Tiefling

Ragnar Skuggason's page

58 posts. Alias of Mightypion.


Full Name

Ragnar Skuggason

Race

Half fiend Aasimar (Angelkin)

Classes/Levels

Steelblood 2 HP: 24/24 Rage HP 28/28 AC: 23/22/11 RageAC 21/19/9 Frt: 6+2(rage) Ref: 2 Wil: 4+2(rage) CMD 20 Perc.5/nA

Gender

Male Sense motive 1/nA

Size

medium

Age

34

Special Abilities

Bloodrage

Alignment

CN

Deity

Gorrum

Languages

Common, Abyssal, Celestial

Strength 22
Dexterity 15
Constitution 16
Intelligence 14
Wisdom 12
Charisma 19

About Ragnar Skuggason

16/13/13/12/12

Aasimar
S D C I W C
18/13/12/12/10/15

Half fiend (+4 str, con, cha) +2 to the others

22/15/16/14/12/19

Statblock:
HP=24/24
Fort=7
Ref=3
Will=5
CMD=20
Perception=5
AC=23/22/11

Stablock rage:

Statblock:
HP=28/28
Fort=9
Ref=3
Will=7
CMD=20
Perception=n.A
AC=21/20/9

Offense: 2 Claws +8 d6+7 1 bite +8 d6+7
Offense: 1 2handed polearm +7 dvaries +9, 1 secondary bite +3 d6+4

Rage
Offense: 2 Claws +10 d6+9 1 bite +10 d6+9
Offense: 1 2handed polearm +9 dvaries +12, 1 secondary bite +4 d6+5

Skills (6 skill points per level):
Fly=2(skill points) + 2 (dex) +3 (class skill) +4 (maneuverability) +2 (competence from griffon mane) -5 ACP =8
Disguise=2(skill points) +4 (charisma) +3 (class skill) +1 (trait)+2 mwk kit=+12 (+14 to be a tiefling)
Intimidate=2 (skill points) + 4 (cha) +3 (class skill) +1 (extremely fashionable) =+10
Bluff =2 (skill points) + 4 (cha) +3 (class skill) +1 (extremely fashionable) =+10
Perception=1+3+1=5 (1 skill point)
Spellcraft=1+3+2=6 (1 skill point)
UMD=1+4=5 (1 skill point)
Kn. Arcana=1+3+2=6 (1 skill point)

Background skills:
Lore: Nocticula/Tharvool=1+2+3=6 (1 skill point, he somehow knows certain things innately due to Nahyindrian crystal related plot reasons)
Lingusitics=1+2=3 (true speaker gets him an extra language)
Handle animal=1+3+4+1=9
Profession: Mercenary=1+3+1=5

equipment:

+1 Fullplate (2.5K)
+1 buckler (1K)
+1 Amulet of mighty fists (4K)
+1 cloack of resistance made from griffon mane 1.2K
mwk disguise kit (50 gp)
Cold Iron Bardiche
Crypt stone Bec de Corbin
5 Pilums
wand of mage armor 750
wand of shield 750
wand of cure light wounds 750 (needs UMD)

Traits and feats:

Alternate racial traits

Incorruptible Occasionally, aasimars arise with the ability to further ward away evil. Aasimars with this racial trait can cast corruption resistance against evil once per day as a spell-like ability. If an aasimar uses this ability on herself, the duration increases to 1 hour per level. This racial trait replaces the spell-like ability racial trait.

Deathless Spirit Particularly strong-willed aasimars possess celestial spirits capable of resisting the powers of death. They gain resistance 5 against negative energy damage. They do not lose hit points when they gain a negative level, and they gain a +2 racial bonus on saving throws against death effects, energy drain, negative energy, and spells or spell-like abilities of the necromancy school. This racial trait replaces celestial resistance.

Truespeaker There are some aasimars whose language transcends all boundaries. They gain a +2 bonus on Linguistics and Sense Motive checks, and they learn two languages each time they gain a rank in Linguistics. This racial trait replaces skilled.

