied by red, and begins going all feral on his foes claw: 1d20 + 9 - 1 + 1 ⇒ (9) + 9 - 1 + 1 = 18
He focuses his wroth on the green foe north of Caelin, to allow the paladin a way back to his allies, 2 attacks hit, but for, for Ragnars standards of carnage, very mediocre damage.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Ragnar Bloodrages, 5 foot steps in and strikes, seeking to clear a path
bite secondary: 1d20 + 4 - 1 + 1 ⇒ (7) + 4 - 1 + 1 = 11 +1 bless -1 power attack
bec de corbin on the thing one north of calin: 1d20 + 9 - 1 + 1 ⇒ (11) + 9 - 1 + 1 = 20
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
They were only 39
Sent into battle, came from the sky
Hold your ground
Death is waiting on the hill
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
A screaming challenge? By GORRUM MASSIVE BRASS BALLS I ACCEPT!
If these skulls have any sense of music, they just took some psychic damage He remarks, not unaccurately.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
perception: 1d20 + 5 ⇒ (10) + 5 = 15 An Ally, can you direct us to were the foes are? A certain Hopper's face has an appointment with my claws and fangs.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Hael Og Skaell Ragnar offers a Kellid greeting Are you here to fight us, or do you dislike the undead as we do.
In the name of my Lord in Iron, either is fine, and you seem like a fun fight Ragnar spreads his wings in a display of power
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
kn arcana assist: 1d20 + 6 + 4 ⇒ (4) + 6 + 4 = 14
Maybe the stuff works a bit like a Hags curse? If yes, putting him in a protective ritual circle could help, lined with salt perhaps? Just a wild guess, not my main area of expertize willsave: 1d20 + 5 ⇒ (9) + 5 = 14 nightmare GM approval:
Helooo, here is chucky the lopper, and I dont like you I hear a voice and am in some type of dungeon? Hah, foolish of the foe to give his position away Helooo little demonling, you arent a demon anymore! I will lop off your weak little flesh! the voice continues Interesting, I am indeed as I was before my transformation? But not fully, I can still see in the dark. I adopt a ready position, seeking to charge the foe once it comes around the corner You are a weak little teenager again, and the lopper will lop off your A blow of my bardiche stops him mid sentence, I twist it, turn, strike again. I killed my first cultist when I was 12, at 18 I was a professional mercenary. You dont have blood I can offer to Gorrum, but your destruction will suffice non the less, hopper. Hippity Hoppity hop out of my dreamscaped property. I inform him, casually. He is used to prey, not to foes, and this is his undoing. Feed not Gorrum, but me I hear a deep growling from within myself Tharvool I presume? Why the f%*# would I do that? I ask that growling as I stomp on the lopper, I mean, the hopper, who now hops no more because I am breaking his legs. I can give you power, strength, life the rumbling offers And then Nocticula kills me because she prefers you dead. No but thanks. I smirk as I answer A risk yes, she may kill you... But she may also not... You will find things that will kill you, unless you use my strength... the rumbling continues You are surprisingly coherent for a Balor lord who was supposed to be always angry all the time I chuckle at it You are suprisingly obnoxious for a mortal.
Surprising being obnoxious is what mortals specialize in? And is this a sense of humor I sense? Tell me a joke Balor.
Knock Knock the voice rumbles as I wake up. After Ragnar wakes up, he finds he apparently punched or kicked through a wall while asleep. Blyad He says in Abyssal. Well friends, lets get into that prison and murder some spectres. Which areas are not yet investigated?
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Our task is clear then, slay the spectre associated with that book, as this is most likely to set him back right. Ragnar gets ready to head towards the prison.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Ragnar is absolutely willing to go to the prison and kick some ass, but he doesnt want to appear impious in front of a Paladin by leaving a friend unburied.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
May the Lord in Iron look fondly on his battle against ignorance. Ragnar says solemnly But the best way to honor him is to uncover the secrets of those who have slain him, and to put his foes back to the graves in which they belong. So that his spirit can rest easy, knowing that he is their last and final victim. Ragnar actually isnt that much of a Gorrumite hardass, but currently he is. He will open up eventually, but people who have been subject to serious prosecution dont do so that quickly. I am also trying to portray his faith as a fair bit more complex then GRUM IS ANGRY NEEDS SMASH
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
I have nought to contribute but vengeance and steel. If I part with this axe, could this be used to summon this hopper in a futile attempt to slay me? So that I can fight him away from his base? It seems to be that Ramada passing this book triggered a curse upon him... Nay, this I must not do. I have offered challenge in Lord Gorrums name, I must not endanger another by giving the axe to another, and thus to transfer my burden upon this other. Tis would be cowardice, to risk such dishonor for a tactical advantadge... Tis be a violation of what I stand for. I shall seek out this rabbit named Hopper or something like that in his lair, I shall laugh in his face, and he will part with the part of his body that his ears are attached to. Which may well be his arse rather then his head, but I shall care little. What Ragnar thinks. He is not a divine caster of Gorrum, and is fairly chill outside of combat, but he is faithfull and takes it seriously.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Plausible Ragnar nods to Imrik He draws the axe For the record Hopper, you little rabbit are locked in with me. He adresses the handaxe, eyes flaring blackly.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Hmmm, interesting. Lets us head to the prison and slay whatever is there. Before it claims more non combatants. I do not know of his allegiances, but mayhaps one who does may speak his rites? Ragnar as seen a lot of death, and is hard to shake.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
I once badmouthed Baphomet hard enough that a cultist, we didnt know he was one, got mad enough that he complained, and we thus managed to unveil him and his cell. Like, what can I do that the goaty boi is strictly speaking the demonlord of motherf@%&ing, intellectual property theft and fraudulent real estate transactions? Not responsible for his weird life choices! Ragnar chuckles back, showing he has absolutely no issue with Maevus snickering. I have intimidated or trashtalked demons, a lesser vampire spawn, a ghoul, cultists and mendevian tax collectors. Only one of these I would not trashtalk again. Yikes. Effing indirect taxes on crusade related loot gains. The large man says in a friendly way before stopping as he notices Maevus attachment to the book. You were close yes?
