Orc Ranger

Raff Reavstew's page

116 posts. Alias of derpdidruid.


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Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Perception: 1d20 + 8 ⇒ (3) + 8 = 11
Init: 1d20 + 2 ⇒ (11) + 2 = 13

Raff fails to spot the dragon entirely, instead raising an eyebrow at larisas behavior. "The hell are you kneeling at?"


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

As things come to an end in the fight Raff falls back on his haunches, huffing and puffing. "Whew... Good... Good job there Zeke... That was pretty hard fought." Shakily standing up, he takes the first swig from his flask you've seen him take in a while before coming up on the boy with the rest of the group. "Right, right. Anyways, should we get him home right away? The troll situation seems to be getting pretty urgent."


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff dismounts his horse, placing him within striking distance of the skull (Longarms) and strikes at the wisp as Zeke does the same from its opposite side.

Attack: 1d20 + 12 ⇒ (1) + 12 = 13
Damage: 2d4 + 10 ⇒ (2, 1) + 10 = 13


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff focuses on the wisp with a deadly glare, swinging his falchion with force at the creature.

Attack: 1d20 + 10 + 1d6 ⇒ (5) + 10 + (3) = 18
Damage: 2d4 + 10 ⇒ (3, 2) + 10 = 15
Using 2 points of inspiration to use it on my attacks.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Damage: 2d4 + 10 ⇒ (1, 2) + 10 = 13


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff moves his steed through the gate, parking it next to the wisp that Zek is currently engaging. Swinging his blade down on the being.

Attack: 1d20 + 10 ⇒ (10) + 10 = 20
[dice=Damage]2d4+10


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff repeats his routine with the other lizard man, whirling his blade and gnashing his teeth in a fit of both chemical and natural rage. "Rahahaha! Rip and tear the savages!"

Attack: 1d20 + 10 ⇒ (17) + 10 = 27
Damage: 2d4 + 10 ⇒ (4, 2) + 10 = 16

Bite: 1d20 + 4 ⇒ (20) + 4 = 24
Confirmation: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d4 + 9 ⇒ (3) + 9 = 12
Crit damage: 1d4 + 9 ⇒ (2) + 9 = 11


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff snaps himself out of the unexpected stupor. Must have mixed one of those with some off ingredients. Before slashing at the nearest lizard man with his falchion and twisting to the side of his horse for a bite.

Falchion: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 2d4 + 10 ⇒ (1, 2) + 10 = 13

Bite: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d4 + 9 ⇒ (3) + 9 = 12

Directed at the one to the left of him on the map.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Hey guys, just want to say sorry for being so slow to post lately. I've been sick and busy and haven't had a whole lot of time for any of my games. I am however, feeling better now and stuff has calmed down.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff spurs his horse forward, dismounting right at the gates as he prepares to descend upon the lizardmen.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff tosses back many potions as they approach their destination. Amounge them are bottles labeled "Enlarge person", "Long arms", "Monkey fish" and his canteen of Mutagen that has become a familiar sight.

He offers his last bottle of long arms to the group. "Makes your arms all lanky, useful, trust me."

Init: 1d20 + 2 ⇒ (12) + 2 = 14

The buffs all together give Raff.
+1 AC
-1 to hit
+6 STR
-2 INT
+5ft reach
+20ft climb and swim speed
2d6 falchion
1d8 bite


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff gives Seres a angry frown in return. "Not accusing them because their ancestors did it Seres. I'm accusing them because Lizardfolk STILL do it... And thanks for going for the jugular with the Half-orc card. Real nice of you." He turns away from Seres with a huff.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

"Meh. Kidnaping cannibles are pretty high on the list of things I dont reason with."


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

"Aight then, let's kill us some lizard men!" Raff spurs his horse on, he follows after Larisa.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

The whole way there Raff keeps a lookout for tracks and signs of Larisa's passage.

Survival: 1d20 + 9 ⇒ (12) + 9 = 21


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff burbs and follows Connor out the door. "A fair *Burp* and kind assessment as always my friend." With that Raff stumbles to his quarters.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff, on his fifth round of whatever the pub has too offer, approaches Conner and asks to steer towards the elven ruins near the Narlmarches.
"Hey, Mylord!" Do you think that we could stop off at thoshe ruins near the Narlmarches before we come on back? I'd like too try courting a lady now that I've shettled down an that'sh an opportunity if I ever saw one."


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

And we only need to hit it once after dealing enough damage naturally to kill it.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff stare's at the newly erected brewery for a moment, licking his chops before turning his attention back to the group. Responding too Veronica."Yep, can't wait to show those bastards who's the real big, green and ugly around these parts."


