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620 posts. Alias of detritus.


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Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Yes, I agree this has been wonderful. I cannot believe it is done, I have thought so many times wow we are so dead. :) I would love to do another if you ever do another as well. The finest pleasure and the best DM!


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

1d20 + 9 ⇒ (17) + 9 = 26

"I support you Pai, you will be a good and just Queen."


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Tiger 2, 3, 4 are all unconscious with 0 int
I am going to dismiss them asap since they are useless so i will not continue to roll for them as they are a non-issue
me
1d20 + 9 ⇒ (12) + 9 = 21 fort
1d20 + 9 ⇒ (6) + 9 = 15 ref
1d20 + 12 ⇒ (1) + 12 = 13 will
Tiger 1
1d20 + 14 ⇒ (5) + 14 = 19 fort
1d20 + 11 ⇒ (13) + 11 = 24 ref
1d20 + 5 ⇒ (12) + 5 = 17 will


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Neutral
1d20 + 12 ⇒ (17) + 12 = 29
Tiger 1 failed
Tiger 2 failed
Tiger 3 failed
Tiger 4 failed
Me 1d20 + 9 ⇒ (1) + 9 = 10 fort
1d20 + 9 ⇒ (18) + 9 = 27 ref
1d20 + 12 ⇒ (5) + 12 = 17 will
Tiger 1
1d20 + 14 ⇒ (17) + 14 = 31 fort
1d20 + 11 ⇒ (17) + 11 = 28 ref
1d20 + 5 ⇒ (20) + 5 = 25 will
Tiger 2
1d20 + 14 ⇒ (12) + 14 = 26 fort
1d20 + 11 ⇒ (17) + 11 = 28 ref
1d20 + 5 ⇒ (5) + 5 = 10 will
Tiger 3
1d20 + 14 ⇒ (4) + 14 = 18 fort
1d20 + 11 ⇒ (7) + 11 = 18 ref
1d20 + 5 ⇒ (16) + 5 = 21 will
Tiger 4
1d20 + 14 ⇒ (17) + 14 = 31 fort
1d20 + 11 ⇒ (1) + 11 = 12 ref
1d20 + 5 ⇒ (11) + 5 = 16 will


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

yep jump back in :)


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs summons another group of tigers to attack.

1d3 + 1 ⇒ (3) + 1 = 4

Large animal
Init +6; Senses low-light vision, scent; Perception +12
DEFENSE
AC 17, touch 11, flat-footed 15 (+2 Dex, +6 natural, –1 size)
hp 133/133, 133/133, 133/133
Fort +14, Ref +11, Will +5
OFFENSE
Speed 40 ft.
Melee 2 claws +20 (2d4+10 plus grab), bite +20 (2d6+10/19–20 plus grab)
Space 10 ft.; Reach 5 ft.
Special Attacks pounce, rake (2 claws +20, 2d4+10)
STATISTICS
Str 31, Dex 15, Con 21, Int 2, Wis 12, Cha 10
Base Atk +10; CMB +21 (+25 grapple); CMD 33 (37 vs. trip)
Resist Cold, Acid, and Electricity +15
10/evil
smite evil 1/day, +0 to hit, +14 dmg

All 4 use smite evil
Tiger 1
claw 1d20 + 20 ⇒ (20) + 20 = 40, 2d4 + 10 + 14 ⇒ (3, 4) + 10 + 14 = 31
claw 1d20 + 20 ⇒ (4) + 20 = 24, 2d4 + 10 + 14 ⇒ (1, 2) + 10 + 14 = 27
bite 1d20 + 20 ⇒ (4) + 20 = 24, 2d4 + 10 + 14 ⇒ (3, 1) + 10 + 14 = 28
Tiger 2
claw 1d20 + 20 ⇒ (8) + 20 = 28, 2d4 + 10 + 14 ⇒ (1, 1) + 10 + 14 = 26
claw 1d20 + 20 ⇒ (10) + 20 = 30, 2d4 + 10 + 14 ⇒ (2, 4) + 10 + 14 = 30
bite 1d20 + 20 ⇒ (11) + 20 = 31, 2d4 + 10 + 14 ⇒ (2, 1) + 10 + 14 = 27
Tiger 3
claw 1d20 + 20 ⇒ (14) + 20 = 34, 2d4 + 10 + 14 ⇒ (2, 1) + 10 + 14 = 27
claw 1d20 + 20 ⇒ (19) + 20 = 39, 2d4 + 10 + 14 ⇒ (3, 1) + 10 + 14 = 28
bite 1d20 + 20 ⇒ (11) + 20 = 31, 2d4 + 10 + 14 ⇒ (4, 3) + 10 + 14 = 31
Tiger 4
claw 1d20 + 20 ⇒ (8) + 20 = 28, 2d4 + 10 + 14 ⇒ (2, 2) + 10 + 14 = 28
claw 1d20 + 20 ⇒ (20) + 20 = 40, 2d4 + 10 + 14 ⇒ (1, 3) + 10 + 14 = 28
bite 1d20 + 20 ⇒ (2) + 20 = 22, 2d4 + 10 + 14 ⇒ (2, 4) + 10 + 14 = 30
crit Tiger 1 1d20 + 20 ⇒ (3) + 20 = 23, 2d4 + 10 ⇒ (3, 4) + 10 = 17
crit Tiger 2 1d20 + 20 ⇒ (18) + 20 = 38, 2d4 + 10 ⇒ (1, 1) + 10 = 12
does smite get doubled on crit? i cannot remember, if so +14 for each that crit