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
It is interesting that there are 5. Which is not a particularly significant number, in contrast to 6. I would be unsurprised if there was one more foe, who perhaps will appear once all 5 were defeated. 6 is a coven twice. Possible that a demon was invovled, or multiple, that lopper guy but be Shax affiliated, that charlatan we may well send to Shikesh. Nocticulans also do murder, but typically not of the crazy axe murderer variety. As Markus handles the handaxe he says Lets try something His eyes turn pitch black and he speaks, loudly, and with an Abyssal accent intimidate to piss of the evil ghost through the axe: 1d20 + 10 ⇒ (9) + 10 = 19 OI HOPPER, DOES YOUR DYLEXIC WANNABE-RABBIT ASS HEAR ME? I HAVE YOUR TINY SHRIVELED PATHETHIC AXE, AND THE ONLY REASON I WONT ALSO RIP OUT YOUR EQUALLY TINY SHRIVELED PATHETHIC BRAIN IS THAT I WOULD NEED A MAGNIFIYING GLASS FROM VARISIA TO FIND IT IN THE S*&&TY ASSEMBLAGE OF ECTOPLASM AND PISS INSIDE OF YOUR HEAD! BUT HEJ; GOOD JOB! YOU ARE SO BRAINLESS ZOMBIES WILL IGNORE YOU! IN GORRUMS NAME I SHALL END YOUR CRAVENLY WEAKNESS YOU SLIVERING COWARDLY BASEMENT DWELLER! His eyes become normal again Good was to blow of some steam, Flyting is a fun Kellid tradition, can only reccomend. Drawing a bit of a blank on how to insult the other goons.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
A Hopper? Hmm, there is a thing I can try. Ragnar speaks Probably someone who relied on fear, terror, surprise and brutality, a handaxe is not a real weapon of war. Perhaps one who desired to be recognized as a warrior, while being none of that. A challenge from one that is may be... effective in compelling him to fight in conditions of our choosing. What is known of this criminal and his nature and past? To make an appopriately unavoidable challenge, I would require some extra information on him. Are there perhaps records of his crimes that I may peruse? I basically plan to insult and challenge him really really hard.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Oh, Ragnar thinks the professor being dead is mabye his fault, as he is aware of some Wrath of the righteous plot points, which the professor figured out regarding ragnars background. This is most likely a massive yet plausible red herring (unless the GM wants to add some antagonistic Demons or their cultists for variety), but the overall idea (the professor figured out how Ragnar was made by Deskari/Baphomet cultists, which included stealing certain crystals, which are the crystallized blood of demonlord slain by Nocticula, from Nocticulas abyssal realm, as such these cultists would have a strong interest in seeking the professor silenced) is plausible. Semimechanically, he survived the transformation (which did not made him mythic but a half fiend) because as a CN Gorrumite, who strongly believed in duels, violence, aggression and courage he was ideologically compatible with the dead demonlord Tharvool, one who kind of had similar values or areas of concern. He is somewhat aware of this, but chooses to not know it as he finds this troubling. Ragnar may or may not have a degree of mental connection with that dead demonlord, so the GM can use this is a mental plot dump device.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Well met Mr. Tessar, I am Ragnar Skuggason, formerly of Sarkoris. The towering fiendish figure nods politely
I stand ready to purge these ghosts in Gorrums name. Lets show this "splatterman" the true meaning of violence. lore Nocticula if the symbol is associated with any of her cults: 1d20 + 6 ⇒ (14) + 6 = 20 if no: There are a couple of assassination cults of Nocticula that display restraints of black cloth or shadowy bindings on their imagery, but typically blindfolds not gags, and they arent really into skulls. It is thus not a symbol I recognice based on my unique fiendish association. It good that we are not dealing with them, the Lady in Shadows servants are exceedingly dangerous adversaries. He pauses
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
I think other then mounts these restriction were nixed in the transfer from 3.5 to pf1e. A mount is a type of creature that has a rider, and does not use any of its actions or limbs to have that ride ride it. I think in part because less book keeping (you dont stop flying because you were hit my a ray of weakness, pushing you into medium weight), and because heavy armor is kind of weaker then light/medium because dexterity is a fairly powerful attribute compared to str. Plenty of monsters such as f.e. Solars, shield archons, legion archons, several demodands, Valkyries, Vavakias etc, fly while having heavy or more frequently medium armor.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
Ragnar is annoyed that he looks as if he jumped out of a "Join Nocticulas cult for massive looksmaxing gainz" recruiting poster. Which is why he generally speaking wears heavy plate armor to not look like that.
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
The only rule I am aware of is:
Male Sense motive 1/nA Half fiend Aasimar (Angelkin) Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA
I can fly, and have the strength to play armored aerial personal carrier, for one heavy person or 2 lighter ones. He nods I dont spread my wings for no reason, lastwall insignia and a Paladin of Iomedae nearby or not, quick way to draw a crowd, not just in Ustalav but nearly anywhere.
Sir Imrik has somewhat superior airlift capacity to me, owing to him not flying in full plate armor like I am, and our degree of air mobility is indeed pretty decent. A moment please. UMD: 1d20 + 5 ⇒ (9) + 5 = 14 He attempts to heal Visayn but fails to activite his wand Lady Alkaid, if you would? One day Ill figure this thingmajits out. He hands out the wand to Alkaid.
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