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bmardiney wrote:
Claxon wrote:
I think a lot of people have gone another direction, using services like Foundry's Virtual Tabletop which will let you import map files and use them, along with building your characters and helping manage things.
Which if a projector works well, I could do that. Or, like I said, pay a thousand dollars for someone to make me a TV table :p

You could buy a pre-built portable one that sits on top of the table. A couple of companies make them.

https://www.craftykobolds.com/

https://www.etsy.com/shop/CuriousMercantileMA?ref=simple-shop-header-name&a mp;listing_id=1201026738

You're looking at probably $1,500, but of course it can be used forever with all future campaigns as well.


Rfkannen wrote:

My group is going to try out pathfinder 2e starting next week! we are going to play two level zero one shots, and then if we like one of the two a lot we are going to continue it onto a full campaign.

we are using the level 0 rules from the game masters guide, with the apprentice thing where we get some features from a class.

we have been playing mostly dnd 5e for a while, and I am exited to try out the new system! I was wondering if you had any suggestions for what type of characters would be good for getting a good feeling for the system?

For one character; I am SUPER interested by the whole athletics system, it being able to trip and push and all that as basic abilities sound fun! So I am thinking one of my character's will be a martial with athletics and intimidation. Not sure what ancestry, class, or weapon though.

I have no idea what the other character should be.

Any ideas or tips? I want to get a good feel for the system!

How did this turn out for you? And what level 0 one shots did you use? Home brew or no? I plan on doing this for my players in an upcoming AV campaign.


Well shoot, I'm sorry I missed this. :(


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Since Pathfinder 2e now has rules for 0 level adventurers, has someone found a good way to implement this in their campaign?

I'm about to start DM'ing Abomination Vaults (likely preceded by Menace Under Otari) and am leaning towards starting the characters at level 0, per the Variant Rules in the GM Mastery Guide, as an origin building mechanism.

It seems anyone who has actually experienced starting off their characters at level 0 has really enjoyed it, so I'm keen on giving this a try for my players.