Malgrim

Nor Gexxa's page

72 posts. Alias of GM Netherfire.


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Male Hobgoblin Barbarian

Fortitude 1d20 + 7 ⇒ (3) + 7 = 10 (DC 15, fail)
1d20 + 7 ⇒ (16) + 7 = 23 (DC 16)
Currently at -6 hp, but stabilized.


Male Hobgoblin Barbarian

Not sure if this is necessary, seeing as a coup de grace is immanent. Fortitude 1d20 + 7 ⇒ (4) + 7 = 11
Not stabilized, currently at -5 hp.


Male Hobgoblin Barbarian

Diplomacy 1d20 + 1 ⇒ (2) + 1 = 3
Haha, what is this, amateur hour?


Male Hobgoblin Barbarian

Nor chews his lip before answering. Noticing Thanatos, he spits.

"Bugger that. I mean to leave the River Kingdoms in one piece, and I don't expect to do that with out my hide and falchion. You can have everything else, even my lucky ranseur. The equipment of my companions ought to sate your greed for a day."

Nor begins removing the items taken from Happs: longbow, arrows, alchemist fire flasks, dagger, and the silver Stag amulet. He shoulders off his backpack, javelins, and deliberately holds out his ransuer before dropping it to the ground.

"If you ask me, no amount of gear is going to replace man power, and you know how handy I am in a fight. But I can take a hint, I'll leave. I swear by my blade you will not see me again."


Male Hobgoblin Barbarian

Diplomacy 1d20 + 1 ⇒ (5) + 1 = 6 Oh boy...


Male Hobgoblin Barbarian

After the 9 damage, I still have 3 hp left.

"Enough! The orc wanted to kill you, not I!"

As Nor shouts this, he drops the greatsword, and retreats to sixty feet away. Withdraw. From this distance, he spreads his arms apologetically.

"We have much in common, really. A lust for gold and a disdain for the law. Jed, put this behind us. The orc wanted you dead, and he got his."


Male Hobgoblin Barbarian

Thrown into a wild rage, Nor swings wildly at the bandit that struck him.
"Your turn!"
Attack 1d20 + 4 ⇒ (11) + 4 = 15
Damage 2d6 + 11 ⇒ (4, 3) + 11 = 18


Male Hobgoblin Barbarian

Yikes. 23 damage will take me down, even enraged. Nor does not have time to activate Rage, correct?
Attack of opportunity:
Attack 1d20 + 3 ⇒ (16) + 3 = 19
Damage 2d6 + 5 ⇒ (2, 3) + 5 = 10
Target is whichever.


Male Hobgoblin Barbarian

Viking/aztec sounds good. Looting and raiding suits Nor fine, given his history as a merc. Given the amount of rivers in the River Kingdoms, it might be good to procure a few longships later down the road. RIVER REAVERS. Just a thought.

I agree that Oleg is important. I'm just as nervous that the old man might try something to get revenge on the bandits, and get himself killed.

If we end up killing one of the bandits for leaving a trail, we should go raiding after Olegs quickly so these bandits remember the benefits of switching sides.


Male Hobgoblin Barbarian

"Easy, Dagoth. When I saw what they were doing, I told them the next hand or foot to leave a clue would be cut off. I think it made the point, and we won't be less a man in the next battle."


Male Hobgoblin Barbarian

Nor lowers his voice to Dagoth.
"I don't trust the bandits because they are, well, bandits. For coin, they would slit our throats, and more willing to do so if their new leadership deprives them of sleep. I don't mind a forced march if the matter is pressing, but Oleg's trading post isn't going anywhere."


Male Hobgoblin Barbarian

Perception 1d20 + 5 ⇒ (19) + 5 = 24


Male Hobgoblin Barbarian

Agreed.
Nor steps up to walk alongside Dagoth, then to Thanatos, muttering to each of them, "We should take the watches. I don't trust this lot just yet."


Male Hobgoblin Barbarian

"Bloody hell! Look at this!" Nor points out the clues to his companions.

"If you wish to leave clues for your Stag friend, you need only ask. A lopped off foot or hand serves better a marker than a bent twig or footprint. Next bandit I see do so will be short a limb!"

Nor moves to the back of the line, keeping a glaring eye on the bandits ahead of him.


Male Hobgoblin Barbarian

Close enough. Thanks.


Male Hobgoblin Barbarian

Current hp: 10/19. If you can spare the heals, yes.
Perception 1d20 + 5 ⇒ (18) + 5 = 23


Male Hobgoblin Barbarian

Nor adjusts his backpack to allow either greatsword and falchion to be accessible from his shoulders. He grins at the lot and starts heading back towards Oleg's.


