Priestess of Pharasma

Parthenia's page

68 posts. Alias of Signore di Fortuna.


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Parthenia walks with Vaeri between her and Anton. She approaches the paladins. "We're going to the temple."


"I better go get Vaeri," Parthenia says.


"Most people go to the Common House to get their bearings," Parthenia answers, pointing at the large two story building near the center of town. "Anton and I will be going to the temple with Vaeri."


"I have not seen her," Parthenia replies. "I'll keep you informed of any changes."

She then closes the door to her room.


"I convinced her to eat some bread, but then she went back to sleep," Parthenia answers. "I think you might be right on the sleep issue."


Parthenia shakes her head. "If it weren't for her breathing, I would swear that she was dead."


"She sleeps a lot," Parthenia says. "I think she's only gone to the bathroom once."


Parthenia opens the door. "Oh, hello. Is something wrong?"


CSA:
"I will help Vaeri and Dau get settled below deck," Parthenia says. "Have a good evening."


CSA:
Parthenia looks up at the giant, her expression difficult to read. "We should report back to the Queen, collect Anton, Eldan and Vaeri and be on our way."


CSA:
"Did it work?"


CSA:
"I think we'll be alright for a little while," Parthenia says, turning away from the sphere to face Dau. She gives their guide a small smile.


CSA:
Parthenia continues to stare at the man.

Kn(Planes): 1d20 + 14 ⇒ (11) + 14 = 25


CSA:
Parthenia strides up to the sphere and looks the man in the eyes. "What sort of daemon are you?"


CSA:
Parthenia turns and heads back to the entrance of the library without another word.


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CSA:
Parthenia draws her longspear, gripping it tightly in her hand. Then her grip loosens. "No, fragments of another life tell me I was already a monster...the one who claimed the godlike powers of the Predecessors. I don't need to be a murderer again. If I was given a second chance...then so should you be given one as well. How do we return you to your home?"


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CSA:
"I don't believe any of this," Parthenia says. "It is more likely that this is a trap and you'll just want to return to power."


CSA:
Memories flooding back, Parthenia holds her head. "I am not that person anymore!"


CSA:
Parthenia remains silent.


CSA:
"The first race of Vesaria," Parthenia answers, seething. "They enslaved the lesser races and built a huge tower to symbolize their dominance. The gods grew angry with them and cast their tower down, possibly because the Predecessor's power began to rival that of the gods. The lesser races rebelled and killed them all...so we thought..."


CSA:
Parthenia looks at the giant and her expression grows angry. "A Predecessor?! Here?!"


CSA:
"She's still alive, so I'd say 'probably'," Parthenia quips.


CSA:
"That might be it," Parthenia says. "But since my knowledge of arcane magic is limited, I can't say for sure."


CSA:
"Everything is magical, the pedestal mostly," Parthenia says, explaining what she saw. "However, I'm wary of something with a conjuration aura. Let's check out the doors first."


CSA:
"They certainly were thorough," Parthenia mutters to herself before switching her vision to the magical spectrum.


CSA:
"This is purely assumption, but I think that whoever built this place would have kept records of how the defenses work or how to maintain Sanctuary," Parthenia says. "In case of their eventual demise. Something of this scope says 'long-term' to me."


CSA:
"I don't think building a moving wildlife refuge would be a simple task for just one person," Parthenia muses, looking around for clues.

Perception: 1d20 + 1 ⇒ (16) + 1 = 17


CSA:
"That's one problem solved," Parthenia says, walking through the doorway.


CSA:
"Why didn't you think of that sooner, Chris?" Parthenia asks.


CSA:
"Maybe Anton should have stayed," Parthenia mumbles, watching the proceedings.


CSA:
"Because you have yet to become eccentric, Christophe," Parthenia says. "Once old age sets in, things become funny that never were before."


CSA:
"Hmm...I cannot dispel magic," Parthenia says.


CSA:
Parthenia puts a hand on the glass. "We will be back, Vaeri."

With a soft sigh, she looks at Dau. "Take us to the library please."


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CSA:
"I want to take her when we leave," Parthenia says. "I don't know what you do with your prisoners. It's apparent that you do not keep them. She needs a life...a life free from this addiction. I believe we can give it to her."


CSA:
"Vaeri," Parthenia says. "What did Sefirous do to you?"


CSA:
Kn(Planes): 1d20 + 14 ⇒ (2) + 14 = 16

Parthenia shakes her head, looking to the others. "I don't know what a Deacon of War is."

She turns back to the elf. "Will you tell us your name now?"


CSA:
Parthenia closes her eyes, trying to shut out all the voices in her head. Pieces of other lives kept interrupting her train of thought. "No, we aren't here to hurt you. We would like to help you but I suppose we are just common folk who expect something in return. We want to know how to defeat the daemon that is here. Is it Sefirous?"

Diplomacy: 1d20 + 14 ⇒ (5) + 14 = 19


CSA:
Parthenia shrugs. "Probably better that I don't influence her with magic anyway. Poor thing's been through enough."

The oracle locks her gaze on the elf again. "What's your name?"


CSA:
"Does this glass impede magic?" Parthenia asks with a glance at the gillmen.


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CSA:
Parthenia touches Chris' shoulder. "A well thought out assessment, Christophe. Altering energies is probably something we should not dabble with."

She approaches the glass and looks the elf in the eyes. "Do you have a master?"


CSA:
"If this city has magical protections to ward off daemons, devils and demons," Parthenia clarifies. "Then we should be able to find away to use those protections to get rid of the daemon without having to risk our lives."


CSA:
"I think we can work out a non-violent solution," Parthenia concurs. She turns to the two half-orcs. "Did you still want to meet with this prisoner?"


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CSA:
"Do you know what kind of daemon it is?" Parthenia asks. "For all we know, you might be sending us to our deaths."


CSA:
Parthenia stumbles over her words as she was ready to launch into her diplomatic declaration of declination, but the mention of problems causes her to change course. "'Troublemakers'?"


CSA:
Parthenia seems unfazed by the woman's beauty.

Kn(Nature): 1d20 + 14 ⇒ (5) + 14 = 19

She merely watches, unsure of the woman's origins.


CSA:
Perception: 1d20 + 1 ⇒ (7) + 1 = 8

Parthenia glances around, but simply follows the gillmen.


CSA:
"Then I suppose we should begin our little trip for the day," Parthenia says, taking the lead.


CSA:
Parthenia approaches the others. "I have a silver tongue, even if it is a bit varnished. I'll try to make sure we can talk our way out of this."


CSA:
Parthenia comes up behind Anton. "I don't think they know who Asmodeus is. As for the others...I'm sure they'll overlook it."


CSA:
Parthenia nods, looking intently at the horizon.