N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Just want to say thank you to everyone for making this such a great game...will miss you all!!
Hey DM, maybe Pisco should sail back to the Forgotten Realms and give Molok a hand.....looks like he might need it!!!
Epilogue:
As the group dispersed, each going their separate way, Pisco remains at the encampment. The money and fame he had won kept him in food and drink for many months, but soon the lure of adventure tickled his nose and he was back on board ship, this time heading back to "civilization, but with a stop in the Moonshae Islands first. Who knows what those misty isles might have hidden....
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Feeling the power of something enter his body, Pisco once again slashes at the woman with his razor claws.
Attack: 1d20 + 8 + 1d4 ⇒ (5) + 8 + (1) = 14
Damage: 1d4 + 5 ⇒ (4) + 5 = 9
Use KI for flurry (1 point left)
Attack: 1d20 + 8 + 1d4 ⇒ (13) + 8 + (2) = 23
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Attack: 1d20 + 8 + 1d4 ⇒ (4) + 8 + (3) = 15
Damage: 1d4 + 5 ⇒ (1) + 5 = 6
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Shaking his head in resignation, Pisco fades from view, only to appear a few moments later behind the woman...claws out and teeth bared.
Attack: 1d20 + 8 ⇒ (6) + 8 = 14
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Spend a KI to get flurry
Attack: 1d20 + 8 ⇒ (8) + 8 = 16
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Attack: 1d20 + 8 ⇒ (16) + 8 = 24
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Sneak Damage: 1d6 ⇒ 4
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
"Well we have come this far...might as well gain some glory and treasure for ourselves! When you are all ready I can scoot in and snatch a few gems and see if that summons the beast-from-beyond to attack us...unless Lindras has a way to get around this magical trap! Oh, Hi Cloud!"
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Acrobatics: 1d20 + 7 ⇒ (18) + 7 = 25
Pisco easily walks across the beam.
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
"Ok this is weird, but I think there are some pit traps there...there and there! You should be ok to turn the wheel if you stand right here. Finally, I think we might still have one of these centaurs kicking around...looks like hoof marks going down the centre of the stairs."
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco gets up and walks over to the mechanism. He gives it a good examination before he lets Cloud try to use it.
Perception: 1d20 + 7 ⇒ (19) + 7 = 26
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Tucking the scepter into his pack, Pisco digs his claws into the ground as he crawls through the whirlwind to the exit.
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Sneaking up to the struggle over the scepter, Pisco attempts to swipe it using his ability of legerdemain.
Slight of hand: 1d20 + 7 ⇒ (4) + 7 = 11
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Can Pisco help in some way?
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco looks once again between the two...
"what...the...hell..?"
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco looks at the statue, then back to the dwarf, and back to the statue. Finally, he looks at the others with a blank look on his face.
"Huh..."
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco gives the dwarf a withering look as he moves forward.
"If you were not so cute, I would be offended!"
Perception: 1d20 + 7 ⇒ (10) + 7 = 17
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco searches the room, discovering a number of valuable items, which he puts away for "safe" keeping. He rests with the others, then moves forward to check the hallway for anything out of the ordinary.
Perception: 1d20 + 7 ⇒ (14) + 7 = 21
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Me too...I keep forgetting I only need someone next to the enemy to get the bonus...thanks for the reminder :-)
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco continues to slash with his claws at the remaining mummy.
Attack: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Attack: 1d20 + 8 ⇒ (7) + 8 = 15
Damage: 1d4 + 5 ⇒ (4) + 5 = 9
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Claws out, Pisco once again slashes at the centaur in hopes of bringing it down quickly.
Attack: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Attack: 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 1d4 + 5 ⇒ (2) + 5 = 7
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Thank GM...My post is gone...but it was about the same as you rolled so no worries!! I need to remember to check after posting to make sure it took!
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
"Let me guess...another trap! Probably brings the beast to life to beat the stuffing out of me! Well, let's gather up some of this treasure before we leave."
Pisco will start gathering the jewelry and knickknacks on the floor.
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco looks at the dead spider and shivers.
"Yea gods! What a horrible thing to try and fight in such confined space. Great shot with the ax Cloud!. Hey Katra, how is it going up there?"
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco stands, mouth open, as his party members treat this holy and revered creature like...like...well he has no idea.
"My lord, please take no offense from these others. They do not realize they are in the presence of such a holy entity. "
He looks real HARD at Katra in the hops she will take the hint!!!
LOL Ah, Katra is a precious gem!! Slapping around tabaxi and telling a couatl where to find the best burgers...
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco bows deeply to the winged serpent.
"It was our honor to free you Great One. You do us further honor by bestowing these gifts upon us. Welcome back to this land!"
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
"Well ok...could not hurt to try!"
Using one of the picks from his thieves kit, Pisco taps the crystal.
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco investigates the crystal in hopes of coming to a plan on how to deal with it.
Investigate?: 1d20 + 4 ⇒ (9) + 4 = 13
As it is crystal, perhaps the right vibration might work to shatter it??
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Surprised his claws even did a little damage, Pisco once again swipes at the metal horror.
Attack: 1d20 + 9 ⇒ (9) + 9 = 18
Damage: 1d4 + 5 ⇒ (2) + 5 = 7
Attack: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d4 + 5 ⇒ (4) + 5 = 9
His first attack results with a sound like fingernails on a chalkboard, while the second actually sank into the creature's metal skin.
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Cool!! Thanks for making it sound so awesome...now I will flatten my claws against this beast!!
Landing near their enemy, Pisco lashes out with a clawed attack.
Attack: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Backing up, Pisco takes a running jump to the top of the platform.
Use 1 KI to increase jump distance and feline agility for speed
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
How long and high would Pisco need to jump to make it to the top of the stairs? Just thinking it might save time rather than running all the way around and up the stairs!