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs refreshes Haste on the group, as well as dismisses the now charmed Bebilith.

1d20 + 7 ⇒ (6) + 7 = 13


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs changes tactics and summons a Bebilith to attack the Queen.

BEBILITH
CE Huge outsider (chaotic, evil, extraplanar)
Init +5; Senses darkvision 60 ft., scent; Perception +16
DEFENSE
AC 22, touch 9, flat-footed 21 (+1 Dex, +13 natural, –2 size)
hp 174/174 (12d10+84)
Fort +17, Ref +11, Will +7
DR 10/good
OFFENSE
Speed 40 ft., climb 20 ft.
Melee bite +21 (2d6+11 plus rot) and 2 claws +21 (2d4+11/19–20)
Space 15 ft.; Reach 15 ft.
Special Attacks dismantle armor, penetrating strike, web (+11 ranged, DC 23, 12 hp)
Spell-Like Abilities (CL 12th)
At will—plane shift (bebilith only)
STATISTICS
Str 32, Dex 12, Con 28, Int 11, Wis 13, Cha 13
Base Atk +12; CMB +23; CMD 36 (48 vs. trip)
Feats Cleave, Improved Critical (claws), Improved Initiative, Iron Will, Lightning Reflexes, Power Attack
Skills Acrobatics +16, Climb +32, Perception +16, Sense Motive +16, Stealth +16, Survival +16; Racial Modifiers +8 Stealth
Languages Abyssal (cannot speak); telepathy 100 ft.
SPECIAL ABILITIES
Dismantle Armor (Ex) If a bebilith hits a foe with both claw attacks, it can attempt to peel away the target's armor and shield as a free action by making a CMB check. If the bebilith is successful, the target's armor and shield are torn from his body and dismantled, falling to the ground. Armor subjected to this attack loses half its hit points and gains the broken condition if the target fails a DC 25 Reflex save. The save DC is Strength-based.
Penetrating Strike (Su) A bebilith's natural weapons are treated as chaotic and magical for the purposes of penetrating damage reduction. Against creatures with the demon type, its natural weapons are also treated as cold iron and good.
Rot (Su) A bebilith's bite causes a horrible withering and weakening of the flesh, resulting in a hideous melting and foul rotting effect. This catastrophic withering begins on the round the creature is bitten and continues for another 4 rounds thereafter, for 5 rounds of withering in all. Each round the rot persists, the target must succeed on a DC 25 Fortitude save or take 2 points of Constitution damage. If the target makes two consecutive saving throws in a row, the effect is cured. Heal can also halt the rot effect. The save DC is Constitution-based.

bite 1d20 + 21 ⇒ (10) + 21 = 31, 2d6 + 11 ⇒ (5, 5) + 11 = 21 + rot dc 25 fort
claw 1 1d20 + 21 ⇒ (14) + 21 = 35, 2d4 + 11 ⇒ (4, 4) + 11 = 19
claw 2 1d20 + 21 ⇒ (3) + 21 = 24, 2d4 + 11 ⇒ (4, 4) + 11 = 19
if he hits with both claws he will attempt to destroy any armor she has


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

If we are under the effects of protection from evil we will not be effected?
will save tigers
sleep
1d20 + 5 ⇒ (19) + 5 = 24 1
1d20 + 5 ⇒ (20) + 5 = 25 2
1d20 + 5 ⇒ (16) + 5 = 21 3
enchantment
1d20 + 5 ⇒ (5) + 5 = 10 1
1d20 + 5 ⇒ (4) + 5 = 9 2
1d20 + 5 ⇒ (3) + 5 = 8 3
1d20 + 5 ⇒ (7) + 5 = 12 4


