Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
GM Upaynao wrote: Third, I really hope this was not a gameday V scenario, as I do not know if boons are still available. I don't think it is, as I've checked, but you guys have the final say. I think you're safe there. Gameday started in August and this game started in July. As I was playing a Pregenerated character (see what I did there?) I would like to apply it to this feller: Player Great Green God
Note: Abaal might still show up as a CORE character but has been standard since his second adventure. Thanks again for jumping in like you did. It has inspired me to buy a Humble Bundle's worth of adventures to run here once I actually read them all.
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
Pree attempts to blend in via combination whistling and talking with a Puddles Cockney accent. stealth: 1d20 + 2 ⇒ (2) + 2 = 4 "Oi gov! Supercalafragilistic sort 'o weather we got, aye wot? Chim-chimney chim-chim-cheroo...."
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
GM Upaynao wrote: Between Pree, Erevan and Vanya, the Pathfinders can be certain that Halmont isn't here at the moment. However, there are several spots in the lobby where they can attempt to "blend in" if they are inclined to wait for their target, assuming he hasn't left Absalom. "I don't know about all this hide-and-go-seek crap. I'm really more about punching people. Maybe if I start over there in that big cluster of people--you know, go in and just sort of start swinging. I might get lucky and clock the sucker. Or maybe I could just ask around and see if anyone fitting his description has left yet? I tell ya, it makes me so angry I could just hit something."
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
"I could punch some one." Deeming Erevan to be looking harder and not smarter, Pree looks around for something she can stand on to get a better view. perception: 1d20 + 7 ⇒ (13) + 7 = 20 "There has to be a way to draw him to us. For all we know he might be in disguise."
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
A daughter? With his nose and that huge hairy mole? Well, she dodged an arrow or two on that one. "We got this legal stuff you see, that we need you to do law stuff too to see if it is legit. Catch me?"
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
"Hey, you're not Ol' 'Slippery' Eelskin. What gives?" diplomacy (aid): 1d20 + 1 ⇒ (20) + 1 = 21 We could leave the stuff and continue investigation.
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
Shungur Edge-Of-Sky wrote: "So, would there be more items in this vault, perhaps in the Abadarian Temple? And I cannot make head nor tail of this document," says Shungur, fairly puzzled. "Taldane isn't even my first language. What is 'ad argumento heretoforwith this shall be considered, the following contingencies notwithstanding...?'" "Er, yeah...." Pree wishes she could just punch it. Then she remembers they are in a town, and towns (unlike most dungeons) have lawyers! "Let's just hire us a shyster! I know this guy who knows a guy, who knows where Ol' Eelskin Muckbelly's office is!" I've got enough money for a competent+ lawyer.
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
Aryn Seavon wrote: "Press the attack, we can still bring it down!" Aryn shouts as she snaps out of a prolonged daze. "Yeah. I kinda figured." Pree sighs. Round 7 Slightly more more offensive. TOTAL AC BONUS: 20. She slides 5 feet. unarmed strike: 1d20 + 9 ⇒ (10) + 9 = 19 damage: 1d8 + 5 ⇒ (3) + 5 = 8
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
Round 5 Maintain the same stuff as last round: head down ready to dodge/lash out. TOTAL AC BONUS: +6 dodge/AC 26 After the first miss:
immediate grapple attempt after the first miss (Snapping Turtle Clutch, Combat Expertise, flanking): 1d20 + 13 - 2 - 2 + 2 ⇒ (2) + 13 - 2 - 2 + 2 = 13 Round 6 Slightly more offensive. TOTAL AC BONUS: +2 dodge/AC 22 unarmed strike (Combat Expertise, flanking): 1d20 + 9 - 2 + 2 ⇒ (12) + 9 - 2 + 2 = 21 damage: 1d8 + 5 ⇒ (6) + 5 = 11 After the first miss: immediate grapple attempt after the first miss (Snapping Turtle Clutch, Combat Expertise, flanking): 1d20 + 9 - 2 - 2 + 2 ⇒ (4) + 9 - 2 - 2 + 2 = 11
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
Maintain the same stuff as last round. TOTAL AC BONUS: +6 dodge/AC 26 After the first miss: immediate grapple attempt after the first miss (Snapping Turtle Clutch, Combat Expertise, flanking): 1d20 + 13 - 2 - 2 + 2 ⇒ (1) + 13 - 2 - 2 + 2 = 12
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
Just remember... Shungur Edge-Of-Sky wrote: "An air elemental," says Shungur, "you won't be able to flank it or critically wound it, and it will resist all forms of damage. And sleep, and stunning...most of my spells."