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Well...damn! Best look at those paths now, then."
Starting with the south path (directly before him). Pisco will examine the steps for traps.
Find trap (Perception?): 1d20 + 7 ⇒ (1) + 7 = 8
Oh look...this one is just fine!! Lets go...{death}...I hate failing all the time..lol
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco carefully removes his tools and attempts to disarm the trap on the mask.
Disable Trap: 1d20 + 7 + 6 ⇒ (10) + 7 + 6 = 23
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Meow-box!! Love it!!
Gently entering the room, Pisco decides to go to what he thinks is probably the most obviously trapped item...the mask.
Perception: 1d20 + 7 ⇒ (15) + 7 = 22
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
"Yeah, that's it! Slap him silly!", the tabaxi says while eyeing the rest of the room.
"Well everything in here just screams TRAP! Sigh!!"
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
"What does he see I wonder? Should we break the mirror?", Pisco wonders aloud watching their friend stand and stare at the blank mirror.
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco also readies himself for another fight, sneaking into the darkness so as to gain whatever element of surprise he might garner.
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Looking at the elf in awe, Pisco is impressed with his ability to discern the traps within the magic of the mirrors.
"That is quite a feat! Wish I knew more about such things...very glad you were here to stop us from doing something unfortunate! Well is there anything else we want to do with these cursed mirrors, or should we go back and examine that last door?"
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco wanders into the room with the others, still worrying at his inability to detect all these traps.
"I think the whole place is a huge trap. The further in we go, the less likely we will come out. These magical traps are far beyond my meager skill."
Looking at the rope now changed gold, the cat-man can only let out a low whistle.
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
CON Save: 1d20 + 2 ⇒ (13) + 2 = 15
Do I still take the damage if I saved??
"By the gods, get back! It is some kind of mold all over this stuff.'
Int Nature: 1d20 + 1 ⇒ (10) + 1 = 11
"I think it is yellow mold....fire or sunlight will destroy it!"
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
"Ok, let's take a look!"
Perception: 1d20 + 7 ⇒ (9) + 7 = 16
Huh...my passive perception is higher than this roll...lol Maybe I should just walk around it and not actually look for anything..heh
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
DEX Save: 1d20 + 7 ⇒ (10) + 7 = 17
Switching from the dead mouther to the still active one, Pisco again slashes out with his claws.
Attack: 1d20 + 8 ⇒ (4) + 8 = 12
Damage: 1d4 + 5 ⇒ (2) + 5 = 7
Flurry of Blows (2/4 Ki)
Attack: 1d20 + 8 ⇒ (3) + 8 = 11
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Attack: 1d20 + 8 ⇒ (1) + 8 = 9
Damage: 1d4 + 5 ⇒ (4) + 5 = 9
I think Pisco slipped in some of the goo or something....
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Whoops you are right. I was looking at a different version of the character. He should be 4/2...sorry for the confusion
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Weird my move was made, but my actual written action disappeared...silly boards!
Pisco strikes out at one of the strange mounds (red), rapidly clawing the rubbery flesh.
Attack: 1d20 + 8 ⇒ (11) + 8 = 19
Damage: 1d6 + 5 ⇒ (1) + 5 = 6
Attack: 1d20 + 8 ⇒ (16) + 8 = 24
Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Using Flurry of blows with second attack
Attack: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d6 + 5 ⇒ (1) + 5 = 6
Attack: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 1d6 + 5 ⇒ (6) + 5 = 11
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N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Dwarves....they sure are weird...lol
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Rubbing his cheek and muttering under his breath, Pisco follows the dwarf out of this area of the room. He looks back once, wistfully, then turns his back on the place.
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Here Here!!! Great work all round and lots of fun!!!
Merry Holidays to everyone as well!!!
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
WIS Save: 1d20 + 4 ⇒ (20) + 4 = 24
Whoot!! Nice slap...knocked the crazy right out of his head!!
The warm sun plays across the field of rippling grass, making the stalks dance and sway in the warm breeze. Pisco sighs in contentment and rolls over to see his friend Katra approaching through the grass. He smiles warmly and goes to greeter her, then everything starts spinning, including his head. It feels like someone has hit him with a baton, and as his eyes clear, he can see Katra standing there. Anger sweeps over him as the feeling of warmth and peace fade from his senses, to be replaced with the sting of the slap.
What the hell Katra! Why did you do that!?"
His claws sheath and un-sheath unconsciously as he tries to keep a handle on his anger.
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Rolling on the grass like a kitten, Pisco attacks his own tail...batting it about as the warm sun shines down on him!
Sorry guys :-(
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
CHA Save: 1d20 - 1 ⇒ (14) - 1 = 13
lol..nice knowing ya guys...I'll just stay here...FOREVER!!!!
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco will examine the southern side and the grassy plain.
Investigate: 1d20 + 4 ⇒ (17) + 4 = 21
or
Perception: 1d20 + 7 ⇒ (17) + 7 = 24
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Thieves tools: 1d20 + 10 ⇒ (6) + 10 = 16
Thieves tools: 1d20 + 10 ⇒ (17) + 10 = 27
Thieves tools: 1d20 + 10 ⇒ (10) + 10 = 20
N Male Tabaxi Monk 4 /Rogue 2, Max HP: 45 | AC: 20 | Saves: Str: +3; Dex: +7; Con: +2; Int: +1; Wis: +4; Cha: -1 | Init: +4 | Insp [ ]
Pisco does not really need the +1 Dagger if someone else wants it. The bracers are awesome, but he might want to trade for that ring of fire resistance...especially after his last run-in with the flames!!! lol
New level, new HP, and Cunning Action ability. Will update my character.
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