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

The tigers are sent out to attack the copies, using smite evil
Tiger 1
claw 1d20 + 20 ⇒ (4) + 20 = 24, 2d4 + 10 + 14 ⇒ (4, 3) + 10 + 14 = 31
claw 1d20 + 20 ⇒ (13) + 20 = 33, 2d4 + 10 + 14 ⇒ (4, 4) + 10 + 14 = 32
bite 1d20 + 20 ⇒ (17) + 20 = 37, 2d6 + 10 + 14 ⇒ (6, 5) + 10 + 14 = 35
Tiger 2
claw 1d20 + 20 ⇒ (15) + 20 = 35, 2d4 + 10 + 14 ⇒ (1, 3) + 10 + 14 = 28
claw 1d20 + 20 ⇒ (19) + 20 = 39, 2d4 + 10 + 14 ⇒ (2, 1) + 10 + 14 = 27
bite 1d20 + 20 ⇒ (16) + 20 = 36, 2d6 + 10 + 14 ⇒ (5, 3) + 10 + 14 = 32
Tiger 3
claw 1d20 + 20 ⇒ (15) + 20 = 35, 2d4 + 10 + 14 ⇒ (1, 4) + 10 + 14 = 29
claw 1d20 + 20 ⇒ (1) + 20 = 21, 2d4 + 10 + 14 ⇒ (3, 1) + 10 + 14 = 28
bite 1d20 + 20 ⇒ (1) + 20 = 21, 2d6 + 10 + 14 ⇒ (2, 2) + 10 + 14 = 28
Tiger 4
claw 1d20 + 20 ⇒ (17) + 20 = 37, 2d4 + 10 + 14 ⇒ (4, 4) + 10 + 14 = 32
claw 1d20 + 20 ⇒ (8) + 20 = 28, 2d4 + 10 + 14 ⇒ (4, 1) + 10 + 14 = 29
bite 1d20 + 20 ⇒ (11) + 20 = 31, 2d6 + 10 + 14 ⇒ (6, 1) + 10 + 14 = 31


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

will save for me 1d20 + 12 ⇒ (11) + 12 = 23
1d20 + 12 ⇒ (7) + 12 = 19
will save for tiger 1
1d20 + 5 ⇒ (10) + 5 = 15
1d20 + 5 ⇒ (2) + 5 = 7
tiger 2
1d20 + 5 ⇒ (7) + 5 = 12
1d20 + 5 ⇒ (15) + 5 = 20
tiger 3
1d20 + 5 ⇒ (11) + 5 = 16
1d20 + 5 ⇒ (16) + 5 = 21
Paxs summons more tigers to take the place of the confused ones
1d3 + 1 ⇒ (3) + 1 = 4 this time getting 4
Large animal
Init +6; Senses low-light vision, scent; Perception +12
DEFENSE
AC 17, touch 11, flat-footed 15 (+2 Dex, +6 natural, –1 size)
hp 133/133, 133/133, 133/133
Fort +14, Ref +11, Will +5
OFFENSE
Speed 40 ft.
Melee 2 claws +20 (2d4+10 plus grab), bite +20 (2d6+10/19–20 plus grab)
Space 10 ft.; Reach 5 ft.
Special Attacks pounce, rake (2 claws +20, 2d4+10)
STATISTICS
Str 31, Dex 15, Con 21, Int 2, Wis 12, Cha 10
Base Atk +10; CMB +21 (+25 grapple); CMD 33 (37 vs. trip)
Resist Cold, Acid, and Electricity +15
10/evil
smite evil 1/day, +0 to hit, +14 dmg


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

I am heading out of town for the week, i will be back on saturday. I will try and check it thought.


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs casts haste on the group and wishes Thrak were here to help. He then commands his three tigers to attack.

Large animal
Init +6; Senses low-light vision, scent; Perception +12
DEFENSE
AC 17, touch 11, flat-footed 15 (+2 Dex, +6 natural, –1 size)
hp 133/133, 133/133, 133/133
Fort +14, Ref +11, Will +5
OFFENSE
Speed 40 ft.
Melee 2 claws +20 (2d4+10 plus grab), bite +20 (2d6+10/19–20 plus grab)
Space 10 ft.; Reach 5 ft.
Special Attacks pounce, rake (2 claws +20, 2d4+10)
STATISTICS
Str 31, Dex 15, Con 21, Int 2, Wis 12, Cha 10
Base Atk +10; CMB +21 (+25 grapple); CMD 33 (37 vs. trip)
Resist Cold, Acid, and Electricity +15
10/evil
smite evil 1/day, +0 to hit, +14 dmg
bite 1d20 + 20 ⇒ (15) + 20 = 35 , 2d6 + 10 ⇒ (1, 5) + 10 = 16
claw 1d20 + 20 ⇒ (19) + 20 = 39 , 2d4 + 10 ⇒ (3, 1) + 10 = 14
claw 1d20 + 20 ⇒ (13) + 20 = 33 , 2d4 + 10 ⇒ (3, 1) + 10 = 14
rake 2d4 + 10 ⇒ (4, 3) + 10 = 17
bite 1d20 + 20 ⇒ (7) + 20 = 27 , 2d6 + 10 ⇒ (5, 5) + 10 = 20
claw 1d20 + 20 ⇒ (19) + 20 = 39 , 2d4 + 10 ⇒ (1, 4) + 10 = 15
claw 1d20 + 20 ⇒ (12) + 20 = 32 , 2d4 + 10 ⇒ (1, 1) + 10 = 12
rake 2d4 + 10 ⇒ (2, 2) + 10 = 14
bite 1d20 + 20 ⇒ (2) + 20 = 22 , 2d6 + 10 ⇒ (5, 5) + 10 = 20
claw 1d20 + 20 ⇒ (17) + 20 = 37 , 2d4 + 10 ⇒ (4, 4) + 10 = 18
claw 1d20 + 20 ⇒ (12) + 20 = 32 , 2d4 + 10 ⇒ (1, 1) + 10 = 12
rake 2d4 + 10 ⇒ (2, 3) + 10 = 15


