Snowdrifter

Paul Watson's page

Goblin Squad Member. Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber. Organized Play Member. 3,999 posts (4,177 including aliases). 2 reviews. 1 list. 1 wishlist. 1 Organized Play character. 2 aliases.


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ObsessiveCompulsiveWolf wrote:

Wait…which ancestries are…nuts? Like sapient, sentient nuts? All you’d need is some seeds, raisins, a bit of honey and you could walk into a Muesli…Bar.

I’ma make a Cashew Luminary. Now that is nuts!

*big puppy eyes at Paizo* Peanut leshy when?

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Just to add that I’ve just checked and this is also the case for my subscriptions.

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Steve Geddes wrote:
Is there any kind of gofundme or other such crowdfunding thing for laid off employees? Is that the kind of thing the union could facilitate?

Mathfinder has set up a Reddit thread with ways to support.

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Perpdepog wrote:
Gaulin wrote:
Due to a variety of factors, according to the announcement of there being no paizocon. If we do get some good spoilers from paizo lives, that would help, it's just nice to have a known time that we would get the goods.
Agreed. Also still bummed about the lack of Paizocon this year; I finally had a schedule line up so I could participate.

So that’s why they cancelled it.

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Inspired (?) by the April Fool's blog post to actually create this. No playtesting has been done whatsoever so the balance is questionable at best.

Three <blank> in a Trenchcoat Versatile Heritage

You confuse people by appearing to be a medium ancestry, but, in fact, you are three smaller ancestry in a trenchcoat.

Requirements: Small
Effect: You are Medium, not small.

Scatter
As a three action activity that has the concentrate and manipulate traits you may split into three of your ancestry,each occupying an adjacent space. Each component member is Small, but otherwise is identical to the Medium character with a collective pool of HP. They count as one creature for purposes that require multiple targets.
Climbing under the trenchcoat to become one Medium creature is a three action activity with the concentrate and manipulate traits and requires all three component creatures to be adjacent.

Feats:
One at the Bottom, Strong is He
Feat 1
Three in a Trenchocat, Lineage
You are Trained in Athletics. If you would automatically become trained in Athletics (from your background or class, for example), you instead become trained in a skill of your choice.You gain the Hefty Hauler general feat and the Unencumbered Iron Dwarf racial feat, even though you are not a Dwarf.
Special: Can only be taken at 1st level

Two in the Middle, Keeping the Beat
Feat 1
Three in a Trenchocat, Lineage
You are Trained in Performance. If you would automatically become trained in Performance (from your background or class, for example), you instead become trained in a skill of your choice. You gain the Bard Multiclass Dedication, even though you don't meet its level prerequisite.
Special: Can only be taken at 1st level

Three's Pretending Not to Be
Feat 1
Three in a Trenchocat, Lineage
You are Trained in Deception. If you would automatically become trained in Deception (from your background or class, for example), you instead become trained in a skill of your choice. You gain +1 to Lie and Impersonate and +10 to pretend to be a Medium creature.
Special: Can only be taken at 1st level

Act Together
Feat 1
Three in a Trenchcoat, Tandem
Requirements: You must be separated.
You gain the Summoner's Act Together ability but the ability allows one of your three component creatures, instead of an Ediolon, to take a single action while another performs the activity with the actions of Act Together.
You can take Tandem feats from the Summoner Class as class feats. They apply to two component creatures.

Scramble
Feat 1
Three in a Trenchcoat
Scatter takes 2 actions

Coordinated Action
Feat 5
Three in a Trenchcoat
When any two of your component creatures are adjacent to a target, it is considered of-guard to all three of you.

Recovered Heritage
Feat 5
Three in a Trenchcoat
You may take a heritage associated with your primary ancesrtry

Surprise! [one action]
Feat 5
Three in a Trenchcoat
One of your component creatures hidden in the trenchcoat Strikes. Your target is off-guard to this attack. You are Clumsy 1 until the end of your turn.

