Kortz wrote:
If you'd read the link, you'd find that's precisely what they said. I don't agree with the logic, since there's more than one way to code things, but that's just me, I guess. :) Probably spoiled by WoTC's character generator *grin*
One thing that has made me extremely wary of using HeroLabs is the fact that it doesn't calculate starting spell allowances for Wizards correctly. The program permits you to add an unlimited number of 1st-level spells to your spellbook, instead of the basic three plus your INT-bonus (if any). (I'm not talking about daily spell slots, HL appears to handle that correctly.) I reported the issue on their forums here. In summary, Lonewolf (and others) put up a bunch of stuff about finding/adding other spellbooks during their travels, etc, but it doesn't excuse the fact that HL should have handled the limit correctly in the beginning. Sure, there needs to be a provision for adding stuff as the PC adventures, but to fail at something basic such as this makes me wonder. :\ It's apparently on their "to-do list", and who knows when they'll get around to it? Moral: triple-check everything HL puts out. Good tool, but not entirely reliable.
The Corpse Trap spell appeals to me - it's a very nasty, nasty trick to play. *grin* Also noticed a slight problem with the wording: Quote:
Shouldn't there be a word between "the" and "adds" ? Vanity's Razor... meh. Can't see getting much use out of that one, really.
I went to order, thinking shipping wouldn't be much for this product, and to my shock... over ten dollars on shipping and handling. Seriously, for a product that doesn't weigh that much? That's a bit excessive in my book and it really disappoints me. I want to support Paizo, but I'm not going to pay an excessive premium on shipping to do it, particularly when I can get it elsewhere for less than half the total price. :\
Owen K. C. Stephens wrote:
*jumps up and down excitedly like a little guy at Christmas* Quote:
With the awesomeness SGG produces, how can anyone pass up the offer you've made (52 percent off + free pdf upon request)? They'd have to be nuts, in my opinion. Thanks again for the free PDF, Owen, and I hope this sale really ratcheted things up for SGG's pocketbook. :D And damn you - between what I brought from you and the B5 sale from Mongoose, my wallet is in starvation mode. :p
Perram wrote:
Here you go: http://i803.photobucket.com/albums/yy319/RandyVR/prestidigitation.jpg http://i803.photobucket.com/albums/yy319/RandyVR/message.jpg http://i803.photobucket.com/albums/yy319/RandyVR/ghostsound.jpg http://i803.photobucket.com/albums/yy319/RandyVR/readmagic.jpg This is using large cards (4 per page), at 100 percent size. Shrink to fit produces identical results.
Okay, I solved the four-card layout problem (corrected the orientation setting - must have forgotten to reset it after my last print run with another project) - but the overrun/cutoff thing still occurs. I will note that if I choose index card, and then blow it up on print preview to 175 percent, everything fits perfectly (including the "From" (created by... line)). Guess that's one way to solve the problem, heh. Guess I can create a literal spellbook with one page per spell. ;) Bit of a pain, but if it works, it works. BTW, the website looks wonderful - nice and professional. I likey! :D
Oops, meant 3.5.8. (got the last two transposed, sorry!) 1. Windows XP SP1. 2. Wizards level 0; card size large; black and white; print level in title. (If you want other levels, I'll post them, but this will do for starters.) 3.
With a four-card layout, in print preview, there's 3 cards in one row, and 1 in the last. The 2nd row one doesn't have a border bottom. Additional note: your "from" tag sometimes overlaps with the bottom paragraph, making it extremely difficult to read, particularly if it's a long spell. I suspect it's due to the size limitation of the card, so you might want to make it a bit fainter or find someplace else to put it. Additional note 2: with the card size of 9 per page, the problem is even WORSE, and there's a misalignment of the 0-level spell Detect Magic (table 2 - only the first line on the card is visible, anything after that is gone), and the text isn't properly aligned in the tables to begin with.
I appreciate the hard work you've done, but unfortunately, I've run into a number of problems. 1) Using Firefox 3.8.5: no matter what I do, the text on some spells invariably runs off the end of the card, causing it to be cut off, rendering it incomplete. Some of the cards are skewed out of alignment as well. 2) I switched to IE 7, the results were a bit better. When I tried to use "page setup" to establish the 0.25 margin, I received several error message popups: An error has occurred using the page setup dialog.
Another one, this time with error code 12 follows that popup. Tried print preview, another error popup: Line: 1405
Dunno if my IE is knackered (I rarely use it; prefer Firefox) or what. In either case, a little assistance would be appreciated, please.
Got an answer from James Jacob in the World Guide - Inner Sea discussion thread: James Jacobs wrote:
I was browsing through the available products to choose which ones I want to buy in December, and a few things have me a bit stumped. This concerns the following products: 1. Pathfinder Campaign Setting: World Guide—The Inner Sea
Would the information in each guide just reiterate or obsolete stuff from each other? How do they fit together? The best I can figure out, the World guide is for GM's, the Primer for players, and the various city guides for both. Any help would be appreciated! :)
Very nice analysis, bud. I only had the original set a long time ago (and lost it, unfortunately!), but your post seems right on the money from what other things I've read. Pity they don't publish the saga core rules anymore, because I'd love to get my hands on a copy and get into a game. The prices on Amazon for it are outrageous.
Skeld wrote:
Hmm, I seem to recall you saying that once or twice... ;) Brought it, and seriously, I'm impressed with the quality of it. It's been a long time since I've seen a PDF so well done. Paizo has really outdone themselves. Looking forward to reading the additional material and finding a game. Thanks again for the suggestion even tho' I already had it. *grin*
thenorthman wrote:
Thanks, Sean - I'll keep you guys updated on whether it is or not. I would have ordered via Paizo, but as I had a $25 buck Amazon gift certificate available, thought I might as well get it via them. The only info they list is that it's 579 pages and printed August 19, 2009, so here's hoping! *grin*
Ordered the hard copy a few hours ago from Amazon; any idea if it'll be 3rd or 4th version? It's not really a bother if it's 3rd, the errata is easy to add in, and there's always the PDF - I'm mainly curious! *grin* (And I can't wait to get the hard copy in my hands, if only to read while I'm out commuting.)
I had played AD&D in the past (been at least 20 years since I've played, heh), and got the hankering to try it again. I noticed they were up to 4E, so I started purchasing the Core Rulebooks used from Amazon. A bit after I began reading the rulebooks, I just wasn't comfortable with the way the rules have changed from what I remember - everything's totally changed, and not for the better as far as I could tell. Then along came the very recent dust-up concerning DDi over at the Wizards site - and after looking around the boards a little more closely, I decided that 4E wasn't what I wanted and I really didn't like the direction WoTC was moving in. Fortunately, one of the posts had a reference to PFRPG, so here I am. From the stuff I've read so far from the Core Rulebook (ordered a copy from Amazon, waiting on that, reading the PDF while I do), I like it far better than 4E, and the PDF's just ROCK! |