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

knowledge the planes 1d20 + 12 ⇒ (7) + 12 = 19


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Our father passed yesterday. :( Yes a break for the holiday would be welcome.


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs lets the tigers shred the body.


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

i want a mithril shirt :), i could use the ring but it is all yours since the shirt helps me more than the ring, the minor ring may come in handy for a front liner too


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Thrak disappears from the onslaught and Paxs summons celestial dire tigers to fight.

1d3 + 1 ⇒ (2) + 1 = 3
Large animal
Init +6; Senses low-light vision, scent; Perception +12
DEFENSE
AC 17, touch 11, flat-footed 15 (+2 Dex, +6 natural, –1 size)
hp 133/133, 133/133, 133/133
Fort +14, Ref +11, Will +5
OFFENSE
Speed 40 ft.
Melee 2 claws +20 (2d4+10 plus grab), bite +20 (2d6+10/19–20 plus grab)
Space 10 ft.; Reach 5 ft.
Special Attacks pounce, rake (2 claws +20, 2d4+10)
STATISTICS
Str 31, Dex 15, Con 21, Int 2, Wis 12, Cha 10
Base Atk +10; CMB +21 (+25 grapple); CMD 33 (37 vs. trip)
Resist Cold, Acid, and Electricity +15
10/evil
smite evil 1/day, +0 to hit, +14 dmg
1 of the tigers pounces on the fury, the other two go after the fallen hero they all smite evil
against him
bite 1d20 + 20 ⇒ (13) + 20 = 33, 2d6 + 10 + 14 ⇒ (1, 2) + 10 + 14 = 27
claw 1d20 + 20 ⇒ (12) + 20 = 32, 2d4 + 10 + 14 ⇒ (3, 2) + 10 + 14 = 29
claw 1d20 + 20 ⇒ (5) + 20 = 25, 2d4 + 10 + 14 ⇒ (1, 4) + 10 + 14 = 29
rake 2d4 + 10 ⇒ (3, 4) + 10 = 17
against hero 1
bite 1d20 + 20 ⇒ (8) + 20 = 28, 2d6 + 10 + 14 ⇒ (1, 1) + 10 + 14 = 26
claw 1d20 + 20 ⇒ (16) + 20 = 36, 2d4 + 10 + 14 ⇒ (1, 4) + 10 + 14 = 29
claw 1d20 + 20 ⇒ (8) + 20 = 28, 2d4 + 10 + 14 ⇒ (4, 3) + 10 + 14 = 31
rake 2d4 + 10 ⇒ (3, 2) + 10 = 15
against hero 2
bite 1d20 + 20 ⇒ (3) + 20 = 23, 2d6 + 10 + 14 ⇒ (5, 4) + 10 + 14 = 33
claw 1d20 + 20 ⇒ (9) + 20 = 29, 2d4 + 10 + 14 ⇒ (1, 3) + 10 + 14 = 28
claw 1d20 + 20 ⇒ (12) + 20 = 32, 2d4 + 10 + 14 ⇒ (3, 3) + 10 + 14 = 30
rake 2d4 + 10 ⇒ (2, 4) + 10 = 16


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Thrak continues his attack

Thrak 13 hp
Bite 1d20 + 21 ⇒ (11) + 21 = 32, 2d6 + 1d6 + 1d6 + 24 ⇒ (4, 6) + (2) + (1) + 24 = 37
Bite 1d20 + 21 ⇒ (8) + 21 = 29, 2d6 + 1d6 + 1d6 + 24 ⇒ (6, 4) + (4) + (4) + 24 = 42
claw 11d20 + 21 ⇒ (16) + 21 = 37, 1d8 + 1d6 + 1d6 + 18 ⇒ (1) + (3) + (6) + 18 = 28
claw 2 1d20 + 21 ⇒ (15) + 21 = 36, 1d8 + 1d6 + 1d6 + 18 ⇒ (5) + (3) + (3) + 18 = 29
claw 3 1d20 + 21 ⇒ (12) + 21 = 33, 1d8 + 1d6 + 1d6 + 18 ⇒ (3) + (3) + (6) + 18 = 30
claw 4 1d20 + 21 ⇒ (16) + 21 = 37, 1d8 + 1d6 + 1d6 + 18 ⇒ (8) + (2) + (5) + 18 = 33
tail 1d20 + 21 ⇒ (16) + 21 = 37, 1d6 + 1d6 + 1d6 + 18 ⇒ (2) + (1) + (5) + 18 = 26
Rend (Ex): 1d8 + 14 ⇒ (3) + 14 = 17


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs casts haste on the group while Thrak retaliates.