Unexpected Anatomy
Feat 9
Three in a Trenchcoat
Requirements: You must be considered a medium creature
As you are not a medium creature, it is harder to strike at your vitals. You gain resistance to precision damage equal to your level

[/b]Breakaway [Reaction][/b]
Feat 13
Three in a Trenchcoat
Requirements: You must be considered a medium creature
When you are struck by a critical hit, you may use Scatter to separate. The attack is treated as a normal hit.

All For One, One For All [3 Actions]
Feat 17
Three in a Trenchcoat
Requirements: You must be considered a medium creature
You use Scatter and Strike a target. This target is off-guard to you. You deal 2 extra weapon damage to that target.
Special: If you possess Scramble, this is a two action activity. If you possess, Surprise!, you deal 3 extra weapon damage.

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What limits are intended on the Quicken provided by Reckless Abandon?
Usually, Quicken states what actions are allowed, but this is undefined so technically allows any action.

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Likewise

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AS someone's already suggested the elder Daredevil, a Bridgette McGuire (Once and Future) Slayer would also work. Been doing this since the year dot. Keeps trying to retire but the world won't let her. Knows every trick in the book and wrote some of them. Thoroughly pissed off.

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dirtypool wrote:
Auridel wrote:
Funny enough, I do not have the new Dark Archive on the new site, but the old digital archive has the new one.
I checked after reading this, and discovered the same thing, but a weird loop where it goes from personalizing to the download link and back again without ever letting me actually download the file.

What browser are you using? It works in Chrome, but not Safari for me.

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Ravingdork wrote:
Prince Maleus wrote:
Hey Everyone, I just got confirmation for CS, those who do have purchased DA prior will get their free PDF Remaster update on the release date, Feb 4th. Buf you will need to skip the physical product on your subscription page.
Not on Jan. 20 as previously reported? :(

That’s the date it goes to subscribers of the remastered physical book. Those of us who have the original need to wait for it to go live for everyone to get updated.

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Cyria wrote:

I wanted to use the skip option because I have got the original release, but the infotext that pops up tells me the product then will be shipped with the next subcription order instead of cancelling this one product complete.

Do I habe to cancel the subscription and renew it after this month shipment has gone out ?

I think it’s just badly worded and means the subscription (the product) will continue with the next item in the list. I guess we’ll find out when the next subscription rolls around.

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From Avi Henriquez on Bluesky Link

Text of link:
Great news from Jim that he said we could share with customers: Folks who own the PDF of the original Pathfinder Dark Archive will be getting the Remastered PDF for free in February!

So it seems cancelling the physical book shouldn’t affect your order. At least, I hope so since I’ve done it. Could do with official clarification of the situation here, rather than on BlueSky, though.

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Going to feel weird to have a month without a parcel from the Golem.

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To roll dice on the forums here:

{dice=Perception}1d20 + 3; 1d6 + 2{/dice} This is a dice expression.

Replacing the {} with []

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Donald Gardner 561 wrote:
Hi I am unable to access any downloads on my library on my iPad. I click on the file to download select the download action & nothing happens if I do it enough times it wil say I have downloaded it. On the seperate downloads page it says I have downloaded nothing. My iPad worked fine with the previous store.

Is this in Safari? If so, I had that issue. Using a different browser worked in my case.

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Pixie Rogue wrote:

My subscriptions were all lost in the migration to the new store along with my order history. I have a conversation going with Customer Service already and the response was that I needed to re-subscribe.

Since my order history was lost, I don't know if the processing for AP #221 went through, but I don't see the PDF in my downloads and Jim's comment makes it seem that I should have it if I was going to get it.

However, I see people referring to a "new" downloads and an "old" downloads - are two places we have to check for our digital files now?

Found it - no sign of AP #221. Glad to see that the "two" download sites appear to be mirrored. Having to go to two places to find things would just be one more aggravation in the transition. I know some people like it, but so far, I'm unimpressed.