Feat: Steadfast personality (CHA instead of Wid for saves)

Trait (social)
https://www.d20pfsrd.com/traits/social-traits/unwelcome-business-social/
You gain a +1 trait bonus on Disguise or Sleight of Hand checks, and that skill becomes a class skill for you. In addition, choose one humanoid species; you ignore the –2 penalty on Disguise checks to disguise yourself as a member of that species.
Species chosen: Tiefling

Extremely fashionable (equipment)
Bluff added as a class skill

Drawback (if possible) Paranoid

3rd trait (if possible)
threatening defender

Power attack is free

Professor Lorrimors research notes:

Curriculum Vitae of Research associate Ragnar Skuggason

34 years ago: Born in a refugee community close to Kenabres in Mendev
28 years ago: Beginning military training in the "Wrath of Gorrum" mercenary unit. Average degrees of Gorrumite indoctrination, but not a divine spellcaster
22 years ago: First confirmed kill of a Cultist at the age of 12, partly unintended, Gorrumites tend to view 14 as the minimum age for soldiers, not 12 as in the case of Ragnar, but the kill happened in the context of a Baphometan raid on a Wrath of Gorrum training camp.
18 to 10 years ago: Squad commander for Gorrumite line infantry, organized and equipped after a Chelaxian-Kellid hybrid model, heavy armor, polearms, throwing weaponry. 2 swords of Gorrum decorations for personal bravery.
1 sword of mendev, 3rd class, for saving lives
9 years ago: Captured by Deskarite forces in a skirmish in the no mans land between Drezen and Kenabres. Funeral held in absence.
Between 9 and 7 years ago: Intense experimentation by one "Xanthir Vang" on artificially induced demonic apotheosis. Reagent being one rare substance known as "Nahyndrian crystal". Further details sparse.
7 years ago: Succesfully escape from Demonic captivity by using freshly evolved wings to escape ground based pursuers, followed by pretending to be an Incubus. Subject Ragnar was highly intelligent in escape routes, avoiding escaping back to mendevian lines, but instead exfiltrating via the realm of the Mammoth lords, Lastwall, and eventually Ustalav.
6 years until now: Acting as a mercenary on behalf of Lastwall, specifically for the Pharasmin church.

Ongoing research to improve corruption resistance, and perhaps undo the apotheosis that was incurred. Even though it offers considerable resources.

Signed, Professor Lorrimor

resarch note 2:

Subject is... unusually sane and controlled. Hypothesis that being able to fully, justifiably and truthfully blame his condition on demonic adversaries is highly sanity sustaining. Subject expressed deep satisfaction at using demonic powers for good. Seeing it as a way to spite his creators specifically.

Largest distress suffered was when his old company, the Wrath of Gorrum, refused to reestablish any contact with him, citing that they buried him in absentia. Subject sees this alas as a challenge to be overcome, seeking to attain sufficient reknown and fame that he will be reavowed.

Signed, Professor Lorrimor

research note 3:

I have been able to make an Eldritch enquiry! But it left more questions then answers. The name of the Demon responsible for his transformation is... Tharvool, a Balor Lord of war, destruction and flame, but one who has been slain millenia ago by Nocticula, Lady in Shadow. Interestingly enough in relatively, for Abyssal standards, fair single combat. Some hidden resurrection project? Or did I just phrase my knowledge poorly? It is clear that these Nahyndrian crystals are some type of refined demon matters, perhaps concentrated?
Said Balor lord was... somehwat ideologically compatible with a Gorrumite, could this be the reason why the exposure was not fatal as is normally the case? Further research is required.

Signed, Professor Lorrimor

Ragnars research note:

Wait, Tharvool? That is a Demonlord Nocticula killed, which means its part of his body, which means the f#~~ing bug buggerers are plausibly stealing from Nocticula's, also known as the Demonlord of killstealing, kills. That is something she may well retaliate for.
S*!#, if we can make this known to hers somehow, like, I am not partial to the three tailed bat b#!++, but she literally killed more demonlords for less! Isnt their a runelord of wrath who is now also a Balor running that specific midnight isle? And why do I innately know these things?

a manner of taste:

