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Niall Sheehan's page
23 posts. Organized Play character for joker 27.
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Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
perception: 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26
I'll take a look around
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
well that's done Niall will say as he walks down to the lion
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
will: 1d20 + 5 ⇒ (16) + 5 = 21
it seems to be the prior Niall calls out as it phases into lines for him, he shifts next to Iladora and strikes at the lion
attack: 1d20 + 3 ⇒ (8) + 3 = 11 for damage: 1d6 + 4 ⇒ (4) + 4 = 8
attack: 1d20 + 3 ⇒ (20) + 3 = 23 for damage: 1d6 + 4 ⇒ (5) + 4 = 9
crit confirmation roll: 1d20 + 3 ⇒ (4) + 3 = 7 for extra crit damage: 1d6 + 4 ⇒ (6) + 4 = 10
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
sorry about the delay
will: 1d20 + 5 ⇒ (6) + 5 = 11
what is going on
I'll shift toward where I last saw the lions then ready to attack one if I see it
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Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
After after 5 days should we assume they are gone?
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
I’m forced into mobile at the moment and as such can interact with the map is someone would be willing to shift me NW that would be great
guess going about this without a trace is out Niall says calmly well stepping up to one of the lions and unleashing a flurry of blows
attack: 1d20 + 3 ⇒ (19) + 3 = 22 for damage: 1d6 + 4 ⇒ (6) + 4 = 10
attack: 1d20 + 3 ⇒ (1) + 3 = 4 for damage: 1d6 + 4 ⇒ (2) + 4 = 6
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
so the 25 disable device wasn't enough I assume?
Intelligence: 1d20 - 1 ⇒ (3) - 1 = 2
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
I'd be happy to hasten the search seeing as I wouldn't be able to lead one on my own effectivly
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
I'm not fully sure I should be speaking with you then faeria.do you know anything more about what this is?
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
I’ve actually just finished 3 years of training myself, so I’m a bit behind but I’m sure some of my friends can tell you tales, a few might even be true.
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
What's the last word you heard, after all, to tell a good story one ought to know where to begin
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
Niall Sheehan it's been quite a while since I've seen a statue talk. may we utilize your library
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
perception: 1d20 + 8 ⇒ (4) + 8 = 12
follow the mad-man, love this game
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
I'll go in and take a look around see if I can see anything clearly out of place.
It is at times like these I wish my monastery was more traditional.
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
Calmly walking at what seems like a snail's pace through the hall Niall tries to keep an eye on his surroundings
Perception: 1d20 + 8 ⇒ (12) + 8 = 20
eventually coming to join the others by the door
come look at this, if you look right here you can see it says "Our monarch’s virtues are our own."
I'll pull out a pad of paper and make a note of the phrase
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
I'll be right behind you.
as I activate my card and follow.
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
on in we go I suppose.
perception: 1d20 + 8 ⇒ (6) + 8 = 14
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8
A tallish human wearing monks vestments chimes in
seems straightforward if a bit different from the usual work, but sure no real questions from me.
perception: 1d20 + 8 ⇒ (17) + 8 = 25
sorry for the delay should be consistent now
I'll stick with monk then
Looking at party comp I may switch characters to a different core if playing up because level 1 monk seems prime to die
Player Joker 27
Character Niall Sheehan
PFS # 36491-4
Faction Grand Lodge
Day Job Profession (sailor): 1d20 + 8 ⇒ (19) + 8 = 27
This is Joker 27
Looking at the composition it seems like a melee is needed so I made up a monk
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