Male Hobgoblin Barbarian

I don't trust their discussion. Perception 1d20 + 5 ⇒ (2) + 5 = 7 Sense Motive 1d20 + 1 ⇒ (15) + 1 = 16


Male Hobgoblin Barbarian

"I bristle at the thought, Jed." Nor grins wryly, as he hangs the silver pendant around his thick goblin neck.
"If Happs were an officer, this Stag might be expecting a report, or a cut of collected treasure. We may want to move camp until we are strong enough to hunt him down."

Nor flinches under the amulet's chain as it touches his partially closed shoulder. "Thanatos, could you mend my wounds a bit more?"

Current hp: 10/19.


Male Hobgoblin Barbarian

"I believe Dagoth here also wanted to know of any ...expertise."
Nor eyes the ragged bandits dubiously.

Then he holds up the silver Stag pendant, studying it ponderously. After a moment, he turns to Thanatos. "Is there any magic on this? Could it be a holy symbol like yours?"


Male Hobgoblin Barbarian

Nor stores the flasks of alchemists fire, dagger, longbow and arrows, and the silver Stag amulet on his person. He hangs his falchion over his back, and picks up Happs' greatsword before joining Dagoth's side. He looks over the surrendered bandits.
"You would do well to heed the orc. Otherwise, I will find new names for you. You there, Wormy," Nor points to the thinnest one, "You have trouble keeping your belly-guests fed?"


Male Hobgoblin Barbarian

Nor nods in approval at the orc's decisive display. Aware that the assailants seem to be subdued, he quietly walks over to the body of Happs, and searches his person for anything of worth.
Perception 1d20 + 5 ⇒ (19) + 5 = 24
"You met your end honorably, but I'm guessing you won't be needing this anymore."


Male Hobgoblin Barbarian

Keeping close to the ground, Nor crawls to Thanatos. Stealth 1d20 + 10 ⇒ (11) + 10 = 21
I'll double move, if that what it takes to get to him, and I am remaining prone to add to my AC against ranged attacks.

"Close my wounds. My blade isn't finished yet."


Male Hobgoblin Barbarian

It might work. Just don't die first.


Male Hobgoblin Barbarian

Reflex 1d20 + 4 ⇒ (12) + 4 = 16
Thanatos, do you have anything to quench their fires?


Male Hobgoblin Barbarian

A thick bloody gout sprays from Nor's sheared face as he erupts into a frenzied mirth. His scraping laughter is gurgled by the blood in his throat, and the exposed muscles beneath the open skin of his shoulder and chest twitch erratically.

He bellows something made incoherent by thick laughter, gore, and chew. His falchion curves low to high, meaning to spill open the bandit's entrails.

F~@# it, I'm spending a hero point, +8 to whatever the 1d20 cranks out.
Attack 1d20 + 12 ⇒ (10) + 12 = 22
Damage 2d4 + 11 ⇒ (2, 1) + 11 = 14


Male Hobgoblin Barbarian

Nor chortles at Thanatos' remark. "Does your god bless those about to take a life?" He whispers back to the tiefling.

Nor casually reaches for a small leather pouch at his belt, removes a finger of Shoanti chew, and places it in his mouth. Moments later, crimson saliva leaks from the corners of his lips, giving his mocking grin a blood-stained look. His beady eyes glisten.

"I cannot speak for these two, but I accept your challenge, on one condition: No craven weapons. Bows are for those with milk in their blood. Come and face your final hour with steel in your hand."


Male Hobgoblin Barbarian

I didn't plan on my character doing all the talking. Maybe for the current situation at the bandit camp, one of you can say we have knowledge of a secret treasure trove? I dunno. Something to pique their interest.

Alternatively, Thanatos, do you have a way to extinguish the fires? If we can blind them, the fight will go easier.


Male Hobgoblin Barbarian

Nor barks a laugh, and shouts for all to hear. "Is that what Happs told you? We killed his bandit friends, so he ran to hide behind a woman's skirt? Aye, that sounds plausible, coming from a coward."
Nor hawks and spits, his chew-stained teeth gleaming. "Fool Happs was the only one of his party lacking sense. The others that went to Oleg's joined us. We are not as outnumbered as you think, and our new companions have made good use of the night's shadows. Each of them will enjoy a healthy share of treasure to come."
Bluff 1d20 + 1 ⇒ (10) + 1 = 11 Eff.


Male Hobgoblin Barbarian

Nor throws out his arms in a grand gesture.
"Good to see you again, Happs. Thank you for showing us into your home." Nor grins wryly.
"Did you tell your friends of our generous offer? Join us, to taste of bountiful riches, or join us not, and taste my steel."
Nor pulls his falchion from its sheath.
Intimidate 1d20 + 5 ⇒ (6) + 5 = 11 (Intending to intimidate them into standing down.)


Male Hobgoblin Barbarian

Can we get a map to show where things are? Or describe how far away they are, the shape of the camp?


Male Hobgoblin Barbarian

Stealth 1d20 + 10 ⇒ (12) + 10 = 22
Perception 1d20 + 5 ⇒ (19) + 5 = 24

Nor checks his pack to reduce any noise, then shakes the handle of the falchion to ensure a ready draw from his back. Satisfied, he proceeds, mindful of every footfall.