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

"Knocking out jobs left and right we are!" Turning swiftly to Veronica he grabs Ezekial with one arm and booms. "Well I'd wager mine could use some brushing up too! Mayhaps Zeke could tutor us? Eh, Zeke?" Raff squeezes Zeke with his alchemicaly enhanced arm and gives him a sly wink.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

I can make potions if given time to prep, Only need a little less than a day to make one.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff reaches for his falchion with one hand and for his mutagen flask with the other. Downing the contents his upper body bulks up considerably in an instant, he bares his tusks and raises his falchion to the chiefs face. He then shouts in broken draconic "We're the dragons of this land, little lizard! We won't be disrespected by a coward like you!"


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Init: 1d20 + 2 ⇒ (11) + 2 = 13

Raff acts quickly and excitedly when Conner makes his statement, making way towards Sootscale with a focus on his face. Reaching out to grab the chief in muscly arms.
Init: 1d20 + 8 + 1d6 ⇒ (14) + 8 + (4) = 26


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff takes a knee as he huffs out of exhaustion. "Well... All's well that ends well I suppose. Whew... Where too next? Hope we have some time, I've been thinking during the ride, I have an idea on how to make potions at an accelerated rate. Could be useful if I can get it to work."


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Alrighty!

Level into Investigator
HP: 1d8 + 3 ⇒ (2) + 3 = 5
Poo

Taking the Extra talent feat to take the Infusion discovery.

Gaining

studied combat:
With a keen eye and calculating mind, an investigator can assess the mettle of his opponent to take advantage of gaps in talent and training. At 4th level, an investigator can use a move action to study a single enemy that he can see. Upon doing so, he adds 1/2 his investigator level as an insight bonus on melee attack rolls and as a bonus on damage rolls against the creature. This effect lasts for a number of rounds equal to his Intelligence modif ier (minimum 1) or until he deals damage with a studied strike, whichever comes first. The bonus on damage rolls is precision damage, and is not multiplied on a critical hit.

An investigator can only have one target of studied combat at a time, and once a creature has become the target of an investigator’s studied combat, he cannot become the target of the same investigator’s studied combat again for 24 hours unless the investigator expends one use of inspiration when taking the move action to use this ability.


Studied strike:
At 4th level, an investigator can choose to make a studied strike against the target of his studied combat as a free action, upon successfully hitting his studied target with a melee attack, to deal additional damage. The damage is 1d6 at 4th level, and increases by 1d6 for every 2 levels thereafter (to a maximum of 9d6 at 20th level). The damage of studied strike is precision damage and is not multiplied on a critical hit; creatures that are immune to sneak attacks are also immune to studied strike.

If the investigator’s attack used a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), he may choose to have the additional damage from studied strike be nonlethal damage instead of lethal damage. If the investigator chose to make an attack with a lethal weapon instead deal nonlethal damage (with the usual –4 penalty), the studied strike damage may also deal nonlethal damage.

The investigator must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. An investigator cannot use studied strike against a creature with concealment.


Swift alchemy:
At 4th level, an investigator can create alchemical items with astounding speed. It takes an investigator half the normal amount of time to create alchemical items. He can also apply poison to a weapon as a move action instead of a standard action.

Learned the Extracts Crafters fortune and See invisibility

Distributed my 10 skill points thusly

3 diplomacy
3 linguistics
1 perception
1 disable device
1 craft alchemy
1 Survival

Learned the languages: Draconic, Giant, Skald

Feel free to ask for extracts now that I have the infusion discovery. Look through the investigators list and find some that you like and we can put some money towards getting them.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff cries out in pain as he lashes out at the woman, only this time harder and more wildly. "Argh! This isn't even what we're out here for! We still have the GOD'S DAMN TROLLS TO KILL!"

Attack: 1d20 + 7 ⇒ (13) + 7 = 20

Damage: 2d4 + 10 ⇒ (4, 1) + 10 = 15


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Crud, forgot to post my action. Raff just took a step back and readied a swing at the ghost with his own magic weapon. Which didn't trigger.

Raff steps forward and yells at the ghost, bringing his falchion down on the woman.

Attack: 1d20 + 8 ⇒ (20) + 8 = 28
Confirmation: 1d20 + 8 ⇒ (18) + 8 = 26

Damage: 2d4 + 7 ⇒ (4, 3) + 7 = 14
Damage: 2d4 + 7 ⇒ (3, 4) + 7 = 14

And probably on something that can't even be crit...


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Slayers sound like a good idea for a lvl 1 army.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Init: 1d20 + 2 ⇒ (1) + 2 = 3

Raff had turned too at Veronica as the woman arose, failing to notice her in the process. "Just a joke. Besides, It says ring bell for service. Really, what COULD go wro-" The woman speaks and nearly topples Raff in surprise.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff shrugs at the whole scene, walks a bit ahead and taps the bell. "What's the worst that could happen."


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

We could go at it with some sacks of flour in hand. Fairy fire could work too if we can find a druid, no save.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Night prior

Raff chuckles at Veronica's reaction to Zeke's offer, nearly choking himself on the contents of the flask he had been nursing. Wiping his mouth, Raff sits up and raises his drink to Ezekial. "Got all the warmth we need right here!" He says, flopping back down onto his bed. "So you can just come on over here if it gets too cold for yeah."


