Chung Po

Niall Sheehan's page

23 posts. Organized Play character for joker 27.


RSS

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

perception: 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26

I'll take a look around

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

well that's done Niall will say as he walks down to the lion

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

will: 1d20 + 5 ⇒ (16) + 5 = 21

it seems to be the prior Niall calls out as it phases into lines for him, he shifts next to Iladora and strikes at the lion

attack: 1d20 + 3 ⇒ (8) + 3 = 11 for damage: 1d6 + 4 ⇒ (4) + 4 = 8

attack: 1d20 + 3 ⇒ (20) + 3 = 23 for damage: 1d6 + 4 ⇒ (5) + 4 = 9

crit confirmation roll: 1d20 + 3 ⇒ (4) + 3 = 7 for extra crit damage: 1d6 + 4 ⇒ (6) + 4 = 10

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

sorry about the delay

will: 1d20 + 5 ⇒ (6) + 5 = 11

what is going on

I'll shift toward where I last saw the lions then ready to attack one if I see it

Grand Lodge

1 person marked this as a favorite.
Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

After after 5 days should we assume they are gone?

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

I’m forced into mobile at the moment and as such can interact with the map is someone would be willing to shift me NW that would be great

guess going about this without a trace is out Niall says calmly well stepping up to one of the lions and unleashing a flurry of blows

attack: 1d20 + 3 ⇒ (19) + 3 = 22 for damage: 1d6 + 4 ⇒ (6) + 4 = 10

attack: 1d20 + 3 ⇒ (1) + 3 = 4 for damage: 1d6 + 4 ⇒ (2) + 4 = 6

actions:

Shift free
Speak free
Flurry full round

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

so the 25 disable device wasn't enough I assume?

Intelligence: 1d20 - 1 ⇒ (3) - 1 = 2

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

agreed

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

I'd be happy to hasten the search seeing as I wouldn't be able to lead one on my own effectivly

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

I'm not fully sure I should be speaking with you then faeria.do you know anything more about what this is?

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

I’ve actually just finished 3 years of training myself, so I’m a bit behind but I’m sure some of my friends can tell you tales, a few might even be true.

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

What's the last word you heard, after all, to tell a good story one ought to know where to begin

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

Niall Sheehan it's been quite a while since I've seen a statue talk. may we utilize your library

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

perception: 1d20 + 8 ⇒ (4) + 8 = 12

follow the mad-man, love this game

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

I'll go in and take a look around see if I can see anything clearly out of place.

It is at times like these I wish my monastery was more traditional.

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

Calmly walking at what seems like a snail's pace through the hall Niall tries to keep an eye on his surroundings

Perception: 1d20 + 8 ⇒ (12) + 8 = 20

eventually coming to join the others by the door

come look at this, if you look right here you can see it says "Our monarch’s virtues are our own."

I'll pull out a pad of paper and make a note of the phrase

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

I'll be right behind you.

as I activate my card and follow.

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

on in we go I suppose.

perception: 1d20 + 8 ⇒ (6) + 8 = 14

Grand Lodge

Male Human Monk 1 | AC: 14 | HP: 14/14 | Fort +4, Ref +3, Will +5 | CMB +4 (+6 for grapple), CMD 15 (17 for grapple)| Init +3 | Perc +8

A tallish human wearing monks vestments chimes in

seems straightforward if a bit different from the usual work, but sure no real questions from me.

perception: 1d20 + 8 ⇒ (17) + 8 = 25

sorry for the delay should be consistent now

Grand Lodge

I'll stick with monk then

Grand Lodge

Looking at party comp I may switch characters to a different core if playing up because level 1 monk seems prime to die

Grand Lodge

Player Joker 27
Character Niall Sheehan
PFS # 36491-4
Faction Grand Lodge
Day Job Profession (sailor): 1d20 + 8 ⇒ (19) + 8 = 27

Grand Lodge

This is Joker 27

Looking at the composition it seems like a melee is needed so I made up a monk