| Full Name |
Nelphaell Drakaer 147934-16 |
| Race |
CN Male Half-Elf | |
| Classes/Levels |
Ranger 1 | Great Sword +1 2d6 (19x2) | sheet |
| Gender |
HP 13/13 | AC17 T13 FF14 | Init +3 Perc +12 (+2 Magical Beasts) CMB +1 CMD 14 | F+4 R+5 W+3 (+2 Enchantments) | |
About Nelphaell Drakaer
Male half-elf ranger 1
CN Medium humanoid (elf, human)
Init +3; Senses low-light vision; Perception +12
--------------------
Defense
--------------------
AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 13 (1d10+3)
Fort +4, Ref +5, Will +3; +2 vs. enchantments
Immune sleep
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee greatsword +1 (2d6/19-20)
Ranged longbow +4 (1d8/×3)
Special Attacks favored enemy (magical beasts +2)
--------------------
Statistics
--------------------
Str 11, Dex 16, Con 14, Int 10, Wis 16, Cha 9
Base Atk +1; CMB +1; CMD 14
Feats Deadly Aim, Skill Focus (Perception)
Traits dangerously curious, insider knowledge
Skills Acrobatics +1 (-3 to jump), Diplomacy +0, Knowledge (dungeoneering) +4, Perception +12, Stealth +4, Survival +7 (+9 to avoid becoming lost), Swim +1;
Racial Modifiers +2 Perception
Languages Common, Elven
SQ elf blood, track +1, wild empathy +0
Combat Gear cold iron arrows (50), wand of cure light wounds, acid, alchemist's fire, oil;
Other Gear hide armor, arrows (20), greatsword, longbow, wayfinder[ISWG], backpack, belt pouch, hooded lantern, sack, scroll case, silk rope (50 ft.), waterskin,
117 gp, 8 sp
--------------------
Tracked Resources
--------------------
Acid - 0/1
Alchemist's fire - 0/1
Arrows - 0/20
Cold iron arrows - 0/50
Light (At will) - 0/0
Wand of cure light wounds - 0/50
--------------------
Special Abilities
--------------------
Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Favored Enemy (Magical Beasts +2) (Ex) +2 to rolls vs. Favored Enemy (Magical Beasts) foes.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +0 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.