Navasi

Navasi agent of SFS's page

56 posts. Alias of Ashbourne.


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"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi looks up as Vega enters and smiles.

"Vega, good timing, I just got a text message, I'm needed elsewhere, on the ship to deal with a Dwarf Ambassador, someone just spilled a drink all over their beard, looks like they want me to clean up the mess both literally and figuratively."

As Navasi leaves, you think you hear her whispering to herself.
" I just got lucky, that was the wrong mission briefing."


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi sneaks into the back of the bridge, trying to hide that she's late for the briefing.

Diplomacy: 1d20 + 9 ⇒ (2) + 9 = 11

"Seems simple, Droskar bad, duergar bad, Ok so that part that got my attention is the part about dwarven artifact, who doesn't like artifacts. My knowledge of dwarven artifacts is a bit rusty. Thromkenda, can you remind me of what kind of dwarven artifact we should be keeping an eye out for?"


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

responding to Cueball
"I was just helping Obozaya release her interveskness."

While reporting to Zigvigix.
"I have a friend who is a professional lawyer. Let me check with them first before vouching for the Coenocopi Foundation."

Navasi uses her comm unit to text her friend, Asgrok augmented paradox conjunction, a Professional Lawyer, Philosopher, and Counselor. Specializing in legal counsel on the conjuncture of legal, physical, and magical laws and the paradoxes they create.

"I vote we vouch for the Coenocopi Foundation, if that causes any problems later on, talk to my lawyer."
Do we have to decide as a group or individually?


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Assuming the elementals don't surrender, as part of Navasai's next turn

Navasi aims her gun at one of the elementals and yells
"Obozaya, Get ’Em!"'


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"See, now the vesk is mad... you better surender."

Diplomacy, partially to get Obozaya mad and partially to get the elementals to surrender, rolled just for fun and flavor, use it if you like.
Diplomacy: 1d20 + 14 ⇒ (13) + 14 = 27


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"Whatever you do, don't get the vesk mad!"


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi moves 15 feet north west,(risking an AoO,) then, when out of melee range, yells "Get ’Em" blue, as she fires her gun at the blue elemental.

frostbite-class zero pistol : 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19
damage cold : 1d6 + 4 ⇒ (6) + 4 = 10

Navasai's allies gain a +2 morale bonus to attack rolls


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi moves 15 feet north,(risking an AoO,) then, when out of melee range, yells "Get ’Em" blue, as she fires her gun at the elemental.

frostbite-class zero pistol : 1d20 + 10 ⇒ (13) + 10 = 23
damage cold : 1d6 + 4 ⇒ (1) + 4 = 5


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Fort save: 1d20 + 3 ⇒ (5) + 3 = 8
Reflex save: 1d20 + 10 ⇒ (7) + 10 = 17


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

I started counting gravity shifts once we were in the courtyard and outside the building. If it starts at the +1,0 then Navasi can't make it out of the building, and Obozaya is where Navasi is now. This is why my original idea was to hold actions if they attacked while waiting for gravity, which allowed all of us to get through the building and into the courtyard. I already got dice rolls for my actions, feel free to adjust my position if needed to keep the game going. I'm getting my AC replaced tomorrow, so might not be able to post tomorrow until the work is done.


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

So they're not coming at us where we are either. I think the strange gravity is easier to understand if we are flying. If we are on the ground going against gravity, that would? It's like climbing the side of a building? Or we could fly along the ground?

So if the gravity is just strange inside the chamber, I should redo my turn because I wouldn't know that until I enter. I'll repost my turns, and you can decide which to use.

Navasi moves forward, seeing the elementals yells "Get ’Em" red, as she fires her gun at the elemental

her allies gain a +2 morale bonus to attack rolls

frostbite-class zero pistol : 1d20 + 10 + 2 ⇒ (15) + 10 + 2 = 27
damage cold : 1d6 + 4 ⇒ (1) + 4 = 5


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

is the +10 at the gate is the walkway over the entrance, we can normally walk under

"The wind is against us, I don't think I can even make it through the gate, get ready for them."

Navasi holds action, Improved Get ’Em at the first available target.

