Arlindil

Nelphaell Drakaer's page

47 posts. Organized Play character for The.Dragon.Reborn.


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Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Got it ... thank you very much.

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Acck ... sorry about that. Nice catch.

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Looks good; thank you very much for the game.

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 2
Nelphaell moves up to the Ape and attacks it while it is still prone ...
Great Sword (vs Prone): 1d20 + 1 + 4 ⇒ (9) + 1 + 4 = 14 for Slashing: 2d6 + 0 ⇒ (6, 2) + 0 = 8

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 1 Full Defense
Perception DC 25: 1d20 + 12 ⇒ (7) + 12 = 19
Nelphaell moves into the room, focused on defense until the counter song has had a chance to take effect ...

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

"Ready."

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Nelphaell will scan the room, calling out anything unusual to the rest of the party ...
Perception: 1d20 + 12 ⇒ (11) + 12 = 23 +2 if Magical Beast

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 1 Total Defense AC21
Nelphaell moves into the room with a defensive stance ...

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

1d20 + 4 ⇒ (7) + 4 = 11
Ouch ... so I am assuming we can use the countersong results?

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

"Nor I ... perhaps we can move on to the main event now?"

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

"Perhaps there really is nothing here?"

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet
Grog half orc wrote:
im on my phone grog goes 2nd after Rachel

Done and done

Rachel Sophia wrote:
"Should we clear that out, so nothing comes up on us from behind?"

"I suppose you are correct. But I think that we will want the bard to play that funky music in case we encounter more 'transformed' people?"

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

"So ... I guess we need to find the idols disspell their corrupting influence here? We should head to the North Hall then yes?"

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

"So it would seem that we need to 'find' these idols and re-wrap them in these scraps of cloth ..."

Nelphaell picks up the cloth scraps ...

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Diplomacy (Aid): 1d20 + 0 ⇒ (11) + 0 = 11
"Calm down my good man ... you need to explain what you are speaking about because we have no idea.
What monkey faced 'things' are you referring to and where might e find them? What do you mean by decoration?"

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 1 Double Move
Nelphaell quickly moves to catch up to the rest of the party.

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 3 Inspired
Nelphaell takes another swing with his great sword ...
Great Sword: 1d20 + 1 + 1 ⇒ (15) + 1 + 1 = 17 for Slashing: 2d6 + 1 ⇒ (6, 1) + 1 = 8

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 2 Inspired
Nelphaell goes on the offensive with a swing of his great sword ...
Great Sword: 1d20 + 1 + 1 ⇒ (3) + 1 + 1 = 5 for Slashing: 2d6 + 1 ⇒ (3, 4) + 1 = 8

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 1
Nelphaell moves toward the yellow legionnaire with his great sword and takes up a total defensive stance ...
... waiting for the zombie to come to him.

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Nelphaell follow Rachel and Wulbknavel into the next room ...

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

"Fascinating ... are you sure that you are ok Rachel?"

Then follow her through the next door ...

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Will DC12: 1d20 + 3 ⇒ (10) + 3 = 13

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Right ... on the map now. Thought I had done that earlier :-(

"Well now ... do we knock ... or just enter?"

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

"Ready when you are grizzly; Let's get this over with ..."

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet
GM Aerondor wrote:
@All, I'm still missing one person I think. Can you confirm which name you enrolled with on the signup sheet, and then I'll chase up whoever is left.

I signed up as ShadowKhan

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Diplomacy (Gather Information): 1d20 + 0 ⇒ (16) + 0 = 16

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

"Right ... nothing like the direct approach"

As Nelphaell follows Rachel toward the mists ...

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Chronicle: 2
History: 0-7
Name: ShadowKhan
AKA: Nelphaell Drakaer
Faction: Grand Lodge
PFS: 147934-14
XP: 1
Prestige: 2 (-2 Spend)
Fame: 2
Gold: 453 (-335 Spend)
Day job: None

Spend:
  • Wand of CLW 2 PP
  • Wayfinder 250 gp
  • Long Bow 75 gp
  • Acid 10 gp

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Thank you very much for running the game. I enjoyed it.

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 3
Nelphaell moves in on the Cultist ...
Great Sword: 1d20 + 1 ⇒ (7) + 1 = 8 for Slashing: 2d6 ⇒ (3, 1) = 4
still not getting this big sword thingy down very well ...