Thrak 45 hps
Bite 1d20 + 20 ⇒ (17) + 20 = 37, 2d6 + 1d6 + 1d6 + 24 ⇒ (1, 5) + (2) + (4) + 24 = 36
Bite 1d20 + 20 ⇒ (4) + 20 = 24, 2d6 + 1d6 + 1d6 + 24 ⇒ (3, 1) + (2) + (1) + 24 = 31
claw 11d20 + 20 ⇒ (11) + 20 = 31, 1d8 + 1d6 + 1d6 + 18 ⇒ (3) + (1) + (6) + 18 = 28
claw 2 1d20 + 20 ⇒ (2) + 20 = 22, 1d8 + 1d6 + 1d6 + 18 ⇒ (4) + (2) + (1) + 18 = 25
claw 3 1d20 + 20 ⇒ (16) + 20 = 36, 1d8 + 1d6 + 1d6 + 18 ⇒ (5) + (5) + (2) + 18 = 30
claw 4 1d20 + 20 ⇒ (3) + 20 = 23, 1d8 + 1d6 + 1d6 + 18 ⇒ (5) + (1) + (6) + 18 = 30
tail 1d20 + 20 ⇒ (17) + 20 = 37, 1d6 + 1d6 + 1d6 + 18 ⇒ (5) + (2) + (6) + 18 = 31
Rend (Ex): 1d8 + 14 ⇒ (6) + 14 = 20


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Stealth
me 1d20 + 2 ⇒ (10) + 2 = 12
Thrak 1d20 + 4 ⇒ (19) + 4 = 23


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

"Yep, as Slumper said I may be able to have elementals to scout. However it could alert them to our presence and leave us without Thrak."


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Thrak charges in to attack.

With power attack:
Bite 1d20 + 20 ⇒ (17) + 20 = 37, 2d6 + 1d6 + 1d6 + 24 ⇒ (4, 2) + (3) + (3) + 24 = 36
claw 11d20 + 20 ⇒ (16) + 20 = 36, 1d8 + 1d6 + 1d6 + 18 ⇒ (1) + (2) + (1) + 18 = 22
claw 2 1d20 + 20 ⇒ (3) + 20 = 23, 1d8 + 1d6 + 1d6 + 18 ⇒ (7) + (1) + (3) + 18 = 29
claw 3 1d20 + 20 ⇒ (1) + 20 = 21, 1d8 + 1d6 + 1d6 + 18 ⇒ (4) + (5) + (2) + 18 = 29
claw 4 1d20 + 20 ⇒ (13) + 20 = 33, 1d8 + 1d6 + 1d6 + 18 ⇒ (6) + (2) + (3) + 18 = 29
tail 1d20 + 20 ⇒ (5) + 20 = 25, 1d6 + 1d6 + 1d6 + 18 ⇒ (5) + (1) + (5) + 18 = 29
Rend (Ex): 1d8 + 14 ⇒ (1) + 14 = 15


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

and when i am upgrading to i just pay the difference? so like +2 is 16,000-4,000 for +1, meaning I just owe 12,000?


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

so how much total money do we have to work with? i would love to improve thraks amulet of mighty fists to +2, and trying to figure out how much i will need.


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

1d8 ⇒ 5
1d10 ⇒ 4


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

I will level up asap, I did not need the bracers of AC if they were not sold they can be.


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

i am out of town this weekend and next weekend


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Dont forget i have greater teleport now. So all i need is a reliable description.I can always make 3 trips.


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Thrak will continue to attack the devil while Paxs pulls out his wand of cure serious wounds and uses it on himself.

Bite 1d20 + 21 ⇒ (2) + 21 = 23, 2d6 + 1d6 + 1d6 + 26 ⇒ (3, 5) + (6) + (1) + 26 = 41
Bite 1d20 + 21 ⇒ (3) + 21 = 24, 2d6 + 1d6 + 1d6 + 26 ⇒ (3, 4) + (3) + (3) + 26 = 39
claw 11d20 + 18 ⇒ (3) + 18 = 21, 1d8 + 1d6 + 1d6 + 17 ⇒ (5) + (4) + (6) + 17 = 32
claw 2 1d20 + 18 ⇒ (5) + 18 = 23, 1d8 + 1d6 + 1d6 + 17 ⇒ (2) + (3) + (3) + 17 = 25
claw 3 1d20 + 18 ⇒ (18) + 18 = 36, 1d8 + 1d6 + 1d6 + 17 ⇒ (2) + (4) + (1) + 17 = 24
claw 4 1d20 + 18 ⇒ (17) + 18 = 35, 1d8 + 1d6 + 1d6 + 17 ⇒ (1) + (2) + (2) + 17 = 22
Rend (Ex): 1d8 + 14 ⇒ (3) + 14 = 17
UMD 1d20 + 23 ⇒ (8) + 23 = 31
cure serious 3d8 + 5 ⇒ (6, 1, 4) + 5 = 16


