About Parthenia
Parthenia
Human oracle 7 (Pathfinder RPG Advanced Player's Guide 42)
NG Medium humanoid (human)
Init +1; Senses Perception +1
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Defense
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AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 58 (7d8+21)
Fort +5, Ref +7, Will +9; +4 competence bonus vs. mind-affecting effects
Immune charm
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee longspear +6 (1d8+1/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
Oracle Spell-Like Abilities (CL 7th; concentration +9)
. . 2/day—automatic writing
Oracle Spells Known (CL 7th; concentration +9)
. . 3rd (5/day)—blood biography[APG] (DC 17), cure serious wounds, locate object, remove disease
. . 2nd (7/day)—aid, augury, build trust (DC 16), cure moderate wounds, tongues
. . 1st (7/day)—cure light wounds, identify, know the enemy[UM], remove fear, shield of faith, summon monster I, sun metal[UC] (DC 15)
. . 0 (at will)—create water, detect magic, detect poison, light, mending, read magic, stabilize
. . Mystery Lore
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Statistics
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Str 12, Dex 12, Con 14, Int 13, Wis 17, Cha 18
Base Atk +5; CMB +6; CMD 17
Feats Abundant Revelations (automatic writing)[UM], Brilliant Planner, Divine Protection[ACG], Eschew Materials, Extra Revelation[APG]
Skills Acrobatics -2 (-6 to jump), Appraise -1, Diplomacy +14, Heal +1, Knowledge (arcana) +14, Knowledge (history) +14, Knowledge (nature) +14, Knowledge (planes) +14, Knowledge (religion) +14, Perception +1, Sense Motive +1, Survival +1
Languages Common, Elven
SQ oracle's curse (shattered psyche), revelations (automatic writing, lore keeper, mental acuity, sidestep secret)
Other Gear studded leather, longspear, cloak of resistance +1, backpack, bedroll, belt pouch, candle (10), flint and steel, hemp rope (50 ft.), mess kit[UE], pot, soap, torch (10), trail rations (5), waterskin, potion of cure light wounds (3), 3561 gp
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Special Abilities
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Automatic Writing (Divination - 90%, 2/day) (Su) Use Commune as a spell-like ability.
Brilliant Planner (1/day) Use gold to fund unspecified plans
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Immunity to Charm You are immune to charm effects.
Lore Keeper (Ex) Knowledge Skills become CHA-based.
Shattered Psyche Your mind is crowded with dozens of voices, fragmented snippets of your past lives. You take a -2 penalty on all Intelligence-based skill checks, Wisdom-based skill checks, and concentration checks. You gain a +4 competence bonus on saving throws mad
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