Kullen

Orth Maul's page

13 posts. Alias of GM Bourgeoisx.


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I will run a human fighter. Does it have to be PFS?


Question: the summoner has the be unchained? I was thinking about playing a arch class summoner called Synthesist. would you allow it unchain or not?

Rolls
2d6 + 6 ⇒ (3, 5) + 6 = 14
2d6 + 6 ⇒ (1, 1) + 6 = 8
2d6 + 6 ⇒ (3, 2) + 6 = 11
2d6 + 6 ⇒ (3, 2) + 6 = 11
2d6 + 6 ⇒ (5, 3) + 6 = 14
2d6 + 6 ⇒ (3, 6) + 6 = 15


male orc Fighter 6 | HP: 72/72| AC:18, T 13, ff 15 | F7 , R5, W2 |

am I the only one lost haha. how many ppl are in this campaign?how many ppl are done with the devils? how many are left fighting?


I still down to play. I think I will play a palaten. i need to create a pfs char using those stats right?


AHHH, that makes since. I glad you explain.
sure, I would love to try it. what do I need to do?


male orc Fighter 6 | HP: 72/72| AC:18, T 13, ff 15 | F7 , R5, W2 |

Orth Maul is lvled

Orth maul sits next to the other victors and sets his massive composite bow down next to him. the pride of his victory is painting on his face and with a grunt is displeasement, he responds to Kayles comment.

The only shame would have been to let the weak live. there deaths are acceptable.


male orc Fighter 6 | HP: 72/72| AC:18, T 13, ff 15 | F7 , R5, W2 |

Round 3:

so I took 12 dam last round plus 2 bleed from the 1st right?

Your Will to fight is most impressive, have earned my respect devil. NOW DIE!

Orth Maul fires a 3rd round of arrows from rapid shot at point blank range into the beast chest.

Attack: 1d20 + 12 - 2 + 2 ⇒ (9) + 12 - 2 + 2 = 21
Dam: 1d8 + 7 + 2 ⇒ (1) + 7 + 2 = 10

Attack: 1d20 + 12 - 2 + 2 ⇒ (19) + 12 - 2 + 2 = 31
Dam: 1d8 + 7 + 2 ⇒ (1) + 7 + 2 = 10


male orc Fighter 6 | HP: 72/72| AC:18, T 13, ff 15 | F7 , R5, W2 |

Round 2:

Confirm Crit: 1d20 + 12 - 2 + 2 ⇒ (12) + 12 - 2 + 2 = 24


male orc Fighter 6 | HP: 72/72| AC:18, T 13, ff 15 | F7 , R5, W2 |

Round 2:
AHHHHH, Damn you !!! I will put 2 through your black eyes before we are through!

orth maul takes a 5 foot step back and fires 2 more arrow at point blank range with rapid shot.

attack: 1d20 + 12 - 2 + 2 ⇒ (7) + 12 - 2 + 2 = 19
dam: 1d8 + 7 + 2 ⇒ (2) + 7 + 2 = 11

attack: 1d20 + 12 - 2 + 2 ⇒ (20) + 12 - 2 + 2 = 32
dam: 1d8 + 7 + 2 ⇒ (3) + 7 + 2 = 12

Crit x3!


male orc Fighter 6 | HP: 72/72| AC:18, T 13, ff 15 | F7 , R5, W2 |

Attack:

The moment the gong is struck Orth Maul looses 2 Arrows from rapid shot.

The 1st is a Phenromone Arrow
Hit: 1d20 + 11 - 2 ⇒ (16) + 11 - 2 = 25
Dam: 1d8 + 6 ⇒ (7) + 6 = 13

please add 1 extra dam if within 30 feet(point blank). I don't know the distant

As the 1st arrow strikes the Devil is releasing strong aromas that most predators recognize as tasty injured prey. Orth Maul eyes fixate on the devil and he smiles as he looses a 2nd common Arrow .

Hit: 1d20 + 11 - 2 + 2 ⇒ (6) + 11 - 2 + 2 = 17
Dam: 1d8 + 6 + 2 ⇒ (7) + 6 + 2 = 15


male orc Fighter 6 | HP: 72/72| AC:18, T 13, ff 15 | F7 , R5, W2 |

Power, its the only thing a orc truly respects. With out it your weak and beneath the mighty orc. Orth maul pushes passed his shivering comrades to get a better look at what going on. in the pit many have fallen and it seems more will come. The thrill of combat puts a small smile on his face as orth maul watches the blood bath. Orth maul watches the weak die, few of the surviving fighters seem to have gained his respect.