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 2 Charging; Flanking
Nelphaell charges in on the Zombie ...
Great Sword: 1d20 + 5 ⇒ (7) + 5 = 12 for Slashing: 2d6 ⇒ (5, 2) = 7
wildly swinging his Great Sword

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 1
Nelphaell moves into melee with the warrior and waves his Great Sword in his general direction ...
Great Sword: 1d20 + 1 ⇒ (4) + 1 = 5 for Slashing: 2d6 ⇒ (3, 5) = 8

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Nelphaell will attempt to sneak closer ...
Stealth: 1d20 + 4 ⇒ (14) + 4 = 18
... and will throw a spear at Mr. Bones as soon as the party is discovered (or is in position to attack)

Opening Attack:
Spear: 1d20 + 5 ⇒ (12) + 5 = 17 for Piercing: 1d8 ⇒ 3

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 2
Nelphaell presses his attack against the blue goon flanking Bullwhip
Great Sword: 1d20 + 2 ⇒ (18) + 2 = 20 for Slashing: 2d6 ⇒ (6, 1) = 7

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

No worries from my end ... I will be traveling for AdeptiCon Thurs thru Mon ... so will probably be slow then as well.

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 1
So much for counter clockwise ... and here I thought it such a good plan.
Nelphaell follows Bullwhip into the room and waves his shiny, polished sword at the blue guard to the east ...
Great Sword: 1d20 + 2 ⇒ (8) + 2 = 10 for Slashing: 2d6 ⇒ (6, 1) = 7
... but the tight quarters interferes with his swing ...

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

"Well ... where to begin. Any favorites? I'm thinking we could just move widdershins around the main room here? That would bring us to this door here ..."

Perception: 1d20 + 12 ⇒ (10) + 12 = 22

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 2 Bless
Nelphaell takes another swing at the red zombie ...
Great Sword: 1d20 + 1 + 1 ⇒ (13) + 1 + 1 = 15 for Slashing: 2d6 ⇒ (1, 4) = 5

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

In that case ...
... Nelphaell will follow Finn through the gap attack the red zombie from the other side?

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 1
Nelphaell takes a swing at the nearby zombie ...
Great Sword: 1d20 + 1 ⇒ (13) + 1 = 14 for Slashing: 2d6 ⇒ (1, 3) = 4
...

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Unfortunately ... Nelphaell's first mission as well.
Nelphaell frowns as the battered body of Finn absorbs Samildanach's healing, still leaving grievous wounds needing additional attention.
"Perhaps another healer has responded to this tragedy? Maybe we should try to find additional help?"

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

As the last zombie falls ... Nelphaell quickly moves to check on Finn ...
Healing: 1d20 + 3 ⇒ (20) + 3 = 23 Where was this last round!!
... "Samildanach , Finn is still in bad shape."

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 2
Nelphaell swings again ...
Great Sword: 1d20 + 1 ⇒ (6) + 1 = 7 for Slashing: 2d6 + 2 ⇒ (6, 2) + 2 = 10
... and seems to get caught up in the drapes ...
Stupid zombies ...

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Round 1
Nelphaell draws his Great Sword and moves to attack the blue zombie near Finn ...
Great Sword: 1d20 + 1 ⇒ (8) + 1 = 9 for Slashing: 2d6 + 2 ⇒ (6, 6) + 2 = 14
... and gets tangled up in the theatre seating instead of hitting his target.

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

"With all due respect Captain ... I don't think the problem is actually 'finding' [sarcasm/] suitable attire"
Nelphaell holds up a similarly 'light' purse to emphasize his words ... and smiles to take some of the bite away ...
Courtier dress is quite expensive; At least what I do have is clean and well kept.
Maybe we could add just a dash of color from some entertainer's costume
... that wouldn't cost too much.

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

Player Name: ShadowKhan aka Kris L
PC Name: Nelphaell Drakaer
PFS#: 147934-14
Faction: Liberty's Edge
Day Job: None: 0d1 ⇒ (-) = 0
Perception and vision/senses: +12
Initiative: +3
Notes: First Chronicle for this CORE-PC
Favored Enemy - Magical Beasts

Liberty's Edge

HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | CN Male Half-Elf | Ranger 1 | Great Sword +1 2d6 (19x2) | sheet

magic dot