Alert! Vampires and ghouls! I woke up with a start, only to find one such ghoul right next to me, in my tent. Good thing my claws are sharper then his, and another good thing that a half fiend like myself is pretty hard to paralyze by poison. I tear into the ghoul from my prone position.
Observe I think to myself as I take stock. A gaggle of Lastwallians have assembled around a Paladin named Calin, who manages to have a pretty good commanding presence inspite of, just like me, being in his undergarments. The problem is 2 Vampire spawns, flying in the pitch black moonless sky above them, seeking to dominate the targets of the resistance.
Orient The ghouls, while nasty, are going down fairly quickly, that Lastwall troops established a buddy system of sorts, if one warrior gets paralyzed, others protect him with reach weapons from coup de grace attemtps, and eventually lastwallian training will prevail on the ground. But the Vampire spawn...
Decide Need to go, now, I break into a sprinting charge as I spread my wings
Act Whatever the vampire spawn closest to me expected, bloodraging half fiend was not on it. My claws connect, and my bite tears into its throat, tearing its head straight off. Note to self, Vampires spawn taste like s$+!, maybe that why they want to drink blood. I grab its body and fling it at the other flier, my throw goes wide, but it covers my charge. This one is more competent, and less surprised but...

Observe I am much heavier then she, this spawn is female, is
OrientWe are directly above the circle the Paladins made
Decide Coming in from slightly above, I grapple, and simply stop flying. We fall, her at the bottom, into a number of Iomedean Paladins. I use my own flying skills to hit the center of their circle, shouting Kill the spawn
ActThe impact is less surprising for me, I mount and start slashing, in which the Iomedeans join in. I give their leader a friendly grin. Who unfortunately raises his glaive, only to straight behead the 3rd Vampire spawn that was about to attack me from top and behind. S#~!, relied too much on my darkvision, and not enough on other things such as hearing or smell.
I have several questions Mr. Ragnar yes?
The Paladin asks quite politely, but authoritatively, especially for someone covered in dead ghoul and vampire while in his undies.

quarantine:

Very well mr. Skuggason, your quarantine period is over The Paladin walked in, thankfully of lastwall, not Mendev.

As I said before, it is likely that my... condition offers sufficient protection to contracting vampireism. I answer between doing pushup

We dont exactly have data on Vampirization of... half fiends. Although you did save my life when you bit that Vampire spawns head off.
The Paladin answered, her scarred face being sincere.

And well, you literally have teeth, claws and bat wings, although your body temperature is rather elevated indeed.

There is an old friend who requested my bodyguard services, I need to be elsewhere. I answer, politely and professionally.

A written documentation of my activities here would be of use however, as to provide a reference for others who... doubt my non undead non demonic allegiance. I continue, after all, I did save a number of their people

It can be provided yes. The Paladin answers.

tenets:

--While not religious in terms of class, he will have the following tenets:
----My pack is me, their glory is mine, and my glory is theirs
Means he will be quite altruistic towards those he considers his pack, and is a teamplayer
----My word, given freely and formally, is steel.
That does not apply to words made under duress, but he is punctual about contracts, vows and pledges. He is also not obligated to go through with things if he says "F@*~ you" to a Ghoul during battle, as its not a formal pledge.
----Death comes to all, and when it comes, I will face it, fangs bared and steel in hand. But only a fool seeks his own end.
Pretty obvious. Tactics exist, he isnt Count Richelieu, but he engages in sensible tactics, and even has some unusual takes on operational doctrine and the military art.
----A fight in which the outcome is clear is but a massacre, and such things disinterest our Lord in Iron, I shall avoid such fights, even taking flight if I am much weaker, or offering good terms if much stronger.
He can run from obviously superior foes, and will offer reasonable terms to much weaker ones.
----Violence is the purest expression of our Lord in Iron, to engage in it randomly for no reason is to demean our Lord.
This is somewhat non canonical, but it makes for much better roleplaying in general.
----I will not kill those who genuinely surrender, and if I offer terms to a foe, I will obey these terms. The same is true if an honorable foe takes me captive, and offers me parole.
Not sure how many "honorable foes" this AP has, but if you drop your weapon and put your hands up, you are pretty save from him. Note, Surrender=!being knocked out in battle while resisting until incapaciated. He will likely treat such brave foes reasonably, but is not religiously obligated to do so.