Male Hobgoblin Barbarian

I accept this. Let's see what happens.


Male Hobgoblin Barbarian

Agreed. As soon as we see their base a distance away, we should try to stealth it until we get close, in case they have a watchman.
Stealth 1d20 + 10 ⇒ (10) + 10 = 20


Male Hobgoblin Barbarian

Survival 1d20 + 5 ⇒ (10) + 5 = 15

"Take them at night, is what I say. We can all see in the dark, and the bandits at Oleg's were weak-eyed men, if the ones at their camp are alike. But," Nor hawks and spits "even under the sun, they do not concern me."


Male Hobgoblin Barbarian

Nor probably would, if it's the fall season. It is fall, right?


Male Hobgoblin Barbarian

"Good idea. Perhaps we will gain its strength." Nor yawns.
"But in the morning. A hobgoblin needs his beauty sleep."

He smiles as self-deprecating as possible before making a saucy gait to his bedding, where he ungraciously collapses.


Male Hobgoblin Barbarian

Nor arcs a savage swing at the bear.
Attack 1d20 + 4 ⇒ (7) + 4 = 11
Damage 2d4 + 11 ⇒ (4, 3) + 11 = 18


Male Hobgoblin Barbarian

Ouch.
Roaring in surprise, Nor's bloodlust boils over as he reaches for his falchion, swinging it wildly.
Attack 1d20 + 4 ⇒ (1) + 4 = 5
Damage 2d4 + 11 ⇒ (3, 1) + 11 = 15
Yikes! Also, Nor has darkvision, can he see any other details of this attacker?


Male Hobgoblin Barbarian

"Let's do this."


Male Hobgoblin Barbarian

"I agree, we ought to give chase. Can anyone track the hoofprints? I might, if I get lucky."
Nor looks to the other two, hoping for a more confident answer.


Male Hobgoblin Barbarian

Nor's blade tries to catch the fleeing bandit.
Attack 1d20 + 4 ⇒ (4) + 4 = 8
Damage 2d4 + 11 ⇒ (1, 4) + 11 = 16
Wow. Failsaurs on the hits.

Nor shouts to the retreating bandit.
"Remember how easily your companions fell to us, Happs, and consider our offer! Join the victorious side!"


Male Hobgoblin Barbarian

"There once was a bandit named Happs..."
Nor swings again at Happs.
Attack 1d20 + 4 ⇒ (8) + 4 = 12
Damage 2d4 + 11 ⇒ (3, 4) + 11 = 18

"...and his mightiest swings were taps." Nor snickers.

Can I get coordinates for Happs, the other bandits, Dagoth and Gotha? I want to see if a five-foot step would get me a flanking bonus, for next round. Thanks.


Male Hobgoblin Barbarian

"Come, Happs! Make your mark, if you can."
Nor swings at Happs.
Attack 1d20 + 4 ⇒ (6) + 4 = 10
Damage 2d4 + 11 ⇒ (4, 2) + 11 = 17


Male Hobgoblin Barbarian

"Gah!"
Nor swings again at the same bandit.
Attack 1d20 + 4 ⇒ (20) + 4 = 24 Crit threat! Confirm:1d20 + 4 ⇒ (20) + 4 = 24 Whoa. I don't know what to do with that. DSP?
Damage 2d4 + 11 ⇒ (3, 4) + 11 = 18 x2 = 36


Male Hobgoblin Barbarian

Were it not for menacing smile on Nor's face, one would think he was having a fit of coughs. But no, the hobgoblin's scraping laughter erupts from his toothy maw as the injury throws him into a bloodlust.
"That steel feather of yours tickled! ARE YOU AS TICKLISH?!"

Nor pulls the falchion from his back overhead, onto the bandit that scored a hit.
Attack 1d20 + 4 ⇒ (7) + 4 = 11
Damage 2d4 + 11 ⇒ (1, 4) + 11 = 16


Male Hobgoblin Barbarian

My turn?


Male Hobgoblin Barbarian

So, what do.
Are we going to regular initiative order? Still in surprise round? Whose turn is it? Also, let's figure out who is where, tactically.


Male Hobgoblin Barbarian

Nor boldly stands from his hiding place. (Logistically, I don't want to spend a move action, just end my Stealth.) He currently holds no weapon, but outstretches his arms as he addresses the five.
"Greetings, fellow scallywags! I am Nor Gexxa, and I let my enemies cut me once, before I kill them. Count the scars, and you will know how many I have slain. Join us, to seek greater treasures than Svetlana's watery onion soup, or I shall add you to my tally."

Intimidate 1d20 + 5 ⇒ (18) + 5 = 23 Intimidate is directed at their apparent leader.


Male Hobgoblin Barbarian

Close it. We will see how many there are, and then decide to open it or not.

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