This might be aggravation, but try going to the store. Sign in there, the. click on “your account” and go to your library. That’s where my AP #221, rather than the “My downloads” pages

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Pay particular attention if you're an overseas subscriber as they'll have your addresses set to US by default. The real address will also be there somewhere but a quick glance may have your stuff sent to a nonexistant place in the USA.

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And now, my watch has ended.

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Psiphyre wrote:

So, would anyone be kind enough to give the full list of all the monsters needing a match?

(You can place the list under a spoiler.)

Please and thank you.

Carry on,

--C.

Possible dates:

Spoiler:


  • Abeera, the Sphinx
  • Casdenius, the Contract Devil
  • Eimear, the Dullahan
  • Ferr, the Iron Warden
  • Glub, the Chromatic Ooze
  • Gripblik, the Boggard
  • Kasvinia, the Norn
  • Kazuyo, the Oni
  • Miriana, the Ghost
  • Ninesteps, the Catfolk
  • Nuine, the Nymph
  • Oakley, the Arboreal Regent
  • Rokvork, the Giant
  • Shimmerclaw, the Mirage Dragon
  • Tizoa, the Athamaru
  • Izurien, the Angel
  • Vincetta, the Succubus
  • Xanthus, the Vampire
  • Yago, the Charnal Creation
  • Zaki, the Genie

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And my watch has already started.

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And my watch has now ended

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My watch. It has begun.

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My watch has come to an end

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My watch has begun!

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How have you had an issue with a product that hasn’t even come out yet, exactly?

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My watch is also now over.

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thejeff wrote:
Mangaholic13 wrote:
Kojo Imperial wrote:
What IS the weapon Ulka is carrying? Is it just a stylized glaive, or something more orc-specific?

My best guess is that it's either a glaive or a guisarme.

Probably a guisarme, since those are harder to know what they actually looked like.
Obviously she's an AD&D character and it's a glaive-guisarme.

Because it has to be done. Order of the Stick link

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Just got notification of shipping…of the Pathfinder Society modules. Not the Paizo products I most want to receive at this time. Le sigh.

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Sadly my watch continues

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Doug Hansen wrote:
Calcryx666 wrote:
Still sitting here pending :-(
Same. Almost two weeks from authorization to shipping is unusual in my experience.

Oh, my sweet summer child...

It goes right up to the last day of expected subscription shipping and sometimes over.

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Cuatomer Services. Send them a polite e-mail and in my experince they'll sort things pretty quickly
However, that email is likely referring to the transit time as the expected shipping window does not close until Friday 25th. Also, the shipping process didn't start for anyone until the 14th and as you received it on Wedneday 9th, thatis already pushing the 3-5 days window. you mention. To check, you can log into your account and check the status. If it is still pending, then you're in the queue with the rest of us and it's not been prepared for shipping yet.

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*gallops up*
Your mother was a hamster and your father smelt of elderberries.
*gallops away*

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Has now been announced.
The thread
My guesses were spot on. Go me.

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Has not been announced yet.
At a guess, based on previous months:
The announcement that its coming will go up this week.
Shipping will begin next week for a two week period, 14/07/25 to 25/07/25
The book will be available on sale on the 31/07/25

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It's Sir Owlbear to u wrote:
Nobody asked yet so here I go: what's in the toolbox? (curious about he new critters especially)

Critters:

Spoiler:

Aquatic Animal, Riptide Octopus Swarm
Aquatic Animal, Bristled Reef Shark
Aquatic Animal, Coralclaw
Iblydan Hind (related to legends of the great white stag leading heroes to their goal, if they can catch it)
Pyrefowl (Flaming-winged birds)
Speiroikos (Temporary soldiers born of dragon's teeth)
Torcheater (Light-source eating shadow spirit)

Animist Apparitions

Spoiler:

Shepherd of Errant Winds (Very Aeolus themed. Wind control makes up most of their speklls)
Speaker in Sibilance (Oracular gorgons (Medusa) themes)

