Madge Blossomheart

Quicklet Voidseeker's page

15 posts. Organized Play character for Paladin of Baha-who?.


Full Name

Quicklet Voidseeker

Race

Halfling

Classes/Levels

themeless Witchwarper 1 | SP 5 HP 7 RP 5| EAC 13 KAC 14 | Ft +1 Ref +5 Wi +1 (+3 vs. fear) | Spells 3/3 | Infinite Worlds 2/2

Gender

F

Size

small

Age

20

Alignment

CN

Deity

Groetus

Languages

Common, Elven, Halfling, Vesk, Ysoki

Occupation

Con Artist

Strength 8
Dexterity 15
Constitution 10
Intelligence 14
Wisdom 10
Charisma 18

About Quicklet Voidseeker

Quicklet Voidseeker
Female halfling themeless witchwarper 1
CN Small humanoid (halfling)
Init +2; Perception +2
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Defense SP 5 HP 7 RP 5
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EAC 13; KAC 14
Fort +1; Ref +5; Will +1; +3 vs. fear effects
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Offense
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Speed 30 ft.
Melee tactical baton +2 (1d4-1 B; analog, operative)
Ranged tactical semi-auto pistol +2 (1d6 P; analog)
. . frag grenade I -1 (explode [15 ft., 1d6 P, DC 12])
Witchwarper Spells Known (CL 1st; ranged +2)
. . 1st (3/day)—grease, summon creature
. . 0 (at will)—daze, detect magic, energy ray, psychokinetic hand
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Statistics
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Str 8 (-1); Dex 15 (+2); Con 10 (+0); Int 14 (+2); Wis 10 (+0); Cha 18 (+4)
Skills Acrobatics +4, Athletics +1, Bluff +8, Culture +6, Diplomacy +4, Disguise +4, Intimidate +8, Perception +2, Physical Science +6, Piloting +2, Profession (con artist) +8, Sense Motive +0, Stealth +8, Survival +0
Feats Veiled Threat
Languages Common, Elven, Halfling, Vesk, Ysoki
Other Abilities halfling luck, sneaky, infinite worlds 2/day
Combat Gear frag grenade I, mk I serum of healing; Other Gear second skin, tactical baton, tactical semi-auto pistol with 9 small arm rounds, disguise kit, hygiene kit, hyperleafs (2), industrial backpack, personal comm unit, professional clothing, professional's tools, small arm rounds (30), credstick (47 credits)
Infinite worlds 2/day Twice per day as a standard action, you can call upon infinite other possibilities to temporarily impose an alternate reality within a 10-foot-radius sphere. You can target an area within medium range (100 feet + 10 feet per witchwarper level), and the effect lasts for a number of rounds equal to your witchwarper level. This affects creatures, objects, and other aspects of the environment only as explicitly indicated in this ability. At 1st level, you can cause the affected area to become difficult terrain. This might mean that metal flooring becomes rickety and bowed, a jungle floor becomes sticky with mud, the air becomes filled with detritus, or the fabric of reality shifts in some other subtle way. When you create difficult terrain in this way, it is considered magically altered terrain for the purposes of other effects.

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