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff raises an eyebrow to the translator before looking back to the chieftain. "Why exactly is he making this request? What's so important about those places?"


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff looks up at Ezekial as comments on his woodsyness. "All out of necessity I assure you. Got stuck in the woods once so it was either learn this garbage or die, almost did really. If it hadn't been for that old fart..." Raff shakes his head and goes back to work. "But here I am gabbin on, bitten all over and cutting up a worg. Your right! These things are dangerous we should probably deal with'em if they've been givin you guys trouble."


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

"I HATE the gods damn woods!" Raff growls as he stands. He kicks the red Worgs corps as he retrieves his travelers anytool, he flips it into a skinning knife and gets to work removing the oddly colored beasts pelt. "Told'em I would. Though I think he'll make a better cloak."

Survival: 1d20 + 7 + 1d6 ⇒ (5) + 7 + (3) = 15


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff, still on the ground cursing and yelling, Slashes at the red Worg once more. Trying despretly to down it.

Attack, Prone: 1d20 + 13 - 4 ⇒ (7) + 13 - 4 = 16
Damage: 2d4 + 10 ⇒ (4, 4) + 10 = 18


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Unfamiliar with Kingdom building, but just skimming it all makes me think this all looks good.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

I forgot to update Raff's statline with his mutagen alterations, am I still hit with a 21 AC and tripped with a 19 CMD?

Raff lashes out at his aggressors with string of enraged insults. "You whoreson's! I'll rip of your pelts and turn you into rugs for the town!"

Attack: 1d20 + 10 - 4 ⇒ (9) + 10 - 4 = 15
Damage: 2d4 + 10 ⇒ (2, 2) + 10 = 14


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Fast dismount: 1d20 + 2 ⇒ (20) + 2 = 22

Raff, finally dismounting his stead, throws back an all to familiar potion as he lands, bulking up to monstrous proportions as he finishes the quaf. Finally he shouts at the beasts in a strange tongue before drawing his blade.

Aklo:
"You've made a grave mistake attacking us beasts. We've come to vanquish a different evil, but if you insist."


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Initiative: 1d20 + 2 ⇒ (6) + 2 = 8

Raff, in an attempt to dismount his horse, gets his foot caught in the saddle. Slowing him down considerably.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

"The trolls are a more immediate sounding threat, I'd like to take them out and secure the Narlmarches in one fail swoop. Seems the most efficient and safe way to go about things. Thoughts?."


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

I'm fine with whatever.

Knowledge local: 1d20 + 4 + 1d6 ⇒ (15) + 4 + (5) = 24

Raff puts his hand on his chin at the news. "Trolls eh? Two headed ones to boot, not good. Conner, if we're going to deal with this we'll need fire or acid." Raff fidgets a little where he stands, you see him reach for the pocket he usually keeps his flask in only to find nothing. He whispers a bit under his breath.

DC 15 percaption:
"Hold it together. Your a government official, act like it.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

"Oh, wow... Marshal eh? Are... You sure about that Conner? I mean, I only just joined up with you lot. For all you know I could be a more competent version of our deceased spy." Raff accepts the flask back from veronica with a thanks before adding. "I'll accept if your adamant, I just want to make sure that this is what you want."


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Doting in, I'm willing to fill any roll the kingdom needs. Just point and Raff will do.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff, typically blurry eyed during long speeches, seems to be rather captivated by Veronica's this time around. Giving a very toothy grin he says "That's probably the best solution to this there is, good job. Your thoughts Conner?" Raff tosses Veronica the rest of his flask. "A drink well earned."


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Knowledge local: 1d20 + 4 + 1d6 ⇒ (7) + 4 + (5) = 16

"Fort Drelev is to the west of here in the Stolen Lands, on the banks of Hooktongue slough near the Pitax frontier. Independent of any of the River Kingdoms though." Raff recites his knowings in a confident voice, right before throwing back his flask (Which Conner knows to be little more than water with a splash of booze.)


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Where he alive I'd have a myriad of alchemical tomfoolery I could use to lower his saves. But, seeing as he now lacks a metabolism, I've very little I can do.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

Raff would have taken the handshake, thanked conner for his faith in him and then gone quite. Perhaps offering him a drink of his backup flask.

Raff is concise and to the point, as he lacks any real social skills outside of boughts of inspiration.


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

I missed it mind quoting it for me?


Half-orc Investigator 4/Barbarian (Drunken brute) 1 | HP 41/41 (51/51) | AC 21 (19) T 12 (10) FF 19 (17) | Fort 10 (12) Ref 12 Will 8 (10) | Initiative +2 | Rage 13/14 | Inspiration 4/6

"Was he carrying the mercantile products he claimed too be? If not I'd say that's at the very least Circumstanceially incriminating, no real reason to be in town otherwise."

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