Dr. Olmehya Solstarni Wehir of House Raimar

Netsa Documus's page

37 posts. Organized Play character for DubiousYak.


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Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Nesta peers around the room, looking for things hidden - maybe things better left unseen - which he SHOULD know better than to look for, but does anyway.

Perception: 1d20 + 8 ⇒ (1) + 8 = 9

"Looks all clear to me!" he says loudly to the others.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

He grin, and gives you 4 thumbs up. "Most certainly!"

"Though I suspect JUNKS cousins here might have their own ideas?"

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Flames leaping is his eyes, Nestsa goes all out on them - holding nothing back.

1st Void Fist: 1d20 + 11 ⇒ (1) + 11 = 12
Void Fist Damage: 2d6 + 1d4 + 16 ⇒ (6, 5) + (4) + 16 = 31 Force Damage

2nd Void Fist: 1d20 + 11 ⇒ (10) + 11 = 21
Void Fist Damage: 2d6 + 1d4 + 16 ⇒ (6, 1) + (2) + 16 = 25 Force Damage

His attunement to photon mode continues.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Nesta's shadow clad fist comes down on an ooze.

Void Fist: 1d20 + 14 ⇒ (15) + 14 = 29
Void Fist Damage: 2d6 + 1d4 + 16 ⇒ (5, 5) + (1) + 16 = 27 Force Damage

Fires begin in his eyes as he attunes to the photonic forces.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

"Nice workout!"

At JUNK's utterance, he smiles, "I'm ready for a second set!"

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Double, did you just go for me or was that last turn?

Sorry all, I had thought this abandoned and then promptly forgot it. I'm back in.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Crestfallen, Nesta asks, "Do you know where we can find a four armed giant?"

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

"Fun first, then we can find your antenna!"

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

"Since the drinking is over, maybe we move on to the fighting?" he says hopefully.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

"You mean another 4 armed giant?" Nesta find it much more amusing than anybody else.

"Maybe he wants to double arm wrestle!"

Once again, only he seems to enjoy the idea.

He follows JUNK to investigate.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Nesta will accompany JUNK and the Doctor, he is pretty drunk and looks longingly at the bar as he leaves.

"Shadow Plane, huh? What do we need to know about that?" he says as his dark mote gets close to his face. He blows it away before it touches his nose.

Mysticism to know about the shadow plane: 1d20 + 5 ⇒ (12) + 5 = 17

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Nesta soundly pats Akaataran on the back. "Thatsss the spirit!"

He sips his drink under his veil, through a straw "Wow, you gosta show me how to do that telapatheee. Could drink and not pawz to talk!"

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Nestsa turns to the bartender and orders 8 drinks, and passes them out to the rest of the party.

He keeps two to himself, alternatively drinking one then the other.

"Let's go!"

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Netsa orders Akitonian Blazes for everybody and invite them to sit down and start drinking shots.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

"You guys know how to have fun. How about you do that after drinking?"

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

"Keys, hows it going? Nice to meet you. Now, where is the best place at the resort to drunk? I don't mean tipsy, I mean get rip-roaring, stinking, fighting and crying drunk!" he queries while pantomiming slamming down a beer in each of his four hands.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Ok, Jump Jets purchased.

Now I need to chance to do the superhero landing with those!

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Can't do that into the sky though?

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Jetpack, eh?

Good idea. :)

Crap, don't have the money for it.

For me, being in melee range is the difference between 1d10+3 damage and 2d6+1d4+16 damage!

Oh well, you live and learn, right?

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Initially excited at the idea libations, he then notices the Verthani and Halfling.

Then the tall Kasatha crosses all four of his arms, stands behind Mallow and Baròleg looks a the newcomers sternly.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

You know, like 50' rope in Pathfinder. Things like that. I did not buy rope, or a way to fly, etc. What have we forgot?

I don't have rope OR a way to fly, so I'm going to have to make some purchases. :)

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

So, with 1k credits what EQ should we get that experienced adventurers should have but we forgot? :)

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

"Let me try something..." and Netsa crosses fingers on two hands and fires with the other two.

I think there is a +2 floating around? Please modify if necessary...
Gunnery: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19
Particle Cannon Damage: 8d6 ⇒ (6, 4, 6, 4, 1, 4, 3, 3) = 31
I don't think I have rolled higher than a 10 all combat...

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

ok, I'll do it right this time. Pilot went, lets see what the captain and science do and I'll go.

Please feel free to encourage Mallow, twin missiles are crazy.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

”This should be easy enough... like shooting fish in a barrel!” and with us upper two arms he seems to be juggling a single mote of darkness.

get this man to a gunnery!:

Using a +2 from diplomacy, target lock and the trinode boost.
Gunnery: 1d20 + 10 + 6 ⇒ (5) + 10 + 6 = 21
Particle Cannon: 8d6 ⇒ (5, 3, 3, 3, 6, 3, 1, 5) = 29

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Maybe the GM can put the link for the ships stats in the Champaign tab or somewhere else so we don't have to dig for it?

http://pfsprep.com/e107_plugins/forum/forum_viewtopic.php?2484

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Laughing he says "Doc, you would not say that if you saw the last guy that trusted my judgment!" and salutes at you with one hand, firing with two others.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Encourage is good at +2, but intimidate is +4. Only once per combat per person, but with the 3-4 turn combats might as well do it every turn and a just change the person.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Laughing at the carnage of the linked missiles, Netsa bellows "My choice of weapon was poor!"

Along with the particle cannon he fires finger guns at the enemy.

Gunnery Check:

I'll get one of those +2 hit, thanks!
Attacking the same one as Mallow.
Particle Beam Gunnery: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19
Particle Beam Damage: 8d6 ⇒ (1, 5, 5, 4, 5, 2, 1, 4) = 27

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Baròleg - I personally prefer 3 chances to hit instead a slightly higher chance for 1 of 2 chances to hit. Particularly with the different constants we have for this fight we should plat it out differently than I might normally.

I'm not going to tell you how to play your character though. :)

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

As mallow indicated earlier, these combats are just 3-4 turns. Since the winner will be the side with least damage we need to hit fast and hard the first few turns, so there is not a lot of opportunity for planning.

We likely should focus fire on one and do as much damage as possible, take down their shields and get into the hull.

Hopefully three of them can't do more damage to us than we do to one.

Does this make sense?

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Particle bean sounds good to me.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Netsa cracks all four knuckles, "I know my way around ships guns..."

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

I'm pretty much a gunner. Salarion ain't great for Starship combat.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

A tall, muscular Kasantha wanders the park. He wears mundane traveller's clothing under which you can occasionally glimpse bright tattoos.

His movements are alternatively confident and cautious - he does not trust his instincts and is constantly second guessing them.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

I'm still putting the character together, I'll finish up tonight.

Exo-Guardians

Male CG Kasatha Tempered Pilgrim Solarian 7 | SP 49/49 HP 53/53 RP 9/0 | EAC 23; KAC 25 | Fort +5; Ref +5; Will +6 | Init: +3 | Perc: +11, SM: +6 | Speed 25ft | Active conditions: None. | Bluff: +6, Culture +15, Diplomacy +10, Intimidate +8

Player Name: Ken K (Haranum)
Character Name: Netsa Documus Sam Motwol Nim Of Clan Tartma, House Gis, line of Mu
SFS Number: 152915-705
Day Job: Musician
Monster: Yithian