Feats

Spoiler:

Myth Hunter (Uncommon Lvl 1 Lore Skill Feat Reduce Mythic Resilience on mythic creatures you identify)
Fiery Rebirth (Uncommon Lvl 4 Mythic Feat. When regain Hp while uncopiscious arise in burst of flame)

Spells

Spoiler:

Funeral Flames (Uncommon lvl1 divine and primal. Seyts your staff tips or club on fire)
Pyrefowl Rebuke (Uncommon Lvl 2 Arcane and primal retaliatory fire shiedl)

Items

Spoiler:

Champion's Laurels: Bonus to Athletics or Acrobatics when performing for crowd
Death Tusk helm: When wounded roar to frighten foes.
Gift of Olives: Branch that grows into an olice tree
Pyrefeather Cloak: Fire resistance cloak
Pyrefeather token: Improve your dying check and gain temporary HP

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My watch is sadly not yet over. Le sigh.

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Mostly versimilitude rather than a specific build.

The wild man who can deal with animals but can’t talk to humans is a pretty common trope, but that feat seems reasonably priced with its prerequisites.

The Acrobatic fencer is primarily a style thought. Most fictional swashbucklers seem to lean more heavily into agility than Strength and they’re the type who should be better at flashy maneuvers over regular damage. But, the explanation does make it seem more class feat territory. It’s something Swashbucklers, being flashy fighters do, rather than just any character.

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Ruzza wrote:
Paul Watson wrote:

Acrobatic Fighter Feat 1

General, Skill
Prerequisites: Trained: Acrobatics
You can roll an Acrobatics check rather than Athletics to when using the Disarm, Shove or Trip actions.
Special: If a feat relates to the Disarm, Shove or Trip actions, you may use your proficiency in Acrobatics rather than Athletics to qualify.

This is a tough one to me because it feels somewhat natural to make these DEX-based actions, but Dexterity is also so much more useful than Strength. Athletic maneuvers are something that STR-based characters have going for them.

I'm wondering if the barrier to entry is too low? That is to say, level 1 is the perfect place to have these feats, but as skill feats they're... awkward. To begin you somewhat want to have these at level 1 and that won't be happening unless you're a skill monkey or you pick it up from a background. But after that, it's pretty free game for something that rolls some fairly important and powerful actions into a single powerful ability score. (Actually, the restraint in putting in only Disarm, Shove, and Trip, I think is very well-thought out.)

I can't help but wonder if these would work more as riders to class paths or class feats. Something like "As a gymnast swashbuckler, you may use Acrobatics in the place of Athletics for the Disarm, Shove, and Trip maneuvers." As skill feats they feel slightly restrictive while also being wildly accessible to the point of being "most martials should get this skill feat" - (and also, Acrobatics has some really decent skill feats already; hello Cat Fall and Kip Up.)

If it was a class feat, I'd roll Titan Fencer into it. Just using Acrobatics for some Athletics checks feels too little for class feat.

Which classes were you thinking of? Swashbuckler, obviously, I mean, using acrobatics rather than strength is almost trademark swashbuckler. But does Rogue need it?

I'm not sure about all martials needing it. Most martials are going to have better Strength than Dexterity, so wouldn't get as much benefit.

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Perpdepog wrote:
Why does Nature Speaker grant a +1 bonus? It requiring Animal Empathy means it's going to be only selectable by druids, and those druids are already going to be seeing a big uptick in diplomatic effectiveness thanks to Nature keying off their Wisdom rather than Charisma.

Error caused by me forgetting I'd added the Animal Empathy requirement.

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A couple of skill feats I'm using to better enable two common tropes: The flashy warrior who uses agility rather than brawn to move enemies around the battlefield and disarm them; and the gruff outdoorsman who can get along fine with animals but struggles to deal with humans.

