Shoanti

"Poki" Tipene's page

64 posts. Alias of Jereru.


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Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Tipene looks surprised.

-What is so important? And what about our trial?


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Mmmhh... Interesting...

Tipene shakes his head, realising the answer to his wonderings might only come at a later time, when not sought after.

-Alright, shall we move on?


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Will Save: 1d20 + 3 ⇒ (19) + 3 = 22


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Tipene looks at everyone, one at a time, trying to find out why the sketch rings a bell.

-Don't you guys find this one familiar? I... wonder if it's the one the prophecy speaks about...

After scrutinizing the ones around, he tries to find ties with people he knows... someone in the church, maybe?


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Back from holidays and ready to rumble!


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Perception: 1d20 + 4 ⇒ (13) + 4 = 17


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

I want to leave notice that I'm going on holidays to France, starting Friday and for a whole week. I'll try to log in, but can't asure anything. Please bot me as needed. Sorry about the inconvenience.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Please, make sure they're given something proper to eat, and we'll talk meanwhile.

When the children are gone to a happier place to have an aperitif, Tipene carefully explains how it all happened.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Will do.

With these words, Tipene sets himself to go back to the cathedral.

-Come on, kids, follow me. I bet you'll fancy a nice breakfast.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Okay, so... We've got thhings to do, they've got things to do... Everyone's got things to do. Shall we give word to the authorities on this? And leave?

Tipene is a bit uncomfortable in the house, with the children and the circle. He knows the children are uncomfortable too, and hopes they can be taken care of elsewhere, maybe at the church...


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Tipene shouts back down through the stairs.

-The children? Why? All we need up here is the key!

Then hastily tries to accommodate a space for the children in one of the other rooms... if there's a room that fits.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Sierra, please, would you tell the boys to look for the key? I'll watch over the girl.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-I'm not sure anything could calm her down. But anyway, she doesn't seem to be going anywhere, so I guess we can search. And maybe ask for help.

Tipene looks for the most obvious things - you know, those that one would usually discard first.

Perception: 1d20 + 6 ⇒ (19) + 6 = 25


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Shhh, okay, okay, no more... I'm a friend... shhh, please, don't cry... someone help ME HERE, PLEEEEEEASE....!!!


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Tipene reaches the cage with caution, trying to find out about the girl without finding another nasty surprise.

Perception: 1d20 + 6 ⇒ (14) + 6 = 20

-I found something here!


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Blasted kiddos!

Punch, non-lethal 1d20 + 6 ⇒ (18) + 6 = 24
Damage if successful: 1d6 + 4 ⇒ (4) + 4 = 8


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Reflex Save: 1d20 + 4 ⇒ (3) + 4 = 7

- What the... Here!

Shall I roll Initiative, or just my attack?


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Tipene sees how Liek opens one of the doors and he decides he'll open another one to hurry the investigation. After a pair of seconds, he decides to open the leftmost one.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Tipene stays alert, and lets Liek do the stealth while he follows him from afar, in case some nasty surprises are awaiting.

About... 30 to 40 feet, I guess?


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

oef corse.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Tipene braces his shield and advances just after Pyrrhus.

-With this wall before me, I'm sure no arrow will hit me...


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Perception: 1d20 + 6 ⇒ (9) + 6 = 15


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-You'd better drop those knives, kiddos, or you're going to get hurt...


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Tipene is not feeling any better, though he still appreciates the help from Sierra.

-Thank you. Now let's get inside.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

No problem, RL issues you can always count on to screw your games, you and everyone :)


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Thank you, Sierra.

Tipene waits patiently for Sierra to finish before joining the rest in the assault.

Will use a move action to gain the Dodge feat through Martial Flexibility.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Aw!


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Hearing what Parnell says, Tipene softens his fists a bit.

Will use non-lethal damage.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Tipene runs to aid Parnell, shield in hand.

No idea how far away they are, so I'll move until I'm beside Parnell OR charge one of the thieves if I'm able.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Initiative: 1d20 + 2 ⇒ (18) + 2 = 20


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Please- says Tipene, bowing and signaling the door. -I will closely follow.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Best one to lead is undoubtedly Pyrrhus - impossible to miss him!


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Shall we try looking for them?


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

At the Giant's Ironworks, Tipene and the others are waiting for news.

-Isn't he taking too long?


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-I think that could work! See? That's why you run your own business while I still work for others and haven't even started to search for any clues about my father...


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Err... and who took it? The lantern, I mean. The nice lantern, who robbed it?


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Tipene tries to make her stop.

-nah, nah, I'm not here for buying, I'm here for helping. You cried for help as there was a thief, right? My companions are trying to follow him but... could you tell me anything else?


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Seeing that finding tracks is going to be a hard work, better left for experts, Tipene chooses to go to the shop tender that alerted of the thief, and ask some questions.

-Maybe the guy was able to see his face, or something...


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

I'm here.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Tipene is a bit slow to react, but in the end he runs towards the suspicious figure, hoping to not have lost his chance.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-[i]Pyrrhus was a soldier? Interesting... I must keep this in mind and talk to him when we have time...[7i]

-STOP THIEF!

Tipene needs a second to react, and then rushes to where the voice is heard from.

-That could be it!- he says, trying to discern the thief.

Perception: 1d20 + 6 ⇒ (9) + 6 = 15


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Tipene seems a bit nervous. -I am Tipene. Sorry if I seem to be in a hurry... Actually, they didn't give us a time limit to finish the trials, but I'd like to finish them as soon as possible.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Mmmm... perhaps we should ask the other store which hasn't been hit yet? In this case, I guess they fear the owner...


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Of course. Tipene explains patiently.

-I honestly believe they have been a bit too generous. First, we need to investigate some thefts here in the local shops. Then we'll head out of the walls to try to solve some things at local farms.

Tipene then thinks better and asks the stranger.

-By the way, do you know anything about...?


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Parnell,- says Tipene -at the end of the quest paragraph I recall to have read a list of people. Weren't they the people robbed? We could start by asking them, the first one on the list, for example. Shall we? -Tipene sets himself off to it, inviting the othersd to follow. -We're six or seven, are you sure we shouldn't split? We might intimidate whoever we visit by being so many.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Good idea. Pyrrhus can be super helpful if we need to intimid... errr... ask someone for information.- Tipene winks. -And I agree with Sierra, we should start with the quest which can be done inside the city. Should we separate and gain some time?


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Tipene nods. -Off we go, then.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

-Ok, to begin with, I'm Tipene. About the quests, I think we must complete all of them.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Don't worry, health is first.


Human Brawler 1 | HP: 9/12 | AC: 18 (12 Tch, 16 Fl) | CMB: +5, CMD: 16 | F: +3, R: +4, W: +3 | Init: +2 | Perc: +6, SM: +6 | Martial Flex 3/4

Tipene repeats to himself once more: -Next year.

Next thing he finds himself doing is filling the form.

The Form:

My name is Tipene, from Asmerade's Tears. I have some knowledge of Blacksmithing and Tavern Keeping, and I can put up a fight.

I like to help people and all those things, but most of all... I want to find my father.

Beholding his form sheet, with more than half of it blank, makes Tipene think this is ridiculous. But... why write things just for the sake of it?

-Ok, take me or take me not, but you won't be able to say I wasn't honest. The lots are cast.

With these thoughts in mind, he hands the form to the Order's instructor.

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