Valeros

Negerp's page

65 posts. Organized Play character for TheBobJones.


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Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

No day job for me.

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Thank you so much GM. I had a blast - that was really a cool scenario. Just stinks that my cipher Skills end with, "Be sure to drink your Olvatine."

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Unnecessary but on the way back to the ambassador's waiting room, we should have messaged Amara Li to let here know we were all good.

"Yes. Let's head straight to the Grand Lodge to see that sissy man, Venture Captain Valsin. I couldn't wait to get out of here" Negerp says as he slaps his friends on the back. "That is the last time we go crawling though air vents, or try carrying little foods on a plate. Nobles, never understand them."

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

or not. Finally a decent roll

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

any potions left for him? Thought he took the invisibility on the way in. If we do please add it to his roll

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Would it be possible to send Bear away? Is there a window he can escape out of?

Bluff: 1d20 ⇒ 12

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

"Ok, let's get out of here. I won't be happy till all these Chelish guards are looking at my backside. Anyone know where we are and how to get back?"

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

"Got it. Field Locrer A23 whatever the hell that is."

"Graxzos, give me a hand with that."

Perception: 1d20 + 6 ⇒ (17) + 6 = 23

"Great work Sothy!"

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

"Stupid embassy. Stupid chairs. That is the last time I sit down. Alright time is running short. There has to be a better way then just looking through random stuff. Let's break out in teams of 2, I am pretty good at finding stuff. If someone can help me out, I will work on the Internal Security Graxzos missed, then the Linguistics"

How long does it take to look in 'section'?

Negerp looks at:
Internal Security Sites 13
Internal Security Evidence 20
Imperial Security Misc 16
Linguistics Dept Translations 23

Spent 20 minutes trying to figure out the code, all I got is a=i :(

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Scimitar: 1d20 + 4 ⇒ (17) + 4 = 21

Damage: 1d6 + 4 ⇒ (6) + 4 = 10

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
Sothy Samnang wrote:
Happy Thanksgiving all :)

Nice - happy Thankdgiving to you all too.

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

"Bear, look out. Hang on a second. Hold it there. No over there. Stop moving. Well if you get hit it is not my fault. Stupid lump of fur."

Scimitar: 1d20 + 4 ⇒ (14) + 4 = 18

Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

If we gets our butts kicked by a chair I am never going to here the end of it from my friends.

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Negerp continues to browse the shelves, in a counter-clockwise direction, shelves against the wall.

Perception: 1d20 + 6 ⇒ (7) + 6 = 13
Perception: 1d20 + 6 ⇒ (14) + 6 = 20
Perception: 1d20 + 6 ⇒ (10) + 6 = 16
Perception: 1d20 + 6 ⇒ (17) + 6 = 23

Bear continues to 'clean' himself.

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Foreign Ministry Personnel

Perception: 1d20 + 6 ⇒ (16) + 6 = 22

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

'Descending' from the vent, Negerp strolls over to peer over Sothy's shoulder. "You want to split up, each take a section? Something in particular we are looking for?" Negerp takes a close examination as he walks around the room, looking for anything besides the map.

Perception: 1d20 + 6 ⇒ (18) + 6 = 24

Extending both front paws along the wall, bear plops out the vent and ambles to a corner where he begins to groom himself.

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Never. I believe I stated that in the beginning too. ;)

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Shocking I know, again I have 0 skills to help with this

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Whispering " Soothy, anyone on the other side of that vent?"

@ GM How long did it take us to travel in the vent to this place?

@ Party Wondering if we should backtrack, buff, then reenter. I am sure that we are probably just going to come out in like the room next door or something ridiculous like that, but betting it will be a fight.

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Negerp helps Wibeke into the vent, careful not to touch anything that can kill him. Then Negerp and bear follow, trailing the pack. "Hey Sothy or anyone for that matter, is there somewhere to get out of these vents?

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Turning to the others, "Should we follow him? Bear has to use the bathroom, and I'm getting antsy surrounded by walls."

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

"I don't know about you guys, and girl, but that just looks like a random bit of junk to me and Bear. I could check tomorrow to see if those items are magical, but I am guessing we want to find her and get out of here. Let's take it all and check later. We have been bumbling through this place and it is only a matter of time before we get caught. Someone want to head through that shaft, or are we going to explore another room?"

Negerps shakes his head in consternation. There are clues to be had, but I just don't understand. Bear and I need a good fight with something that we can hurt in the woods. The sooner we are out of here, the better.

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Smarts: 1d20 + 1 ⇒ (8) + 1 = 9

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

These gosh darn Imps. I Should have cast Magic Fang round 1. Hate to burn the spell now.

Again, Negerp and bear team up to try and take down an imp.