Orth Maul wrote:
This is going to be a exciting day !!


About Orth Maul:
Few orc are known for there skill with a bow and few still are feared from there skill with the bow. Orth Maul is one of those orcs. Native to the wild land of Irk, the Death Arrow clan and trained from birth to deliver death from a far. Orth Maul supports his fellow comrades with his arsenal of ranged weaponry.

Abandoning his home lands, Orth maul has traveled distant lands in search of a new meaning. His travels have brought him to Golarion. a strange nation filled with mystery's. In this new land , the whisper of the HellKnights strength are on everyone's breath and all fear there power. To meet on in combat is to meet death its self.

The mighty Orth Maul fears nothing and sets out to test this so called power but fate has other plans in store seem as the HellKnight will be the ones testing his power.

---

Stats:

--------------Base------Modified
Strength-------14---------18-(4)-(+4) race
Dexterity------15---------16-(3)-(+1) lvl 4 bonus
Constitution---15---------15-(2)
Intelligence----12---------10-(0)-(-2) race
Wisdom--------12--------10-(0)-(-2) race
Charisma------12--------10-(0)-(-2) race

---

Feats:

Rapid Shot
Point Blank
Weap Focus
Weap Spec
Prices Shot
Keen Sent

---

Skills:

Climb : 10
Intimidate : 8
knowledge(plans) : 2

---

Equipment:

+1 compound bow (+4)(2300G)
Great axe (20g)
Chain mail (20g)

bed roll
rope(himp)
5 sun rods
5 alch fires
10 CLW
masterwork back pack

100 arrows
50 Phenrom arrows (750g)
20 tang arrows (500G)
25 trip arrows (625G)

---

Combat:

DEFENSE
AC: 18 (+3 Dex, +5 armor)
Touch AC: 13
Flat-footed: 15
HP: 60
Initiative modifier: + 3 = + 3 [dexterity]
Fortitude save: + 6 = 4 [base] + 2 [constitution]
Reflex save: + 4 = 1 [base] + 3 [dexterity]
Will save: + 1 = 1 [base]
CMB: + 9 = 5 [base] + 4 [strength]
CMD: + 22 = 10 + 5 [base] + 4 [strength] + 3 [dexterity]

OFFENSE
Ranged:+1 Compound Bow +10 (+11 30 ft)
1d8+6(1d8+7 30 ft)

Melee: Great Axe +9
1d12+6


If your still looking for players I would be happy to join. this would be my 1st pbp game fyi

About Orth Maul:
Few orc are known for there skill with a bow and few still are feared from there skill with the bow. Orth Maul is one of those orcs. born in the rare Death Arrow clan and trained from birth to deliver death from a far. Orth Maul supports his fellow comrades with his arsenal of ranged weaponry.

---

Stats:

--------------Base------Modified
Strength-------14---------18-(4)-(+4) race
Dexterity------15---------16-(3)-(+1) lvl 4 bonus
Constitution---15---------15-(2)
Intelligence----12---------10-(0)-(-2) race
Wisdom--------12--------10-(0)-(-2) race
Charisma------12--------10-(0)-(-2) race

---

Feats:

Rapid Shot
Point Blank
Weap Focus
Weap Spec
Prices Shot
Keen Sent

---

Skills:

Climb : 10
Intimidate : 8
knowledge(plans) : 2

---

Equipment:

+1 compound bow (+4)(2300G)
Great axe (20g)
Chain mail (20g)

bed roll
rope(himp)
5 sun rods
5 alch fires
10 CLW
masterwork back pack

100 arrows
50 Phenrom arrows (750g)
20 tang arrows (500G)
25 trip arrows (625G)

---

Combat:

DEFENSE
AC: 18 (+3 Dex, +5 armor)
Touch AC: 13
Flat-footed: 15
HP: 60
Initiative modifier: + 3 = + 3 [dexterity]
Fortitude save: + 6 = 4 [base] + 2 [constitution]
Reflex save: + 4 = 1 [base] + 3 [dexterity]
Will save: + 1 = 1 [base]
CMB: + 9 = 5 [base] + 4 [strength]
CMD: + 22 = 10 + 5 [base] + 4 [strength] + 3 [dexterity]

OFFENSE
Ranged:+1 Compound Bow +10 (+11 30 ft)
1d8+6(1d8+7 30 ft)

Melee: Great Axe +9
1d12+6