Phillip D. Rogatkin's page

Organized Play Member. 10 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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Ventnor wrote:
Phillip D. Rogatkin wrote:
kestral287 wrote:
Scythia wrote:
Phillip D. Rogatkin wrote:
kestral287 wrote:

Seems like you just need a way to thrash an army of demons, probably in bits and pieces. That's not that hard at level 15.

Ideally you rally the world to build an army of giant robots that stand at the gate and kill anything that comes through

Wait that's valid. Recreate Pacific Rim, and then the DM can throw kaijus at you from the bestiaries.
That's clearly not Pacific Rim being referenced. Pacific Rim would be "station giant robots a distance away and hope all of the monsters come to you".
My mind may or may not have been at the How It Should Have Ended video for Pacific Rim. There's no proof either way.
I was thinking of CinemaSins and how Pacific Rim should have been (if people were just a little smarter or had a little less desire to see giant robots beat up giant monsters in cities)

I'm sorry that you hate fun, then.

(The above line is a joke.)

I plead, please do not punish me as a fun-hating man. I actually enjoy it. It's just that sometimes I mess up on my sense of humor. (No, this is not sarcastic)


kestral287 wrote:
Scythia wrote:
Phillip D. Rogatkin wrote:
kestral287 wrote:

Seems like you just need a way to thrash an army of demons, probably in bits and pieces. That's not that hard at level 15.

Ideally you rally the world to build an army of giant robots that stand at the gate and kill anything that comes through

Wait that's valid. Recreate Pacific Rim, and then the DM can throw kaijus at you from the bestiaries.
That's clearly not Pacific Rim being referenced. Pacific Rim would be "station giant robots a distance away and hope all of the monsters come to you".
My mind may or may not have been at the How It Should Have Ended video for Pacific Rim. There's no proof either way.

I was thinking of CinemaSins and how Pacific Rim should have been (if people were just a little smarter or had a little less desire to see giant robots beat up giant monsters in cities)


Wow, this is lonely.


*Throws a piece of pie*
ALL OF YOU ARE PEOPLE WITH PIE ON THEM


kestral287 wrote:

Seems like you just need a way to thrash an army of demons, probably in bits and pieces. That's not that hard at level 15.

Ideally you rally the world to build an army of giant robots that stand at the gate and kill anything that comes through

Wait that's valid. Recreate Pacific Rim, and then the DM can throw kaijus at you from the bestiaries.


WAIT. What if I refuse to ban? *throws ban hammer into space*
You can't ban space right?


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Based upon what I read, just the right combination of things will indeed allow you to throw a person into space. As in, anywhere in space. Of course, then you have to try to go to the next level and see if you can kill space. Perhaps you can create a campaign based off the idea of killing space.


To be honest, if I were to DM, I might allow this. I mean the sheer hilarity is amazing. However, the consequence is that the players have to battle Cthulu.


To be fair, if he is a religious goblin leader, you could make him warpriest with the archetype Divine Commander. He could also have a personal guard of paladins and maybe a cleric or two. Add on holy weapons and armor, and he gets a lot of bonuses. However, his deity would most likely either be something on the neutral scale or just plain evil. Unfortunately, there is no real mass command class, but you could still just pump up the leadership feat (as in 100x more pumped up). Up to you.


To be perfectly fair here, I recently was playing a rogue which made it to level 7. Then our cleric sent me and a flying horned devil (which I was hanging on to by my daggers) into the holy realm. Result? My character (if I wanted to continue it) had to take levels in paladin. And I did. And it worked beautifully. Really. The throwing saves go well together, and the result (for now) is a rogue/paladin 7/7 that can beat up anything while disabling all traps.