Madge Blossomheart

Quicklet Voidseeker's page

15 posts. Organized Play character for Paladin of Baha-who?.


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Acquisitives

F Halfling themeless Witchwarper 1 | SP 5 HP 7 RP 5| EAC 13 KAC 14 | Ft +1 Ref +5 Wi +1 (+3 vs. fear) | Spells 3/3 | Infinite Worlds 2/2

Quick raises her pistol and fires at the thug squaring off with the doctor.

1d20 + 2 ⇒ (13) + 2 = 15
1d6 ⇒ 3

Acquisitives

F Halfling themeless Witchwarper 1 | SP 5 HP 7 RP 5| EAC 13 KAC 14 | Ft +1 Ref +5 Wi +1 (+3 vs. fear) | Spells 3/3 | Infinite Worlds 2/2

Quick prepares a spell, tapping into an alternate reality in which this vat farm is a factory that produces industrial lubricants.

Readied action: Casting grease if the ghoul attacks. If it tries to attack with any kind of weapon, target on the weapon, and if it attacks with natural weapons, cast grease on the ground under it. Either way, a DC 15 Reflex save. If the former situation, failure means dropping the weapon. If the latter situation, failure means falling prone.

Acquisitives

F Halfling themeless Witchwarper 1 | SP 5 HP 7 RP 5| EAC 13 KAC 14 | Ft +1 Ref +5 Wi +1 (+3 vs. fear) | Spells 3/3 | Infinite Worlds 2/2

If you could pick from a variety of different conditions to impose, all of which are in-line with the types of spells you can get at those levels, it would be better. Like, Difficult terrain or entangled or concealment or cover.

Acquisitives

F Halfling themeless Witchwarper 1 | SP 5 HP 7 RP 5| EAC 13 KAC 14 | Ft +1 Ref +5 Wi +1 (+3 vs. fear) | Spells 3/3 | Infinite Worlds 2/2

It was the only use I could think of for it. It might be much more useful in Pathfinder than starfinder, considering that starfinder is all about pew pew.

Acquisitives

F Halfling themeless Witchwarper 1 | SP 5 HP 7 RP 5| EAC 13 KAC 14 | Ft +1 Ref +5 Wi +1 (+3 vs. fear) | Spells 3/3 | Infinite Worlds 2/2

Boy, I was trying to find a use for "infinite worlds" at level 1 but it seems almost useless. Did my readied action even happen?

Acquisitives

F Halfling themeless Witchwarper 1 | SP 5 HP 7 RP 5| EAC 13 KAC 14 | Ft +1 Ref +5 Wi +1 (+3 vs. fear) | Spells 3/3 | Infinite Worlds 2/2

Quick tries to daze the mind of the nearest living foe.

Will save on the blue thug, DC 14 or be unable to take actions for 1 round.

Acquisitives

F Halfling themeless Witchwarper 1 | SP 5 HP 7 RP 5| EAC 13 KAC 14 | Ft +1 Ref +5 Wi +1 (+3 vs. fear) | Spells 3/3 | Infinite Worlds 2/2

Quicklet moves up and looks around. The thug looks pretty well handled by the vanguards, but she can't see the others. Where are they?

Readied action: use Infinite Worlds to create difficult terrain between the enemies and the party if they're charging or otherwise moving into melee.

Acquisitives

F Halfling themeless Witchwarper 1 | SP 5 HP 7 RP 5| EAC 13 KAC 14 | Ft +1 Ref +5 Wi +1 (+3 vs. fear) | Spells 3/3 | Infinite Worlds 2/2

I don't appear to be in that list.

Acquisitives

F Halfling themeless Witchwarper 1 | SP 5 HP 7 RP 5| EAC 13 KAC 14 | Ft +1 Ref +5 Wi +1 (+3 vs. fear) | Spells 3/3 | Infinite Worlds 2/2

Culture vs. Eox: 1d20 + 6 ⇒ (6) + 6 = 12
Culture vs. Vat Garden: 1d20 + 6 ⇒ (5) + 6 = 11

"Can undead really be stunned? I mean, they're not alive, are they?" asks Quick as she loads a clip into her nine-millimeter, and unlocks the safety with a satisfying click.

Perception: 1d20 + 2 ⇒ (11) + 2 = 13

"Something feels hinky. Not sure what's happening," Quick says as she observes the passersby avoiding the Vat Gardens.

Acquisitives

F Halfling themeless Witchwarper 1 | SP 5 HP 7 RP 5| EAC 13 KAC 14 | Ft +1 Ref +5 Wi +1 (+3 vs. fear) | Spells 3/3 | Infinite Worlds 2/2

Quick sidles into the shop. "Nah, not the wrong place at all. Place like this, you deal in information as much as this trash, eh? So that's what we're here for. We're from the Starfinders, and we understand you have some trinkets for us, but more importantly, we need to know where you got them."

Acquisitives

F Halfling themeless Witchwarper 1 | SP 5 HP 7 RP 5| EAC 13 KAC 14 | Ft +1 Ref +5 Wi +1 (+3 vs. fear) | Spells 3/3 | Infinite Worlds 2/2

My character is slotted with a bonus from Half-alive streets that gives a halfling character a +2 bonus to an ability score of my choice.

Culture vs. Julzakama: 1d20 + 6 ⇒ (1) + 6 = 7

Culture vs. Downlow: 1d20 + 6 ⇒ (13) + 6 = 19

"Downlow eh? I used to live down there. Nice place. I moved out a while back though, so I don't know this Julzakama fellah. Must have set up shop within the last ten years."

Acquisitives

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F Halfling themeless Witchwarper 1 | SP 5 HP 7 RP 5| EAC 13 KAC 14 | Ft +1 Ref +5 Wi +1 (+3 vs. fear) | Spells 3/3 | Infinite Worlds 2/2

"Hmm, izzat so? Do we have a chance to find this ship, then? Salvage?" The acquisitive little lady bites her lower lip thoughtfully.

Acquisitives

F Halfling themeless Witchwarper 1 | SP 5 HP 7 RP 5| EAC 13 KAC 14 | Ft +1 Ref +5 Wi +1 (+3 vs. fear) | Spells 3/3 | Infinite Worlds 2/2

"Howdy. Name's Quicklet, Quick if you're nice," says the well-dressed halfling woman leaning against the wall. "What's the story here?"

Acquisitives

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This is the alias for the to-be-determined character I previously posted as GM Paladin. Did that not get me a slot? I apologize for misunderstanding.

Acquisitives

Name: Andrew Glasgow
PC Name: Quicklet Voidseeker
SFS No.: 42641-703
Day Job: n/a
Have you played any of these quests before? Yes

Halfling Witchwarper. Stats yet to be determined.