Orlu

Ortho Blastface's page

27 posts. Organized Play character for TColMaster.


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Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Crafting: 1d20 + 6 ⇒ (18) + 6 = 24

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Reflex dc 13: 1d20 + 8 ⇒ (9) + 8 = 17

Ortho keeps fighting YELLOW with his dogslicer.

Weapon: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d6 ⇒ 3
Weapon: 1d20 + 2 ⇒ (18) + 2 = 20
Damage: 1d6 ⇒ 5

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Reflex: 1d20 + 8 ⇒ (17) + 8 = 25

Standing there, face to face with an enemy, Ortho whips out his Dogslicer and swings at Yellow, who swung at him!

Dogslicer: 1d20 + 6 ⇒ (2) + 6 = 8
damage: 1d6 ⇒ 1

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Occultism: 1d20 + 6 ⇒ (14) + 6 = 20

"I think that one will win." Ortho points to one of the Tengu.

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Ortho, smart Alchemist that he is, is smart enough to know better to imbibe an offered drink he isn't sure of, so he politely declines the offer drink. Most especially after seeing Milady' nearly choke to death on hers.

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Ortho has no obvious reason to go anywhere but inside.

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Ortho stays silent during the trip. His eyes do light up when they arrive on the dock. Glad to be out of the water he thinks to himself. He never really had much taste for the rolling of the open waters. Never made him seasick per se, but usually pretty nauseous.

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Ortho checks his pack and his items, scans the horizon for any sign of pirate ships following or hunting them. Pirates! he thinks to himself, what a bunch of troublemakers. He stays silent as Prim asks her questions.

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Ortho up and ready!

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

No problem here!

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Crafting: 1d20 + 6 ⇒ (5) + 6 = 11

Ortho is happy to continue on to quest #4.

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Bomber Goblin. Fire Flask. 1 persistant Fire damage, 1 splash (target square only due to bomber ability.

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Ortho advances forwars while Red and Green are distracted by Kazikli and Milady. He lobs a flask at GREEN!
Flask Target Green: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26
Damage: 1d8 + 1 ⇒ (2) + 1 = 3

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

"Agreed, lets go back."

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

"If you are really desperate I will swim down and help, but it isn't my strong suit by any stretch."

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Family always comes first, totally understand. Take your time!

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Nature (U): 1d20 + 1 ⇒ (1) + 1 = 2
No way!

Survival: 1d20 + 1 ⇒ (13) + 1 = 14
Ortho helps with the mould situation. He also grabs an elixir of healing - just in case.

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Ortho does what he can to secure the rigging, even though he is a Goblin and not very heavy to do such a task.
Acro(T): 1d20 + 5 ⇒ (2) + 5 = 7

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Boons:

Faction Boon - Grand Archive Champion

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

"I have no further questions. Shall we go?" It is clear Ortho is almost eager to leave if only to find his fellow goblins and join them in hunting down the dog seen earlier.

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Society: 1d20 + 3 ⇒ (14) + 3 = 17
"I don't know much about Valenhall, but I do know..."

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Ortho finally calms down enough to speak after almost joining the other goblins.

"Ortho, ready to work"

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

Ortho walks in. Typical goblin. Plenty of vials and such visible that you can easily tell his is an Alchemist. He almost joins the other Goblins chasing after the dog, but, barely, holds himself together, his training kicking in.

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points
GM Steinkrug wrote:

No problem, Scott.

Ortho and Wayfinder, you're in if you're still interested.

Cool! Thanks!

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

I'm interested. First 2e game ever, but tons of playtime in 1e pbp. While I would like to start with my Alchemist, I am open to playing just about anything the group needs.

Grand Archive

CN Goblin Alchemist (Bomber) 1 | HP 20/20| AC 18 F: +7, R: +8, W: +2Perc: +2, Stealth: +4 | Speed 25ft | Active conditions: None. 1/3 Hero Points

I hear ya! Just got into 2e, can't wait to try it out. Honestly, I think that players are gearing up for the next con!

Grand Archive

Well, Finally took the leap and went into 2e. No stranger to first edition, but dang, man, did things change. Can't wait to try out this edition.

Question: Is it just me, or is character creation harder? Or is just because I'm so new at it. I totally had to get into Herolab just to wrap my head around creating my alchemist.