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

BTW 11 hps :) just in case, i was going to try and heal this round but had to get out of the fog. Also just in case it matters Thrak's bite is +3 weapon due to greater magic fang


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs takes his move to get out cloud, while Thrak attacks the devil.

60 ft movement speed, will take a double if needed.
pounce
Bite 1d20 + 22 ⇒ (9) + 22 = 31, 2d6 + 1d6 + 1d6 + 26 ⇒ (6, 6) + (6) + (4) + 26 = 48
Bite 1d20 + 22 ⇒ (12) + 22 = 34, 2d6 + 1d6 + 1d6 + 26 ⇒ (5, 4) + (6) + (4) + 26 = 45
claw 11d20 + 18 ⇒ (7) + 18 = 25, 1d8 + 1d6 + 1d6 + 17 ⇒ (5) + (5) + (1) + 17 = 28
claw 2 1d20 + 18 ⇒ (18) + 18 = 36, 1d8 + 1d6 + 1d6 + 17 ⇒ (3) + (3) + (6) + 17 = 29
claw 3 1d20 + 18 ⇒ (12) + 18 = 30, 1d8 + 1d6 + 1d6 + 17 ⇒ (6) + (6) + (2) + 17 = 31
claw 4 1d20 + 18 ⇒ (1) + 18 = 19, 1d8 + 1d6 + 1d6 + 17 ⇒ (3) + (6) + (4) + 17 = 30
Rend (Ex): 1d8 + 14 ⇒ (8) + 14 = 22


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

does the buff that Ruperta gave us that gives us, Immune to possess or exercise mental control over the target (3m) help on this?
1d20 + 13 ⇒ (12) + 13 = 25


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Ref save 1d20 + 11 ⇒ (9) + 11 = 20

Paxs is seared by the electricity while all but one of the arrows bounces off of Thrak's thick hide. He retaliates by pouncing on the closest creature.

Bite 1d20 + 22 ⇒ (15) + 22 = 37, 2d6 + 1d6 + 1d6 + 26 ⇒ (6, 4) + (4) + (1) + 26 = 41
Bite 1d20 + 22 ⇒ (8) + 22 = 30, 2d6 + 1d6 + 1d6 + 26 ⇒ (4, 5) + (4) + (1) + 26 = 40
claw 11d20 + 22 ⇒ (11) + 22 = 33, 1d8 + 1d6 + 1d6 + 17 ⇒ (2) + (6) + (6) + 17 = 31
claw 2 1d20 + 19 ⇒ (7) + 19 = 26, 1d8 + 1d6 + 1d6 + 17 ⇒ (6) + (5) + (2) + 17 = 30
claw 3 1d20 + 19 ⇒ (4) + 19 = 23, 1d8 + 1d6 + 1d6 + 17 ⇒ (2) + (3) + (5) + 17 = 27
claw 4 1d20 + 19 ⇒ (17) + 19 = 36, 1d8 + 1d6 + 1d6 + 17 ⇒ (3) + (6) + (2) + 17 = 28
Rend (Ex): 1d8 + 14 ⇒ (7) + 14 = 21


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Thrak will pounce upon the mage.

Bite 1d20 + 22 ⇒ (14) + 22 = 36, 2d6 + 1d6 + 1d6 + 26 ⇒ (2, 1) + (5) + (6) + 26 = 40
Bite 1d20 + 22 ⇒ (11) + 22 = 33, 2d6 + 1d6 + 1d6 + 26 ⇒ (3, 3) + (5) + (2) + 26 = 39
claw 11d20 + 19 ⇒ (7) + 19 = 26, 1d8 + 1d6 + 1d6 + 17 ⇒ (1) + (5) + (1) + 17 = 24
claw 2 1d20 + 19 ⇒ (4) + 19 = 23, 1d8 + 1d6 + 1d6 + 17 ⇒ (6) + (2) + (4) + 17 = 29
claw 3 1d20 + 19 ⇒ (18) + 19 = 37, 1d8 + 1d6 + 1d6 + 17 ⇒ (1) + (1) + (2) + 17 = 21
claw 4 1d20 + 19 ⇒ (20) + 19 = 39, 1d8 + 1d6 + 1d6 + 17 ⇒ (2) + (3) + (6) + 17 = 28
confirm claw 4 1d20 + 19 ⇒ (19) + 19 = 38, 1d8 + 1d6 + 1d6 + 17 ⇒ (3) + (1) + (4) + 17 = 25
Rend (Ex): 1d8 + 14 ⇒ (3) + 14 = 17


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

mage armor on Thrak, see invis on Thrak, greater magic fang on Thrak's bite, then greater invis on Corbyn, haste on the group


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

I have greater teleport now, so I can bring myself plus 4 others as well. Oh and with Summon Monster VII now I have great grapplers that do good dmg. Dire Croc, Trex, Bebilith, Greater Elemental, etc.