Navasi yells Get ’Em (first target) as she shoots at it.
frostbite-class zero pistol : 1d20 + 10 + 2 ⇒ (4) + 10 + 2 = 16
damage cold : 1d6 + 4 ⇒ (5) + 4 = 9


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"How about I run in, yell Get ’Em and Cuebal and Obozaya follow doing what they do best, Delea can come after us to patch us up, or do her own flavor wrecking."


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"Cueball, did you want to try your plan again?"


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"If we are going to do that, best we rest up and patch up whoever needs it first."


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

How do you do a day job roll for a 1st-level character using a 8th-level pregen?

Thats the roll as my 1st level character
Profession Lawyer: 1d20 + 8 ⇒ (11) + 8 = 19


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

I got a lot of home repair nightmares going on this week, if I get behind, please bot Navasi and obozaya for me.


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"Everything else here seems to be about balance and relaxing, maybe your head is not balanced. I know Obozaya's head must be out of balance after hitting the building with her head on the way down here. I wonder if how we fight matters."


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"I wonder if part of this test is to see if all of us can fly."


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi yells, "'Get ’Em" away," then shoots trying her other gun.
frostbite-class zero pistol : 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31
damage cold : 1d6 + 4 ⇒ (1) + 4 = 5


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi yells, "Don't let them 'Get ’Em" away," then shoots again.
red star plasma pistol : 1d20 + 10 + 2 ⇒ (14) + 10 + 2 = 26
damage E & F : 1d8 + 4 ⇒ (6) + 4 = 10


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"Keep looking, there's got to be something here."
Perception : 1d20 + 12 ⇒ (8) + 12 = 20


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi moves 10 feet closer, yells, "Get ’Em" Then shoots again.

frostbite-class zero pistol : 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31
damage cold : 1d6 + 4 ⇒ (3) + 4 = 7


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi yells "Get ’Em" then fires her anarchic frostbite-class zero pistol

frostbite-class zero pistol : 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23
damage cold : 1d6 + 4 ⇒ (4) + 4 = 8


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Computers: 1d20 + 6 ⇒ (15) + 6 = 21


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi takes a double move but moving at bit more to the side.


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

" As Starfinders we travel a lOT, Sometimes it feels like we never get a break, but here I feel completely relaxed. In our line of work, we encounter many other traditions and places of cultural significance, I think with a little renovation and restoration, this place would easily score a 10 out of 10. We learned the history of this planet, we hope bringing back the balance of the past can save the planet. "
Navasai's words start to slow down as she realizes that she might sound more like she's rating vacation spots.
"I mean 10 out of 10... on the balance scale... or whatever... your culture calls it. I'm definitely getting good vibes here! to the point, I'm at a loss for the right words... Good translation takes time..."


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi draws her red star plasma pistol in one hand and her buzzblade dueling sword in the other.
"Looks like we finally found a room where Obozaya can relax. I think they might not attack unless we go in anyone got a plan?"

one vote for fight


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Seeing one of the pieces of debris that is about to fall on the copi Navasi jumps in to help balance it to aid delea's efforts.

Acrobatics assist: 1d20 + 15 ⇒ (20) + 15 = 35


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi quickly reaches up putting her hand over GRIM*!'s mouth
"I said no names until we need to scare the void out of someone, and next time worn us so we can cover our ears first."

Navasi turns to Anock
" Then what's it doing here got any ideas?"
Navasi then turns to Oud
" Oud, how about you, got any muddy unicorn theories?"


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"Unfortunately living things from a hundred years ago that are still walking might not still be living, thus the warning we got about undead around here. With everything seeming so relaxing and peaceful here, we might get lucky and encounter undead that are happy to help turn some wrenches."

Culture : 1d20 + 14 ⇒ (8) + 14 = 22


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"This is starting to feel more like a vacation than a mission. All you got to do is relax."
Diplomacy: 1d20 + 14 ⇒ (7) + 14 = 21


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"I'll go with enhancing the experience."