Acrobatic Fighter Feat 1
General, Skill
Prerequisites: Trained: Acrobatics
You can roll an Acrobatics check rather than Athletics to when using the Disarm, Shove or Trip actions.
Special: If a feat relates to the Disarm, Shove or Trip actions, you may use your proficiency in Acrobatics rather than Athletics to qualify.

Nature Speaker Feat 1
General, Skill
Prerequisites: Trained: Nature, Animal Empathy
You can roll a Nature check instead of Diplomacy when attempting to Make an Impression or Request to animals. You receive a +1 status to Make an Impression on animals.

Titan Fencer Feat 2
General, Skill
Prerequisites: Acrobatic Fighter, Expert: Acrobatics
You can Disarm, Shove or Trip a creature up to two sizes larger than you, or up to three sizes larger than you if you are Legendary in Acrobatics.
Special: This feat counts as Titan Wrestler for purposes of qualifying for other feats, if those feats do not relate to Grapple

Any thoughts?

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AlexWinters wrote:
this is super cool to see, but i hope the "monsters" go a bit further than colourful skinned humanoid twinks and a guy that looks like Dabi from My hero Academia!

They include a romantic ooze and a dragon so at least some.

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SuperBidi wrote:
shroudb wrote:

I meant more in the sense of positioning your self in a good turn order to take full advantage of it, not in the sense of delaying AFTER you use the reaction to extend it.

In the same way that you may want to delay yourself after an enemy before Demoralizing him in order for the whole party to take advantage of that.

Ha ok, I misunderstood your point. But it's hard to do it then as you need the combat to be extremely stable (and if the GM is nasty, monsters can also Delay once they understand how your power works).

“Why are none of you doing anything??!”

“Gotta delay to fix the paladin, boss”

“But his allies aren’t delaying, are they? They’re carving you apart.”

“Might be a flaw in the plan, boss.”

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Maya Coleman wrote:
Prince Maleus wrote:
I will be watching the streams
Good good! We'll be streaming live on Twitch! And, we'll have all the videos up after if you miss any!

Maya! For all the gods’ sake, don’t cross-promote the streams!!

Spoiler:
Unless it’s the only way to defeat a giant Stay Puff Marshmallow Man, anyway.

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My watch has begun

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Qwert110 wrote:
Michael Sayre wrote:
zergtitan wrote:
If we already got the previous pre-remaster version via subscription, will we be getting the remaster PDF update? or is this a completely different book?
If you already have the Guns & Gears PDF, you'll get the remaster version of the download automatically just like you would when we release a new printing with errata.

Is this policy still in effect? Or did it change?

I own the previous Guns and Gears pdf, but my account doesn't show the remastered one.

Thank you!!

It shows up as the originall e, updated on Dec 2024, if that helps

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They did the Match? They did the Monster Match. Oh, yeahhhhhh.

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Mr Jacibs demonstrates a masterful knowledge of players and player actions which is exemplified in one single sentence from this adventure: "However, such a fall is easy to avoid by simply not jumping into the machinery or off the edge!"

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Patrick "Varg" Meade wrote:

This is probably a silly question, but...juuuuuust to verify...is Gouging Claw a Cantrip?

Yes, I know it's called Cantrip 1. But...it doesn't have the Cantrip trait box. That's *probably* a mistake, but...I wonder if it was meant to maybe be a 1st rank spell rather than a Cantrip?

As near as I can tell, at least within Player Core 1, every other spell listed as a Cantrip has the Cantrip trait. Just Gouging Claw does not.

I didn't see a similar mention in this thread, so I thought I'd ask.

It is according to the Archives of Nethys which is the official Pathfindder 2E SRD-equivalent. This seems to support the theory that it is a misprint that it's missing the Cantrip trait.

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And now my watch is over. Good fortune to those who remain.

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It also serves to alert otherforumites that the shipping process is beginning, and to provide some proof that shipping is in process during the seemingly never-ending waits while it’ss not your order that’s shipping.

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