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

1d10 ⇒ 10


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

I cannot remember did we reroll 1's on hps? for some reason i am thinking we did


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

1d8 ⇒ 5
1d10 ⇒ 1
Summon Monster VII
1 5th lvl spell per day
1 3rd lvl spell known (tongues)
2 5th lvl spell known (spell turning, greater teleport)

Thrak
+1 BAB
+1 Good Saves
evolution pool 1
skills: UMD, Fly, perception, know (relg)


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

"I will research to see if I have any options for that, but I am not sure."


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

I will finish leveling up my guy tonight


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs pulls out his wand and casts its healing magic on Ruperta.

I have 22 charges, cure moderate wounds 2d8 + 6 ⇒ (4, 3) + 6 = 13


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Sorry about that :), for some reason I cannot get the map to come up
Thrak is going to pounce if he can, if not he is going to take just his bite action

Bite 1d20 + 17 ⇒ (12) + 17 = 29, 2d6 + 1d6 + 1d6 + 23 ⇒ (2, 5) + (2) + (5) + 23 = 37
Bite 1d20 + 17 ⇒ (6) + 17 = 23, 2d6 + 1d6 + 1d6 + 23 ⇒ (2, 2) + (3) + (5) + 23 = 35
claw 11d20 + 17 ⇒ (17) + 17 = 34, 1d8 + 1d6 + 1d6 + 17 ⇒ (7) + (3) + (1) + 17 = 28
claw 2 1d20 + 17 ⇒ (16) + 17 = 33, 1d8 + 1d6 + 1d6 + 17 ⇒ (8) + (2) + (4) + 17 = 31
claw 3 1d20 + 17 ⇒ (14) + 17 = 31, 1d8 + 1d6 + 1d6 + 17 ⇒ (6) + (6) + (5) + 17 = 34
claw 4 1d20 + 17 ⇒ (18) + 17 = 35, 1d8 + 1d6 + 1d6 + 17 ⇒ (5) + (6) + (1) + 17 = 29
Rend (Ex): 1d8 + 14 ⇒ (2) + 14 = 16


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Thrak will pounce on the lady.

Bite 1d20 + 17 ⇒ (11) + 17 = 28, 2d6 + 1d6 + 1d6 + 23 ⇒ (6, 6) + (4) + (5) + 23 = 44
Bite 1d20 + 17 ⇒ (17) + 17 = 34, 2d6 + 1d6 + 1d6 + 23 ⇒ (5, 6) + (1) + (3) + 23 = 38
claw 11d20 + 17 ⇒ (17) + 17 = 34, 1d8 + 1d6 + 1d6 + 17 ⇒ (6) + (6) + (6) + 17 = 35
claw 2 1d20 + 17 ⇒ (19) + 17 = 36, 1d8 + 1d6 + 1d6 + 17 ⇒ (5) + (6) + (4) + 17 = 32
claw 3 1d20 + 17 ⇒ (10) + 17 = 27, 1d8 + 1d6 + 1d6 + 17 ⇒ (7) + (2) + (6) + 17 = 32
claw 4 1d20 + 17 ⇒ (14) + 17 = 31, 1d8 + 1d6 + 1d6 + 17 ⇒ (6) + (4) + (6) + 17 = 33
Rend (Ex): 1d8 + 14 ⇒ (6) + 14 = 20


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs continues to let Thrak attack.

With power attack:
Bite 1d20 + 17 ⇒ (2) + 17 = 19, 2d6 + 1d6 + 1d6 + 23 ⇒ (6, 1) + (4) + (3) + 23 = 37
Bite 1d20 + 17 ⇒ (5) + 17 = 22, 2d6 + 1d6 + 1d6 + 23 ⇒ (2, 4) + (6) + (5) + 23 = 40
claw 11d20 + 17 ⇒ (7) + 17 = 24, 1d8 + 1d6 + 1d6 + 17 ⇒ (4) + (6) + (4) + 17 = 31
claw 2 1d20 + 17 ⇒ (15) + 17 = 32, 1d8 + 1d6 + 1d6 + 17 ⇒ (8) + (1) + (2) + 17 = 28
claw 3 1d20 + 17 ⇒ (2) + 17 = 19, 1d8 + 1d6 + 1d6 + 17 ⇒ (4) + (1) + (3) + 17 = 25
claw 4 1d20 + 17 ⇒ (10) + 17 = 27, 1d8 + 1d6 + 1d6 + 17 ⇒ (7) + (4) + (6) + 17 = 34
Rend (Ex): 1d8 + 14 ⇒ (6) + 14 = 20


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs casts haste on his friends and Thrak pounces on the nearest assassin.


