M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
Thank you so much GM. I had a blast - that was really a cool scenario. Just stinks that my cipher Skills end with, "Be sure to drink your Olvatine."
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
Unnecessary but on the way back to the ambassador's waiting room, we should have messaged Amara Li to let here know we were all good. "Yes. Let's head straight to the Grand Lodge to see that sissy man, Venture Captain Valsin. I couldn't wait to get out of here" Negerp says as he slaps his friends on the back. "That is the last time we go crawling though air vents, or try carrying little foods on a plate. Nobles, never understand them."
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
"Stupid embassy. Stupid chairs. That is the last time I sit down. Alright time is running short. There has to be a better way then just looking through random stuff. Let's break out in teams of 2, I am pretty good at finding stuff. If someone can help me out, I will work on the Internal Security Graxzos missed, then the Linguistics" How long does it take to look in 'section'? Negerp looks at:
Spent 20 minutes trying to figure out the code, all I got is a=i :(
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
"Bear, look out. Hang on a second. Hold it there. No over there. Stop moving. Well if you get hit it is not my fault. Stupid lump of fur." Scimitar: 1d20 + 4 ⇒ (14) + 4 = 18 Damage: 1d6 + 4 ⇒ (3) + 4 = 7
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
Negerp continues to browse the shelves, in a counter-clockwise direction, shelves against the wall. Perception: 1d20 + 6 ⇒ (7) + 6 = 13
Bear continues to 'clean' himself.
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
'Descending' from the vent, Negerp strolls over to peer over Sothy's shoulder. "You want to split up, each take a section? Something in particular we are looking for?" Negerp takes a close examination as he walks around the room, looking for anything besides the map. Perception: 1d20 + 6 ⇒ (18) + 6 = 24 Extending both front paws along the wall, bear plops out the vent and ambles to a corner where he begins to groom himself.
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
Whispering " Soothy, anyone on the other side of that vent?" @ GM How long did it take us to travel in the vent to this place? @ Party Wondering if we should backtrack, buff, then reenter. I am sure that we are probably just going to come out in like the room next door or something ridiculous like that, but betting it will be a fight.
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
Negerp helps Wibeke into the vent, careful not to touch anything that can kill him. Then Negerp and bear follow, trailing the pack. "Hey Sothy or anyone for that matter, is there somewhere to get out of these vents?
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
"I don't know about you guys, and girl, but that just looks like a random bit of junk to me and Bear. I could check tomorrow to see if those items are magical, but I am guessing we want to find her and get out of here. Let's take it all and check later. We have been bumbling through this place and it is only a matter of time before we get caught. Someone want to head through that shaft, or are we going to explore another room?" Negerps shakes his head in consternation. There are clues to be had, but I just don't understand. Bear and I need a good fight with something that we can hurt in the woods. The sooner we are out of here, the better.
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
These gosh darn Imps. I Should have cast Magic Fang round 1. Hate to burn the spell now. Again, Negerp and bear team up to try and take down an imp. Scimitar w/Flank: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16 Damage: 1d6 + 4 ⇒ (2) + 4 = 6 Bear Full attack: Bear Bite w/ flank: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27 Bear Bite w/ flank Confirm: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15 Bite Damage: 1d4 + 2 ⇒ (2) + 2 = 4
Claw 1: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7 Claw 1 damage: 1d3 + 1 ⇒ (3) + 1 = 4 Claw 2: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23 Claw 2 damage: 1d3 + 1 ⇒ (2) + 1 = 3
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
Negerp and Bear move into flanking positions of the imp Soothy is grappling. "Take this you little bastard." Scimitar: 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8 Scimitar Damage: 1d6 + 4 ⇒ (2) + 4 = 6 Bear Bite: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26 Bite Damage: 1d4 + 2 ⇒ (2) + 2 = 4
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
Wibeke Skarinsdottr wrote: If my last attack hit, I did 11 damage. Shouldn't he take 6 damage after DR? Not to Metagame too much, but Grax's 16 misses and my 18 hits. Your 14 was below the 16 that missed. Not stepping on toes GM just trying to help with your limited connectivity. :)
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
I have read all the WoT books when they were actually released, a 19 year labor of love. Met Brandon Sanderson a few times and have a few of my WoT books autographed. Good for you for using them; makes awesome Role playing flavor.
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
One week from now in real time when my turn comes up, if there are any Imps left and I can get in the room, I attack the closest Imp Swinging Scimitar Attack: 1d20 + 4 ⇒ (14) + 4 = 18 Damage: 1d6 + 4 ⇒ (1) + 4 = 5 "Bear, with me. Attack!"
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
If that doesn't work, Bear drinks the potion If someone confronts Negerp "Ne razumijem što govoriš . Ovdje sam kako bih zaštitio računati. if they understand Varisian:
"I do not understand what you are saying. I am here to protect the count." Bluff: 1d20 ⇒ 2
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
Ninja'd by the new page. If Bear does not need the potion he does not take it Negrep the Performer. Negerp strolls confidently through putting on airs. If confronted, he responds,"Why are you bothering me? Don't you know who I am? Bottcher and Bear, from Ursulav? Get out of my way before I let him eat you" Bear Intimidate: 1d20 + 5 ⇒ (5) + 5 = 10 +2 if Negerp aids
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
Excited by the prospect of some action, Negerp springs to life. "Ok, if I feed that potion to Bear, we only have a short time 2 minutes? so we have to double time it. Everyone good with this? If everyone is on board with this plan Negerp calls Bear over. "Ok boy, you gotta drink all this, smells like elderberry so you should be good there. Follow close, move quiet like, and above all else ..." Hearing the team ready themselves, Negerp moves to follow. "Ok lets do this!"
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
"Braxton, I feel trouble will find us soon enough. No need to rush headlong into it." Negerp and Bear moved to follow the rest of the group out. "Silly mustache looks ridiculous" He whispers to Bear.
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
"Are you saying we are not the only ones in here looking for our lost Pathfinder? Seems a bit convenient, but I'll bite. Before we depart do we want to use those magic scrolls and potions, or save them for our eventual escape?"
M Human Level 1 Druid (Bear Shaman) HP 10; AC 14 T 10 FF 14; Fort +3, Ref +0, Will +4; Perception +6
"Woah there. Before we going storming off, I think someone is on to us. Bear can track whoever was at that door. What say we find who is spying on us first then look for the missing Pathfinder. I don't want to get caught with my hand, or Bear's hand, in the honey pot. You know, our entrance was not without it difficulties."
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