Hrokon

Not Montesquieu's page

20 posts. Alias of Daxter.


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Sovereign Court

Montesquieu with the power of the gods behind him walks into the room and starts a story about how an aspect of tiamat was annihilated by a band of adventurers and how this aspect would fare no different.

Move Action - Move to V31
The creature can take an AOO, but must make a DC15 Will save to do so thanks to sanctuary.

Standard Action - Inspire Courage

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Monte will delay for Farouq to get rid of the Displacement.
Montesquieu attempts to come to the aid of the party wizard and lashes out into the cloud. Hoping to get past all the magic the enemy has up.

Attack 1
1d20 + 14 ⇒ (12) + 14 = 26

1d4 + 6 ⇒ (4) + 6 = 10 damage

Miss Chance for Fog Cloud(High is Good)
1d100 ⇒ 74

Mirror Image(1 is him)
1d6 ⇒ 2

Attack (Hasted)
1d20 + 14 ⇒ (15) + 14 = 29

1d4 + 6 ⇒ (2) + 6 = 8 damage

Miss Chance for Fog Cloud(High is Good)
1d100 ⇒ 8

Mirror Image(1 is him)
1d5 ⇒ 4

Attack - Iterative
1d20 + 9 ⇒ (17) + 9 = 26

1d4 + 6 ⇒ (2) + 6 = 8 damage

Miss Chance for Fog Cloud(High is Good)
1d100 ⇒ 70

Mirror Image(1 is him)
1d5 ⇒ 2

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Montesquieu steps out of the fog and start a story about a band of cultists laid low by a ragtag group of adventurers. Sounds familiar to all of you. He will also quicken his ally's actions with Haste.

Free - 5 foot into Z9

Move Action - Inspire Courage.

Standard Action - Haste

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Montesquieu will take the lead and bravely come out of his invisibility as he launches a spell at the 2 cult leader.
"Have at thee, you foul fiends!"

Surprise Action - Glitterdust

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1d20 + 1 ⇒ (12) + 1 = 13

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Montesquieu, seeing the dramatic large door ahead of him, uses his bardic magics to make himself and the wizard unseen.

Cast Invisibility on Daxter and himself.

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The mighty bard of action walks back a bit and attempts to lash her with his mighty whip.

Move Action - Move to F24

1d20 + 17 ⇒ (16) + 17 = 33

1d4 + 6 ⇒ (4) + 6 = 10

He leaves a welt that she will feel for the rest of her life.

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Perception
1d20 + 9 ⇒ (15) + 9 = 24

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The mighty Montesquieu gives her a lashing that she will not soon forget!

Full attack.

Primary
1d20 + 13 ⇒ (20) + 13 = 33

1d4 + 6 ⇒ (3) + 6 = 9

Confirming Critical Hit!
1d20 + 13 ⇒ (20) + 13 = 33

1d4 + 6 ⇒ (3) + 6 = 9

Secondary
1d20 + 8 ⇒ (4) + 8 = 12

1d4 + 6 ⇒ (3) + 6 = 9

Total of 18 whipping damage.

I meant it!

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Montesquieu will move forward into D25 and inspire his allies with another story about Taldor triumphing over everyone they face.

Move Action - Move to D25

Standard Action - Inspire Courage

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"You should not laugh at us. Your beauty will not save you from our combined might. We shall be victorious this day! You cultists shall not prevail!!"

The great Montesquieu will walk up to B28 while drawing his whip while attempting to ignore the aura of sadness as he attempts to demoralize her and take her will to fight away.

Will Save
1d20 + 3 ⇒ (6) + 3 = 9 Montesquieu is now sad. :(

Intimidate Check
1d20 + 25 ⇒ (16) + 25 = 41

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Montesquieu heals the brave little Aeon. He does not know if the creature understands the value of honor and glory, but he will praise it for its efforts in any case.

1d8 + 1 ⇒ (6) + 1 = 7

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The great and cunning Montesquieu pulls out his wand of cure light wounds and revives one of the cultists that have not perished for interrogation.

1d8 + 1 ⇒ (6) + 1 = 7

1d8 + 1 ⇒ (5) + 1 = 6

"Are any of my other valiant comrades injured?" He asks his teammates.

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Montesquieu not deterred by his set back tries another Suggestion. After which he 5 foot steps into AB42 as he starts inspiring courage in his allies. He starts with a story about Taldan soldiers valiantly defeating some Qadiran dervishes during the a glorius battle.
"Second verse same as the first! I suggest you join us as your allies fail."

Standard - Suggestion
Will Save DC 20(22)

Move - Inspire Courage +2 at/+2 damage

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Montesquieu will put a suggestion a cultist still entranced by his words. "Your allies will fail, I suggest you join our side." He says with a slight smile.

Will save versus suggestion
DC 20(22 if it sounds reasonable)

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1d20 + 1 ⇒ (1) + 1 = 2

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Montesquieu will walk up to within 90 feet and attempt to fascinate them.
"Pay no attention to anything but the sound of my glorious voice." The bard says in a smooth tenor sounding octave.

Will Save
DC 20

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1d20 + 9 ⇒ (16) + 9 = 25

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With guidance

Knowledge(Arcana)
1d20 + 11 ⇒ (6) + 11 = 17

Knowledge(Religion)
1d20 + 11 ⇒ (3) + 11 = 14

Knowledge(History)
1d20 + 11 ⇒ (15) + 11 = 26

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"Let us march on like the great armies of Taldor!" The half-orc says to the ragtag band of adventurers.

Perform(Orator) to motivate the party
1d20 + 19 ⇒ (7) + 19 = 26