Bite 1d20 + 17 ⇒ (2) + 17 = 19, 2d6 + 1d6 + 1d6 + 23 ⇒ (4, 2) + (4) + (1) + 23 = 34
Bite 1d20 + 17 ⇒ (8) + 17 = 25, 2d6 + 1d6 + 1d6 + 23 ⇒ (5, 6) + (5) + (2) + 23 = 41
claw 11d20 + 17 ⇒ (16) + 17 = 33, 1d8 + 1d6 + 1d6 + 17 ⇒ (2) + (1) + (5) + 17 = 25
claw 2 1d20 + 17 ⇒ (9) + 17 = 26, 1d8 + 1d6 + 1d6 + 17 ⇒ (2) + (6) + (3) + 17 = 28
claw 3 1d20 + 17 ⇒ (12) + 17 = 29, 1d8 + 1d6 + 1d6 + 17 ⇒ (2) + (3) + (5) + 17 = 27
claw 4 1d20 + 17 ⇒ (6) + 17 = 23, 1d8 + 1d6 + 1d6 + 17 ⇒ (6) + (2) + (5) + 17 = 30
Rend (Ex): 1d8 + 14 ⇒ (8) + 14 = 22


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs and Thrak are both down 3 lvls too
Want me to teleport us out?


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Fort saves 1d20 + 9 ⇒ (19) + 9 = 28
1d20 + 9 ⇒ (6) + 9 = 15
1d20 + 9 ⇒ (20) + 9 = 29
Thrak
1d20 + 9 ⇒ (1) + 9 = 10
1d20 + 9 ⇒ (19) + 9 = 28
1d20 + 9 ⇒ (18) + 9 = 27

-3 lvls each :(

Thrak attacks the nearest bodak.

His attack of opportunity and regular attacks
1d20 + 16 ⇒ (8) + 16 = 24, 2d6 + 1d6 + 1d6 + 23 ⇒ (6, 6) + (5) + (5) + 23 = 45
With power attack:
Bite 1d20 + 16 ⇒ (5) + 16 = 21, 2d6 + 1d6 + 1d6 + 23 ⇒ (2, 4) + (2) + (3) + 23 = 34
Bite 1d20 + 16 ⇒ (19) + 16 = 35, 2d6 + 1d6 + 1d6 + 23 ⇒ (5, 4) + (4) + (3) + 23 = 39
claw 11d20 + 17 ⇒ (17) + 17 = 34, 1d8 + 1d6 + 1d6 + 19 ⇒ (7) + (2) + (4) + 19 = 32
claw 2 1d20 + 17 ⇒ (15) + 17 = 32, 1d8 + 1d6 + 1d6 + 19 ⇒ (4) + (4) + (1) + 19 = 28
claw 3 1d20 + 17 ⇒ (6) + 17 = 23, 1d8 + 1d6 + 1d6 + 19 ⇒ (6) + (2) + (4) + 19 = 31
claw 4 1d20 + 17 ⇒ (12) + 17 = 29, 1d8 + 1d6 + 1d6 + 19 ⇒ (3) + (6) + (5) + 19 = 33
Rend (Ex): 1d8 + 14 ⇒ (1) + 14 = 15


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs casts haste on his friends and Thrak charges in to attack the nearest bodak.

With power attack:
Bite 1d20 + 19 ⇒ (17) + 19 = 36, 2d6 + 1d6 + 1d6 + 23 ⇒ (1, 4) + (2) + (3) + 23 = 33
Bite 1d20 + 19 ⇒ (11) + 19 = 30, 2d6 + 1d6 + 1d6 + 23 ⇒ (6, 2) + (5) + (3) + 23 = 39
claw 11d20 + 20 ⇒ (2) + 20 = 22, 1d8 + 1d6 + 1d6 + 19 ⇒ (7) + (4) + (2) + 19 = 32
claw 2 1d20 + 20 ⇒ (13) + 20 = 33, 1d8 + 1d6 + 1d6 + 19 ⇒ (2) + (2) + (6) + 19 = 29
claw 3 1d20 + 20 ⇒ (6) + 20 = 26, 1d8 + 1d6 + 1d6 + 19 ⇒ (8) + (6) + (2) + 19 = 35
claw 4 1d20 + 20 ⇒ (1) + 20 = 21, 1d8 + 1d6 + 1d6 + 19 ⇒ (7) + (5) + (2) + 19 = 33
Rend (Ex): 1d8 + 14 ⇒ (5) + 14 = 19

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