Scimitar w/Flank: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16

Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Bear Full attack:

Bear Bite w/ flank: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27

Bear Bite w/ flank Confirm: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15

Bite Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Plus Bite Damage w/ Critical Hit confirm & Killer Trait: 1d4 + 2 + 2 ⇒ (4) + 2 + 2 = 8

Claw 1: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7

Claw 1 damage: 1d3 + 1 ⇒ (3) + 1 = 4

Claw 2: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23

Claw 2 damage: 1d3 + 1 ⇒ (2) + 1 = 3

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Negerp and Bear move into flanking positions of the imp Soothy is grappling.

"Take this you little bastard."

Scimitar: 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8

Scimitar Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Bear Bite: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26

Bite Damage: 1d4 + 2 ⇒ (2) + 2 = 4

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
Wibeke Skarinsdottr wrote:
If my last attack hit, I did 11 damage. Shouldn't he take 6 damage after DR?

Not to Metagame too much, but Grax's 16 misses and my 18 hits. Your 14 was below the 16 that missed. Not stepping on toes GM just trying to help with your limited connectivity. :)

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Yes normal scimitar

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

I have read all the WoT books when they were actually released, a 19 year labor of love. Met Brandon Sanderson a few times and have a few of my WoT books autographed. Good for you for using them; makes awesome Role playing flavor.

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
Wibeke Skarinsdottr wrote:
"The Boar Rushes Down the Mountain."

Love the WoT reference, just don't Sheath the Sword

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

One week from now in real time when my turn comes up, if there are any Imps left and I can get in the room, I attack the closest Imp

Swinging Scimitar Attack: 1d20 + 4 ⇒ (14) + 4 = 18

Damage: 1d6 + 4 ⇒ (1) + 4 = 5

"Bear, with me. Attack!"

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

"I cannot believe how much these people eat. Where are those Hors d'oeuvre?"

Disguise: 1d20 ⇒ 4

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Negerp is happy to walk through a door.

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

I pictured it as I tripped over the invisible bear. "Bear, watch where you are walking," he yells at nothing in particular.

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

nice

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Negerp strolls confidently, and quickly, but not too quickly across the courtyard with an invisible Bear.

Bluff: 1d20 ⇒ 1

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Negerp follows, along with an invisible? Bear.

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

we all do :)

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

If that doesn't work, Bear drinks the potion

If someone confronts Negerp

"Ne razumijem što govoriš . Ovdje sam kako bih zaštitio računati.

if they understand Varisian:
"I do not understand what you are saying. I am here to protect the count."

Bluff: 1d20 ⇒ 2

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Ninja'd by the new page. If Bear does not need the potion he does not take it

Negrep the Performer. Negerp strolls confidently through putting on airs. If confronted, he responds,"Why are you bothering me? Don't you know who I am? Bottcher and Bear, from Ursulav? Get out of my way before I let him eat you"

Bear Intimidate: 1d20 + 5 ⇒ (5) + 5 = 10 +2 if Negerp aids
Negerp aid: 1d20 ⇒ 11

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Excited by the prospect of some action, Negerp springs to life. "Ok, if I feed that potion to Bear, we only have a short time 2 minutes? so we have to double time it. Everyone good with this?

If everyone is on board with this plan Negerp calls Bear over. "Ok boy, you gotta drink all this, smells like elderberry so you should be good there. Follow close, move quiet like, and above all else ..." Hearing the team ready themselves, Negerp moves to follow. "Ok lets do this!"

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

"Surprised you saved some. Is there no other way? We are going to look odd going back."

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

"Who here thinks that they can go in there and either scare the pants off them Intimidate or fool them into leaving bluff? Then we can be on our merry way."

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

"Well Bear and I can never manage that. Is there a distraction that someone could make, another way around, or can we go out the window and around to where our missing Pathfinder is?"

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

Nergerp waits patiently with Bear for Sothy's report.

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
Wibeke Skarinsdottr wrote:
"All of this not-stabbing is leaving me feeling rather stabby."

"Truer words have never been spoken'

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

"Anyone else hungry? Negerp looks expectantly around at the group. "Or do we dress like bar wenches and sneak through?

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

"She is talking to you Bear."

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

"Braxton, I feel trouble will find us soon enough. No need to rush headlong into it." Negerp and Bear moved to follow the rest of the group out. "Silly mustache looks ridiculous" He whispers to Bear.

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

"Are you saying we are not the only ones in here looking for our lost Pathfinder? Seems a bit convenient, but I'll bite. Before we depart do we want to use those magic scrolls and potions, or save them for our eventual escape?"

Dark Archive

M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6

"Woah there. Before we going storming off, I think someone is on to us. Bear can track whoever was at that door. What say we find who is spying on us first then look for the missing Pathfinder. I don't want to get caught with my hand, or Bear's hand, in the honey pot. You know, our entrance was not without it difficulties."

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