Search Posts
Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
We are using a VTT for table play now. It makes prep faster, and combat quicker. I do have one very serious complaint about the way things are done now, though. First, in older scenarios it was possible to extract the artwork from the PDF so I could use the maps, and make tokens from the included art. They've been locked down so that doesn't work with most apps now. Luckily, I have a full copy of Acrobat Pro at work and it still lets me do it, but otherwise we are stuck using things like the Snipping Tool in Windows to get the art out of the products. If you take VTT players seriously, this needs to be possible again.
This thread will detail the adventure of our illustrious group as they combat the forces of the Red Hand. Players have already been determined for this campaign. It will be run using TTopRPG. Official levels are 5-10, although some groups make it to 11th by the end. This will be a Pathfinder game. Build will be 20 pts (example starting template 16, 14, 13, 12, 10, 10). Start your characters at 5th level, half the way to 6th.
Rules available: All Pathfinder, no 3pp. Hit points: As in Pathfinder Society (max at first level, then 4-7hp flat per level beyond 1st, plus Con/Favored class bonuses, etc.) XP: Fast track, will award XP to absentee players to keep everyone at the same level. With 5 players, this may reduce the overall XP you gain, so you will likely only make it to 10th by the end of the campaign. You can expect to battle humanoids and some dragons. You have entered a new area guided by a map promising the discovery of forgotten treasure, which you found in the stash of some defeated goblins.
A double take on the artwork for Dungeon 150 ("is that who I think it is?") lead me to Paizo this year. Pathfinder 1 and 2 had already been shipped out by the time I joined the fray by subscribing, starting with Pathfinder 3, Hook Mountain Massacre. Of course I picked up #1 and #2 shortly thereafter. It's been a pleasure watching the Pathfinder brand grow into what it is today. I look forward to your reflections on 2008! Thank you for not naming it Dreamdork.
I just made a summoner for PFS today and wanted some clarification. The Bestiary discusses Grab and Constrict, making it pretty clear that a successful bite grab deals immediate constrict damage as well. A maintained hold on subsequent rounds continues to deal both the bite and constrict damage. The eidolon Grab and Constrict abilities seem more limited: Eidolon Grab just lets you grab on a successful attack.
Is the intent to have an eidolon with bite + grab + constrict only deal the bite damage on a successful maintained hold? Thanks for any insight.
I have a hard time combining a couple of abilities and realizing their implications until someone else tells me about it. While at GenCon, I was told there was a vague area about how the Magus can or cannot combine Spell Combat and Spellstrike. Spell Combat allows the Magus to treat a casted spell as an offhand attack, which in essence lets them cast a spell at -2 to attack where applicable, and also swing with their blade at -2. Spellstrike allows you to deliver a touch attack using your blade, which gives the spell the advantage of using the crit range of your weapon (cough, keen!). And in Core RAW, you can cast a touch spell, then step or walk over and perform the touch. So, to take this combo to the max... - Can a magus cast shocking grasp, step 5', and use Spell Combat + Spellstrike to swing once with the blade to deliver the shocking grasp at -2 to hit, and swing yet again with the blade at -2 for the second attack, also delivering the shocking grasp if the first attack misses? (bear in mind I assume the blade attacks are actual swings, not simply touch attacks, so I'm trying to hit the full AC of the target here and cause blade damage + the shocking grasp, as long as it isn't already discharged). What of this combo can I NOT do? Also, just to be really cheesy... - If the victim has metal on them, does the blade attack get +3, as in the shocking grasp spell description? (Just a curiosity, I'm thinking no). Thanks for any help.
Starting on 10/10/10 from 7pm EST to 11-12 or so, I plan to begin my Serpent's Skull campaign, run on TTopRPG, my own personal online virtual tabletop. Currently, as players: Yasha - playing an Indiana Jones bard
This game is more of a hop in style, so in the event one of the regulars can't make it, anyone else can hop in with a leveled up iconic and play for a session. I won't be going heavy on backgrounds at all. Currently, I have all the players I need. The best way to see about availability is to pay a visit to the Paizo Chat Room, or just stop in to say hi anyway! Chances are most of the time the players will be chat room regulars. This thread is a placeholder to record our intrepid explorers' exploits. |