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
GM Upaynao wrote: Although I rather wwould keep the ball rolling, I'm going to give you time to figure out if you want to heal. You and me both. ;)
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
"Oh yeah? Well, WE TOTALLY KICKED ITS LITTLE DOG'S ASS THOUGH!" Swift Action = Turtle Style!
If Pree is attacked and the attack misses:
Snapping Turtle Clutch
immediate grapple attempt after the first miss (Snapping Turtle Clutch, Combat Expertise): 1d20 + 13 - 2 - 2 ⇒ (14) + 13 - 2 - 2 = 23 Hopefully someone is flanking--hint hint.
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
I know it's been mere seconds, but for some reason I can barely remember why we're here.... "Do you hear tiny elf bells?" She moves forward all stealthy Family Circus like. stealth (half speed): 1d20 + 2 ⇒ (11) + 2 = 13
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
GM Upaynao wrote:
You and me both. I was gonna post that I'd take the Void adventure (as I own the thing--in hopes of one day soon Pathfinder Society-ing--that's a word right?--it.) if someone would help on this one, and then Z.D. ninja'd me. Whew. ;) I took over a GM-less Kingmaker game here on the boards about a year and a half ago and can help maybe. I also know that at least half of the others here are Thanks for coming to the rescue Upaynao.
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
Um, I could add one more game to your list of orphans--The Paths We Choose (Standard), I'm not actually sure how far we are in on it.
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
Sorry to hear that. And thanks for the heads up. The web is a bit weird in that threads can seems like ongoing conversations. Trouble is they only happen when we want them to happen and we never really see what's going on with our fellow participants. There's no body language, or sense that a person is even there or ever really has been. I'm sorry if it seemed like I was pestering you Baerie. It was unintentional. Good luck. My thoughts are with you and if there is anything that my virtual presence can do to help let me know.
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
GM Baerlie wrote: "I didn't want to offend anybody, I'm sorry. But I'm talking to you intentionally. I need some help and inviting you for dinner is the minimum I can offer." Major Maldris answers. "Well you got that right." GM Baerlie wrote: "I hold in my hands a warrant for the arrest of none other than Halmont Warrith, the Andoran Envoy of Foreign Cultural Affairs. I along with several high-ranking members of the People’s Council have reason to believe the envoy guilty of embezzling funds and accepting bribes to establish safehouses for foreign spies in Andoran — all secretly funded by our own exiled nobility so that they might recapture their political power and influence. Furthermore, he’s been turning around and selecting his own candidates — many connected to exiled Andoran nobility — who he believes will operate under the 'old rules', and treat Andoran’s ex-nobility as they were prior to the revolution. In this endeavor, Halmont is quickly becoming a very wealthy and influential man. Halmont’s ties run much deeper than perhaps even he realizes, and I suspect that other far more important members within the Council are using Halmont as a scapegoat. At the very least, I am certain Halmont has allies within the Council who would have warned him the second someone issued the warrant. His cronies will be keeping an eye out for me, making it next to impossible for me to approach without him fleeing." He glares at his clenched fist in silent frustration before looking up. "Perhaps you can help by making this arrest for me. I can lure away some of his allies by traveling away from his residence, and you could then approach without scaring him off. Take the warrant, go to Halmont’s flat, and arrest him, but don’t forget to gather any evidence you can. He’s a true coward, so hopefully he’ll come peacefully. Remember, I need proof that Halmont’s allies have connections to older Andoran noble families ousted during the revolution in order to make our accusations stick." "Wait. So you don't have evidence yet? You're just arresting him on the strength of accusation? What was he being 'noble' while riding in a carriage? I guess some things do stay the same. Sure, I'll go now that I know the score. That and I ain't had me a good dust up since, well, yesterday."