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"No traps here that we can find, I think we are meant to just go with the flow here."
Navasi relaxes and lets the water lift her to float.
"I could get use to this"


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Will save: 1d20 + 9 ⇒ (14) + 9 = 23
"Anyone hungry kind of looks like a dining hall of some kind."
Culture : 1d20 + 14 ⇒ (15) + 14 = 29


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"Obozaya, I'm not too worried about you hitting undead or not, we're going to need a good plan if we have to hit something as insubstantial as the wind. Cueball, Delea either of you got experience or advice for fighting the wind?"


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi addresses the Gadrath
"We shall not disappoint, we will retrieve the artifact and images. Do you have any more information on what the artifacts are and how many of them there are?"

Navasi turns to the rest of the team.
"We ready for this? Should be easy just some undead and elementals to deal with should be easy, what could go wrong..."


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"If the Fortress is willing to listen I can make things right."
Will save: 1d20 + 9 ⇒ (2) + 9 = 11


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Gadrathar Fortress hold information about ancient magical traditions involving the copi needed to rekindle ancient copaxi magical traditions to prevent as Obozaya called a survival situation that might be better summed up as an ecological disaster here on Tabrid Minor.

The problem gets more complicated because the copaxis abandoned their flying cities and developed robots to expedite the dangerous mining of the copi, then to put it mildly abandoned the robots that had developed sentience. Gadrathar Fortress here was at one time one of those cities and is now home to some of the remaining sentient robots.

Culture : 1d20 + 14 ⇒ (7) + 14 = 21


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi yells "Cueball, Tickle 'Em" ("Get ’Em" purple) shooting at last Lattice.

frostbite-class zero pistol : 1d20 + 10 + 2 ⇒ (4) + 10 + 2 = 16
damage cold : 1d6 + 4 ⇒ (4) + 4 = 8


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

yells "Get ’Em" (blue) as she shoots at the blue Lattice.

frostbite-class zero pistol : 1d20 + 10 + 2 ⇒ (1) + 10 + 2 = 13
damage cold : 1d6 + 4 ⇒ (1) + 4 = 5

Obozaya you getting enough tickling too? Don't want Cueball to have all the fun"


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"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"Change of plans... everyone tickle Cueball!"


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi flys up the cliff and lands next to Delea then yells "Get ’Em" (green) as she shoots at the Green Lattice.

frostbite-class zero pistol : 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23
damage cold : 1d6 + 4 ⇒ (1) + 4 = 5


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

yells "Get ’Em" as she shoots at the nearest ooze (orange ooze)
" Almost got this one down!"

anarchic frostbite-class zero pistol
frostbite-class zero pistol : 1d20 + 10 ⇒ (10) + 10 = 20
damage cold : 1d6 + 4 ⇒ (6) + 4 = 10


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi draws her frostbite pistol and yells "Get ’Em" as she shoots at the nearest ooze (orange ooze)

anarchic frostbite-class zero pistol: 1d20 + 14 ⇒ (12) + 14 = 26
damage cold : 1d6 + 4 ⇒ (1) + 4 = 5


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"Seems like a reasonable offer, when do we start."


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Navasi gives Obozaya a surprised smile.

"Greeting my name is Navasi, my friends speak the truth we come in peace. We understand this planet's inhabitants have a difficult history. We are members of the Starfinder Society, an organization that equally values organic sentients and robotic sentient organisms, which is why we were chosen to come here seeking your help to save this planet. We appreciate you taking the time to talk to us."

Diplomacy: 1d20 + 14 ⇒ (11) + 14 = 25


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

"Is everyone Ok? I think me and..."
Navasi pauses and whispers away from Obozya
Obozya could use rest."


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"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Piloting: 1d20 + 15 ⇒ (18) + 15 = 33
"Obozaya try to not use your head as a break this time."


"Navasi" Female CG human outlaw envoy 8 | SP 37/48 HP 52/52 | RP 7/8 | EAC 22; KAC 23 | Fort +3; Ref +10; Will +9 | Init: +4 | Perc: +12, SM: +12 | Speed 30ft | Active conditions: None.

Piloting DC 18: 1d20 + 15 ⇒ (17) + 15 = 32
"Almost there."

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