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
"My kinda crowd!" knowledge (local): 1d20 + 3 ⇒ (4) + 3 = 7 "Whoa back off there Ando! I pay my own way. You see, I'm not that kind of lady, though for enough drinks I could be persuaded to slum a bit...."
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
GM Baerlie wrote:
Sorry. was patiently waiting my turn and never noticed the middle of pile unbolding. She takes up the turtle stance and waits for someone to take an offensive action with in her reach. readied action: fisticuffs: 1d20 + 9 ⇒ (16) + 9 = 25 nonlethal damage: 1d6 + 5 ⇒ (1) + 5 = 6 If someone attacks and misses her she has the option of initiating a grapple as an immediate action
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
If we have some extra can we buy a couple of slaves to give us back massages, and tally up our treasure, maybe be our wand and magic weapons caddy?
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
Pree stands beside someone shorter than herself, with her arms crossed, and just stares at them for a while. And then a while longer. Maybe she snarls a bit. intimidate: 1d20 + 5 ⇒ (16) + 5 = 21
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
That's just what they'd expect us to do. I vote we bid using prime numbers. If anyone brought wire clippers we could bid in fractions.
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
Erevan Stormstride wrote:
"Were you a crook beforehand? I mean bounty hunters don't follow you to a war zone for chump change. These may have been some some right bastards?" Then she adds for the Silver Crusader "No offense, but whatever you are running away from has to be bad if you a war with the powers of the Abyss seems like an alternative."
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
Meanwhile, elsewhere in the museum. KAR-RAAAASH!!
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
"What the hell was that look for? You know what look. You saw what he did there captain. Oh you didn't? What are you a bunch of zen guards you can see things without actually being awake enough to use your eyes" Pree violently grabs the guard who gave her 'the look' and shoves him into a crate. improved grapple: 1d20 + 13 ⇒ (19) + 13 = 32 [dice=Bluff (pass secret message to the party - Someone say: "Hey! You're going to damage stuff in here take it outside already!")]1d20+1[/dice]
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
Maybe if I wander off and set fire to the modern art portion of the building.... How many guards? Pop the two on the left then spin in with elbow at the nose guard of the third, sweep the leg of the one next to him, then shove nose guard into the doorway to tie up the next dozen, then....
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
"Oh trust me, we're not clever robbers." ;) ***** Later, once the guards are gone. Pree helps open the crates. She steps back and says. "Alright kiddies get you're crayons out and start drawing your black eyes, scars, funny mustaches, and adventure gang signs. Remember to stay in the lines. I'll go keep watch." She moves off in the direction the guards went to make sure they don't return and surprise the rest of the party.
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
"We knock him out first so we have more time to plan." Pree says shadow boxing. "We could challenge him to a fight and make him look like the fop he is in public. I mean this whole vandalism thing seems sophmoric."
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
Quinnik Stalkingwolf wrote: "Ummm why is she working out here... strange one that girl" Quinnik says of Pree as she drops to the floor. "OK then let us move on then. Who goes first?" "Because she hates standing around not doing anything constructive and talking as if the subject of the conversation is not there." Pree hops up to her feet and begins doing squats. "You don't get and keep a body like this from magic belts you know."
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
I could punch them a few times to lower their perception bonus. ;) Pree thumbs her nose twice and throws a couple of punches while the rest of the group dawdles. "Let's just go. We can improvise something on the way." She drops like a plank, catching herself with her hands, and from there begins counting off perfectly executed push-ups. "1... 2... 3...."
Female Human Brawler 4 | hp 32 | AC 20 T 15 FF 17 | CMD 24 (28 v grapple) | F +5 R +6 W +3 (+2 v charm) | Spd 30' | Init +2 | KnDun +3, KnLoc +3, Perc +7 | wand of clw 20
Quinnik Stalkingwolf wrote: does anyone have a silver tongue to bluff the guards? if not then we may have to sneak up and knock them out. good either way. "Sorry. Golden gloves."
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